Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 00:43:00 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (6032) 6032 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 13218 Bonus ------- High Alert Combat Kills 28 Met Data Miner 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 271/350 System Corruption 27% Temperature Cool (0) Movement Hovering (94) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Micro Fission Core Improved Titanium Leg Advanced Heat Sink Large Storage Unit Terrain Scan Processor Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Shock Absorption System Faulty Improved Lightning Gun Advanced Plasma Cannon Advanced Plasma Cannon Heavy Assault Rifle Gauss Rifle Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Improved Core Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Ionic Axe Kinetic Spear Kinetic Spear > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Improved Titanium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Terrain Scan Processor Improved Medium Armor Plating Improved Shock Absorption System Improved Lightning Gun Advanced Plasma Cannon Advanced Plasma Cannon Heavy Assault Rifle Gauss Rifle Heavy Shock Bomb Launcher Improved Remote Datajack Kinetic Spear [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . 1 . . Utility 5 | . . 2 . 2 . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 257 | 7 . 14 28 59 3 9 2 8 22 10 11 . 15 1 6 62 Power 29 | 1 . 1 5 5 . . . . 1 2 2 . . . 1 11 Engine 18 | 1 . 1 5 2 . . . . 1 2 2 . . . . 4 Core 10 | . . . . 3 . . . . . . . . . . . 7 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 71 | 2 . 1 10 16 1 2 . 1 6 2 2 . 3 . 1 24 Treads 8 | 2 . . . 1 . . . . . . 1 . 2 . 1 1 Leg 41 | . . 1 10 15 1 2 . 1 6 . 1 . . . . 4 Wheel 7 | . . . . . . . . . . 2 . . 1 . . 4 Hover 15 | . . . . . . . . . . . . . . . . 15 Flight . | . . . . . . . . . . . . . . . . . Utility 68 | 2 . 5 4 19 . 3 . 1 7 2 3 . 4 1 4 13 Device 36 | 1 . 2 1 11 . 3 . 1 4 2 1 . 2 . 1 7 Storage 5 | 1 . 1 1 . . . . . 1 . . . . . . 1 Processor 7 | . . 1 2 . . . . . . . 1 . . . . 3 Hackware 6 | . . . . . . . . . 1 . . . . 1 3 1 Protection 14 | . . 1 . 8 . . . . 1 . 1 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 89 | 2 . 7 9 19 2 4 2 6 8 4 4 . 8 . . 14 Energy Gun 45 | 1 . 3 4 12 1 3 1 3 6 2 1 . 1 . . 7 Energy Cannon 5 | . . . . . . . . . . . 1 . 4 . . . Ballistic Gun 8 | 1 . 4 3 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 10 | . . . . . 1 . . 3 . 2 1 . 3 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon 13 | . . . 1 6 . . 1 . 2 . 1 . . . . 2 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 Piercing Weapon 4 | . . . . 1 . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . . . . . . . . . 2 Parts Lost 100 | . . 3 17 12 . 1 . 5 8 10 3 . 8 . 3 30 Power 11 | . . . 3 2 . . . . 1 2 . . . . . 3 Propulsion 43 | . . 1 7 6 . 1 . 1 3 4 . . 4 . 2 14 Utility 27 | . . 2 2 3 . . . 3 2 2 2 . 2 . 1 8 Weapon 19 | . . . 5 1 . . . 1 2 2 1 . 2 . . 5 Highest Loss Streak 17 | . . 2 15 4 . 1 . 5 4 10 1 . 5 . 3 17 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 90 90 99 100 99 100 97 88 88 90 86 89 70 65 72 Engine 6 | . 14 11 8 6 7 7 7 7 5 6 6 6 6 5 2 1 Treads 2 | . 28 20 . . . . . . . . 5 6 10 11 11 1 Leg 20 | . . . 30 28 30 30 30 29 23 19 6 6 4 . . 5 Wheel 2 | . . . . . . . . . . 5 13 13 11 5 3 1 Hover 1 | . . . . . . . . . . . . . . . . 12 Device 16 | . 14 19 11 15 15 17 23 22 19 22 23 20 16 11 8 4 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 4 1 Processor 7 | . . 4 12 11 7 7 7 7 6 3 3 6 6 5 5 6 Hackware 1 | . . . . . . . . . 4 . . . . . 8 11 Protection 6 | . . . . 