Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 22:37:54 Player: arkn Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4387) 4387 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 10013 Bonus ------- High Alert Combat Kills 461 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 36/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Great Axe Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Treaded Siege-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Machine Analyzer Improved Transmission Jammer Improved Medium Armor Plating Mini Drone Bay > --- WEAPON ----------- Variable Charge Gun Improved Heavy Machine Gun Thermic Phase Construct/C Scythe > --- INVENTORY -------- Advanced Heat Sink Energy Well Matter Compressor Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Long-range Missile Launcher Great Axe Heavy Pick [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Armored Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . . 4 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . . 2 . . 2 2 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 123 | 1 9 22 22 14 3 27 10 2 13 Power 10 | . 1 2 4 1 . 2 . . . Engine 6 | . 1 2 1 1 . 1 . . . Core 4 | . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | . 3 5 2 5 . 7 1 . 1 Treads 16 | . 2 5 . . . 7 1 . 1 Leg 5 | . 1 . . 4 . . . . . Wheel 3 | . . . 2 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 2 5 9 2 2 9 3 2 7 Device 25 | 1 1 4 5 1 1 6 1 2 3 Storage 6 | . 1 1 1 . . . . . 3 Processor 2 | . . . . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 9 | . . . 3 1 1 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 47 | . 3 10 7 6 1 9 6 . 5 Energy Gun 10 | . . 3 . 1 1 1 2 . 2 Energy Cannon 3 | . . . 1 . . 2 . . . Ballistic Gun 10 | . 1 . 3 4 . 1 1 . . Ballistic Cannon 13 | . 2 6 2 . . 3 . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . 1 1 1 . 1 2 . 1 Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . 1 1 . . Parts Lost 45 | . . 2 11 5 . 4 4 . 19 Power 4 | . . . 1 . . 1 . . 2 Propulsion 9 | . . . 2 2 . . 1 . 4 Utility 12 | . . 1 3 . . 1 1 . 6 Weapon 20 | . . 1 5 3 . 2 2 . 7 Highest Loss Streak 16 | . . 1 4 2 . 1 3 . 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 95 97 90 91 83 88 80 Engine 6 | . 14 10 4 7 9 2 5 5 . Core 1 | . . . 3 1 . 3 . . . Treads 11 | . 2 21 7 . . 15 17 17 14 Leg 8 | . 25 . . 12 18 10 . . . Wheel 1 | . . . 8 5 . . . . . Device 15 | . 14 10 17 18 12 14 22 23 21 Storage 10 | . 14 11 12 17 9 6 5 5 5 Processor 2 | . . . . . . 4 8 5 5 Protection 2 | . . . 4 . 5 5 1 5 4 Energy Gun 5 | . 1 4 3 3 17 4 8 11 8 Energy Cannon 1 | . . . 5 . . 5 . . . Ballistic Gun 5 | . 1 . 6 23 9 1 3 5 4 Ballistic Cannon 12 | . 24 34 8 . . 6 . . . Slashing Weapon 5 | . . 5 11 6 9 5 4 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 13 24 34 44 42 41 54 44 46 54 Greatest Support 136 | 20 40 46 46 34 34 101 101 74 136 Greatest Overweight (x) 10 | . 1 10 1 3 1 1 . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 9 9 9 9 9 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 9 9 9 10 4 Scrap Engine Consumption 56 | . . . . . 16 22 2 13 3 Constructs Created 5 | . . . . . . 3 . . 2 Constructs Modified 13 | . . . . . . 7 1 . 5 Class Distribution -------------------- 38% | Tank 36% | Gunner 15% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -8/Storage Tank | -8/Recycling Tank | -6/Factory Skirmisher | -5/Factory Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Matter Collected 4105 | 210 211 1034 686 587 58 737 112 244 226 Remotely 2092 | . 