Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 23:00:30 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (126) 630 Value Destroyed (2767) 2767 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (13995) 13995 TOTAL SCORE: 27532 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 209 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -71 Cogmind --------- Core Integrity 585/1600 Matter 300/300 Energy 87/100 System Corruption 2% Temperature Cool (8) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (13) ----- Machine Analyzer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Experimental Cloaking Device Enhanced Nova Cannon Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Reaction Control System Advanced Phase Shifter Experimental Cloaking Device Improved Propulsion Shielding Improved Utility Shielding Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper System Shield > --- WEAPON ----------- Enhanced Nova Cannon Lance > --- INVENTORY -------- Improved Diametric Drive Cooled Impulse Thruster Subatomic Replicator [Rating: 176] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . 1 . Utility 11 | . . . 1 . . . 1 1 1 . . . . 2 . . . . 1 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 6 4 10 20 4 1 4 44 22 3 3 . . 2 9 . 2 13 1 6 17 16 6 5 37 Power 37 | 1 . 2 2 . . . 3 3 . . . . . 1 . . 3 . 2 6 3 3 1 7 Engine 9 | 1 . 1 1 . . . 2 1 . . . . . . . . . . 2 1 . . . . Core 10 | . . 1 1 . . . 1 2 . . . . . 1 . . 2 . . 2 . . . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 . . 3 3 3 1 7 Propulsion 62 | 2 . 3 4 1 . 2 19 12 1 . . . . 2 . . . . 2 2 7 1 1 3 Treads 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . Wheel 18 | 2 . 3 4 1 . 2 6 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . 1 12 1 . . . . 2 . . . . 2 2 7 1 1 3 Utility 65 | 1 2 . 6 . 1 . 6 4 2 1 . . 1 5 . . 4 . 2 7 5 2 1 15 Device 31 | . . . 3 . . . 4 . 1 . . . 1 3 . . 3 . . 2 2 2 1 9 Storage 4 | 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hackware 11 | . . . . . . . . 4 . . . . . 1 . . 1 . 1 2 2 . . . Protection 17 | . . . 3 . . . 1 . 1 1 . . . 1 . . . . 1 2 1 . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 5 8 3 . 2 16 3 . 2 . . 1 1 . 2 6 1 . 2 1 . 2 12 Energy Gun 7 | 1 . . 2 1 . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . 6 Ballistic Gun 18 | 1 2 3 4 1 . . 6 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Launcher 11 | . . 2 2 1 . 1 4 . . 1 . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon 9 | . . . . . . . . 3 . 1 . . 1 1 . 2 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 1 2 . . . . . 1 . . 6 . . 3 3 3 . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Lost 53 | . 1 1 7 1 . . 12 . . 1 . . . 1 . . . . 1 3 2 . 2 21 Power 12 | . 1 . 1 . . . 2 . . . . . . . . . . . 1 1 1 . 1 4 Propulsion 18 | . . 1 3 . . . 6 . . . . . . . . . . . . 1 1 . . 6 Utility 18 | . . . 3 . . . 2 . . 1 . . . 1 . . . . . 1 . . . 10 Weapon 5 | . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 13 | . 1 1 2 1 . . 7 . . 1 . . . 1 . . . . 1 1 1 . 2 13 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 95 100 96 97 100 100 91 91 100 96 93 93 97 92 94 94 96 99 98 97 88 85 85 85 Engine 2 | . 13 2 5 . . . . 7 6 6 6 6 6 . . . . . 3 1 . . . . Core 6 | . . 11 5 11 11 11 8 5 6 6 6 6 6 10 11 11 10 11 6 2 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 6 7 7 7 Leg 1 | . . . . . . . 11 . . . . . . . . . . . . . . . . . Wheel 14 | . 28 28 30 33 33 33 16 . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 28 33 33 33 33 33 27 29 29 29 29 30 26 22 21 24 24 Device 9 | . . . 8 11 11 11 13 7 6 6 6 6 10 11 11 11 11 11 10 11 12 13 11 10 Storage 6 | . 21 14 11 11 11 11 12 . . . . . . . . . . . . . . . . . Processor 1 | . 2 14 1 . . . . . . . . . . . . . . . . 1 4 4 4 4 Hackware 11 | . . . . . . . . 28 26 23 20 20 20 23 23 23 26 29 30 28 26 26 24 23 Protection 7 | . . . 11 11 11 11 7 . 6 5 6 6 6 9 11 11 7 5 5 8 8 8 8 10 Energy Gun 2 | . . . 8 5 . . 4 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 27 26 13 14 22 11 10 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 9 13 8 6 6 6 5 5 5 4 5 5 4 4 4 2 . Peak Build Rating 176 | 6 10 12 21 21 21 21 41 43 53 54 51 51 54 66 65 66 84 82 91 117 150 159 168 176 Average Rating 56 | 3 9 11 16 20 21 20 31 40 51 52 51 51 52 63 65 64 72 80 88 104 138 147 161 160 On Entrance 58 | . 