Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.09 @ 00:18:32 Player: Trione Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (229) 1145 Value Destroyed (9673) 9673 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4883) 4883 TOTAL SCORE: 21781 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 871 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 144/150 System Corruption 0% Temperature Cool (30) Movement Hovering (122) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Signal Interpreter Advanced System Shield Relay Coupler [NC] (19) Relay Coupler [Hunter] (19) > --- WEAPON (2) ------- Heavy Plasma Cannon Remote Datajack > --- INVENTORY (46) --- Light Antimatter Reactor Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Cooling System Coolant Injector Large Storage Unit Matter Compressor (250) Experimental Sensor Array Long-range Terrain Scanner Improved Targeting Computer Improved Armor Integrity Analyzer Energy Filter Cloaking Device Improved Utility Shielding Experimental Weapon Shielding Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Damper Plating Improved Hacking Suite Relay Coupler [NC] (33) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (33) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (18) System Backup Module Improved Trap Extractor Supersonic Drone Bay (1/1) Arc Projector High-powered Shock Rifle High-powered Shock Rifle Cooled Plasma Cannon Coil Gun KE Penetrator EMP Blaster Shock Bomb Launcher Rocket Launcher Improved Datajack Katana Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Experimental Sensor Array Advanced Signal Interpreter Advanced System Shield Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Antimatter Reactor Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Cooling System Coolant Injector Large Storage Unit Matter Compressor Long-range Terrain Scanner Improved Targeting Computer Improved Armor Integrity Analyzer Energy Filter Cloaking Device Improved Utility Shielding Experimental Weapon Shielding Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Damper Plating Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] System Backup Module Improved Trap Extractor Supersonic Drone Bay Arc Projector High-powered Shock Rifle High-powered Shock Rifle Coil Gun KE Penetrator EMP Blaster Shock Bomb Launcher Rocket Launcher Improved Datajack Remote Datajack Katana Axe [Rating: 96] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Layered Medium Armor Plating Weapon Axe Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . Utility 7 | . . . . . 4 . . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 370 | 7 8 7 4 4 37 19 20 11 10 28 27 24 39 12 66 20 27 Power 22 | 1 1 . 1 . 2 2 . . . . 1 1 5 1 3 2 2 Engine 14 | 1 1 . . . . 2 . . . . 1 . 4 . 1 2 2 Core 5 | . . . 1 . 2 . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 . . Propulsion 40 | 2 1 3 . 2 . 5 1 . 1 2 . 2 8 4 5 1 3 Treads 22 | . . 3 . . . 3 . . 1 2 . 1 7 4 1 . . Leg 2 | . . . . 2 . . . . . . . . . . . . . Wheel 8 | 2 1 . . . . 2 1 . . . . 1 . . 1 . . Hover 8 | . . . . . . . . . . . . . 1 . 3 1 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 100 | 2 2 . 2 . 11 3 6 4 3 6 8 6 10 3 13 8 13 Device 21 | 1 . . . . 1 . . . 2 1 3 . 4 1 . 3 5 Storage 21 | 1 2 . 2 . 5 . 4 1 . 1 . . . . 3 2 . Processor 2 | . . . . . 1 . . . . . . . . . . . 1 Hackware 19 | . . . . . . . . 2 . 1 . 2 2 2 6 1 3 Protection 37 | . . . . . 4 3 2 1 1 3 5 4 4 . 4 2 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 208 | 2 4 4 1 2 24 9 13 7 6 20 18 15 16 4 45 9 9 Energy Gun 61 | 1 2 1 . 2 6 2 4 2 2 7 5 4 7 1 11 2 2 Energy Cannon 11 | . . . . . 3 . 2 . . . . . . . 3 1 2 Ballistic Gun 43 | 1 1 1 . . 4 1 1 1 3 5 4 5 5 1 8 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 32 | . . 2 . . 3 3 . 2 . 5 4 4 1 . 6 2 . Special Weapon 16 | . . . . . . . . . . 2 . 2 2 2 6 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . . . 7 2 5 1 1 1 5 . 1 . 