Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 10:36:02 Player: Sunvar Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2321) 2321 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 5919 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 91 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 160/160 System Corruption 11% Temperature Critical (528) Movement Walking (123) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Particle Gun Assault Cannon Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads High-capacity Matter Pod (200) Hardened Medium Armor Plating Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Decoy Drone Bay > --- WEAPON ----------- Particle Gun Light Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Titanium Leg High-capacity Matter Pod Light Armor Plating Hardened Medium Armor Plating Light Assault Rifle Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 2 . . Parts Attached 59 | 6 4 . 4 9 6 11 19 Power 6 | 1 . . . . 1 3 1 Engine 2 | 1 . . . . 1 . . Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . 5 1 3 6 Treads . | . . . . . . . . Leg 17 | 2 . . . 5 1 3 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 . 2 1 1 1 8 Device 4 | . . . 1 . 1 . 2 Storage 3 | 1 1 . 1 . . . . Processor 3 | . 1 . . 1 . . 1 Hackware . | . . . . . . . . Protection 6 | . . . . . . 1 5 Artifact . | . . . . . . . . Weapon 20 | 2 2 . 2 3 3 4 4 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 10 | 2 1 . . 2 . 4 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . 1 . 1 1 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 27 | . . . . 6 . 11 10 Power 4 | . . . . 1 . 2 1 Propulsion 9 | . . . . 3 . 3 3 Utility 5 | . . . . . . 1 4 Weapon 9 | . . . . 2 . 5 2 Highest Loss Streak 6 | . . . . 4 . 6 3 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 91 | . 99 100 71 74 87 96 89 Engine 7 | . 14 14 14 1 7 6 . Core 2 | . . . . . . 2 8 Leg 26 | . 28 28 28 27 26 26 26 Device 4 | . . . . . 8 9 6 Storage 11 | . 14 14 14 14 9 9 9 Processor 8 | . 13 14 6 7 9 8 2 Protection 1 | . . . . . . . 8 Energy Gun 2 | . . . . . 7 . 5 Ballistic Gun 11 | . 27 28 . 2 . 3 19 Slashing Weapon 13 | . . . 7 21 19 30 . Naked Turns . | . . . . . . . . Heaviest Build 33 | 13 19 18 18 20 26 31 33 Greatest Support 47 | 20 20 20 20 23 40 43 47 Greatest Overweight (x) 3 | 3 . . . 1 . 1 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 10 Average Carried 9 | 4 9 10 9 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 9 8 Class Distribution -------------------- 38% | Scavenger-Gladiator 37% | Mutant 14% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Matter Collected 1587 | 198 376 . 52 106 . 328 527 Remotely . | . . . . . . . . Salvage Created 1909 | . 378 . . 180 . 743 608 Parts 131 | . 31 . . 11 . 54 35 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Combat Hostiles Destroyed 50 | . 7 . . 4 . 24 15 Melee 20 | . . . . 4 . 16 . Guns 28 | . 7 . . . . 8 13 Cannons 2 | . . . . . . . 2 Classes Destroyed 11 | . 5 . . 1 . 2 3 Builder 1 | . . . . . . . 1 Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 . . . . . 1 Watcher 3 | . 2 . . . . . 1 Swarmer 17 | . 3 . . . . 12 2 Grunt 17 | . 4 . . 3 . 4 6 Brawler 2 | . . . . . . 1 1 Duelist 2 | . . . . 1 . 1 . Protector 1 | . . . . . . . 1 Sentry 10 | . . . . . . 6 4 Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 . . 2 . 7 4 Combat Bots Only 7 | . 3 . . 2 . 7 4 Max Kills in Single Turn 2 | . 1 . . 1 . 2 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Hostile Shots Fired 370 | . 23 . . 48 . 199 100 Missed 94 | . 6 . . 8 . 53 27 Damage Taken 3896 | . 227 . . 563 . 1699 1407 Core 791 | . 50 . . 111 . 378 252 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . . Volleys Fired 119 | . 31 1 . 17 . 19 51 Largest 4 | . 2 2 . 1 . 4 4 Hottest 173 | . 40 40 . 20 . 100 173 Shots Fired 267 | . 62 2 . 17 . 56 130 Gun 253 | . 62 2 . 17 . 56 116 Cannon 14 | . . . . . . . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 244 | . 62 2 . 17 . 56 107 Thermal 23 | . . . . . . . 23 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 8 1 . 3 . 6 15 Robot Miss Streak 7 | . 3 1 . 1 . 7 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 199 | . 41 1 . 19 . 57 81 Core Hits 98 | . 19 . . 7 . 30 42 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 1 . 