6 9 12 21 21 21 21 38 43 53 51 51 51 54 65 65 65 76 82 84 113 150 149 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 34 31 41 35 55 56 61 17 20 24 24 24 25 25 24 24 24 23 28 34 53 40 46 64 Greatest Support 112 | 32 32 32 48 38 38 38 112 21 25 25 25 25 25 25 25 25 25 25 32 35 50 50 64 64 Greatest Overweight (x) 20 | . 1 1 1 . 1 1 20 2 . . . . . . . . . . . . 1 9 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 13 15 15 15 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 12 14 15 15 15 16 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 8 12 14 14 14 15 18 5 4 5 5 5 5 4 5 5 4 5 4 3 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 12 14 15 14 15 16 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 47% | Mutant 24% | Wizard-Sprinter 17% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Matter Collected 3957 | 204 191 348 617 156 . 130 667 410 30 63 . . 20 70 20 20 70 . 130 112 198 43 54 404 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4476 | . 280 173 551 252 . 108 1134 442 279 . . . . 201 . . . . 170 123 214 60 152 337 Parts 211 | . 20 11 37 14 . 15 63 8 2 . . . . 1 . . . . 2 2 11 . 11 14 Haulers Intercepted 15 | . 1 . 2 . . . 4 1 1 . . . . 2 . . . . 1 1 2 . . . Recyclers Shooed 7 | . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Combat Hostiles Destroyed 68 | . 6 9 11 11 . 3 28 . . . . . . . . . . . . . . . . . Guns 39 | . 6 7 5 8 . . 13 . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . AOE 24 | . . 2 6 3 . 3 10 . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 5 2 4 1 . . 2 . . . . . . . . . . . . . . 1 . . Worker 12 | . . . 3 . . . 3 6 . . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . Tunneler 4 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . Hauler 15 | . 1 . 2 . . . 4 1 1 . . . . 2 . . . . 1 1 2 . . . Recycler 12 | . . . 1 1 . 1 2 3 1 . . . . . . . . . 1 . . . . 2 Operator 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 Watcher 8 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . 4 1 Swarmer 27 | . 3 3 . 10 . 3 8 . . . . . . . . . . . . . . . . . Grunt 28 | . 3 2 9 . . . 14 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 6 4 . 4 7 4 1 . . . . 1 . . . . 1 1 2 1 1 1 Combat Bots Only 4 | . 3 3 4 3 . 3 4 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 2 2 3 3 . 3 3 1 1 . . . . 1 . . . . 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 3 . 3 3 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Hostile Shots Fired 846 | . 28 21 78 26 . 3 120 22 11 5 . . 26 16 . . 2 20 40 106 64 3 88 167 Missed 374 | . 8 7 19 3 . 2 31 16 10 . . . 13 6 . . . 14 24 61 38 . 57 65 Damage Taken 9333 | . 191 210 869 228 . 47 1629 55 5 147 . . 203 118 . . 37 108 302 679 513 125 642 3225 Core 2199 | . 42 34 211 19 . 7 266 5 . 62 . . 33 16 . . . 38 111 172 168 . 80 935 Absorbed by Shields 648 | . . . . . . . . . . . . . . . . . . . . 91 . . . 557 Redirected to Shielding 519 | . . . . . . . . . . . . . . . . . . . 36 102 28 54 13 286 Ignored by Resistances 37 | . . . . . . . . . . . . . . 37 . . . . . . . . . . Regen/Repaired (Parts) 886 | . . . . . . . . . . . . . . 53 . . . . 30 . . . 19 784 Core Remaining (%) 76 | 100 . 69 . . . 40 51 99 . . . . 88 . . . . 94 90 86 . 88 . 36 Volleys Fired 249 | . 14 17 79 21 . 8 84 . . 2 . . . . . . . . . . 3 . . 21 Largest 2 | . 2 2 2 2 . 2 2 . . 1 . . . . . . . . . . 1 . . 1 Hottest 126 | . 46 53 79 79 . 79 126 . . 39 . . . . . . . . . . 120 . . 120 Shots Fired 437 | . 28 34 140 39 . 13 157 . . 2 . . . . . . . . . . 3 . . 21 Gun 362 | . 28 32 136 37 . 5 120 . . . . . . . . . . . . . . . . 4 Cannon 48 | . . . . . . 5 28 . . . . . . . . . . . . . 3 . . 12 Launcher 22 | . . 2 4 2 . 3 9 . . 2 . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 304 | . 28 32 105 24 . 5 106 . . . . . . . . . . . . . . . . 4 Thermal 96 | . . . 31 13 . . 37 . . . . . . . . . . . . . 3 . . 12 Explosive 22 | . . 2 4 2 . 3 9 . . 2 . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 5 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 4 9 6 . 2 9 . . . . . . . . . . . . . . . . 3 Robot Miss Streak 14 | . 1 4 5 3 . 3 14 . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 332 | . 16 17 85 23 . 3 115 12 4 . . . . 4 . . . . 12 6 10 2 7 16 Core Hits 223 | . 