10 15 11 7 5 1 3 3 . 4 5 3 2 Energy Gun 13 | . 14 11 9 13 14 14 14 14 17 19 18 13 11 11 7 3 Peak Build Rating 94 | 9 9 15 35 51 49 51 50 50 60 63 66 61 66 52 66 94 Average Rating 47 | 5 9 12 25 44 48 49 49 47 54 54 61 61 55 45 49 64 On Entrance 39 | . 9 9 15 35 49 48 48 50 42 58 51 61 61 45 52 34 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 13 23 35 50 50 48 45 48 67 75 74 70 77 74 80 65 Greatest Support 118 | 40 40 40 60 69 69 69 66 66 84 78 38 38 38 10 118 70 Greatest Overweight (x) 7 | . . 1 3 1 . . . . 1 2 1 1 7 7 7 4 Average Overweight (x) . | . . . . . . . . . . . 1 1 2 7 1 . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 9 14 15 15 15 15 15 15 20 20 20 20 20 17 10 Most Carried 20 | 2 3 10 15 15 15 15 15 15 15 18 20 20 20 16 16 20 Average Carried 13 | 1 2 7 8 14 14 14 15 14 13 14 18 20 17 15 10 9 Final Capacity 20 | 8 8 10 15 15 15 15 15 15 20 20 20 20 20 20 5 20 Final Carried 20 | 2 3 10 14 15 15 15 15 13 14 12 20 20 14 16 5 17 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Mutant 18% | Skirmisher 13% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 3316 | 273 9 247 356 608 72 116 20 113 209 199 143 . 217 10 . 724 Remotely 159 | . . . . . . . . . . 123 36 . . . . . Salvage Created 9018 | 124 17 890 893 1858 127 46 . 196 1095 231 423 . 364 . 626 2128 Parts 370 | 12 1 48 54 93 . 2 . 6 27 9 17 . 13 . 6 82 Haulers Intercepted 5 | . . . 1 1 . . . . . . . . . . . 3 Recyclers Shooed 5 | . . . . 2 . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 1 . 5 . 5 3 . 13 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 118 | . . 16 10 28 . 1 . 6 13 5 6 . 11 . 2 20 Melee 16 | . . . . . . . . . . . . . . . . 16 Guns 70 | . . 16 6 24 . 1 . 3 10 1 . . 4 . 1 4 Cannons 6 | . . . 4 . . . . . . . 1 . 1 . . . AOE 14 | . . . . . . . . 3 . 3 4 . 4 . . . Classes Destroyed 18 | 2 1 3 3 5 . . . . . 1 2 . . . 1 . Worker 8 | . . . 1 1 . . . . 3 . . . . . . 3 Builder 6 | . . . . 3 . . . . 1 . . . . . . 2 Tunneler 5 | 2 . 1 . . . . . . . . . . . . . 2 Hauler 5 | . . . 1 1 . . . . . . . . . . . 3 Recycler 17 | 1 . 1 4 4 . . . . 3 . . . . . . 4 Operator 2 | . . . . 1 . . . . . . . . . . . 1 Watcher 12 | . 1 3 3 3 . . . . . . . . . . . 2 Swarmer 24 | . . . . 5 . . . 1 5 . 4 . 5 . . 4 Grunt 56 | . . 14 8 9 . . . 4 7 4 . . 3 . . 7 Brawler 1 | . . 1 . . . . . . . . . . . . . . Duelist 3 | . . 1 . 1 . . . . . . . . 1 . . . Sentry 9 | . . . . 5 . . . 1 . . . . 1 . . 2 Hunter 5 | . . . 2 1 . . . . . . . . 1 . . 1 Programmer 15 | . . . . 7 . 1 . . 1 . . . . . . 6 Behemoth 2 | . . . . . . . . . . 1 1 . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . 1 . . 1 . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 1 6 6 3 . 1 . 2 5 4 4 . 5 . 2 6 Combat Bots Only 5 | . . 3 4 3 . 1 . 2 3 4 4 . 5 . 2 5 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 . 1 2 3 3 . 2 . 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . 1 . 2 3 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1211 | . . 85 160 332 . 15 . 69 91 99 23 . 61 . 9 267 Missed 344 | . . 24 44 107 . 2 . 26 19 33 8 . 18 . . 63 Damage Taken 14001 | . . 875 1668 2735 . 190 . 621 1281 1315 259 . 815 . 378 3864 Core 2487 | . . 261 296 310 . . . 96 180 180 41 . 123 . 111 889 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 293 | . . . . 94 . . . . 199 . . . . . . . Core Remaining (%) 60 | 100 100 34 46 . . . . 42 . . . . 38 . . . Volleys Fired 441 | 6 6 57 54 125 9 10 . 15 58 15 19 . 27 . 13 27 Largest 3 | 2 2 2 2 2 2 2 . 2 3 3 3 . 3 . 3 3 Hottest 243 | 60 60 60 138 136 112 112 . 138 219 207 221 . 221 . 220 243 Shots Fired 993 | 12 12 113 101 249 16 17 . 26 170 48 54 . 74 . 