Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 00:35:56 Player: BOTHUNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2331) 2331 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1398) 1398 TOTAL SCORE: 8479 Bonus ------- Follower Combat Kills 98 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 314/315 System Corruption 0% Temperature Cool (1) Movement Flying (200) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- VTOL Module > --- UTILITY (8) ------ Weight Redist. System Improved Melee Analysis Suite Target Analyzer Microactuators Improved Utility Shielding System Shield > --- WEAPON (2) ------- Riot Gun Heavy Flak Cannon > --- INVENTORY (4) ---- System Backup Module Disruptor Cannon Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Improved Cooling System Weight Redist. System Improved Melee Analysis Suite Target Analyzer Target Analyzer Microactuators Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Disruptor Cannon Guided Plasma Cannon Greatsword [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Target Analyzer Device Microactuators Processor Target Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Makeshift Sword Energy Gun Riot Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | . 6 1 6 9 2 16 21 33 8 14 . 2 Power 13 | . 1 . 1 2 . 1 2 4 . 2 . . Engine 8 | . 1 . 1 2 . 1 1 2 . . . . Core 5 | . . . . . . . 1 2 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . 2 . . 2 . 7 2 4 2 5 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . 2 . . 2 . 7 2 4 2 5 . . Utility 24 | . . . 1 3 1 1 4 11 3 . . . Device 14 | . . . 1 2 . 1 2 7 1 . . . Storage . | . . . . . . . . . . . . . Processor 5 | . . . . 1 1 . 1 2 . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . . . . . . . 1 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 57 | . 3 1 4 2 1 7 13 14 3 7 . 2 Energy Gun 6 | . . . . . 1 1 1 2 . . . 1 Energy Cannon 18 | . . . 4 . . 2 2 5 . 5 . . Ballistic Gun 7 | . . . . . . 4 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 10 | . 2 1 . 1 . . 4 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 2 . 2 . . Slashing Weapon 10 | . 1 . . 1 . . 2 3 3 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 . . 3 2 . . . . Parts Lost 37 | . 2 . . 4 . 9 4 10 2 6 . . Power 5 | . . . . 1 . 1 . 1 1 1 . . Propulsion 16 | . . . . 2 . 5 2 4 . 3 . . Utility 5 | . . . . . . . 1 3 . 1 . . Weapon 11 | . 2 . . 1 . 3 1 2 1 1 . . Highest Loss Streak 4 | . 2 . . 4 . 3 2 4 2 3 . . Average Slot Usage (%) 70 | . 40 57 57 61 63 53 64 70 83 73 61 74 Engine 2 | . 7 14 14 12 9 7 1 . . . . . Core 4 | . . . . . . . 2 4 6 4 7 7 Flight 11 | . 19 28 28 25 18 16 6 7 7 13 7 7 Device 14 | . . . . 5 1 1 7 22 22 15 15 15 Processor 15 | . . . . 3 17 18 26 21 15 15 15 15 Hackware 3 | . . . . . . . . 1 7 7 7 7 Protection 7 | . . . . . . . 3 2 15 9 7 7 Energy Cannon 2 | . . . 10 7 . 6 3 . . . . . Slashing Weapon 4 | . 8 14 . 5 9 . . 6 6 2 . . Naked Turns 9 | . 7 . . 2 . . . . . . . . Heaviest Build 31 | . 5 6 13 14 8 13 20 27 31 21 18 29 Greatest Support 17 | 3 8 8 8 8 8 8 10 12 17 16 11 11 Greatest Overweight (x) 6 | . 1 . 1 4 . 2 6 5 2 1 1 2 Average Overweight (x) . | . . . . . . . 1 . 1 . 1 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 3 4 4 4 3 4 4 4 4 4 3 3 Average Carried 3 | . . 3 4 3 3 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 3 3 3 4 4 4 3 3 3 Class Distribution -------------------- 35% | Mutant 31% | Derelict-Mutant 22% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected 1865 | 200 170 . . 225 . 172 298 477 76 217 . 30 Remotely . | . . . . . . . . . . . . . Salvage Created 2614 | . 309 47 . 175 . 370 586 835 79 213 . . Parts 135 | . 19 4 . 3 . 26 25 47 6 5 . . Haulers Intercepted 4 | . 1 . . . . . 1 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 4 9 . 5 Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 10 . . 6 . 13 10 14 2 5 . . Melee 14 | . 