10 15 31 15 . 7 129 2 . . . . . . . . . . 2 . 3 . 4 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . . 3 1 . . . . 1 . . . . 1 1 1 . . . Critical Strikes 13 | . . . 1 1 . . 1 3 1 . . . . 1 . . . . 1 1 1 . . 2 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . 3 1 . . . . 1 . . . . 1 1 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 191 | . . . . . . . . 17 13 . . . 2 12 . . 3 1 30 29 27 8 30 19 Impact 113 | . . . . . . . . 17 13 . . . 2 12 . . 2 1 16 16 18 8 8 . Slashing 22 | . . . . . . . . . . . . . . . . . 1 . . 12 9 . . . Piercing 56 | . . . . . . . . . . . . . . . . . . . 14 1 . . 22 19 Sneak Attacks 34 | . . . . . . . . 10 3 . . . . 2 . . . . 4 2 4 2 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . 5 1 1 . 2 . Damage Inflicted 11835 | . 311 426 1723 495 . 245 3007 1425 294 . . . . 371 . . . . 725 443 696 303 389 982 Guns 3794 | . 291 252 1288 350 . 32 1519 . . . . . . . . . . . . . . . . 62 Cannons 670 | . . . . . . 72 556 . . . . . . . . . . . . . . . . 42 Explosions 1677 | . . 147 412 145 . 141 832 . . . . . . . . . . . . . . . . . Melee 5524 | . . . . . . . . 1425 294 . . . . 371 . . . . 725 443 696 303 389 878 Ramming 170 | . 20 27 23 . . . 100 . . . . . . . . . . . . . . . . . Kinetic 3458 | . 291 252 966 231 . 32 1624 . . . . . . . . . . . . . . . . 62 Thermal 806 | . . . 322 119 . . 323 . . . . . . . . . . . . . . . . 42 Explosive 1677 | . . 147 412 145 . 141 832 . . . . . . . . . . . . . . . . . Electromagnetic 200 | . . . . . . 72 128 . . . . . . . . . . . . . . . . . Impact 3904 | . . . . . . . . 1425 294 . . . . 371 . . . . 463 226 617 303 205 . Slashing 296 | . . . . . . . . . . . . . . . . . . . . 217 79 . . . Piercing 1324 | . . . . . . . . . . . . . . . . . . . 262 . . . 184 878 Highest Corruption 12 | . . . 1 1 1 1 12 . . . . . . . . . . 1 . 1 . . 1 2 Average Corruption 3 | . . . 1 1 1 1 7 . . . . . . . . . . 1 . 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . 3 1 6 49 . . . . . . . . . . . . . . . . 15 Message Errors 10 | . . . . 1 . . 8 . . . . . . . . . . . . . . . . 1 Matter Fused 16 | . . . . . . 4 7 . . . . . . . . . . . . . . . . 5 Heat Flow Errors 10 | . . . . 1 . 1 8 . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . 1 6 . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . 2 Data Loss (major) 7 | . . . . . 1 . 5 . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2579 | . . . . . . . 24 967 201 16 . . . 177 . . . . 212 148 286 195 48 305 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 40 | . . . . . . . 24 . . 16 . . . . . . . . . . . . . . Melee 2539 | . . . . . . . . 967 201 . . . . 177 . . . . 212 148 286 195 48 305 Knockbacks 10 | . . . . . . . 4 2 1 . . . . . . . . . . . . 2 1 . Impact 7 | . . . . . . . 1 2 1 . . . . . . . . . . . . 2 1 . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . 9 17 11 . . 40 42 . . 52 . . . . . . . . . . . . . . Shots 4 | . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . Rammed 17 | . 4 5 4 . . . 4 . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 4 5 4 . . . 11 . . . . . . . . . . . . . . . . . Kicked 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 33 12 205 121 . 252 396 9 313 30 4 3 4 232 246 178 302 140 271 119 168 346 336 399 Average Temperature 77 | . 7 6 54 18 . 67 114 4 127 7 2 2 2 102 111 100 102 67 89 37 22 186 85 91 Received Heat Transfer 1451 | . 57 18 345 . . . 684 21 . 45 . . . 27 . . 21 . 36 74 36 . 9 78 Effects 18 | . . . . . . . 3 . 1 . . . . 3 1 . 1 . 1 . . 6 1 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 1 Interference 11 | . . . . . . . 2 . . . . . . 3 1 . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 2 1 . . . . 1 . . . . 1 1 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . 1 . 7 6 . . . . 1 . . . . . 1 2 3 4 . Impact Corruptions 45 | . . . . . . . . 21 4 . . . . 3 . . . . 3 4 4 3 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1743 | . . . 703 333 . . 703 . . . . . . . . . . . . . . . . 4 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Peak Influence 486 | . 170 166 348 365 . 120 486 278 386 . . . . 166 . . . . 284 403 376 185 461 432 Initial 293 | . . 21 . 14 . . . 220 14 . . . . 28 . . . . 37 105 220 96 110 293 Average 168 | . 74 80 80 184 . 73 282 121 221 . . . . 90 . . . . 