11 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . 1 . 1 1 . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 1 . . . . . 1 . 2 . 2 Parts Lost 50 | . 5 4 . . 4 5 1 . . 2 3 6 5 . 11 4 . Power 6 | . 1 1 . . . 1 . . . . . 1 . . 1 1 . Propulsion 13 | . 1 1 . . . 1 . . . 2 . 3 1 . 4 . . Utility 12 | . . . . . 2 3 1 . . . 2 2 . . . 2 . Weapon 19 | . 3 2 . . 2 . . . . . 1 . 4 . 6 1 . Highest Loss Streak 5 | . 3 3 . . 2 5 1 . . 2 1 4 3 . 4 2 . Average Slot Usage (%) 95 | . 100 93 83 99 98 99 99 100 100 98 100 92 96 95 92 92 92 Engine 4 | . 14 13 . . . 4 9 9 7 7 7 . 1 3 1 5 5 Core 2 | . . . 12 14 9 4 . . . . . 6 4 . . . . Reactor 1 | . . . . . . . . . . . . . . 2 4 . . Treads 8 | . . 8 28 20 . 11 . . 7 16 23 8 12 15 9 . . Leg 1 | . . . . 7 18 1 . . . . . . . . . . . Wheel 5 | . 28 19 . . . 5 18 18 15 5 . 5 3 . 1 . . Hover 3 | . . . . . . . . . . . . . . . 1 20 20 Device 2 | . 4 . . . 4 . . . 6 . 4 . 3 . . 6 3 Storage 32 | . 23 28 28 28 32 36 36 39 38 38 38 38 33 33 33 26 26 Hackware 9 | . . . . . . . . 1 . . . 5 17 25 23 14 15 Protection 6 | . . . . . 10 17 17 12 7 13 9 8 4 . 2 4 . Energy Gun 5 | . 16 17 . 27 7 4 9 6 . 4 3 5 5 5 2 5 . Ballistic Gun 4 | . 10 4 6 . 3 5 . 5 4 6 7 7 5 . 3 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . 5 2 1 5 Slashing Weapon 3 | . . . . . 5 6 5 3 6 . 3 . . . 3 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 43 43 70 75 116 127 148 176 182 177 166 153 155 156 173 107 119 Greatest Support 100 | 26 32 40 40 60 60 60 24 24 24 80 80 80 80 100 100 48 48 Greatest Overweight (x) 9 | . 1 1 1 1 1 5 6 7 7 7 2 5 5 1 9 2 3 Average Overweight (x) 2 | . . . . 1 1 3 5 6 7 3 1 4 3 1 1 1 2 Largest Inventory Capacity 46 | 6 16 16 20 20 34 32 34 42 42 42 40 40 40 40 46 46 46 Average Capacity 36 | 5 13 16 18 20 29 32 33 37 42 40 40 40 40 40 40 44 46 Most Carried 46 | 5 16 14 20 20 32 32 34 39 41 42 40 40 40 40 44 46 46 Average Carried 35 | 3 11 12 14 19 27 31 33 35 37 39 39 39 39 39 39 43 45 Final Capacity 46 | 6 16 16 20 20 32 32 34 42 42 40 40 40 40 40 44 46 46 Final Carried 46 | 5 12 11 20 20 32 32 34 37 41 40 40 40 40 39 44 46 46 Class Distribution -------------------- 30% | Hauler-Mutant 29% | Bothacker-Mutant 27% | Botlord-Mutant 8% | Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 6622 | 280 141 35 160 110 548 305 185 182 186 502 542 434 490 270 1358 284 610 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10274 | 95 533 40 . 110 957 539 511 338 497 828 1106 651 588 1208 1842 361 70 Parts 482 | 8 26 6 . 6 62 25 39 19 16 32 44 28 32 38 79 17 5 Haulers Intercepted 9 | . 1 . . . 3 . 1 . . . 1 . . . 3 . . Recyclers Shooed 5 | . . . . . 1 . 1 . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 178 | . 10 8 . 2 17 10 6 6 8 15 19 17 10 4 28 17 1 Melee 5 | . . . . . 1 1 . 1 . . 1 . . . 1 . . Guns 80 | . 10 . . 2 7 2 3 2 2 8 8 8 6 4 14 3 1 Cannons 4 | . . . . . 1 . 2 . . . . . . . 1 . . AOE 81 | . . 8 . . 8 7 . 3 5 5 8 8 3 . 12 14 . Classes Destroyed 18 | 3 4 2 . 1 3 2 . . 1 1 . . . 1 . . . Worker 13 | 1 . . . . 3 . 3 . 1 . 1 . 2 . 2 . . Builder 5 | . . . . . 1 . . . . . . . 3 . 1 . . Tunneler 4 | 1 . . . . 1 . . . . . . . . . 2 . . Hauler 9 | . 1 . . . 3 . 1 . . . 1 . . . 3 . . Recycler 6 | 1 . . . . 1 . . . . . 1 . . . 3 . . Operator 5 | . 2 . . . . . . . 1 . . . 1 . 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . Watcher 8 | . 1 . . . 2 . 2 . 1 . 1 . 1 . . . . Swarmer 40 | . . 3 . . 3 3 . . . . 2 8 3 . 7 11 . Grunt 85 | . 10 . . 1 8 3 . 1 7 12 12 8 4 . 13 6 . Brawler 4 | . . . . . . 1 . 1 . 1 . . 1 . . . . Duelist 6 | . . . . 1 1 1 . 1 . . 2 . . . . . . Sentry 14 | . . . . . 4 1 6 1 . . 1 . . . 1 . . Hunter 5 | . . . . . 1 . . 2 . 1 . . . . . . 1 Programmer 14 | . . . . . . . . . 1 1 2 1 2 . 7 . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . 4 . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 5 . 2 13 3 2 2 9 6 8 4 5 2 4 11 1 Combat Bots Only 11 | . 2 5 . 2 7 3 1 2 7 6 6 4 3 2 4 11 1 Max Kills in Single Turn 6 | 1 1 3 . 