1 . . 1 . . . 8 2 2 . . Guns 9 | . . . . . . 7 2 . . . . . Cannons 18 | . . . . 2 . 6 4 4 . 2 . . AOE 18 | . 9 . . 3 . . 4 2 . . . . Classes Destroyed 16 | . 7 1 . 2 . . 1 4 . 1 . . Worker 7 | . 2 . . 2 . . 2 1 . . . . Builder 3 | . . . . . . . . 3 . . . . Tunneler 3 | . . 1 . . . . . 2 . . . . Hauler 4 | . 1 . . . . . 1 2 . . . . Recycler 1 | . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 3 | . 2 . . . . . 1 . . . . . Swarmer 20 | . 6 . . . . 8 . . 2 4 . . Grunt 27 | . 4 . . 1 . 5 9 7 . 1 . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 3 | . . . . . . . . 3 . . . . Programmer 4 | . . . . . . . . 4 . . . . Decomposer 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . . . . . Best Kill Streak 10 | . 10 1 . 3 . 4 4 3 2 2 . . Combat Bots Only 7 | . 7 . . 3 . 4 3 3 2 2 . . Max Kills in Single Turn 4 | . 4 1 . 2 . 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . 2 . . 2 1 . . . . Melee 1 | . 1 . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Damage Taken 3955 | . 175 . . 221 . 651 647 1140 369 650 . 102 Core 1196 | . 28 . . 110 . 152 202 308 107 251 . 38 Absorbed by Shields 73 | . . . . . . 73 . . . . . . Core Remaining (%) 59 | 100 . . . 44 . . 35 . . . . . Volleys Fired 158 | . 12 . 4 20 . 52 40 18 . 12 . . Largest 2 | . 1 . 1 1 . 2 2 1 . 1 . . Hottest 120 | . 30 . 120 120 . 120 120 120 . 120 . . Shots Fired 170 | . 12 . 4 20 . 58 46 18 . 12 . . Gun 71 | . . . . . . 41 28 2 . . . . Cannon 62 | . . . 4 11 . 17 12 6 . 12 . . Launcher 37 | . 12 . . 9 . . 6 10 . . . . Special . | . . . . . . . . . . . . . Kinetic 57 | . . . . . . 29 28 . . . . . Thermal 57 | . . . 4 11 . 17 12 6 . 7 . . Explosive 35 | . 12 . . 9 . . 4 10 . . . . Electromagnetic 21 | . . . . . . 12 2 2 . 5 . . Robot Hit Streak 8 | . 7 . . 1 . 6 6 8 . 3 . . Robot Miss Streak 3 | . 1 . . 3 . 3 3 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 142 | . 19 2 . 6 . 26 22 45 5 17 . . Core Hits 116 | . 22 2 . 12 . 19 19 34 2 6 . . Critical Hits 3 | . . . . . . 1 2 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . Melee Attacks 148 | . 23 2 . 6 . . 4 84 6 23 . . Impact 28 | . . . . . . . 3 6 . 19 . . Slashing 120 | . 23 2 . 6 . . 1 78 6 4 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . 3 1 . 1 . . . 8 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . Damage Inflicted 8096 | . 1287 141 . 661 . 745 1301 2982 313 666 . . Guns 609 | . . . . . . 308 270 31 . . . . Cannons 1635 | . . . . 288 . 437 429 229 . 252 . . Explosions 2196 | . 799 . . 243 . . 531 623 . . . . Melee 3643 | . 488 141 . 129 . . 71 2099 313 402 . . Ramming 13 | . . . . 1 . . . . . 12 . . Kinetic 411 | . . . . . . 141 270 . . . . . Thermal 1558 | . . . . 288 . 437 429 229 . 175 . . Explosive 2130 | . 799 . . 243 . . 465 623 . . . . Electromagnetic 341 | . . . . . . 167 66 31 . 77 . . Impact 773 | . . . . . . . 71 336 . 366 . . Slashing 2870 | . 488 141 . 129 . . . 1763 313 36 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 11 . . . Average Corruption 4 | . . . . . . . . 3 5 . . . Corruption Purged 11 | . . . . . . . . . 11 . . . Effects 100 | . . . . . . . . 29 71 . . . Message Errors 24 | . . . . . . . . 6 18 . . . Matter Fused 21 | . . . . . . . . 5 16 . . . Heat Flow Errors 8 | . . . . . . . . 2 6 . . . Energy Discharges 14 | . . . . . . . . 3 11 . . . Data Loss (minor) 18 | . . . . . . . . 6 12 . . . Data Loss (major) 5 | . . . . . . . . . 5 . . . Misdirections 3 | . . . . . . . . . 3 . . . Targeting Errors 7 | . . . . . . . . 7 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 969 | . 79 . . 67 . 25 42 541 101 114 . . Projectiles 74 | . . . . 27 . 25 . . . 22 . . Explosions 110 | . 26 . . 18 . . 42 24 . . . . Melee 785 | . 53 . . 22 . . . 517 101 92 . . Knockbacks 5 | . . . . . . . 2 3 . . . . Impact 5 | . . . . . . . 2 3 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 334 | . 21 . . 87 . . 