4 . Sever 5 | . . . . 1 . 4 . Melee Attacks 113 | . 1 . . 9 14 89 . Impact . | . . . . . . . . Slashing 113 | . 1 . . 9 14 89 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . 1 . 9 . Damage Inflicted 4123 | . 416 10 . 500 . 1496 1701 Guns 2553 | . 416 10 . 148 . 544 1435 Cannons 186 | . . . . . . . 186 Explosions 80 | . . . . . . . 80 Melee 1304 | . . . . 352 . 952 . Ramming . | . . . . . . . . Kinetic 2572 | . 416 10 . 148 . 544 1454 Thermal 167 | . . . . . . . 167 Explosive 80 | . . . . . . . 80 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1304 | . . . . 352 . 952 . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . 10 11 Average Corruption 5 | . 1 1 1 1 . 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . 1 2 3 5 . 5 36 Message Errors 9 | . . . 1 2 . 1 5 Matter Fused 15 | . . . 1 2 . 3 9 Heat Flow Errors 6 | . 1 1 . 1 . . 3 Energy Discharges 7 | . . . . . . 1 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . 1 . . . 4 Data Loss (major) 2 | . . . . . . . 2 Alerts 2 | . . 1 . . . . 1 Misdirections 3 | . . . . . . . 3 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 132 | . . . . 40 . 67 25 Projectiles . | . . . . . . . . Explosions 35 | . . . . . . 10 25 Melee 97 | . . . . 40 . 57 . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 255 | . . . . . . 120 135 Shots 3 | . . . . . . 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | . 177 289 . 142 . 57 548 Average Temperature 75 | . 38 150 . 80 . 19 88 Received Heat Transfer 1155 | . 90 . . 300 . 252 513 Effects 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 388 | . . . . . . . 388 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Peak Influence 878 | . 197 80 . 60 29 878 722 Initial 427 | . . 2 . . 23 5 427 Average 247 | . 61 40 . 43 5 335 584 Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 52 | 100 100 100 . 100 100 14 . Level 1 12 | . . . . . . 42 . Level 2 33 | . . . . . . 39 99 Level 3 1 | . . . . . . 4 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . . . 8 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault 1 | . . . . . . . 1 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 14 . . 4 3 29 27 Peak Tracking Total 8 | . 3 . . 2 1 8 5 Tactical Retreats 5 | . 1 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Traps Triggered 5 | . 2 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Machines Disabled 8 | . . . . . . 4 4 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Machines Accessed 19 | . 7 . . 1 5 2 4 Terminals 14 | . 6 . . . 3 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 35 | . 14 . . 1 10 4 6 Successful 11 | . 3 . . 1 6 1 . Failed 24 | . 11 . . . 4 3 6 Catastrophic 4 | . 1 . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 17 | . 9 . 1 . 5 . 2 Terminals 29 | . 13 . . . 7 4 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 6 | . 2 . . 1 2 1 . Open Door 2 | . . . . 1 . 1 . Unreport Threat 2 | . 1 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Assimilate 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . . . 2 2 4 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Total Allies 4 | . . 2 . . 1 1 . Largest Group 2 | . . 2 2 . 1 1 . Highest-Rated Group 49 | . . 49 49 . 10 31 . Highest-Rated Ally 31 | . . 31 31 . 10 31 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . 12 . . . 14 . Total Damage 376 | . . 167 . . . 209 . Kills 5 | . . 3 . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Turns Passed 4463 | 61 835 265 345 314 506 1250 887 Spaces Moved 2456 | 33 534 206 275 209 167 630 402 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 2441 | 18 534 206 275 209 167 630 402 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 121 | 140 120 120 120 120 122 124 120 Slowest Speed 200 | 200 120 120 120 190 123 200 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 72 43 61 44 14 59 53 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 11 | . . . . . 11 . . Terrain Destroyed 124 | . . . . . 11 85 28 Melee 11 | . . . . . 11 . . Projectile 3 | . . . . . . . 3 AOE 110 | . . . . . . 85 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Total 3591 | 45 672 222 292 246 453 961 700 Wait 803 | . 89 15 1 . 265 226 207 Move 2448 | 32 533 205 274 208 166 628 402 Hop . | . . . . . . . . Pick Up 45 | 7 9 . 5 3 2 11 8 Fast Attach 31 | 5 . . 