1 2 2 1 1 6 1 3 3 2 1 3 6 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 6 | . . 3 . . 2 2 . 1 5 1 2 3 1 . 3 6 . Melee 1 | . . . . . 1 1 . 1 . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 12553 | . 574 636 . 65 1082 1014 203 177 236 903 1055 842 1089 . 2920 1044 713 Core 1543 | . 101 118 . 10 66 75 26 23 15 60 57 67 84 . 257 212 372 Absorbed by Shields 153 | . . . . . . . . . . 20 . 97 . . . 36 . Reduced by Siege Mode 45 | . . . . . . . . . . . . . . . 45 . . Core Remaining (%) 61 | 100 . . . 8 . . . 65 . . . 71 . . . . . Volleys Fired 707 | 10 53 3 . 4 56 17 17 23 16 67 45 46 55 82 139 44 30 Largest 2 | 2 2 1 . 2 2 2 2 1 2 2 2 2 2 1 2 2 2 Hottest 170 | 60 112 30 . 90 124 120 123 60 120 120 120 120 160 80 170 120 125 Shots Fired 1005 | 20 105 3 . 8 85 23 34 23 29 95 69 66 85 82 189 56 33 Gun 804 | 20 105 . . 8 70 15 29 12 29 67 63 51 74 71 142 36 12 Cannon 42 | . . . . . 7 . 5 . . . . . . . 21 2 7 Launcher 93 | . . 3 . . 8 8 . 11 . 17 6 11 5 . 10 14 . Special 66 | . . . . . . . . . . 11 . 4 6 11 16 4 14 Kinetic 334 | 10 49 . . . 35 13 . 7 19 38 30 20 35 . 61 13 4 Thermal 309 | 10 56 . . . 35 . . . . . . 6 20 71 102 2 7 Explosive 53 | . . 3 . . 8 8 . . . . 4 2 5 . 9 14 . Electromagnetic 243 | . . . . 8 7 2 34 16 10 46 35 34 19 . 1 23 8 Robot Hit Streak 32 | 5 11 . . 6 13 5 4 4 8 14 15 10 16 21 32 5 10 Robot Miss Streak 7 | 3 3 4 . 1 2 3 2 1 3 3 2 4 4 7 4 5 2 Penetration Max 2 | . . . . . 1 1 . . . . 1 . 1 . 2 . . Secondary Targets 7 | . . . . . 1 . . . 1 . 2 2 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . 1 1 1 . . . . Shots Hit Robots 738 | 12 74 . 2 7 72 33 24 14 18 48 61 41 57 67 153 27 28 Core Hits 485 | 4 30 20 . 6 46 22 12 13 32 32 40 28 35 15 113 34 3 Critical Hits 16 | . . . . . 1 . 1 . 1 . 1 . 2 3 7 . . Critical Kills 5 | . . . . . . . 1 . . . . . 2 1 1 . . Critical Parts Destroyed 9 | . . . . . 1 . . . 1 . 1 . . . 6 . . Melee Attacks 234 | . 4 . 2 . 36 21 53 10 17 11 28 . 1 . 40 1 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 221 | . . . . . 36 21 53 3 17 11 28 . 1 . 40 1 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . 3 . 2 . 2 . 3 3 1 . 1 . . . 4 . 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . . . . . . . . 1 . . Damage Inflicted 25051 | 104 750 579 . 94 2414 1784 809 421 1504 1331 2450 1353 1809 1538 5770 1705 636 Guns 12303 | 104 750 . . 94 822 173 411 126 480 905 1326 690 1349 1538 2974 377 184 Cannons 651 | . . . . . 127 . 64 . . . . . . . 355 30 75 Explosions 8953 | . . 579 . . 1023 591 . 199 918 426 932 663 460 . 1808 1298 56 Melee 3144 | . . . . . 442 1020 334 96 106 . 192 . . . 633 . 321 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4655 | 50 277 . . . 411 152 . 66 319 513 625 164 545 . 1289 166 78 Thermal 6427 | 54 473 . . . 517 . . . 172 20 254 246 465 1538 2527 30 131 Explosive 5884 | . . 579 . . 917 591 . . . . 535 255 426 . 1283 1298 . Electromagnetic 4941 | . . . . 94 127 21 475 259 907 798 844 688 373 . 38 211 106 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3144 | . . . . . 442 1020 334 96 106 . 192 . . . 633 . 321 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 2 2 3 3 3 2 1 5 5 . Average Corruption 2 | . . . . . . . 2 2 1 2 3 3 1 1 2 3 . Corruption Purged 6 | . . . . . . . . . . . . . 1 . . 5 . Effects 150 | . . . . . . . 5 8 7 18 22 19 11 2 49 9 . Message Errors 43 | . . . . . . . 3 3 4 1 6 2 4 . 18 2 . Matter Fused 31 | . . . . . . . . . . 4 6 9 . . 9 3 . Heat Flow Errors 17 | . . . . . . . . 2 1 2 2 2 3 . 4 1 . Energy Discharges 26 | . . . . . . . 1 1 1 5 1 2 3 1 9 2 . Data Loss (minor) 19 | . . . . . . . 1 1 1 3 2 2 1 1 7 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Targeting Errors 12 | . . . . . . . . 1 . 3 5 1 . . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 985 | . . . . . 199 58 101 . 17 . 63 . 85 . 251 . 211 Projectiles 56 | . . . . . . . . . . . . . . . 56 . . Explosions 275 | . . . . . 22 . . . 17 . 3 . 85 . 148 . . Melee 654 | . . . . . 177 58 101 . . . 60 . . . 