106 114 . 6 . . Shots 8 | . 1 . . 3 . . 3 1 . . . . Rammed 2 | . . . . 1 . . . . . 1 . . Targets Rammed 2 | . . . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . . . 264 370 . 242 176 194 273 204 . . Average Temperature 90 | . . . 117 111 . 78 75 80 108 68 . . Received Heat Transfer 1041 | . 36 . . . . 246 306 255 . 198 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . 1 . . Impact Corruptions 14 | . . . . . . . . 7 . 7 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . Heat Transferred 3440 | . . . . 640 . 960 960 480 . 400 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Peak Influence 384 | . 356 148 . 85 16 320 347 384 . . . . Initial 156 | . . 138 . . 1 10 156 86 . . . . Average 162 | . 241 141 . 20 2 163 213 222 . . . . Maximum Alert Level 1 | . 1 . . . . 1 1 1 . . . . Low Security (%) 59 | 100 27 100 . 100 100 53 48 42 . . . . Level 1 40 | . 72 . . . . 46 51 57 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . . 7 9 . . . . Investigation 8 | . 1 . . . . . 5 2 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 6 | . 1 . . . . . 2 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals 8 | . 3 . . . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 16 . . 12 1 15 21 22 3 20 . 5 Peak Tracking Total 8 | . 8 . . 3 4 7 5 6 3 4 . 2 Tactical Retreats 26 | . 1 . . 4 1 2 6 4 . 8 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 11 | . . . . . . 8 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 18 | . 4 . . 2 . 2 3 7 . . . . Max in Single Turn 4 | . 1 . . 1 . 1 2 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 23 | . 6 . . . 1 . 5 5 . 2 4 . Terminals 12 | . 6 . . . . . 5 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 84 | . 22 . . . 1 . 16 10 . 6 29 . Successful 54 | . 9 . . . 1 . 4 5 . 6 29 . Failed 28 | . 12 . . . . . 11 5 . . . . Catastrophic 5 | . 3 . . . . . . 2 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . Manual 36 | . 15 . 1 . . . 14 5 . . 1 . Terminals 41 | . 22 . . . . . 16 3 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 47 | . 9 . . . . . 2 1 . 6 29 . Record 16 | . . . . . . . . . . 5 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . 6 . Robot Analysis 8 | . 5 . . . . . 2 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 3 | . . . . . . . 2 1 . . . . Terminals 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 1 . 5 4 . . . . Full Trace Events 7 | . 2 . . . . . 4 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built 1 | . . . . . . . . 1 . . . . Matter 212 | . . . . . . . . 212 . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . . . 2 . 1 Largest Group 2 | . . . . . . . . . . 2 . 1 Highest-Rated Group 94 | . . . . . . . . . . 56 . 94 Highest-Rated Ally 94 | . . . . . . . . . . 31 . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 1 . 3 Total Damage 100 | . . . . . . . . . . . . 100 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 8 | . 5 . . . . . 2 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 8910 | 16 246 126 224 786 165 821 878 1308 3153 651 152 384 Spaces Moved 4960 | 31 335 300 230 488 108 512 534 1022 191 880 127 202 Core 672 | 31 72 . . 136 . 13 271 149 . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4288 | . 263 300 230 352 108 499 263 873 191 880 127 202 Fastest Speed 34 | 50 37 37 37 37 37 37 37 37 105 34 120 120 Average Speed 82 | 50 41 37 75 88 37 91 109 86 146 51 120 185 Slowest Speed 350 | 50 120 37 117 250 37 200 350 300 175 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 . 1 1 . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 3 77 71 63 51 12 68 46 29 34 68 73 33 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . 5 2 . 1 Spaces Dug 43 | . 2 . . . . . 1 36 . 4 . . Terrain Destroyed 347 | . 49 . 3 69 . . 56 164 . 6 . . Melee 43 | . 2 . . . . . 1 36 . 4 . . Projectile 6 | . . . 3 1 . . . . . 2 . . AOE 298 | . 47 . . 68 . . 