Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 10:59:33 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (825) 825 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2735 Bonus ------- None Cogmind --------- Core Integrity 378/550 Matter 240/300 Energy 120/265 System Corruption 0% Temperature Critical (581) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer ECM Suite Particle Cannon Particle Cannon Particle Cannon Assault Cannon Assault Cannon Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer ECM Suite Particle Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Flak Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 6 7 14 6 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 9 1 Treads . | . . . . Leg 14 | 2 2 9 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device 1 | . . . 1 Storage 2 | . 1 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 1 3 4 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 6 | . 1 1 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power . | . . . . Propulsion 6 | . . 3 3 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 8 | 4 7 8 16 Power 1 | . 1 1 2 Propulsion . | 1 3 . 2 Utility 3 | . 1 4 6 Weapon 3 | 1 2 3 6 Tool/Special . | . . . . Unused Backups 14 | . 2 2 10 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility 6 | . . 1 5 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 96 98 97 Engine 11 | . 14 10 9 Leg 40 | . 26 43 43 Storage 11 | . 14 11 9 Processor 11 | . 11 11 9 Energy Cannon 7 | . . 8 16 Ballistic Gun 7 | . 14 6 . Ballistic Cannon 7 | . 13 6 1 Peak Build Rating 21 | 5 11 18 21 Average Rating 13 | 4 10 14 20 On Entrance 8 | . 5 10 18 Avg Prop Armor Cover (%) 5 | . . . 5 Naked Turns . | . . . . Heaviest Build 97 | 5 14 95 97 Greatest Support 52 | 20 26 52 52 Greatest Overweight (x) 5 | . 3 5 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 8 25 25 Average Capacity 12 | 5 8 12 25 Most Carried 18 | 5 8 18 17 Average Carried 8 | 4 7 8 16 Final Capacity 25 | 5 8 25 25 Final Carried 18 | 5 8 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 852 | 220 63 569 . Remotely . | . . . . Salvage Created 865 | . 104 761 . Parts 64 | . 9 55 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 30 . Guns 9 | . 2 7 . Cannons 25 | . 2 23 . Classes Destroyed 4 | . 3 1 . Watcher 4 | . 2 2 . Swarmer 21 | . 3 18 . Grunt 7 | . 1 6 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | . 19 134 51 Missed 49 | . 8 31 10 Hits 155 | . 11 103 41 Projectile 155 | . 11 103 41 Critical Strikes 5 | . . 3 2 Damage Taken 1896 | . 99 1111 686 Core 361 | . 40 149 172 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 84 62 . Volleys Fired 108 | . 17 78 13 Largest 2 | . 2 2 2 Hottest 136 | . 50 136 136 Shots Fired 211 | . 34 154 23 Gun 82 | . 17 65 . Cannon 129 | . 17 89 23 Launcher . | . . . . Special . | . . . . Kinetic 165 | . 34 128 3 Thermal 46 | . . 26 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 10 7 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | . 15 91 13 Core Hits 57 | . 9 44 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 7 | . 1 6 . Destroy 3 | . 1 2 . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1850 | . 198 1310 342 Guns 340 | . 64 276 . Cannons 1510 | . 134 1034 342 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1254 | . 198 1003 53 Thermal 596 | . . 307 289 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles 17 | . . 17 . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . 3 7 1 Impact . | . . . . Kinetic 11 | . 3 7 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 604 | . 32 392 604 Average Temperature 97 | . 9 60 337 Received Heat Transfer 714 | . 18 327 369 Effects 17 | . . 3 14 Shutdowns 3 | . . . 3 Energy Bleed 5 | . . 3 2 Interference 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1073 | . . 555 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 69 100 Level 1 22 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 307 | . 47 307 63 Initial 63 | . . 8 63 Average 109 | . 9 144 34 Influence Increases 949 | . 104 845 . Destroy 0b10 Robot/C 680 | . 80 600 . Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 148 | . 14 134 . Successful Hack 9 | . . 9 . Disable Machine 45 | . . 45 . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 949 | . 84 714 151 Entered New Map 100 | . . 12 88 Time Decay 656 | . 84 512 60 Lost Part 43 | . . 40 3 Purge Threat 150 | . . 150 . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 7 38 8 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 6 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 3 18 . Successful 11 | . 2 9 . Failed 10 | . 1 9 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 3 18 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 9 . Record 2 | . 1 1 . Prototype ID Bank 3 | . . 3 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 6 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 327 | . 326 . 1 Optics 326 | . 326 . . ECM 1 | . . . 1 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2391 | 111 399 1750 131 Spaces Moved 1368 | 86 273 964 45 Core 19 | 12 5 2 . Treads . | . . . . Legs 1349 | 74 268 962 45 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 135 | 110 121 138 190 Slowest Speed 300 | 120 200 300 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 49 70 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1713 | 101 311 1236 65 Wait 147 | . . 147 . Move 1365 | 85 272 963 45 Hop . | . . . . Pick Up 42 | 10 9 22 1 Fast Attach 8 | . 2 6 . Attach 18 | 5 4 7 2 Detach . | . . . . Swap 7 | 1 1 1 4 Drop 18 | . 6 12 . Fire 108 | . 17 78 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Identified exit to Materials 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x2 833 | -9/Materials | Discovered new exit (range 11) 1391 | -9/Materials | Discovered new exit (range 11) 1401 | -9/Materials | Identified exit to Materials 1583 | -9/Materials | Discovered new exit (range 13) 1988 | -9/Materials | Discovered exit to Materials (range 3) 2100 | -9/Materials | Identified exit to Mines 2261 | -9/Materials | Entered another Materials area 2261 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2392 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-51). G-47 Trooper knocked back. Overheating: System interference. Assault Cannon temporarily disabled. R-06 Scavenger collects Aluminum Leg. Overheating: Assault Cannon damaged (-81). Imp. Aluminum Leg destroyed. Overheating: Energy bleed (-28). Overheating: System interference. Assault Cannon temporarily disabled. Imp. Aluminum Leg destroyed. R-06 Scavenger collects Particle Gun. Power failure, Imp. Ion Engine shutdown. Assault Cannon broken. Overheating: Short circuit. K-01 Serf collects debris. Assault Cannon broken. Overheating: Short circuit. Aluminum Leg destroyed. Critical hit (Burn: +37). 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"""" @ #??????????? | | ?????????????????# """" g#??????????? | | ?????????????????# """%g #??????????? | | ?????????????????# #??????????? | | ?????????????????# #??????????? | | ?????????????????# """ ####???????? | | ?????????????????# """"" !##??????? | | ?????????????????# """"" !#??????? | | ????????????????## """"" !#??????? | | ????????????????# """ !#??????? | | ????????????????# !#??????? | | ????????????????# !##??????? | | ????????????????# ###### ####???????? | | ????????????????# ######+####???????? | | ????????????????# # #???????? | | ?????############ # """ #???????? | | ???? # """"" #???????? | | ???? + """"" #???????? | | ???? # """"" #???????? | | ????????#####+### # """ #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# ###########???????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakShadeRailcannon Manual? 0 Play Time 00:22:37 Cumulative 6.9 hours Start 2026.04.15 @ 10:37:06 End 2026.04.15 @ 10:59:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22c587c3-082e-4243-b8f0-66ec5df10547