35 66 Gun 902 | 12 12 113 83 249 13 13 . 18 170 42 48 . 39 . 24 66 Cannon 60 | . . . 18 . . . . . . . 4 . 27 . 11 . Launcher 27 | . . . . . 3 . . 8 . 6 2 . 8 . . . Special 4 | . . . . . . 4 . . . . . . . . . . Kinetic 128 | 6 6 57 59 . . . . . . . . . . . . . Thermal 834 | 6 6 56 42 249 13 13 . 18 170 42 52 . 66 . 35 66 Explosive 27 | . . . . . 3 . . 8 . 6 2 . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 2 15 8 21 6 7 . 9 18 13 12 . 17 . 12 5 Robot Miss Streak 6 | 2 3 3 2 5 1 2 . 3 4 3 3 . 5 . 2 6 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . Secondary Targets 13 | . . 2 . 4 . . . 1 4 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 1 . . . . . . 1 Shots Hit Robots 716 | 7 5 82 68 168 8 11 . 18 107 31 31 . 46 . 29 105 Core Hits 330 | 4 2 37 40 74 4 2 . 16 42 17 20 . 25 . 13 34 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . . . . 6 Critical Strikes 48 | . . . 1 14 . . . . 9 2 3 . 3 . 3 13 Burn 35 | . . . . 14 . . . . 9 2 3 . 3 . 2 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . . 6 Sever 4 | . . . . . . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 148 | . . . 3 20 . . 1 . 13 . 3 . . . . 108 Impact 57 | . . . 3 20 . . 1 . 13 . 3 . . . . 17 Slashing 65 | . . . . . . . . . . . . . . . . 65 Piercing 26 | . . . . . . . . . . . . . . . . 26 Sneak Attacks 14 | . . . . . . . . . . . . . . . . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . 18 Damage Inflicted 18276 | 70 47 909 1127 3167 135 147 . 757 2209 1367 941 . 1679 . 859 4862 Guns 11005 | 70 47 906 829 3167 135 147 . 236 2209 633 591 . 624 . 573 838 Cannons 1092 | . . . 298 . . . . . . . 131 . 377 . 286 . Explosions 2152 | . . . . . . . . 521 . 734 219 . 678 . . . Melee 4024 | . . . . . . . . . . . . . . . . 4024 Ramming 3 | . . 3 . . . . . . . . . . . . . . Kinetic 1128 | 15 6 455 652 . . . . . . . . . . . . . Thermal 10969 | 55 41 451 475 3167 135 147 . 236 2209 633 722 . 1001 . 859 838 Explosive 2152 | . . . . . . . . 521 . 734 219 . 678 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 866 | . . . . . . . . . . . . . . . . 866 Slashing 2656 | . . . . . . . . . . . . . . . . 2656 Piercing 502 | . . . . . . . . . . . . . . . . 502 Highest Corruption 27 | . . 3 . 6 2 4 . . 2 2 2 . . . 18 27 Average Corruption 6 | . . 3 . 2 2 3 . . 1 2 1 . . . 13 20 Corruption Purged 15 | . . . . 8 . 4 . . . . 2 . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 148 | . . 2 . 27 8 11 . . 1 17 8 . . . 14 60 Message Errors 32 | . . 1 . 8 1 1 . . 1 4 1 . . . 1 14 Matter Fused 34 | . . 1 . 7 . 2 . . . 4 3 . . . 3 14 Heat Flow Errors 19 | . . . . 3 2 2 . . . 1 1 . . . 1 9 Energy Discharges 16 | . . . . 3 1 1 . . . 2 . . . . . 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . 1 . . . . 1 . . . . 1 Data Loss (minor) 19 | . . . . 3 2 3 . . . 2 . . . . 2 7 Data Loss (major) 6 | . . . . 1 1 . . . . . 2 . . . 2 . Misfires 6 | . . . . . 1 1 . . . 3 . . . . 1 . Alerts 4 | . . . . 1 . . . . . 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . 1 . . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1138 | . . . . . . . . 19 . 72 . . 50 . . 997 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 141 | . . . . . . . . 19 . 72 . . 50 . . . Melee 997 | . . . . . . . . . . . . . . . . 997 Knockbacks 16 | . . . 12 . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . 4 Kinetic 9 | . . . 9 . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . 92 . . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 596 | 20 20 62 51 259 101 179 . 29 441 470 298 . 72 . 157 596 Average Temperature 98 | 13 15 15 15 61 60 78 . 12 126 73 55 . 13 . 32 152 Received Heat Transfer 4046 | . . 