Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:40:25 Player: tartine Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1748) 1748 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 4212 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 14/100 System Corruption 0% Temperature Critical (512) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads VSS Leg > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Advanced Treads Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Light Armor Plating Mini Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 51 | 9 4 8 . 16 14 Power 9 | 2 . . . 2 5 Engine 5 | 2 . . . 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 16 | 2 1 5 . 6 2 Treads 8 | . . 3 . 3 2 Leg 7 | 2 1 1 . 3 . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 11 | 1 1 1 . 6 2 Device . | . . . . . . Storage 4 | 1 . . . 3 . Processor 3 | . 1 1 . . 1 Hackware 1 | . . . . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 15 | 4 2 2 . 2 5 Energy Gun 4 | 3 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 1 2 . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 14 | . . . . 1 13 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 6 | . . . . 1 5 Highest Loss Streak 11 | . . . . 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 97 100 99 96 Engine 8 | . 14 11 11 8 . Core 1 | . . . . . 8 Treads 13 | . . 29 33 17 . Leg 15 | . 28 2 . 9 26 Storage 10 | . 14 11 11 9 8 Processor 17 | . 11 22 22 18 17 Protection 3 | . . . . 6 8 Energy Gun 5 | . 24 . . . . Ballistic Gun 19 | . 3 20 22 26 23 Naked Turns . | . . . . . . Heaviest Build 32 | 13 14 16 16 29 32 Greatest Support 66 | 20 20 66 66 66 44 Greatest Overweight (x) 5 | 4 . 5 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 4 8 8 7 10 10 Average Carried 7 | 1 5 6 7 7 9 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 9 | 2 6 7 7 9 2 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1787 | 159 158 308 34 503 625 Remotely . | . . . . . . Salvage Created 2196 | . 284 416 34 603 859 Parts 149 | . 28 25 5 35 56 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 52 | . 10 13 4 11 14 Guns 47 | . 9 13 4 11 10 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 4 2 . 2 3 Worker 3 | . . . . . 3 Builder 4 | . . . . . 4 Hauler 3 | . . . . . 3 Recycler 5 | . . 1 . 2 2 Operator 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 18 | . 6 4 4 . 4 Grunt 21 | . 4 8 . 5 4 Duelist 1 | . . . . 1 . Sentry 11 | . . 1 . 4 6 Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 5 8 4 5 8 Combat Bots Only 7 | . 5 7 4 5 6 Max Kills in Single Turn 3 | . 2 2 1 1 3 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 269 | . 34 61 20 40 114 Missed 62 | . 7 18 7 14 16 Damage Taken 3190 | . 298 454 110 449 1879 Core 758 | . 63 50 27 31 587 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 74 . 80 . . Volleys Fired 158 | . 38 26 7 28 59 Largest 3 | . 2 2 2 3 3 Hottest 110 | . 100 50 50 75 110 Shots Fired 376 | . 76 52 14 84 150 Gun 354 | . 76 52 14 84 128 Cannon 15 | . . . . . 15 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 288 | . 10 52 14 84 128 Thermal 81 | . 66 . . . 15 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 7 3 6 9 Robot Miss Streak 7 | . 4 5 5 7 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 212 | . 50 37 10 52 63 Core Hits 120 | . 19 20 4 33 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4320 | . 577 700 189 929 1925 Guns 3618 | . 574 700 189 929 1226 Cannons 233 | . . . . . 233 Explosions 466 | . . . . . 466 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 3090 | . 46 700 189 929 1226 Thermal 761 | . 528 . . . 233 Explosive 466 | . . . . . 466 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 687 | . 283 20 . 102 687 Average Temperature 95 | . 66 13 . 30 140 Received Heat Transfer 1149 | . 171 177 . 135 666 Effects 23 | . . . . . 23 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . . . 4 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1832 | . 1510 . . . 322 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 540 | . 