100 208 274 157 248 230 Maximum Alert Level 2 | . . . 1 1 . . 2 1 1 . . . . . . . . . 1 2 1 . 2 2 Low Security (%) 63 | 100 100 100 88 60 . 100 27 68 33 . . . . 100 . . . . 91 46 28 100 34 30 Level 1 30 | . . . 11 39 . . 44 31 66 . . . . . . . . . 8 53 71 . 51 66 Level 2 6 | . . . . . . . 27 . . . . . . . . . . . . . . . 14 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 5 1 . . 6 2 2 . . . . 2 . . . . . 3 1 2 2 . Investigation 9 | . 1 . 2 . . . . 2 . . . . . 2 . . . . . . . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 15 | . 1 . 3 . . . 4 . 2 . . . . . . . . . . 2 1 2 . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Distress Signals 21 | . . 1 2 . . . 2 1 . . . . . . . . 1 . 2 . 4 1 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 17 10 21 13 . 3 41 10 12 12 . . 7 8 2 . 14 6 30 40 26 5 22 39 Peak Tracking Total 16 | . 5 3 5 5 . 3 5 5 10 9 . . 4 5 3 . 10 4 11 16 13 5 11 13 Tactical Retreats 63 | . 1 . . 2 . . 2 6 4 6 . . 2 3 1 . 1 3 7 8 6 . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Traps Triggered 15 | . 1 . 3 1 . . . 1 . . . . . . . . . . . . . . . 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 2 . . . . . 2 1 . . . . . 4 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Machines Disabled 18 | . . . 4 . . 1 5 . . . . . . 1 . . . . . . . 4 2 1 Max in Single Turn 3 | . . . 3 . . 1 1 . . . . . . 1 . . . . . . . 1 1 1 Garrison Access 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Machines Accessed 97 | . 3 . 7 1 1 . 6 12 8 . . 4 . 11 . . 7 1 6 3 3 4 9 11 Terminals 60 | . 3 . 6 . . . 5 9 5 . . . . 8 . . . 1 4 2 2 4 4 7 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 3 Recycling Units 6 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . 2 1 Scanalyzers 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 2 . Total Hacks 238 | . 8 . 16 1 1 . 11 29 16 . . 30 . 28 . . 14 2 13 9 8 8 22 22 Successful 170 | . 3 . 6 1 1 . 4 17 6 . . 30 . 18 . . 14 2 13 5 7 7 16 20 Failed 67 | . 5 . 10 . . . 7 12 10 . . . . 10 . . . . . 4 1 1 5 2 Catastrophic 13 | . . . 3 . . . 2 2 2 . . . . 1 . . . . . 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 93 | . 1 . 11 . . . 4 14 9 . . . . 13 . . 1 . 8 6 6 4 12 4 Terminals 149 | . 8 . 15 . . . 9 24 12 . . . . 20 . . . 2 10 7 7 8 15 12 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 19 | . . . 1 . . . . . . . . . . 4 . . . . 2 . . . 3 9 Recycling Units 6 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . 2 1 Scanalyzers 6 | . . . . . . . . 2 2 . . . . . . . . . . 2 . . . . Garrison Access 10 | . . . . . . . 2 . 1 . . . . 3 . . . . 1 . 1 . 2 . Terminal Hacks 125 | . 3 . 6 1 1 . 3 9 2 . . 30 . 10 . . 14 2 9 3 6 7 10 9 Record 36 | . . . 1 . 1 . . 2 . . . 7 . . . . 12 2 . . . 1 9 1 Part Schematic 14 | . . . . . . . . . . . . 13 . . . . . . 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 Branch Access Points 8 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 1 2 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 6 | . 1 . . . . . 1 . . . . . . . . . . . 1 . 2 . . 1 Unreport Threat 16 | . . . 2 . . . . 3 . . . . . 2 . . . . 3 2 2 . . 2 Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . 2 1 . . . . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 9 | . 1 . 2 . . . 1 1 1 . . . . 1 . . . . 1 . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 9 Scan Component 9 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 5 Repair 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 4 Recycling Unit Hacks 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 Retrieve Components 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 Scanalyzer 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 2 . Seal Access 7 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 2 . Unauthorized Hacks 11 | . . . . . . . . 4 2 . . . . 2 . . . . 1 1 . . . 1 Terminals 11 | . . . . . . . . 4 2 . . . . 2 . . . . 1 1 . . . 1 Assimilate 11 | . . . . . . . . 4 2 . . . . 2 . . . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 . 4 . . . 4 9 5 . . . . 9 . . . 1 2 3 1 1 7 7 Full Trace Events 7 | . . . 1 . . . . 2 . . . . . 2 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 1 . . . 13 . . . . . . 1 . . 3 . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 4 Time 291 | . . . . . . . . . . . . . . 120 . . . . 30 . . . 