306 732 711 . . . 205 486 713 92 . 180 . . 621 Effects 10 | . . . . . . . . . 2 . . . . . . 8 Shutdowns 3 | . . . . . . . . . 2 . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . 7 Impact Corruptions 15 | . . . . . . . . . . . . . . . . 15 Robots Melted 14 | . . . . 4 . . . . 4 1 2 . 2 . 1 . Combat Hostiles 12 | . . . . 4 . . . . 3 1 1 . 2 . 1 . Parts Melted 56 | . . . 1 22 . 1 . . 12 2 8 . 6 . 1 3 Heat Transferred 24058 | 125 100 1050 975 7672 296 259 . 481 4851 1295 1495 . 2136 . 1880 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 480 | 15 31 362 220 480 . . . . 167 . . . . 81 32 225 Initial 114 | . 9 13 114 72 . . . . 25 . . . . 81 28 . Average 147 | 6 23 163 131 212 . . . . 69 . . . . 81 13 105 Maximum Alert Level 2 | . . 1 1 2 . . . . . . . . . . . 1 Low Security (%) 67 | 100 100 59 78 43 . . . . 100 . . . . 100 100 86 Level 1 30 | . . 40 21 53 . . . . . . . . . . . 13 Level 2 1 | . . . . 3 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 4 1 13 . . . . 4 . . . . . . 3 Investigation 12 | . . 4 1 4 . . . . 2 . . . . . . 1 Extermination 8 | . . . . 6 . . . . 1 . . . . . . 1 Reinforcement 5 | . . . . 3 . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 13 | . . 4 4 1 . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 181 | . 3 21 25 43 . 1 . 6 19 5 6 . 12 . 6 34 Peak Tracking Total 9 | . 2 4 9 4 . 1 . 3 5 5 4 . 4 . 4 6 Tactical Retreats 12 | . . . 5 2 . . . . 2 . . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 10 | . . 2 . 4 . . . . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 4 | . . . . . . . . . 1 . 1 . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 32 | . 2 2 1 14 . 1 . . 4 . 1 4 . . . 3 Terminals 17 | . 2 . 1 11 . 1 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . 2 . . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 107 | . 6 13 2 30 . 1 . . 9 . 1 34 . . . 11 Successful 67 | . . 11 . 8 . 1 . . 5 . 1 34 . . . 7 Failed 40 | . 6 2 2 22 . . . . 4 . . . . . . 4 Catastrophic 14 | . 1 . 2 9 . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . . 2 . 18 . . 1 . . . . . . . . 3 Terminals 37 | . 6 . 2 24 . 1 . . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 5 . . . . 4 . . . . . . . Recycling Units 6 | . . 3 . . . . . . 3 . . . . . . . Scanalyzers 20 | . . 10 . 1 . . . . 2 . . . . . . 7 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 40 | . . . . 4 . 1 . . . . 1 34 . . . . Record 13 | . . . . . . 1 . . . . 1 11 . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . 4 . . . . . . . Scan Component 3 | . . . . 1 . . . . 2 . . . . . . . Repair 3 | . . . . 1 . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . 1 . . . . . . . Report Inventory 2 | . . 1 . . . . . . 1 . . . . . . . Scanalyzer 15 | . . 9 . . . . . . . . . . . . . 6 Insert Component 8 | . . 5 . . . . . . . . . . . . . 3 Analyze 7 | . . 4 . . . . . . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . 1 . 2 . . . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 1 14 . . . . 4 . . . . . . 2 Full Trace Events 7 | . . 1 1 4 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 3 . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . 3 . . . . 13 . . . . 13 . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . 2 . . . . . . . Time 110 | . . . . 38 . . . . 72 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 4 . . . . . . . . . . . . . 3 Part Schematics Acquired 6 | . . 3 . . . . . . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . 1 . . . . . . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . 16 . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . 16 . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 5 . . . . . . . . . . 