211 977 145 . . 203 112 244 200 Salvage Created 4894 | 70 148 972 801 1039 179 1031 112 . 542 Parts 263 | 3 17 56 53 57 12 36 8 . 21 Haulers Intercepted 8 | . . 4 . 3 . 1 . . . Recyclers Shooed 6 | 1 1 2 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 102 | . 7 20 23 20 3 17 2 . 10 Melee 4 | . . 1 2 . . . 1 . . Guns 53 | . . 6 10 20 3 4 1 . 9 Cannons 41 | . 7 13 11 . . 9 . . 1 AOE 4 | . . . . . . 4 . . . Classes Destroyed 16 | 2 3 5 1 1 . 3 . . 1 Worker 2 | . . 1 . . . 1 . . . Builder 6 | . . 1 . 1 . 2 2 . . Tunneler 1 | 1 . . . . . . . . . Hauler 8 | . . 4 . 3 . 1 . . . Recycler 5 | 1 . 2 . 1 . 1 . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . 1 1 . . . . . . Watcher 6 | . 2 3 . 1 . . . . . Swarmer 23 | . 3 7 7 4 . . . . 2 Grunt 43 | . 4 6 10 6 . 12 1 . 4 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 28 | . . 7 6 9 3 1 1 . 1 Specialist 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . 2 . . 2 Best Kill Streak 8 | 2 3 5 7 8 1 5 3 . 6 Combat Bots Only 7 | . 3 4 7 5 1 5 1 . 6 Max Kills in Single Turn 3 | 1 1 1 2 2 1 3 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee 1 | . . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Hostile Shots Fired 793 | . 41 81 135 106 6 182 19 . 223 Missed 206 | . 7 23 31 36 1 54 5 . 49 Damage Taken 10024 | . 378 681 1742 1060 80 2209 498 . 3376 Core 1733 | . 77 79 200 239 . 116 127 . 895 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 22 | . . . . . . . . . 22 Regen/Repaired (Parts) 504 | . . . . . . 105 100 167 132 Core Remaining (%) 71 | 100 69 80 . . 20 86 . . . Volleys Fired 330 | 10 29 59 43 48 5 81 7 . 48 Largest 4 | 2 2 4 3 4 3 3 3 . 3 Hottest 305 | 100 78 156 169 100 125 194 240 . 305 Shots Fired 833 | 19 58 200 104 141 15 175 16 . 105 Gun 388 | 19 . 24 41 141 15 46 14 . 88 Cannon 441 | . 58 176 63 . . 126 2 . 16 Launcher 4 | . . . . . . 3 . . 1 Special . | . . . . . . . . . . Kinetic 568 | . 58 176 68 118 5 94 7 . 42 Thermal 137 | 19 . . 25 . . 42 5 . 46 Explosive 4 | . . . . . . 3 . . 1 Electromagnetic 124 | . . 24 11 23 10 36 4 . 16 Robot Hit Streak 17 | 4 8 7 17 9 5 11 4 . 12 Robot Miss Streak 7 | 2 4 6 5 5 2 7 2 . 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 512 | 11 31 94 78 93 10 111 14 . 70 Core Hits 254 | 3 11 36 56 55 6 58 4 . 25 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 21 | 2 . 4 4 . . 10 . . 1 Burn 2 | 2 . . . . . . . . . Destroy 2 | . . . 2 . . . . . . Blast 14 | . . 3 1 . . 9 . . 1 Corrupt 1 | . . . . . . 1 . . . Sever 2 | . . 1 1 . . . . . . Melee Attacks 49 | . . 12 10 3 . 10 11 . 3 Impact . | . . . . . . . . . . Slashing 48 | . . 12 10 3 . 10 11 . 2 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 9 | . . 4 1 . . 3 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12854 | 138 617 2224 1981 1746 162 3427 851 . 1708 Guns 5053 | 138 . 335 537 1704 162 581 230 . 1366 Cannons 5328 | . 606 1506 1067 . . 1918 . . 231 Explosions 1275 | . . . 22 42 . 670 448 . 93 Melee 1147 | . . 383 355 . . 218 173 . 18 Ramming 51 | . 11 . . . . 40 . . . Kinetic 6497 | . 606 1506 1012 1371 19 1216 93 . 674 Thermal 2787 | 138 . . 472 42 . 768 549 . 818 Explosive 763 | . . . . . . 670 . . 93 Electromagnetic 1609 | . . 335 142 333 143 515 36 . 105 Impact . | . . . . . . . . . . Slashing 1129 | . . 383 355 . . 218 173 . . Piercing 18 | . . . . . . . . . 18 Highest Corruption 8 | . . . 7 8 8 7 . . 3 Average Corruption 6 | . . . 