47 . 211 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . 32 . . . 25 74 . 69 9 . 44 35 . Shots 16 | . . . . . 1 . . . 1 4 . 3 1 . 2 4 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 40 342 . . 84 270 66 216 266 276 300 389 250 285 442 372 414 353 Average Temperature 112 | 20 79 . . 45 75 15 74 85 153 83 121 99 98 128 102 197 140 Received Heat Transfer 3610 | . 333 . . 36 429 180 54 36 18 300 411 175 375 . 837 405 21 Effects 28 | . . . . . . . . . 1 1 1 . 1 3 . 17 4 Shutdowns 3 | . . . . . . . . . . . 1 . . . . 2 . Energy Bleed 7 | . . . . . . . . . 1 1 . . 1 . . 4 . Interference 10 | . . . . . . . . . . . . . . 1 . 6 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 2 . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . Siege Activations 6 | . . . . . . . . . . . . . . . 6 . . Total Turns 75 | . . . . . . . . . . . . . . . 75 . . Longest Duration 27 | . . . . . . . . . . . . . . . 27 . . Robots Corrupted 8 | . . . . . . . 1 . 1 2 2 1 1 . . . . Combat Hostiles 8 | . . . . . . . 1 . 1 2 2 1 1 . . . . Parts Fried 34 | . . . . . . . 4 3 6 4 7 6 2 . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 3 . . . 1 . . . . . . . 1 . 2 1 . Heat Transferred 9250 | 125 1131 . . . 1102 . . . 200 50 200 375 832 2368 2667 50 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 2 . . . 2 2 2 3 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 724 | 15 164 98 . 65 387 707 467 352 425 547 387 705 485 514 448 724 468 Average Influence 266 | 5 48 86 . 61 137 532 228 200 233 321 189 538 371 246 242 553 228 Maximum Alert Level 3 | . . . . . 1 3 2 1 2 2 1 3 2 2 2 3 2 Low Security (%) 39 | 100 100 100 . 100 81 . 56 58 38 19 46 . . 46 27 . 49 Level 1 40 | . . . . . 18 19 25 41 54 53 53 7 69 47 69 10 46 Level 2 17 | . . . . . . 58 18 . 6 26 . 87 30 5 2 81 3 Level 3 1 | . . . . . . 22 . . . . . 5 . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 2 . 1 . 4 . 5 . 5 . 14 . 5 Investigation 2 | . . . . . . . 1 . . . . . . . 1 . . Extermination 16 | . . . . . . . . . 2 . 2 . 1 . 8 . 3 Reinforcement 17 | . 1 . . . 2 . . . 2 . 3 . 2 . 5 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . 1 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 13 | . 1 . . . 3 . 1 . 1 . 1 . 1 . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 24 23 . 2 27 13 10 11 13 22 31 21 25 6 56 20 12 Peak Tracking Total 20 | . 3 20 . 2 6 5 3 5 10 4 6 5 4 2 9 10 3 Tactical Retreats 38 | . . . . . 1 3 . . 3 4 9 1 7 . 8 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 31 | . . . . . . 1 4 5 . 2 2 4 1 . 2 7 3 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts 68 | . 24 . . . 42 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed 4 | . 3 . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 30 | . . . . . 1 1 . 1 5 4 . 2 4 . 6 3 3 Max in Single Turn 5 | . . . . . 1 1 . 1 5 2 . 1 2 . 2 1 1 Garrison Relay 7 | . . . . . . . . 1 . 2 . 2 . . . 2 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 61 | . 6 . 1 . 7 . 12 . 2 . 8 . 5 . 16 . 4 Terminals 35 | . 6 . . . 5 . 9 . . . 4 . 2 . 7 . 2 Fabricators 3 | . . . . . . . . . . . . . 1 . 2 . . Repair Stations 6 | . . . . . . . 1 . . . 1 . 1 . 2 . 1 Recycling Units 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . Scanalyzers 6 | . . . . . 1 . . . 1 . 1 . . . 2 . 1 Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . . . 2 . . Total Hacks 162 | . 16 . 1 . 16 . 34 . 3 . 21 . 10 . 43 . 18 Successful 96 | . 8 . 1 . 11 . 23 . 1 . 14 . 5 . 28 . 5 Failed 66 | . 8 . . . 5 . 11 . 2 . 7 . 5 . 15 . 13 Catastrophic 6 | . 1 . . . . . 1 . . . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 89 | . 15 . 1 . 13 . 27 . . . 11 . 3 . 14 . 5 Terminals 97 | . 16 . . . 13 . 27 . . . 12 . 4 . 18 . 7 Fabricators 12 | . . . . . . . . . . . . . 3 . 9 . . Repair Stations 22 | . . . . . . . 4 . . . 4 . 2 . 4 . 8 Recycling Units 5 | . . . . . . . 1 . . . 2 . 1 . 1 . . Scanalyzers 16 | . . . . . 2 . . . 2 . 2 . . . 7 . 3 Garrison Access 9 | . . . . . 1 . 2 . 1 . 