Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 11:25:03 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1490) 1490 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4524 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Walking (160) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Enhanced Optical Array Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Armored Treads Large Storage Unit Terrain Scan Processor Advanced Terrain Scan Processor Energy Filter High-powered Tractor Beam Advanced Assault Cannon Mini Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Enhanced Optical Array Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Treads Large Storage Unit Advanced Terrain Scan Processor Energy Filter High-powered Tractor Beam Assault Rifle Flak Gun Improved Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 52 | 7 3 7 7 6 22 Power 10 | 1 . . 2 2 5 Engine 5 | 1 . . 2 1 1 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 13 | 3 2 2 1 1 4 Treads 1 | 1 . . . . . Leg 10 | 2 . 2 1 1 4 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 4 1 2 3 Device 5 | . . 2 . 1 2 Storage 2 | 1 . 1 . . . Processor 5 | . 1 1 1 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 1 3 1 10 Energy Gun 4 | . . 1 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 . . 2 1 4 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 27 | . . . 6 1 20 Power 10 | . . . 3 1 6 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 11 | . . . 3 . 8 Highest Loss Streak 7 | . . . 4 1 7 Average Slot Usage (%) 91 | . 98 97 88 97 86 Engine 7 | . 14 11 14 5 3 Core 3 | . . . . 7 5 Leg 14 | . 3 15 18 15 13 Wheel 1 | . 24 6 . . . Device 6 | . . 9 9 7 4 Storage 8 | . 14 11 9 7 7 Processor 26 | . 12 22 20 29 30 Energy Gun 5 | . . 10 8 7 3 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . 28 11 9 15 5 Ballistic Cannon 2 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 46 | 13 13 27 30 39 46 Greatest Support 37 | 20 26 34 34 32 37 Greatest Overweight (x) 4 | 4 . 1 . 1 2 Average Overweight (x) . | 1 . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 9 | 5 6 9 10 10 10 Most Carried 10 | 5 6 6 10 10 10 Average Carried 7 | 4 5 5 7 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 5 6 6 9 10 9 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Gunner 19% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1054 | 118 78 129 125 225 379 Remotely . | . . . . . . Salvage Created 1934 | . . 257 428 263 986 Parts 99 | . . 19 26 13 41 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 37 | . . 7 11 2 17 Guns 26 | . . 7 10 2 7 Cannons 10 | . . . . . 10 AOE 1 | . . . 1 . . Classes Destroyed 11 | . . 3 3 1 4 Worker 2 | . . 1 . . 1 Hauler 1 | . . . . . 1 Recycler 4 | . . . 1 1 2 Watcher 2 | . . . . 1 1 Swarmer 11 | . . 3 6 . 2 Grunt 15 | . . 4 3 . 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . 1 2 4 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . . 6 3 2 5 Combat Bots Only 5 | . . 5 3 1 5 Max Kills in Single Turn 2 | . . 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3846 | . 11 116 1010 312 2397 Core 924 | . 11 17 195 90 611 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 95 95 64 . . Volleys Fired 132 | . . 13 35 12 72 Largest 3 | . . 2 2 3 3 Hottest 153 | . . 65 78 106 153 Shots Fired 293 | . . 26 65 32 170 Gun 199 | . . 26 65 32 76 Cannon 94 | . . . . . 94 Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | . . 13 36 24 109 Thermal 59 | . . . . . 59 Explosive . | . . . . . . Electromagnetic 52 | . . 13 29 8 2 Robot Hit Streak 14 | . . 10 11 10 14 Robot Miss Streak 10 | . . 1 10 2 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 198 | . . 16 42 21 119 Core Hits 120 | . . 9 18 16 77 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4089 | . . 252 775 441 2621 Guns 2481 | . . 252 662 441 1126 Cannons 1461 | . . . . . 1461 Explosions 113 | . . . 113 . . Melee . | . . . . . . Ramming 34 | . . . . . 34 Kinetic 2293 | . . 68 337 302 1586 Thermal 1082 | . . . 113 . 969 Explosive . | . . . . . . Electromagnetic 680 | . . 184 325 139 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . . 55 Projectiles 55 | . . . . . 55 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 17 | . . . . . 17 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 444 | . . 7 84 138 444 Average Temperature 112 | . . 3 23 42 159 Received Heat Transfer 1296 | . 6 36 252 102 900 Effects 8 | . . . . . 8 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1553 | . . . 150 . 1403 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 481 | . 34 190 352 253 481 Initial 159 | . . 14 79 159 33 Average 179 | . 12 104 200 188 226 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 70 | 100 100 100 57 88 50 Level 1 22 | . . . 42 11 32 Level 2 6 | . . . . . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 2 . 6 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 3 9 16 2 40 Peak Tracking Total 7 | . 2 6 7 1 7 Tactical Retreats 11 | . . . 