4 2 5 3 12 Attach 21 | 1 1 . . 5 1 8 5 Detach 5 | . . . 3 . 1 . 1 Swap 7 | . 3 . . 2 . . 2 Drop 30 | . 5 . 5 1 2 5 12 Fire 119 | . 31 1 . 17 . 19 51 Melee 81 | . 1 . . 8 11 61 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 15) 878 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | Entered Mines 898 | -10/Mines | Learned location of Storage (-8) 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1162 | -10/Mines | Entered Exiles 1162 | -10/Exiles | Accompanied by 2 allies 1192 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1212 | -10/Exiles | Met 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1268 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1283 | -10/Exiles | Given EX-Vault access code 1310 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Found Prototype Slashing Weapon 1317 | -10/Exiles | Identified Longsword +1 1327 | -10/Exiles | Found Prototype Device 1327 | -10/Exiles | Identified PSU Rigger 1357 | -10/Exiles | Found Prototype Energy Cannon 1357 | -10/Exiles | Identified Latent Energy Streamer 1386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1422 | -10/Exiles | Met EX-DEC 1494 | -10/Exiles | Discovered new exit (range 14) 1507 | -10/Exiles | Left Exiles lab with Longsword +1 1507 | -10/Exiles | Entered Mines 1541 | -9/Mines | Core integrity fell below 50% 1559 | -9/Mines | Learned Materials garrison access intel 1573 | -9/Mines | Lost 4 parts (1p2n1w) 1738 | -9/Mines | Discovered new exit (range 10) 1748 | -9/Mines | Found the Drone Emporium 1754 | -9/Mines | Found Prototype Device 1821 | -9/Mines | Entered Materials 1821 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1822 | -8/Materials | Loaded intel: 1 garrison access location 1955 | -8/Materials | Build established: Scavenger-Gladiator 2323 | -8/Materials | Identified exit to Garrison 2327 | -8/Materials | Entered Garrison 2327 | -8/Garrison | Accompanied by 1 ally 2419 | -8/Garrison | Triggered checkpoint 2451 | -8/Garrison | Triggered checkpoint 2505 | -8/Garrison | Garrison Relay disabled 2794 | -8/Garrison | Discovered new exit (range 10) 2993 | -8/Garrison | Rescued a captive Derelict 3019 | -8/Garrison | Triggered checkpoint 3031 | -8/Garrison | Garrison Relay disabled 3104 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3309 | -8/Garrison | Triggered checkpoint 3311 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Lost 6 parts (1p3n2w) 3445 | -8/Garrison | Core integrity fell below 50% 3469 | -8/Garrison | System corruption reached 10% 3499 | -8/Garrison | Destroyed 7 combat bots 3499 | -8/Garrison | Lost 3 parts (1u2w) 3562 | -8/Garrison | Phase Generator disabled 3574 | -8/Garrison | Discovered new exit (range 3) 3577 | -8/Garrison | Entered Storage 3702 | -8/Storage | Garrison activated, responded to threat 3743 | -8/Storage | Core integrity fell below 20% 3895 | -8/Storage | Garrison activated, responded to threat 4089 | -8/Storage | Lost 3 parts (2n1u) 4209 | -8/Storage | Build established: Scavenger-Skirmisher 4236 | -8/Storage | Identified Decoy Drone Bay 4377 | -8/Storage | First assault squad dispatched 4465 | -8/Storage | Core destroyed Last Messages --------------- 04426_ Acquired 24 matter. 04436_ C-30 ARC bursts open, deploying its payload. 04436_ G-50 Soldier unfolds itself. 04436_ G-47 Trooper unfolds itself. 04445_ U-05 Engineer builds a Wall. 04445_ G-50 Soldier knocked back. 04450_ System corrupted: Carbon-fiber Leg rejected. 04450_ I-25 Savior destroyed. 04450_ Lgt. Assault Rifle destroyed. 04450_ System corrupted by crushing effect (+1). 04453_ B-36 Bruiser destroyed. 04453_ G-50 Soldier knocked back. 04455_ Critical hit (Burn: +37). 04456_ Acquired Carbon-fiber Leg. 04457_ Carbon-fiber Leg destroyed. 04461_ Overheating: Energy bleed (-15). 04462_ U-05 Engineer builds a Wall. 04463_ Critical hit (Burn: +37). 04463_ Lgt. Armor Plating destroyed. 04465_ Overheating: Core damaged (-104). 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[## # # #?????????????? | | !! ## # # #?????????????? | | = ## # # "" """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed DynamicCatalystCapacitor Manual? 0 Play Time 01:10:35 Cumulative 29.2 hours Start 2024.04.27 @ 08:45:15 End 2024.04.27 @ 10:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c67fec00-5abb-4cd7-b35b-07965fd0b58a