7 7 8 5 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . 14 29 20 29 . . 5 Message Errors 28 | . . . 7 7 4 8 . . 2 Matter Fused 14 | . . . 2 4 6 2 . . . Heat Flow Errors 11 | . . . 1 4 3 2 . . 1 Energy Discharges 10 | . . . . 3 2 3 . . 2 Parts Rejected 4 | . . . . 2 . 2 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . 3 2 3 . . . Data Loss (major) 7 | . . . . 4 1 2 . . . Misfires 4 | . . . 1 . . 3 . . . Alerts 4 | . . . . 1 1 2 . . . Weapon Failures 6 | . . . 3 1 . 2 . . . Overload Shots 9 | . . . . . . . 1 . 8 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 451 | . 10 94 10 . . 115 197 . 25 Projectiles 86 | . 10 44 . . . 7 . . 25 Explosions 166 | . . . 2 . . . 164 . . Melee 199 | . . 50 8 . . 108 33 . . Knockbacks 44 | . 14 9 6 . . 14 . . 1 Impact 1 | . 1 . . . . . . . . Kinetic 42 | . 13 9 5 . . 14 . . 1 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 280 | . . . . . . . 209 . 71 Shots 3 | . . . . . . . 2 . 1 Rammed 8 | . 2 . . . . 6 . . . Targets Rammed 10 | . 3 . . . . 7 . . . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 455 | 351 204 406 384 139 246 448 139 . 455 Average Temperature 124 | 182 79 126 125 44 88 146 27 . 142 Received Heat Transfer 3372 | . 174 144 804 432 18 813 99 . 888 Effects 26 | 1 . 3 8 . 2 9 . . 3 Shutdowns 5 | . . 1 1 . . 2 . . 1 Energy Bleed 2 | . . 1 . . . 1 . . . Interference 14 | . . 1 6 . 2 4 . . 1 Matter Decay 3 | . . . 1 . . 1 . . 1 Short Circuit 1 | 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . 2 Total Turns 20 | . . . . . . . . . 20 Longest Duration 16 | . . . . . . . . . 16 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 . . . . . 1 . . 3 Heat Transferred 4070 | 555 . . 716 50 . 1150 374 . 1225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Peak Influence 929 | 10 160 529 809 929 426 295 289 31 266 Initial 361 | . 6 67 209 341 361 94 130 31 21 Average 247 | 7 77 203 536 542 334 121 227 31 145 Maximum Alert Level 3 | . . 2 3 3 2 1 1 . 1 Low Security (%) 52 | 100 100 62 . . . 88 21 100 55 Level 1 21 | . . 18 23 7 60 11 78 . 44 Level 2 23 | . . 19 57 85 39 . . . . Level 3 2 | . . . 19 6 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . 2 4 4 6 . 9 1 . 8 Investigation 7 | . 1 1 . 3 . 1 . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 18 | . 1 3 3 1 . 6 1 . 3 Assault . | . . . . . . . . . . Garrison 6 | . . . 1 2 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 . . 1 Haulers Reinforced 4 | . . . . . . 3 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Distress Signals 4 | . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 10 29 36 32 2 21 2 . 14 Peak Tracking Total 7 | . 3 5 7 6 1 6 1 . 4 Tactical Retreats 16 | . 1 3 6 3 . 3 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Traps Triggered 14 | . 1 2 . 2 . 5 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Machines Disabled 12 | . . 3 1 3 . 2 2 . 1 Max in Single Turn 2 | . . 1 1 1 . 1 2 . 1 Garrison Access 3 | . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Machines Accessed 23 | . 3 4 2 8 1 3 1 . 1 Terminals 17 | . 3 3 1 7 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . 1 Total Hacks 56 | . 9 9 5 20 3 5 2 . 3 Successful 24 | . 5 6 1 9 1 1 1 . . Failed 32 | . 4 3 4 11 2 4 1 . 3 Catastrophic 7 | . 2 . 1 2 . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 8 8 2 13 1 4 . . 1 Terminals 42 | . 9 7 2 17 3 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 11 | . . . 3 3 . . 2 . 3 Terminal Hacks 8 | . 2 . . 