1 . . . 4 . . Terminal Hacks 22 | . 5 . 1 . 2 . 7 . . . 2 . 1 . 4 . . Part Schematic 3 | . 1 . . . . . 1 . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . 1 . . Locate Traps 6 | . 3 . . . 1 . . . . . . . 1 . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . 1 . . . 1 . 5 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 1 . 5 . . Load Schematic 3 | . . . . . . . . . . . . . 1 . 2 . . Build 3 | . . . . . . . . . . . . . . . 3 . . Repair Station Hacks 15 | . . . . . . . 4 . . . 3 . 2 . 4 . 2 Scan Component 9 | . . . . . . . 2 . . . 2 . 1 . 2 . 2 Repair 6 | . . . . . . . 2 . . . 1 . 1 . 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . 1 . . Scanalyzer 11 | . . . . . 2 . . . . . 2 . . . 6 . 1 Insert Component 6 | . . . . . 1 . . . . . 1 . . . 3 . 1 Analyze 5 | . . . . . 1 . . . . . 1 . . . 3 . . Garrison Access Hacks 7 | . . . . . 1 . 2 . 1 . 1 . . . 2 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . Coupler Status 2 | . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 82 | . 7 . . . 14 . 23 . . . 13 . 4 . 14 . 7 Terminals 31 | . 3 . . . 6 . 10 . . . 5 . 1 . 4 . 2 Track 20 | . 3 . . . 3 . 7 . . . 3 . 1 . 2 . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 8 | . . . . . 1 . 3 . . . 1 . . . 2 . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . . . 4 . 12 . 2 . 8 . 4 . 15 . 4 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 1 . 1 . . . 1 . . . 3 . . Parts Built 6 | . . . . . . . . . . . . . . . 6 . . Matter 636 | . . . . . . . . . . . . . . . 636 . . Time 265 | . . . . . . . . . . . . . . . 265 . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . 36 . . Parts Repaired 6 | . . . . . . . 2 . . . 1 . 1 . 2 . . Time 276 | . . . . . . . 82 . . . 50 . 50 . 94 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . 2 . . . 10 . . Parts Scanalyzed 5 | . . . . . 1 . . . . . 1 . . . 2 . 1 Part Schematics Acquired 4 | . . . . . 1 . . . . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 35 | . 3 . 1 . . . . 4 . 2 . 2 2 6 8 2 5 Non-combat 13 | . 3 . 1 . . . . . . 1 . . 1 . 5 . 2 Combat 22 | . . . . . . . . 4 . 1 . 2 1 6 3 2 3 Robot Hacks Applied 45 | . 4 . 2 . . . . 4 . 2 . 2 2 11 10 2 6 parse_system 13 | . 4 . 2 . . . . . . 1 . . . 5 . . 1 generate_echo 1 | . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . . . 1 . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . link_fov 1 | . . . . . . . . . . . . . . . 1 . . reboot_system 2 | . . . . . . . . 1 . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . 1 . . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . 1 formatsys_high 13 | . . . . . . . . 3 . 1 . 2 1 . 2 1 3 Relay Couplers Released 30 | . . . . . . . . 5 . 8 . 6 . . 4 7 . Ejected 4 | . . . . . . . . . . . . . . . 4 . . Machine Destruction 26 | . . . . . . . . 5 . 8 . 6 . . . 7 . Attached 15 | . . . . . . . . 2 . 1 . 2 2 2 2 1 3 Robots Rewired 4 | . . . . . . . . . . 4 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 21 | . . . . 3 1 . . 3 . 1 . 2 1 1 4 1 4 Largest Group 3 | . . . . 3 3 . . 2 2 1 . 1 1 1 1 1 3 Highest-Rated Group 108 | . . . . 40 40 . . 32 31 21 . 32 30 31 32 32 108 Highest-Rated Ally 47 | . . . . 16 16 . . 16 16 21 . 32 30 31 32 32 47 Total Orders 29 | . . . . . 4 . . . . 12 4 . 2 . 4 . 3 STAY 1 | . . . . . . . . . . 1 . . . . . . . GOTO 12 | . . . . . 2 . . . . 5 2 . 1 . 2 . . ROAM 2 | . . . . . . . . . . 1 . . . . . . 1 FOLLOW 7 | . . . . . 2 . . . . 2 2 . . . 1 . . AID 3 | . . . . . . . . . . . . . . . 1 . 2 EXPLORE 4 | . . . . . . . . . . 3 . . 1 . . . . Ally Attacks 128 | . . . . . 17 . . 17 . 5 . 5 9 21 9 4 41 Total Damage 2953 | . . . . . 193 . . 274 . 125 . 212 300 420 150 131 1148 Kills 25 | . . . . . 3 . . 3 . 1 . 2 4 1 1 1 9 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 19758 | 119 1094 156 739 178 1546 858 1848 562 808 1085 1199 898 1099 630 4295 1045 1599 Spaces Moved 10461 | 78 855 111 416 99 845 428 1056 288 416 449 512 398 528 242 1869 722 1149 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 3906 | . . 