10 . Total Damage 245 | . . . . 76 . . . . . . . . . . 169 . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 . 2 1 . 3 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 13916 | 211 193 548 685 3497 716 597 1175 789 1068 958 1011 97 764 164 205 1238 Spaces Moved 9388 | 115 110 210 335 2200 548 425 971 601 545 746 864 93 527 87 139 872 Core 208 | 2 . . . . . . . . . . . . . . 77 129 Treads 513 | 113 110 193 . . . . . . . . . . . . 34 63 Legs 6172 | . . 17 335 2200 548 425 971 601 545 341 . . . . . 189 Wheels 2068 | . . . . . . . . . . 405 864 93 527 87 28 64 Hover 427 | . . . . . . . . . . . . . . . . 427 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 120 120 120 120 120 120 120 105 105 105 105 185 50 48 Average Speed 117 | 158 160 163 124 121 120 120 120 120 124 114 105 105 122 185 104 79 Slowest Speed 330 | 160 160 240 330 190 120 120 120 120 190 190 105 105 185 185 185 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 7 25 24 22 51 66 51 82 85 12 74 81 78 69 4 75 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . 2 . 1 1 . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 . 1 . . . . Scrap Searched 21 | . . . . . 2 8 3 1 . 2 4 . 1 . . . Spaces Dug 84 | . . . 3 19 43 . . . 13 . 3 . 1 . . 2 Terrain Destroyed 335 | . . . 3 19 57 . . 97 13 16 38 . 88 . 2 2 Melee 40 | . . . 3 19 . . . . 13 . 3 . . . . 2 Projectile 5 | . . . . . . . . . . . . . 3 . 2 . AOE 290 | . . . . . 57 . . 97 . 16 35 . 85 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 11207 | 131 116 307 502 2758 591 499 981 639 778 813 924 92 582 91 173 1230 Wait 715 | . . 6 49 260 28 46 4 15 127 38 12 . 10 1 . 119 Move 9373 | 114 109 209 334 2199 547 424 970 600 544 745 863 92 526 87 138 872 Hop . | . . . . . . . . . . . . . . . . . Pick Up 149 | 3 1 9 19 40 2 4 2 1 11 3 12 . 2 2 2 36 Fast Attach 95 | 7 . 10 12 9 . 1 . . 7 3 2 . . 1 1 42 Attach 74 | . . 1 11 15 . 2 . 3 8 5 2 . 8 . 4 15 Detach 22 | . . 4 4 2 . 1 . . 1 1 . . 1 . 2 6 Swap 88 | . . 3 5 35 3 6 2 5 7 2 7 . 7 . 1 5 Drop 114 | 1 . 7 11 42 2 5 2 . 2 1 4 . 1 . 12 24 Fire 441 | 6 6 57 54 125 9 10 . 15 58 15 19 . 27 . 13 27 Melee 124 | . . . 3 20 . . 1 . 13 . 3 . . . . 84 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . . . . . . . . . Rewire 8 | . . . . 8 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Upp) -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Discovered new exit (range 10) 898 | -9/Materials | Core integrity fell below 50% 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Propulsion x2 1171 | -8/Materials | Build established: Scavenger-Mutant 1202 | -8/Materials | Lost 15 parts (3p6n2u4w) 1325 | -8/Materials | Core integrity fell below 50% 1534 | -8/Materials | Discovered new exit (range 11) 1637 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Utility x2 1980 | -7/Factory | Repaired Carbon-fiber Leg 2399 | -7/Factory | Discovered new exit (range 5) 2403 | -7/Factory | Identified exit to Storage 3246 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 3292 | -7/Factory | Lost 4 parts (2n2u) 4499 | -7/Factory | Discovered new exit (range 8) 4508 | -7/Factory | Identified exit to Factory 4541 | -7/Factory | Build established: Mutant 4730 | -7/Factory | Discovered exit to Factory (range 7) 5116 | -7/Factory | Identified exit to Lower Caves 5135 | -7/Factory | Entered Lower Caves 5269 | -7/Lower Caves | Learned Factory emergency access door positions 5577 | -7/Lower Caves | Discovered new exit (range 15) 5619 | -7/Lower Caves | Identified exit to Lower Caves 5851 | -7/Lower Caves | Entered another Lower Caves area 6399 | -7/Lower Caves | Discovered