16 125 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 2 . . . . 2 . . . . . . . . 4 2 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Total Allies 14 | . . 3 . 3 . . . 3 2 . . . . 1 . . . . 1 1 . . . . Largest Group 3 | . . 3 3 3 3 1 . 2 2 1 . . . 1 . . . . 1 1 . . . . Highest-Rated Group 81 | . . 40 40 81 81 31 . 36 52 26 . . . 10 . . . . 26 26 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 . 26 26 26 . . . 10 . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . 29 14 . 3 . . . . . . . . . . . . . . . . . . Total Damage 511 | . . . 283 165 . 63 . . . . . . . . . . . . . . . . . . Kills 7 | . . . 4 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Robot Analysis Total 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 2 1 . 2 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Turns Passed 11022 | 69 619 690 1163 778 222 605 1821 518 244 197 36 18 230 452 183 57 397 133 386 332 480 152 310 930 Spaces Moved 18606 | 60 499 495 953 708 159 580 1026 1303 788 779 154 79 849 1051 612 229 1454 503 1195 963 1352 268 1006 1541 Core 15 | 8 . . . . . . 5 1 . . . . . . . . . . . . . 1 . . Treads 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . Legs 373 | . . . . . . . 373 . . . . . . . . . . . . . . . . . Wheels 4056 | 52 499 495 953 708 159 580 610 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14124 | . . . . . . . . 1302 788 779 154 79 849 1051 612 229 1454 503 1195 963 1352 267 1006 1541 Fastest Speed 7 | 50 100 100 90 90 90 98 98 26 23 23 23 23 23 23 23 23 23 23 21 21 20 23 11 7 Average Speed 42 | 93 107 100 95 90 93 99 120 27 23 23 23 23 23 23 23 23 23 23 21 22 22 24 19 24 Slowest Speed 1050 | 100 115 105 115 90 105 105 1050 150 23 23 23 23 23 23 23 23 23 23 25 28 104 500 23 96 Overloaded Moves 190 | . . . . . . . . . . . . . . . . . . . . . . . 77 113 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . . . 1 . 1 . . 1 1 4 . 4 1 5 13 17 3 16 18 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 63 80 57 98 50 96 59 32 24 84 28 68 83 21 76 42 98 70 33 23 31 27 26 40 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . 1 . . . . 1 . 1 1 . . . 1 . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 1 . . 1 . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . 1 1 . 1 1 . 1 . 1 1 . . . . . . Scrap Searched 18 | . . 1 . 1 . 3 . . . 2 1 . 3 . 2 2 . 3 . . . . . . Spaces Dug 123 | . . . . . . . 6 3 5 37 . . 1 4 . . 2 1 7 19 14 1 11 12 Terrain Destroyed 301 | . . 22 34 11 . 22 95 3 5 37 . . 1 4 . . 2 1 7 19 14 1 11 12 Melee 69 | . . . . . . . . 3 5 . . . 1 4 . . 2 1 7 19 11 1 11 4 Projectile 17 | . . . . . . . 6 . . . . . . . . . . . . . 3 . . 8 AOE 215 | . . 22 34 11 . 22 89 . . 37 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Qua Acc Com Total 20985 | 69 558 656 1082 815 232 591 1454 1453 835 792 153 78 878 1241 649 232 1509 516 1279 1026 1467 337 1065 2018 Wait 1536 | . 27 124 7 74 73 . 235 71 28 8 . . 26 161 42 . 30 13 58 26 69 51 34 379 Move 18424 | 59 498 494 952 707 158 579 1024 1300 787 776 153 78 846 1048 603 228 1447 500 1184 939 1320 262 973 1509 Hop 69 | . . . . . . . . 1 . 1 . . 1 1 4 . 2 1 5 10 14 2 14 13 Pick Up 91 | 4 7 4 11 4 . . 21 8 4 . . . . 3 . . 1 . 3 1 7 1 2 10 Fast Attach 115 | 6 3 . 6 . . . 24 8 . 2 . . 2 6 . 2 12 1 2 8 7 6 3 17 Attach 53 | . . 2 6 1 . . 6 12 2 . . . . 2 . . . . 1 5 4 . 1 11 Detach 35 | . 2 . 1 . . . 6 6 . . . . . 1 . . 2 . . 5 4 . . 8 Swap 67 | . 1 8 8 3 1 4 14 2 1 1 . . . 1 . . 1 . 3 4 5 . 1 9 Drop 140 | . 2 2 8 5 . . 27 28 3 2 . . 1 6 . 2 12 . 2 4 11 7 3 15 Fire 249 | . 14 17 79 21 . 8 84 . . 2 . . . . . . . . . . 3 . . 21 Melee 165 | . . . . . . . . 17 10 . . . 2 12 . . 2 1 21 24 23 8 26 19 Ram 18 | . 4 5 4 . . . 5 . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 1 . . . . . . . . . . . . . . . 