26 416 58 . 202 . . . 290 512 163 260 242 1737 . . Legs 937 | . . . . 41 845 51 . . . . . . . . . . . Wheels 3620 | 76 855 85 . . . 175 1056 288 416 159 . 235 268 . 7 . . Hover 1996 | . . . . . . . . . . . . . . . 125 722 1149 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 160 130 85 130 130 150 160 150 183 150 150 180 122 92 122 Average Speed 151 | 89 98 121 172 159 129 169 143 151 160 185 186 182 166 180 185 104 122 Slowest Speed 260 | 100 110 160 180 180 130 220 150 160 160 225 203 260 240 180 200 122 156 Overloaded Moves 5 | . . . . . 5 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 97 42 70 32 64 53 69 39 11 72 15 66 19 84 42 73 30 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 175 | . . . . . 27 4 48 1 15 8 19 . 1 . 32 14 6 Terrain Destroyed 544 | . . 26 . . 85 36 48 1 15 89 52 22 3 . 105 52 10 Melee 146 | . . . . . 27 . 48 1 15 3 19 . 1 . 26 . 6 Projectile 24 | . . . . . . . . . . 3 . 1 1 . 12 5 2 AOE 374 | . . 26 . . 58 36 . . . 83 33 21 1 . 67 47 2 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 13031 | 105 1006 127 435 110 1144 508 1274 378 495 584 630 499 665 365 2451 952 1303 Wait 707 | 6 50 5 1 1 93 . 104 . 30 10 8 3 7 8 256 64 61 Move 10445 | 77 854 110 415 98 845 426 1056 286 416 447 512 396 528 241 1869 720 1149 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 211 | 5 12 2 11 2 24 14 11 6 6 7 5 9 16 5 58 9 9 Fast Attach 34 | 7 . . . . 4 . 2 . . . 1 2 6 3 3 . 6 Attach 76 | . 5 3 1 1 7 7 1 1 2 3 3 4 9 3 20 4 2 Detach 17 | . . . . . 3 . . 1 . . . . . 4 4 . 5 Swap 260 | . 3 4 3 3 26 12 17 10 8 25 23 18 24 6 43 16 19 Drop 112 | . 1 . 2 1 8 10 13 1 . 5 3 4 18 13 19 3 11 Fire 707 | 10 53 3 . 4 56 17 17 23 16 67 45 46 55 82 139 44 30 Melee 229 | . 4 . 2 . 36 20 53 10 17 11 26 . 1 . 38 1 10 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 163 | . . . . . . . . 40 . 9 4 17 . . 2 91 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 68 | . 24 . . . 42 2 . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 1 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 384 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Lost 3 parts (1p1n1w) 1003 | -10/Materials | Discovered new exit (range 11) 1214 | -10/Materials | Entered Mines 1308 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Core integrity fell below 50% 1322 | -10/Mines | Core integrity fell below 20% 1343 | -10/Mines | Met 8R-AWN 1352 | -10/Mines | Lost 3 parts (1n2w) 1363 | -10/Mines | Discovered new exit (range 6) 1370 | -10/Mines | Entered Exiles 1410 | -10/Exiles | Welcomed by 8R-AWN 1436 | -10/Exiles | Met EX-HEX 1516 | -10/Exiles | Met EX-DEC 1750 | -10/Exiles | Met EX-BIN 1858 | -10/Exiles | Aligned with FarCom system 1860 | -10/Exiles | Given EX-Vault access code 1901 | -10/Exiles | Opened EX-Vault 1914 | -10/Exiles | Found Potential Leg 1917 | -10/Exiles | Found Potential Leg 1919 | -10/Exiles | Found Supersonic Drone Bay 1929 | -10/Exiles | Found Lightpack 2.0 1931 | -10/Exiles | Build established: Hauler-Mutant 1970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2094 | -10/Exiles | Discovered new exit (range 10) 2109 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Supersonic Drone Bay 2109 | -10/Exiles | Entered Mines 2180 | -9/Mines | Learned Materials trap positions 2216 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2263 | -9/Mines | Discovered new exit (range 8) 2279 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Accompanied by 3 allies 2287 | -8/Materials | Evolved 4 slots: Utility x4 2288 | -8/Materials | Loaded intel: 15 trap records 2648 | -8/Materials | Discovered new exit (range 14) 2842 | -8/Materials | Discovered new exit (range 8) 3046 | -8/Materials | Build established: Hauler-Assassin 3370 | -8/Materials | Build established: Hauler-Mutant 3606 | -8/Materials | Destroyed 7 combat bots 3676 | -8/Materials | Discovered new exit (range 3) 3833 | -8/Materials | Identified exit to