new exit (range 15) 6423 | -7/Lower Caves | Identified exit to Zion 6448 | -7/Lower Caves | Entered Zion 6472 | -7/Zion | Given A8's code to call for help 6535 | -7/Zion | Received a visual enhancement algorithm 6637 | -7/Zion | Learned Factory terminal intel 6656 | -7/Zion | Build established: Skirmisher 7610 | -7/Zion | Discovered new exit (range 8) 7621 | -7/Zion | Identified exit to Proximity Caves 7623 | -7/Zion | Entered Proximity Caves 7818 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7843 | -6/Proximity Caves | Core integrity fell below 50% 8344 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 8412 | -6/Proximity Caves | Entered Factory 8412 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8414 | -6/Factory | Loaded intel: 26 terminal locations 8640 | -6/Factory | Lost 4 parts (2n1u1w) 8707 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8832 | -6/Factory | Repaired Wave Gun 8963 | -6/Factory | Discovered new exit (range 6) 8968 | -6/Factory | Identified exit to Lower Caves 9134 | -6/Factory | Build established: Mutant 9408 | -6/Factory | Lost 3 parts (1p1n1w) 9480 | -6/Factory | Entered Lower Caves 9591 | -6/Lower Caves | Learned Factory terminal intel 9666 | -6/Lower Caves | Encountered a Warlord checkpoint 9742 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9920 | -6/Lower Caves | Spotted B-75 Beast 9965 | -6/Lower Caves | Destroyed B-75 Beast 10041 | -6/Lower Caves | Lost 10 parts (2p4n2u2w) 10140 | -6/Lower Caves | Discovered new exit (range 6) 10438 | -6/Lower Caves | Entered another Lower Caves area 10580 | -6/Lower Caves | Discovered new exit (range 6) 10678 | -6/Lower Caves | Encountered a Warlord checkpoint 10799 | -6/Lower Caves | Spotted B-75 Beast 10800 | -6/Lower Caves | Build established: Scavenger-Tank 10880 | -6/Lower Caves | Destroyed B-75 Beast 10904 | -6/Lower Caves | Lost 3 allies 11040 | -6/Lower Caves | Identified exit to Data Miner 11233 | -6/Lower Caves | Learned Factory garrison access intel 11240 | -6/Lower Caves | Learned 12 Factory zone layouts 11312 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11449 | -6/Lower Caves | Entered Data Miner 11449 | -6/Data Miner | Discovered new exit (range 6) 11463 | -6/Data Miner | Met Data Miner 11506 | -6/Data Miner | Learned location of Section 7 (-3) 11506 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11515 | -6/Data Miner | Received God Mode back door access code from Data Miner 11546 | -6/Data Miner | Entered Proximity Caves 11708 | -5/Proximity Caves | Learned location of Armory (-3) 11769 | -5/Proximity Caves | Core integrity fell below 50% 11838 | -5/Proximity Caves | Spotted B-75 Beast 11907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11941 | -5/Proximity Caves | Identified exit to Factory 12181 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 12310 | -5/Proximity Caves | Entered Factory 12310 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12311 | -5/Factory | Identified exit to Upper Caves 12312 | -5/Factory | Identified exit to Factory 12313 | -5/Factory | Loaded intel: 27 terminal locations 12314 | -5/Factory | Loaded intel: 4 garrison access locations 12474 | -5/Factory | Sucked down chute 12474 | -5/Factory | Entered Waste 12475 | -5/Waste | Met a frightened Derelict 12489 | -5/Waste | EMP discharged 12489 | -5/Waste | System corruption reached 10% 12519 | -5/Waste | Spotted C-40 Crusher 12529 | -5/Waste | Spotted C-40 Crusher 12529 | -5/Waste | Destroyed C-40 Crusher 12533 | -5/Waste | Spotted C-40 Crusher 12533 | -5/Waste | Spotted C-40 Crusher 12548 | -5/Waste | Destroyed C-40 Crusher 12551 | -5/Waste | Spotted C-40 Crusher 12554 | -5/Waste | Spotted C-40 Crusher 12589 | -5/Waste | EMP discharged 12604 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12607 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12610 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12610 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12621 | -5/Waste | Crushed by Compactor (1 part destroyed) 12625 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12638 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12652 | -5/Waste | Lost 3 parts (2n1u) 12668 | -5/Waste | Discovered new exit (range 21) 12679 | -5/Waste | Entered Factory 13009 | -5/Factory | Core integrity fell below 50% 13074 | -5/Factory | Lost 17 parts (3p6n5u3w) 13351 | -5/Factory | Build established: Scavenger-Mutant 13640 | -5/Factory | Core integrity fell below 20% 13682 | -5/Factory | Lost 4 parts (4n) 13692 | -5/Factory | Discovered exit to Upper Caves (range 6) 13917 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13779_ System corrupted: Component data lost. 13794_ TUUBZ|MFLIP DK F6D|D>WRMGIJBKVOOT 13798_ Overheating: System interference. 13798_ Structural Scanner temporarily disabled. 13798_ Imp. Signal Interpreter temporarily disabled. 13799_ Discarded Imp. Target Analyzer. 13811_ System corrupted: Energy discharge (-38). 13820_ Acquired Adv. Plasma Cannon. 13824_ Connecting with Terminal... 13826_ Acquired Unknown Processor. 13836_ G-50 Soldier destroyed. 13844_ Dropped Adv. Heat Sink. 13848_ System corrupted: Matter fused (-9). 13873_ QHIJ&NPPZNDBS #QGCEFUTK>D29 13888_ System corrupted: Matter fused (-6). 13900_ Destroyed Lgt. Nuclear Core. 13903_ Ionic Axe destroyed. 13906_ Antigrav System destroyed. 13909_ Hacking Suite destroyed. 13913_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ??##! ##???????????????????????????????? | | ??## """"""""" ##???????????????????????????????? | | ####! ##???????????????????????????????? | | #### """"""""" + ???????????????????????????????? | | + ##???????????????????????????????? | | #### """"""""" ##???????????????????## #########? | | #### ##???????????????????## #########? | | ??## """"""""" ##?????????????######## # """ ##? | | ??##[ ##?????????????########=# "T" ##? | | #### ##?????????????## =+% ##? | | #######"##########?????########## # ]] ! ##? | | # #####?????########## # ! ##? | | # """"""""" # ??????? # # !### | | # # ????? ] # #####"#### | | # """"""""" # ??? = # ? #### # | | # # ? # ????## """ # | | ############+# * + ?????##!""" # | | = ! + ! ! # ##### ?????##!""" + | | #= ! ############ ##### ?????## "" # | | # ! """ #T ######## ############### "" # | | # """ !############### # | | # """ ??? #####+### | | # ##???????## ### # | | # """ "" ##### ########?##%### | | # """ """ # ###s##########?## < | | %"" F" % [ # @ ##### ### | | """ *[ !| # ##### # # # | | "" !% =% # s s ######### | | = [ # ! ############### | | !% #* # ##### ##?????## | | ###"" ""####### % # ##?## ##?????## | | ###""G""######## ## ##?####??????## | | ?#########???#### # ################??###??????## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Great Axe | -7/Zion | Archive Force Field | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Drone Bay | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Ionic Axe | -5/Factory | Scanalyzed Imp. Deuterium Engine | -5/Factory | Scanalyzed Hcp. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullFieldComputer Manual? 0 Play Time 01:27:56 Cumulative 124.0 hours Start 2024.09.07 @ 03:56:42 End 2024.10.15 @ 00:43:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45d3ef7d-0dbb-4dd7-a29a-63ff0b57784d