8 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 689 | -10/Materials | Entered Mines 690 | -10/Mines | Assembled infested the area 904 | -10/Mines | Discovered new exit (range 11) 989 | -10/Mines | Discovered new exit (range 8) 990 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Accompanied by 3 allies 1379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -9/Materials | Discovered new exit (range 16) 1936 | -9/Materials | Core integrity fell below 50% 2280 | -9/Materials | Identified exit to Mines 2385 | -9/Materials | Discovered new exit (range 9) 2542 | -9/Materials | Entered Mines 2572 | -9/Mines | Found a hidden stash of uninstalled traps 2603 | -9/Mines | Found DCF Scrap (12 items) 2712 | -9/Mines | Met a Derelict testing a Signal Generator 2908 | -9/Mines | Discovered new exit (range 5) 2957 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3061 | -9/Mines | Discovered new exit (range 5) 3164 | -9/Mines | Discovered new exit (range 5) 3320 | -9/Mines | Entered Exiles 3320 | -9/Exiles | Accompanied by 3 allies 3345 | -9/Exiles | Met 8R-AWN 3350 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3357 | -9/Exiles | Met EX-HEX 3385 | -9/Exiles | Met EX-BIN 3397 | -9/Exiles | Met EX-DEC 3401 | -9/Exiles | Learned location of Zion (-7) 3461 | -9/Exiles | Discovered new exit (range 10) 3542 | -9/Exiles | Entered Mines 3542 | -8/Mines | Accompanied by 1 ally 3597 | -8/Mines | Discovered new exit (range 5) 3770 | -8/Mines | Discovered new exit (range 10) 4147 | -8/Mines | Entered Materials 4147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4148 | -8/Materials | Identified exit to Factory 4698 | -8/Materials | Garrison activated, responded to threat 4843 | -8/Materials | Build established: Scavenger-Mutant 4875 | -8/Materials | Garrison activated, responded to threat 4965 | -8/Materials | Lost 7 parts (1p3n1u2w) 5079 | -8/Materials | Crushed by falling debris 5080 | -8/Materials | System corruption reached 10% 5524 | -8/Materials | Build established: Mutant 5880 | -8/Materials | Discovered exit to Factory (range 5) 5968 | -8/Materials | Entered Factory 5968 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6032 | -7/Factory | Discovered new exit (range 15) 6057 | -7/Factory | Identified exit to Factory 6260 | -7/Factory | Build established: Hacker-Sprinter 6427 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6486 | -7/Factory | Entered another Factory area 6486 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6710 | -6/Factory | Discovered new exit (range 15) 6730 | -6/Factory | Entered Lower Caves 6730 | -6/Lower Caves | Accompanied by 1 ally 6875 | -6/Lower Caves | Learned Factory garrison access intel 6879 | -6/Lower Caves | Learned location of Extension (-6) 6895 | -6/Lower Caves | Encountered a Warlord checkpoint 6918 | -6/Lower Caves | Discovered new exit (range 6) 6927 | -6/Lower Caves | Entered another Lower Caves area 6927 | -6/Lower Caves | Discovered new exit (range 7) 6933 | -6/Lower Caves | Identified exit to Data Miner 6963 | -6/Lower Caves | Entered Data Miner 6963 | -6/Data Miner | Discovered new exit (range 6) 6968 | -6/Data Miner | Met Data Miner 6972 | -6/Data Miner | Learned location of Section 7 (-2) 6972 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6976 | -6/Data Miner | Received God Mode back door access code from Data Miner 6981 | -6/Data Miner | Entered Proximity Caves 7025 | -5/Proximity Caves | Ambushed by research squad 7076 | -5/Proximity Caves | Learned location of Warlord (-5) 7202 | -5/Proximity Caves | Discovered new exit (range 14) 7202 | -5/Proximity Caves | Learned Factory terminal intel 7211 | -5/Proximity Caves | Entered Factory 7211 | -5/Factory | Evolved 2 slots: Utility x2 7212 | -5/Factory | Loaded intel: 25 terminal locations 7213 | -5/Factory | Loaded intel: 4 garrison access locations 7394 | -5/Factory | Discovered new exit (range 8) 7396 | -5/Factory | Discovered new exit (range 14) 7445 | -5/Factory | Identified exit to Upper Caves 7572 | -5/Factory | Repaired Imp. VTOL Module 7633 | -5/Factory | Repaired Imp. VTOL Module 7663 | -5/Factory | Entered Upper Caves 7698 | -5/Upper Caves | Learned Factory trap positions 7814 | -5/Upper Caves | Discovered new exit (range 10) 7846 | -5/Upper Caves | Entered another Upper Caves area 7847 | -5/Upper Caves | Identified exit to Warlord 7903 | -5/Upper Caves | Entered Warlord 7909 | -5/Warlord | Discovered new exit (range 14) 8038 | -5/Warlord | Met Warlord 8045 | -5/Warlord | Opened Warlord's prototype stash 8047 | -5/Warlord | Found Prototype Hackware 8047 | -5/Warlord | Identified System Mapper 8049 | -5/Warlord | Found Prototype Device 8049 | -5/Warlord | Identified System Purifier 8055 | -5/Warlord | Found Prototype Device 8055 | -5/Warlord | Identified