Garrison 3833 | -8/Materials | Entered Garrison 3905 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Triggered checkpoint 4131 | -8/Garrison | Triggered checkpoint 4245 | -8/Garrison | Spotted B-75 Beast 4279 | -8/Garrison | Destroyed B-75 Beast 4295 | -8/Garrison | Lost 5 parts (1p1n3u) 4500 | -8/Garrison | Discovered new exit (range 9) 4643 | -8/Garrison | Discovered new exit (range 8) 4661 | -8/Garrison | Installed Relay Interface Framework 4691 | -8/Garrison | Entered Materials 5119 | -8/Materials | Discovered new exit (range 3) 6153 | -8/Materials | Discovered new exit (range 12) 6218 | -8/Materials | Repaired Hpw. Shock Rifle 6259 | -8/Materials | Repaired Rocket Launcher 6539 | -8/Materials | Identified exit to Garrison 6539 | -8/Materials | Entered Garrison 6553 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6628 | -8/Garrison | Triggered checkpoint 6729 | -8/Garrison | Spotted B-75 Beast 6729 | -8/Garrison | Spotted B-75 Beast 6806 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Garrison Relay disabled 6988 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Triggered checkpoint 7074 | -8/Garrison | Discovered new exit (range 13) 7101 | -8/Garrison | Entered Factory 7101 | -7/Factory | Accompanied by 2 allies 7101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7103 | -7/Factory | FarCom data flow suspended 7431 | -7/Factory | Destroyed 7 combat bots 7909 | -7/Factory | Identified exit to Garrison 7909 | -7/Factory | Entered Garrison 8062 | -7/Garrison | Triggered checkpoint 8125 | -7/Garrison | Garrison Relay disabled 8359 | -7/Garrison | Discovered new exit (range 52) 8372 | -7/Garrison | Triggered checkpoint 8407 | -7/Garrison | Triggered checkpoint 8408 | -7/Garrison | Triggered checkpoint 8430 | -7/Garrison | Triggered checkpoint 8534 | -7/Garrison | Triggered checkpoint 8611 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8707 | -7/Garrison | Phase Generator disabled 8908 | -7/Garrison | Build established: Bothacker-Mutant 8922 | -7/Garrison | Garrison Relay disabled 8994 | -7/Garrison | Entered Factory 8994 | -7/Factory | Accompanied by 1 ally 10064 | -7/Factory | Repaired Lyr. Medium Armor Plating? 10193 | -7/Factory | Identified exit to Garrison 10193 | -7/Factory | Entered Garrison 10259 | -7/Garrison | Garrison Relay disabled 10361 | -7/Garrison | Lost 4 parts (1p2n1u) 10428 | -7/Garrison | Triggered checkpoint 10442 | -7/Garrison | Triggered checkpoint 10569 | -7/Garrison | Discovered new exit (range 15) 10663 | -7/Garrison | Triggered checkpoint 10832 | -7/Garrison | Discovered new exit (range 10) 10874 | -7/Garrison | Expanded RIF knowledge: Autooverride 10939 | -7/Garrison | Triggered checkpoint 11042 | -7/Garrison | Garrison Relay disabled 11091 | -7/Garrison | Entered Factory 11091 | -6/Factory | Evolved 2 slots: Utility x2 11201 | -6/Factory | Build established: Botlord-Mutant 11676 | -6/Factory | Lost 3 parts (1n2w) 12034 | -6/Factory | Garrison activated, responded to threat 12140 | -6/Factory | Repaired Imp. Medium Treads 12190 | -6/Factory | Sucked down chute 12190 | -6/Factory | Entered Waste 12191 | -6/Waste | Met a frightened Derelict 12253 | -6/Waste | Spotted C-40 Crusher 12294 | -6/Waste | Allies destroyed C-40 Crusher 12305 | -6/Waste | Spotted C-40 Crusher 12342 | -6/Waste | Destroyed C-40 Crusher 12373 | -6/Waste | Found Damper Plating 12374 | -6/Waste | Spotted C-40 Crusher 12423 | -6/Waste | Spotted C-40 Crusher 12467 | -6/Waste | Spotted C-40 Crusher 12483 | -6/Waste | Spotted C-40 Crusher 12501 | -6/Waste | Destroyed C-40 Crusher 12508 | -6/Waste | Found Damper Plating 12580 | -6/Waste | Destroyed C-40 Crusher 12593 | -6/Waste | Destroyed C-40 Crusher 12619 | -6/Waste | Discovered new exit (range 15) 12820 | -6/Waste | Entered Factory 12890 | -6/Factory | Repaired Rocket Launcher 13336 | -6/Factory | Discovered new exit (range 52) 13795 | -6/Factory | Found Exp. Sensor Array 14228 | -6/Factory | Build established: Bothacker-Mutant 15027 | -6/Factory | Repaired Antimatter Reactor 15131 | -6/Factory | Lost 4 parts (1n3w) 15587 | -6/Factory | Build established: Botlord-Mutant 15699 | -6/Factory | Discovered new exit (range 16) 15978 | -6/Factory | Build established: Bothacker-Mutant 16022 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 16544 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 16776 | -6/Factory | Fabricated Gyrokinetic Inverter? 