1 . 10 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . 1 2 1 1 3 Terminals 5 | . 1 . 1 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 5 1 1 4 Successful 8 | . 1 5 1 . 1 Failed 4 | . . . . 1 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 . 1 1 3 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 1 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 74 | . . 74 . . . Retrieved Matter 74 | . . 74 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1998 | 79 81 271 338 420 809 Spaces Moved 997 | 43 79 177 135 235 328 Core 29 | 29 . . . . . Treads . | . . . . . . Legs 832 | 14 8 112 135 235 328 Wheels 136 | . 71 65 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 125 125 125 Average Speed 141 | 145 93 117 127 154 161 Slowest Speed 250 | 250 120 160 130 155 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 21 17 14 6 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . . 4 6 28 Melee . | . . . . . . Projectile 28 | . . . . . 28 AOE 10 | . . . 4 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1312 | 58 86 213 235 266 454 Wait 79 | 1 . 9 52 5 12 Move 992 | 42 78 176 134 234 328 Hop . | . . . . . . Pick Up 39 | 7 3 4 7 6 12 Fast Attach 18 | 4 1 3 1 2 7 Attach 31 | 3 2 3 5 3 15 Detach 5 | 1 . 1 . . 3 Swap 3 | . . 1 1 1 . Drop 10 | . 2 3 . 3 2 Fire 132 | . . 13 35 12 72 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 8) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 313 | -9/Materials | Discovered new exit (range 18) 379 | -9/Materials | Repaired Imp. Sensor Array 432 | -9/Materials | Entered another Materials area 432 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 704 | -8/Materials | Discovered new exit (range 21) 770 | -8/Materials | Entered Factory 770 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 773 | -7/Factory | Lost 4 parts (2p2w) 1122 | -7/Factory | Discovered new exit (range 18) 1131 | -7/Factory | Build established: Scavenger-Gunner 1190 | -7/Factory | Entered Storage 1319 | -7/Storage | Lost 5 parts (1p1n1u2w) 1439 | -7/Storage | Garrison activated, responded to threat 1464 | -7/Storage | Build established: Gunner 1727 | -7/Storage | Garrison activated, responded to threat 1741 | -7/Storage | Core integrity fell below 50% 1779 | -7/Storage | Lost 4 parts (2p1u1w) 1902 | -7/Storage | Lost 7 parts (1p2n1u3w) 1950 | -7/Storage | Core integrity fell below 20% 1999 | -7/Storage | Lost 3 parts (2p1w) 1999 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Mni. Assault Cannon. K-01 Serf collects debris. Acquired Mni. Assault Cannon. K-01 Serf collects debris. Slammed into R-06 Scavenger. Slammed into K-01 Serf. Lgt. Nuclear Core destroyed. K-01 Serf cleans the Transfer Shaft. System corrupted: Heat flow error (+147). K-01 Serf cleans the Transfer Shaft. Acquired Adv. Assault Cannon. K-01 Serf cleans the Transfer Shaft. U-05 Engineer lays Concrete. Particle Gun destroyed. U-05 Engineer builds a Wall. System corrupted: Flak Gun rejected. Lgt. Nuclear Core destroyed. System corrupted: FCS attempts to trigger Mni. Assault Cannon. System corrupted: Mni. Assault Cannon misfires. Slammed into A-02 Transporter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????#????????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ?????????#### | | ??????????????????????????? ?????????# | | ??????????????????????????? ?????????# " | | ??????????????????????????? ##???????# " | | ??????????????????????????? # ######?# " | | ??????????????????????????# # ### | | ??????????????????????????# # """ ""# " | | ??????????????????????????# # "T" T"# " | | ??????????????????????????# # ""# " | | ??????????????????????????# #!! ] #?# | | ??????????????????????????# #? ??#### | | ????#+##+#########????????# #?##+##???## | | ????# +????????# ### ###### | | ????? #????????# | | ?????? #????????# ### ####### | | ???????? +????????# #?#####?????? | | ?????????# #????????# #???????????? | | ?????????# #????????# #???????????? | | ?????????# a#????????# #???????????? | | ?????????# #????????# ##??????????? | | ?????????# @######??##/#######?????? | | ?????????# # //#??# #?????? | | ?????????# + //#??# """ #?????? | | ?????????# # //#??# """ ####??? | | ?????????# g######??# """ """#??? | | ?????????# gg #???????# R"#??? | | ?????????# g#???????# """ """#??? | | ?????????####### ######### """ ####??? | | ???????????????# + """ #?????? | | ???????????????# # #?????? | | ???????????????# #####/########## | | ???????????????# [ ^ | | ???????????????+ ^ | | ???????????????# ^ | | ???????????????###+#+################+### | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 11 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFireDisintegrator Manual? 0 Play Time 00:43:02 Cumulative 37.8 hours Start 2022.03.07 @ 10:37:42 End 2022.03.07 @ 11:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 11 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4736e80-380b-4843-896c-839dbb7c79b9