Exp. Cloaking Device 8058 | -5/Warlord | Found Prototype Reactor 8058 | -5/Warlord | Identified Vortex Chain Reactor 8063 | -5/Warlord | Warlord's base attacked by MAIN.C 8161 | -5/Warlord | Learned 4 Quarantine zone layouts 8161 | -5/Warlord | Learned location of Command (-1) 8161 | -5/Warlord | Learned Armory stockpile data 8162 | -5/Warlord | Learned Armory security intel 8162 | -5/Warlord | Learned Armory fabricator intel 8162 | -5/Warlord | Learned Research garrison access intel 8258 | -5/Warlord | Found Prototype Energy Cannon 8258 | -5/Warlord | Identified Vortex Driver 8287 | -5/Warlord | Opened side exit 8300 | -5/Warlord | Entered Proximity Caves 8333 | -4/Proximity Caves | Learned Research stockpile data 8347 | -4/Proximity Caves | Build established: Wizard-Sprinter 8432 | -4/Proximity Caves | Discovered new exit (range 4) 8433 | -4/Proximity Caves | Entered Factory 8433 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8434 | -4/Factory | Loaded intel: 117 trap records 8527 | -4/Factory | Identified exit to Research 8592 | -4/Factory | Repaired Imp. VTOL Module 8614 | -4/Factory | Identified exit to Upper Caves 8614 | -4/Factory | Identified exit to Armory 8786 | -4/Factory | Spotted B-86 Titan 8819 | -4/Factory | Entered Research 8819 | -3/Research | Evolved 2 slots: Utility x2 8821 | -3/Research | Loaded intel: 3 garrison access locations 8836 | -3/Research | Spotted B-86 Titan 8949 | -3/Research | Identified exit to Research 9151 | -3/Research | Entered another Research area 9151 | -2/Research | Warlord forces began assault on 0b10 9151 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9195 | -2/Research | Spotted B-90 Cyclops 9206 | -2/Research | Identified exit to Quarantine 9261 | -2/Research | Research machine network offline 9298 | -2/Research | Spotted B-90 Cyclops 9322 | -2/Research | Spotted TW-M4X(L) 9390 | -2/Research | Met up with Warlord 9460 | -2/Research | Discovered new exit (range 15) 9578 | -2/Research | Borebot progress halted 9620 | -2/Research | Spotted Striker 9620 | -2/Research | Spotted Striker 9631 | -2/Research | Entered Quarantine 9632 | -2/Quarantine | Identified exit to Access 9651 | -2/Quarantine | Cryocooling Duct disabled 9658 | -2/Quarantine | Cryocooling Duct disabled 9666 | -2/Quarantine | Ambient heat levels rising (+20) 9666 | -2/Quarantine | Non-combat units ordered to evacuate 9673 | -2/Quarantine | Ambient heat levels rising (+20) 9673 | -2/Quarantine | Combat units ordered to evacuate 9673 | -2/Quarantine | Found Alien Artifact 9692 | -2/Quarantine | Found Alien Reactor 9692 | -2/Quarantine | Identified Matter Drive 9773 | -2/Quarantine | Quarantine Guard activated 9780 | -2/Quarantine | Spotted Quarantine Guard 9780 | -2/Quarantine | Spotted Quarantine Guard 9780 | -2/Quarantine | Spotted Quarantine Guard 9780 | -2/Quarantine | Spotted Quarantine Guard 9780 | -2/Quarantine | Spotted Quarantine Guard 9783 | -2/Quarantine | Entered Access 9783 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9805 | -1/Access | Spotted B-99 Colossus 9874 | -1/Access | Identified exit to Command 9946 | -1/Access | Repaired Adv. Sensor Array 9956 | -1/Access | Central database locked down 10082 | -1/Access | Spotted B-99 Colossus 10082 | -1/Access | Spotted B-99 Colossus 10093 | -1/Access | Entered Command 10098 | -1/Command | Identified exit to Surface 10138 | -1/Command | Repaired Centrium Light Armor Plating 10261 | -1/Command | Spotted M Guard 10261 | -1/Command | Spotted M Guard 10261 | -1/Command | Spotted Combat Programmer 10313 | -1/Command | Spotted Combat Programmer 10322 | -1/Command | Met MAIN.C 10326 | -1/Command | 0b10 Conduit disabled 10374 | -1/Command | Disengaged cave seal 10374 | -1/Command | Derelicts emerged from the dark tunnel 10374 | -1/Command | Welcomed Warlord to Command 10388 | -1/Command | Disengaged cave seal 10388 | -1/Command | Derelicts emerged from the dark tunnel 10473 | -1/Command | Repaired Lgt. Quantum Reactor 10697 | -1/Command | Repaired Cld. Nuclear Pulse Thruster 10734 | -1/Command | Repaired Centrium Light Armor Plating 10768 | -1/Command | Warlord commented on Warlord statues 10768 | -1/Command | Combat Programmer assimilated allied O4-4HS(d) 10769 | -1/Command | Combat Programmer assimilated allied