16847 | -6/Factory | Discovered new exit (range 10) 17114 | -6/Factory | Identified exit to Garrison 17115 | -6/Factory | Entered Garrison 17115 | -6/Garrison | Accompanied by 1 ally 17210 | -6/Garrison | Triggered checkpoint 17216 | -6/Garrison | Triggered checkpoint 17252 | -6/Garrison | Destroyed 11 combat bots 17358 | -6/Garrison | Core integrity fell below 50% 17572 | -6/Garrison | Triggered checkpoint 17656 | -6/Garrison | Discovered new exit (range 15) 17675 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 17701 | -6/Garrison | Triggered checkpoint 17936 | -6/Garrison | Triggered checkpoint 17997 | -6/Garrison | Build established: Botlord-Mutant 18018 | -6/Garrison | Discovered new exit (range 14) 18074 | -6/Garrison | Garrison Relay disabled 18160 | -6/Garrison | Entered Factory 18160 | -6/Factory | Accompanied by 1 ally 18792 | -6/Factory | Discovered new exit (range 6) 18798 | -6/Factory | Identified exit to Factory 19072 | -6/Factory | Discovered exit to Factory (range 16) 19759 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 19666_ Jacked M-28 Smith... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 19669_ Reactivated Smith 5a. 19685_ Smith 5a repairs Gyrokinetic Inverter. 19686_ Jacked Smith 5a... >>parse_system Reading system data... 19736_ P-60 Hacker destroyed. 19744_ K-01 Serf cleans the Fusion Modulator. 19746_ Smith 5a repairs Gyrokinetic Inverter. 19747_ K-01 Serf cleans the Fusion Modulator. 19748_ Dropped Lgt. Angular Momentum Engine. 19749_ Acquired 41 matter. 19751_ K-01 Serf cleans the Fusion Modulator. 19759_ Triggered Heavy Explosive Trap. 19759_ An explosion rips through the floor. 19759_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??????" " " " # #????????????????? | | ??????? " " " # #????????????????? | | ??????? " " " ?# #????????????????? | | ??????? " " " ?####### ##########????????????????? | | ????????" " "????????# #?########????????????????? | | ????????" " "??????### ### #????????????????? | | ????????" " ???????# # """#????????????????? | | ????????? ???##### # """#????????????????? | | ????????? ????+ + R"#????????????????? | | ????????? ?????##### # """#????????????????? | | ???????????????????# # #????????????????? | | ???????????????????## ###########??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????#???????? | | ???????????###+###### # #????? #???????? | | ??????? #####+#####??### ###?????? | | ??????? = [ #????# #?????? | | ??????? |!* ###### #?????? | | ???????? m #?????? | | ???????? ^ u ### #?????? | | ????????? """ """ """ ^""" #?# #?????? | | ???????????"" """ """ g """ #?## ##?????? | | ???????????"" """ """ """ #??? #??????? | | ?????????? #??? T ?????? | | ??????????????""" """ @ """ #??? ????? | | ????????????????" """ """ #??? ???? | | ????????????????? """ """ #???# """ "??? | | ???????????????? #???? """ "??? | | ??????????????? #???? ""?????? | | ??????????????## #???? ??????? | | ???????????????# ########+########???? ??????? | | ???????????????# ?????????????????????? ??????? | | ???????????????+ ????????????????????????##??????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 42 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Scanalyzed Gyrokinetic Inverter | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldAccelerationBiocell Manual? 0 Play Time 03:07:58 Cumulative 850.4 hours Start 2019.12.08 @ 17:51:11 End 2019.12.09 @ 00:18:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fade9023-3ffa-4734-997a-3395d2b0fac1