55 128 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total 9381 | 30 382 310 277 807 231 809 782 1320 3057 1039 126 211 Wait 3792 | . 2 7 31 281 121 91 167 139 2846 100 . 7 Move 4943 | 30 334 299 229 487 106 511 531 1019 190 879 126 202 Hop 3 | . . . . . 1 . 1 1 . . . . Pick Up 16 | . 4 . . . . 1 3 6 2 . . . Fast Attach 79 | . 5 1 6 6 2 11 15 20 5 6 . 2 Attach 28 | . 1 . . 1 . 2 5 11 2 6 . . Detach 20 | . . 1 1 1 . 2 3 6 1 5 . . Swap 11 | . . . . 2 . 3 1 2 1 2 . . Drop 53 | . 1 . 6 2 1 5 12 17 4 5 . . Fire 158 | . 12 . 4 20 . 52 40 18 . 12 . . Melee 145 | . 23 2 . 6 . . 4 81 6 23 . . Ram 2 | . . . . 1 . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . 131 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / [*Sto] / [*Low] / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 105 | -10/Materials | Crushed by falling debris 139 | -10/Materials | Destroyed 7 combat bots 177 | -10/Materials | Central database locked down 208 | -10/Materials | Discovered new exit (range 11) 230 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Entered Mines 278 | -10/Mines | Discovered new exit (range 9) 312 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned location of Mines (-9) 344 | -10/Mines | Discovered new exit (range 13) 377 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 387 | -10/Mines | Discovered new exit (range 5) 389 | -10/Mines | Entered Exiles 398 | -10/Exiles | Met 8R-AWN 405 | -10/Exiles | Met EX-HEX 415 | -10/Exiles | Met EX-BIN 420 | -10/Exiles | Aligned with FarCom system 420 | -10/Exiles | Given EX-Vault access code 430 | -10/Exiles | Opened EX-Vault 432 | -10/Exiles | Found Prototype Device 432 | -10/Exiles | Identified Supersonic Drone Bay 435 | -10/Exiles | Found Prototype Energy Cannon 435 | -10/Exiles | Identified Latent Energy Streamer 437 | -10/Exiles | Found Prototype Energy Cannon 437 | -10/Exiles | Identified Gui. Plasma Cannon 509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 542 | -10/Exiles | Met EX-DEC 598 | -10/Exiles | Discovered new exit (range 15) 613 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 613 | -10/Exiles | Entered Mines 623 | -9/Mines | Met a Derelict bent on vengeance 632 | -9/Mines | Learned Materials garrison access intel 647 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 650 | -9/Mines | Found Prototype Device 650 | -9/Mines | Identified Exp. Sensor Array 726 | -9/Mines | Assembled infested the area 1099 | -9/Mines | Core integrity fell below 50% 1128 | -9/Mines | Lost 4 parts (1p2n1w) 1202 | -9/Mines | Discovered new exit (range 5) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 4 slots: Utility x4 1400 | -8/Materials | Loaded intel: 1 garrison access location 1564 | -8/Materials | Identified exit to Garrison 1564 | -8/Materials | Entered Garrison 1600 | -8/Garrison | Triggered checkpoint 1708 | -8/Garrison | Build established: Scavenger-Mutant 1758 | -8/Garrison | Triggered checkpoint 1790 | -8/Garrison | Triggered checkpoint 1853 | -8/Garrison | Discovered new exit (range 10) 1919 | -8/Garrison | Triggered checkpoint 2040 | -8/Garrison | Discovered new exit (range 10) 2210 | -8/Garrison | Triggered checkpoint 2261 | -8/Garrison | Lost 3 parts (1p2n) 2274 | -8/Garrison | Triggered checkpoint 2312 | -8/Garrison | Lost 3 parts (1n2w) 2378 | -8/Garrison | Discovered new exit (range 11) 2384 | -8/Garrison | Installed Relay Interface Framework 2385 | -8/Garrison | Entered Materials 2398 | -8/Materials | Lost 3 parts (2n1w) 2831 | -8/Materials | Build established: Mutant 2868 | -8/Materials | Core integrity fell below 50% 3106 | -8/Materials | Central database locked down 3258 | -8/Materials | Discovered new exit (range 16) 3263 | -8/Materials | Identified exit to Factory 3263 | -8/Materials | Entered Factory 3263 | -7/Factory | Evolved 2 slots: Utility x2 3399 | -7/Factory | Identified exit to Garrison 3423 | -7/Factory | Garrison activated, responded to threat 3558 | -7/Factory | Lost 3 parts (1p1n1u) 3630 | -7/Factory | Lost 3 parts (2n1u) 3669 | -7/Factory | Discovered new exit (range 15) 3778 | -7/Factory | Fabricated Disruptor Cannon (x1) 3837 | -7/Factory | Lost 4 parts (1n1u2w) 4404 | -7/Factory | Build established: Gladiator 4465 | -7/Factory | System corruption reached 10% 4517 | -7/Factory | Discovered new exit (range 7) 4527 | -7/Factory | Discovered new exit (range 8) 4571 | -7/Factory | Entered Lower Caves 4770 | -7/Lower Caves | Encountered a Warlord checkpoint 5103 | -7/Lower Caves | Build established: Derelict-Mutant 7664 | -7/Lower Caves | Discovered new exit (range 13) 7688 | -7/Lower Caves | Core integrity fell below 50% 7724 | -7/Lower Caves | Entered another Lower Caves area 7725 | -7/Lower Caves | Encountered a Warlord checkpoint 7802 | -7/Lower Caves | A Commander dispatched an escort 7844 | -7/Lower Caves | Learned Factory emergency access door positions 7844 | -7/Lower Caves | Learned Factory stockpile data 7844 | -7/Lower Caves | Learned Extension stockpile data 7844 | -7/Lower Caves | Learned Research garrison access intel 7900 | -7/Lower Caves | Discovered new exit (range 5) 8251 | -7/Lower Caves | Build established: Scavenger-Mutant 8252 | -7/Lower Caves | Core integrity fell below 20% 8362 | -7/Lower Caves | Discovered new exit (range 7) 8365 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8375 | -7/Lower Caves | Entered Data Miner 8375 | -7/Data Miner | Discovered new exit (range 6) 8398 | -7/Data Miner | Met Data Miner 8434 | -7/Data Miner | Learned location of Section 7 (-2) 8434 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8453 | -7/Data Miner | Received God Mode back door access code from Data Miner 8527 | -7/Data Miner | Entered Proximity Caves 8791 | -6/Proximity Caves | Escorted by Enhanced Grunt 8911 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08569_ Found Hvy. Flak Cannon. 08569_ Found 18 Matter. 08570_ Acquired 10 matter. 08572_ Acquired Hvy. Flak Cannon. 08575_ Acquired Riot Gun. 08577_ Acquired 17 matter. 08790_ C-30 ARC bursts open, deploying its payload. 08790_ H-66 Slayer unfolds itself. 08790_ Penetrated by Slug. 08790_ Slug penetrates Wall. 08790_ Penetrated by Slug. 08791_ Enhanced Grunt: "Protecting LRC-V3." 08793_ Penetrated by Slug. 08796_ Slug penetrates Wall. 08809_ Flexi-carbon Leg fries itself beyond repair. 08810_ Phase Shifter fries itself beyond repair. 08811_ Gauss Rifle fries itself beyond repair. 08811_ Lgt. Fission Core fries itself beyond repair. 08815_ Gauss Rifle fries itself beyond repair. 08815_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #????????????????????##????????????????????? | | # #???????????????????? #????????????????????? | | #??????????????????? ##???????????????????? | | # #?????#####????????? ##??????????????????? | | # #??????# ##???????? ##?????????????????? | | ##?????# ######### ##????????????????? | | ####### #????????????????? | | # g @ #????????????????? | | # ######## #????????????????? | | # ##### #??????## #????????????????? | | # ##???# #???????? #????????????????? | | # ##???? #???????? #????????????????? | | #### ##???? #????????# #????????????????? | | #??# ##???? ????????? ##????????????????? | | #??##????? ????????#ss##?????????????????? | | #???????? ####????????? ##??????????????????? | | #???????? ?????????????s#???????????????????? | | ##???????# ??????????????#???????????????????? | | #????????# ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ?????????### ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostPulseMantle Manual? 0 Play Time 01:14:14 Cumulative 103.9 hours Start 2020.10.04 @ 23:21:42 End 2020.10.05 @ 00:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 129 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba2c9a36-1a47-4601-93e4-e442e5218083