5 1 . . . . Record 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . Seal Access 2 | . . . 1 . . . 1 . . Unauthorized Hacks 14 | . 3 6 . 4 . 1 . . . Terminals 11 | . 3 4 . 3 . 1 . . . Track 3 | . 1 1 . 1 . . . . . Botnet 8 | . 2 3 . 2 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Recyclers 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Jam 1 | . . . . 1 . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 19 | . 3 3 1 7 1 3 . . 1 Full Trace Events 5 | . 1 . . 2 . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 6 | . . . . . . . . 6 . EXPLORE 3 | . . . . . . . . 3 . RETURN 3 | . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . 3 . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Turns Passed 8199 | 72 760 1880 663 1113 638 1913 448 182 530 Spaces Moved 3888 | 35 369 972 324 504 355 799 228 101 201 Core 8 | . . 1 . . . . . . 7 Treads 2468 | . 37 971 138 . . 799 228 101 194 Legs 1062 | 35 332 . . 340 355 . . . . Wheels 350 | . . . 186 164 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 105 100 130 145 162 173 50 Average Speed 169 | 120 173 160 133 165 171 196 166 173 171 Slowest Speed 550 | 120 190 550 240 200 200 225 173 173 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 46 | 3 76 69 23 77 82 23 7 95 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 18 | . . . 1 1 . 7 7 . 2 Terrain Destroyed 231 | . . 18 12 6 . 131 46 . 18 Melee 18 | . . . 1 1 . 7 7 . 2 Projectile 66 | . . 18 8 . . 34 2 . 4 AOE 147 | . . . 3 5 . 90 37 . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Was Fac Total 4751 | 45 429 1138 446 674 375 974 265 108 297 Wait 194 | . 6 33 30 81 8 17 2 6 11 Move 3880 | 34 368 971 323 503 354 798 228 100 201 Hop . | . . . . . . . . . . Pick Up 70 | . 6 18 11 13 1 14 5 . 2 Fast Attach 37 | 1 3 8 4 6 1 5 4 . 5 Attach 37 | . . 2 9 5 1 9 4 . 7 Detach 3 | . . . . . . 2 . . 1 Swap 49 | . 6 12 9 3 1 13 2 2 1 Drop 80 | . 8 23 7 12 4 18 2 . 6 Fire 330 | 10 29 59 43 48 5 81 7 . 48 Melee 49 | . . 12 10 3 . 10 11 . 3 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 9 | . 2 . . . . 7 . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac / *Low x2 / [*Ext]) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 13) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Weapon x2 1147 | -9/Materials | Build established: Gunner 1282 | -9/Materials | Discovered new exit (range 11) 2311 | -9/Materials | Discovered new exit (range 12) 2545 | -9/Materials | Discovered new exit (range 5) 2713 | -9/Materials | Entered another Materials area 2713 | -8/Materials | Evolved 2 slots: Utility x2 2866 | -8/Materials | Discovered new exit (range 10) 2982 | -8/Materials | Crushed by falling debris 3013 | -8/Materials | Lost 4 parts (1p1n1u1w) 3124 | -8/Materials | Lost 4 parts (1n1u2w) 3245 | -8/Materials | Garrison activated, responded to threat 3309 | -8/Materials | Destroyed 7 combat bots 3376 | -8/Materials | Entered Storage 3502 | -8/Storage | Core integrity fell below 50% 3729 | -8/Storage | Learned location of Armory (-3) 4291 | -8/Storage | Garrison activated, responded to threat 4485 | -8/Storage | Used back door to open Recycling access 4485 | -8/Storage | Discovered new exit (range 3) 4489 | -8/Storage | Entered Recycling 4490 | -8/Recycling | Found Scrap Engine 4891 | -8/Recycling | Discovered new exit (range 16) 5007 | -8/Recycling | Build established: Tank 5127 | -8/Recycling | Entered Factory 5127 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5258 | -6/Factory | Spotted B-75 Beast 5480 | -6/Factory | Discovered new exit (range 5) 5488 | -6/Factory | Identified exit to Factory 6496 | -6/Factory | Discovered new exit (range 15) 6527 | -6/Factory | Identified exit to Lower Caves 6841 | -6/Factory | Discovered exit to Lower Caves (range 7) 6849 | -6/Factory | Discovered new exit (range 16) 7040 | -6/Factory | Entered another Factory area 7040 | -5/Factory | Evolved 2 slots: Utility x2 7104 | -5/Factory | Discovered new exit (range 5) 7110 | -5/Factory | Identified exit to Upper Caves 7121 | -5/Factory | Lost 3 parts (1n2w) 7305 | -5/Factory | Discovered new exit (range 5) 7488 | -5/Factory | Sucked down chute 7488 | -5/Factory | Entered Waste 7488 | -5/Waste | The area was eerily silent 7542 | -5/Waste | Discovered new exit (range 50) 7670 | -5/Waste | Entered Factory 7713 | -5/Factory | Garrison activated, responded to threat 8173 | -5/Factory | Core integrity fell below 50% 8193 | -5/Factory | Core integrity fell below 20% 8200 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08172_ Variable Charge Gun destroyed. 08173_ Acquired Energy Well. 08179_ Ended siege mode. 08181_ Penetrated by Slug. 08186_ Adv. Heat Sink destroyed. 08186_ Treaded Siege-FC Exoskeleton destroyed. 08186_ Arm. Scrap Engine damaged due to network destabilization (-8). 08186_ Knocked back. 08186_ Hvy. Pick destroyed. 08191_ Knocked back. 08195_ U-05 Engineer lays Concrete. 08195_ Lrn. Missile Launcher destroyed. 08195_ Knocked back. 08195_ Dropped Med. Storage Unit. 08196_ Imp. Transmission Jammer destroyed. 08196_ Dropped Matter Compressor. 08196_ Dropped Energy Well. 08197_ U-05 Engineer lays Concrete. 08198_ U-05 Engineer builds a Wall. 08200_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######################### #????????????????? | | #% H !!##???????????????? | | # """ """" %! #???????????????? | | """"""" +% """ """" x #???????????????? | | """"""" # """" """" " ##???????????????? | | """"""" #["""" """" """ ##????????????????? | | """"""" #*"""" """" """"u##????????????????? | | #% """ """"@""""=##????????????????? | | # h%##????????????????? | | # % ##????????????????? | | #+#######+######+#?????????????????? | | ########+###### #### " # #?????????????????? | | ?????# % ""# ###???????????????? | | ?????# "#???????????????? | | #????# % ##???????????""??? | | ###### #????????????""??? | | ######????????????""??? | | ############# T##### ??????????????????T"??? | | #????????????###???### ##?????????????????"""??? | | ?????????????????????# #??????????????????""???? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ? #?????????????????""????? | | ?????????????????????#?????????????????????""????? | | ???????????????????????????????????????????"""???? | | ??######???????????????????????????????????"""???? | | ?? #???????????????????????????????????"""???? | | # !#?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | + """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # #??""""???????????????????????????????????? | | ??######??""""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 450 Matter Stores 500 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormWeightMapper Manual? 0 Play Time 02:14:48 Cumulative 140.1 hours Start 2024.02.25 @ 13:05:08 End 2024.02.27 @ 22:37:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 114 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454094a0-2407-4f53-a5c9-6469f49d9e26