305 345 158 231 540 Initial 97 | . . 46 68 61 97 Average 154 | . 142 121 146 111 282 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 64 | 100 54 83 100 79 23 Level 1 33 | . 45 16 . 20 66 Level 2 2 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 . 2 7 Investigation 4 | . . 1 . 2 1 Extermination . | . . . . . . Reinforcement 4 | . 2 1 . . 1 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . 1 . . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 17 16 3 19 26 Peak Tracking Total 10 | . 5 6 3 7 10 Tactical Retreats 6 | . 1 . . 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 7 | . 2 1 . 3 1 Terminals 7 | . 2 1 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 3 3 . 10 1 Successful 6 | . . 2 . 3 1 Failed 11 | . 3 1 . 7 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 1 . . 5 . Terminals 17 | . 3 3 . 10 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 . 3 1 Record 2 | . . 2 . . . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 231 | . . . . . 231 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2115 | 67 433 441 74 645 455 Spaces Moved 1141 | 40 221 212 37 379 252 Core 16 | 13 . 3 . . . Treads 459 | . . 187 37 232 3 Legs 666 | 27 221 22 . 147 249 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 145 90 90 Average Speed 120 | 119 120 144 145 123 90 Slowest Speed 300 | 250 120 300 145 180 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 50 23 10 38 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . . 40 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 38 | . . . . . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1565 | 57 315 296 43 493 361 Wait 144 | 1 41 34 . 41 27 Move 1136 | 39 220 211 36 378 252 Hop . | . . . . . . Pick Up 47 | 8 8 9 . 17 5 Fast Attach 2 | . . 1 . . 1 Attach 29 | 6 2 6 . 7 8 Detach . | . . . . . . Swap 20 | 3 2 1 . 9 5 Drop 27 | . 3 7 . 13 4 Fire 158 | . 38 26 7 28 59 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Destroyed 7 combat bots 934 | -9/Materials | Discovered new exit (range 6) 940 | -9/Materials | Identified exit to Mines 942 | -9/Materials | Entered Mines 1000 | -9/Mines | Discovered new exit (range 12) 1014 | -9/Mines | Identified exit to Materials 1016 | -9/Mines | Entered Materials 1016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1252 | -8/Materials | Identified exit to Storage 1310 | -8/Materials | Build established: Gunner 1661 | -8/Materials | Entered Storage 2026 | -8/Storage | Met a pair of Derelict thieves 2100 | -8/Storage | Core integrity fell below 50% 2108 | -8/Storage | Core integrity fell below 20% 2117 | -8/Storage | Core destroyed Last Messages --------------- 02107_ K-01 Serf collects debris. 02107_ Med. Storage Unit destroyed. 02108_ Critical hit (Burn: +37). 02108_ R-06 Scavenger collects Flight Unit. 02108_ K-01 Serf collects debris. 02109_ Overheating: Energy bleed (-8). 02109_ R-06 Scavenger collects Lgt. Assault Rifle. 02110_ K-01 Serf collects debris. 02111_ Critical hit (Burn: +37). 02111_ Destroyed Com. Battery. 02111_ G-47 Trooper destroyed. 02111_ K-01 Serf destroyed. 02113_ Overheating: Matter decay (-29). 02114_ Overheating: Adv. Treads damaged (-60). 02115_ Overheating: Energy bleed (-4). 02116_ Overheating: System interference. 02116_ Mni. Grenade Launcher temporarily disabled. 02117_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ????????????????????????????""???????????????????? | | ???????????????????????????? ?###??????????????? | | ???????????????????????????? ## #######???????? | | ?????????????????????????????? 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T??# # ^^ #? | | ???????????????????????????? ??# # ## | | ????????????????????????????? ???# + # | | ?????????????????????????????#???# # [=*# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed StorageSiegeSink Manual? 0 Play Time 00:28:46 Cumulative 12.8 hours Start 2024.04.21 @ 19:10:48 End 2024.04.21 @ 19:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c06f544-aa2d-4808-9e7e-f1d6c536f4d1