QY-8LH(l) 10781 | -1/Command | Combat Programmer assimilated allied 9N-C8A(l) 10835 | -1/Command | Lost 6 parts (1n4u1w) 10838 | -1/Command | Lost 16 allies 10884 | -1/Command | All MAIN.C guards destroyed 11001 | -1/Command | Spotted B-99 Colossus 11012 | -1/Command | Spotted Alpha 7 11012 | -1/Command | Spotted Striker 11012 | -1/Command | Spotted Executioner 11012 | -1/Command | Spotted Executioner 11012 | -1/Command | Spotted Alpha 7 11012 | -1/Command | Spotted Striker 11012 | -1/Command | Spotted Executioner 11012 | -1/Command | Spotted Executioner 11013 | -1/Command | Spotted B-99 Colossus 11014 | -1/Command | Spotted B-99 Colossus 11021 | -1/Command | Core integrity fell below 50% 11023 | *** | Escaped! Last Messages --------------- 11021_ Slug penetrates Wall. 11021_ Slug penetrates Reinforced Barrier. 11021_ The Access Shell folds into the floor. 11021_ Triggered Stasis Trap. 11021_ A bubble of rippling energy engulfs the area. 11021_ Field strength at 81. 11022_ Penetrated by Slug. 11022_ Slug penetrates Wall. 11022_ Penetrated by Slug. 11022_ Slug penetrates Wall. 11022_ System Mapper destroyed. 11022_ Critical hit (Blast). 11022_ Knocked back. 11022_ Field strength at 12. 11023_ Cld. Nuclear Pulse Thruster destroyed. 11023_ Slug penetrates Wall. 11023_ Penetrated by Slug. 11023_ Slug penetrates Wall. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????# ] #?????????????????????? | | ???????# % #?????????????????????? | | ???????+ [[ +?????????????????????? | | ???????# [ #?????????????????????? | | ???????# #"""*"""" ## #?????????????????????? | | ???????# #"""T"""# ## #?????????????????????? | | ???????# ###########"# #?????????????????????? | | ???????# #??????????#" #?????????????????????? | | ?????### ###???????###"%+%###???????????????????? | | ?????# #???????#" %#???????????????????? | | ?????# #???????## ^^ ##???????????????????? | | ?????+ % #???????# 7 ^ ^ #???????????????????? | | ?????# #???????## ^7##???????????????????# | | ?????# % #???????# K^KE^%#???????????????????# | | ?????# #???????##E %##???????????????????# | | ?????#### ###???????# ^ % E%#???????????????????# | | ????????# #?????????##E BB##??????????????????## | | ?## ????#=#?????????# ^ BB #??????????????????#" | | ? ????#[#???????###; ^^####?????????????????# | | ?# ????#/#???????# BB % #?????????????????# | | ?# #???# #???????# BB #?????????????????# | | ?# #???# ##??????# ##????????????????# | | ## ##??#%!#??????# % ;#??????????####### | | # #??#="#??????# ##??????????# | | # T" #??# ##?????## "" ^ #?########### | | # " ???# ########; "@ #?# """" ## | | # ???# # ### ### """" ## | | ?# #???# # #?# ##" """" ## | | ?# #???# # #?# ### """" ######+# | | ?# #???# # "#?# #?# / | | ?# #???# # "#?# #?# ######## | | ## ##### # "#?##############?# =#??##### | | !+ T#????????????????# #??# | | ##### # "#????????????????# #??# | | ##+######[# "#????????????????############# | | ## # "#????????????????# + | | ## #!! #????????????????# # | | "" ## #! #????????????????# # | | """" ## ### ###????????????????# ##### | | """" ## #?###??????????????????# #???? | | "" ]## #??????????????????????# #???? | | ## #??????????????????????# #???? | | ## #????????????????###########/####/##???? | | ## #????????????????# # ##### | | ## #????????????????# # | | ## #????????????????# # ##### | | ## ###########?###### ## ### | | ##+###### *%=% / ## #?# | | #???#############??????# ## #?# | | #?????????###################/######### #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Exp. Heat Sink | -4/Factory | Hacked Imp. Energy Mantle | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Enh. Armored Medium Treads | -2/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Matter Drive Achievements -------------- A Powerful Ally? Alien Tech All-out Warlord Corridor Of Doom Deadly Force Denied? Epsilon Run Knowing Is Half The Battle Meet Your Maker Ooh, Shiny! Prolific Hacker Reappropriation Speed Demon Challenges ------------ None Game ------ Seed UltimateCombatMace Manual? 0 Play Time 04:28:48 Cumulative 40.5 hours Start 2025.04.12 @ 21:16:46 End 2025.04.15 @ 23:00:30 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 22 Adventurer 9 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 75365d09-9a87-40c2-bf4b-84d813c9dd17