Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 17:19:46 Player: Destravous Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1589) 1589 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 7610 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 221 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 57/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Light Nuclear Core Advanced Cooling System Improved Transmission Jammer Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Transmission Jammer Improved Maneuvering Thrusters Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Advanced Cooling System Triangulator Hacking Suite Power Sword Power Sword Power Sword [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Longsword +1 Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . 1 Utility 7 | . . . . . 2 2 . 2 1 Weapon . | . . . . . . . . . . Parts Attached 87 | . 14 3 7 4 12 19 10 10 8 Power 11 | . 1 1 . . 1 2 3 2 1 Engine 4 | . 1 1 . . 1 1 . . . Core 7 | . . . . . . 1 3 2 1 Reactor . | . . . . . . . . . . Propulsion 25 | . 2 . 4 1 3 7 3 2 3 Treads 4 | . 2 . . . . . . . 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 21 | . . . 4 1 3 7 3 2 1 Utility 27 | . 2 . 2 1 5 6 4 4 3 Device 14 | . 1 . . 1 4 1 3 2 2 Storage 2 | . 1 . . . 1 . . . . Processor 2 | . . . 1 . . . . 1 . Hackware 8 | . . . . . . 5 1 1 1 Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | . 9 2 1 2 3 4 . 2 1 Energy Gun 6 | . 6 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 1 . 1 . 3 . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 3 1 . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 3 . . Parts Lost 39 | . 3 2 6 . 1 3 . 7 17 Power 7 | . . 1 1 . . . . 2 3 Propulsion 16 | . . . 4 . 1 1 . 2 8 Utility 10 | . . . 1 . . 2 . 1 6 Weapon 6 | . 3 1 . . . . . 2 . Highest Loss Streak 17 | . 1 2 6 . 1 2 . 6 17 Average Slot Usage (%) 90 | . 92 85 97 39 61 96 99 95 70 Engine 8 | . 14 13 13 . 3 5 . . . Core 2 | . . . . . . 1 12 10 7 Treads 13 | . 17 28 26 . . . . . . Leg 1 | . 10 . . . . . . . . Flight 12 | . . . . 13 18 29 33 28 14 Device 10 | . 9 14 13 5 21 7 6 5 7 Storage 9 | . 14 14 13 . 2 7 6 5 4 Processor 1 | . . . . 14 9 . . 5 3 Hackware 10 | . . . . . . 28 26 28 23 Energy Gun 4 | . 17 8 . . . . . . . Ballistic Gun 2 | . . 5 5 5 4 . . . . Launcher 4 | . 2 1 13 . . 5 6 . . Slashing Weapon 4 | . . . 8 . 3 6 6 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 12 26 25 27 3 22 26 30 31 27 Greatest Support 46 | 20 40 40 40 4 28 26 32 33 46 Greatest Overweight (x) 5 | . . . . . 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 4 8 8 8 8 8 Average Capacity 8 | 6 8 10 9 4 5 8 8 8 7 Most Carried 10 | 6 10 10 10 4 8 8 8 8 8 Average Carried 8 | 6 6 10 9 3 4 7 7 7 6 Final Capacity 10 | 6 10 10 4 4 8 8 8 8 4 Final Carried 10 | 6 10 10 2 4 8 8 8 7 4 Class Distribution -------------------- 59% | Mutant 37% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1083 | 200 113 100 . 58 41 374 124 11 62 Remotely . | . . . . . . . . . . Salvage Created 1475 | . 393 54 . 14 149 427 40 53 345 Parts 119 | . 26 7 . 5 9 31 5 8 28 Haulers Intercepted 5 | . 1 . . . 3 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 36 | . 10 3 . 4 . 6 . 4 9 Melee 5 | . . 1 . . . 2 . . 2 Guns 6 | . 4 2 . . . . . . . AOE 25 | . 6 . . 4 . 4 . 4 7 Classes Destroyed 11 | . 7 . . . . 3 . . 1 Worker 4 | . 2 . . . . . . . 2 Builder 4 | . . . . . . 3 . . 1 Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . 1 . . . 3 1 . . . Recycler 3 | . 2 . . . . 1 . . . Operator 3 | . 2 . . . . . . 1 . Watcher 6 | . 1 . . . . 3 1 . 1 Swarmer 21 | . 3 3 . 4 . 3 . 4 4 Grunt 10 | . 7 . . . . 2 . . 1 Sentry 3 | . . . . . . 1 . . 2 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 10 | . 7 2 . 4 1 7 1 4 10 Combat Bots Only 7 | . 5 2 . 4 . 3 . 4 7 Max Kills in Single Turn 10 | . 3 1 . 2 1 3 1 4 10 Gunslinging . | . . . . . . . . . . Exploded 7 | . 3 . . 2 . 1 . 4 7 Melee 1 | . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 4519 | . 506 120 348 7 204 418 160 636 2120 Core 1833 | . 47 35 147 7 80 106 31 221 1159 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 5 85 84 96 77 . Volleys Fired 66 | . 39 16 1 2 . 8 . . . Largest 2 | . 2 1 1 1 . 1 . . . Hottest 112 | . 112 56 33 33 . 33 . . . Shots Fired 89 | . 62 16 1 2 . 8 . . . Gun 62 | . 46 16 . . . . . . . Cannon . | . . . . . . . . . . Launcher 22 | . 11 . 1 2 . 8 . . . Special 5 | . 5 . . . . . . . . Kinetic 14 | . 3 11 . . . . . . . Thermal 53 | . 48 5 . . . . . . . Explosive 22 | . 11 . 1 2 . 8 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | . 6 4 . . . 2 . . . Robot Miss Streak 4 | . 4 2 . 3 . 4 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 78 | . 30 10 . . 10 21 1 1 5 Core Hits 84 | . 27 8 . 4 3 23 1 4 14 Critical Hits 4 | . . 1 . . . 1 . . 2 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 2 | . . 1 . . . . . . 1 Melee Attacks 111 | . . . . . 12 41 21 21 16 Impact . | . . . . . . . . . . Slashing 111 | . . . . . 12 41 21 21 16 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 2 . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 6571 | . 1314 145 . 214 756 1566 55 556 1965 Guns 482 | . 362 120 . . . . . . . Cannons . | . . . . . . . . . . Explosions 3682 | . 945 . . 214 . 496 . 470 1557 Melee 2375 | . . . . . 756 1070 55 86 408 Ramming 29 | . 4 25 . . . . . . . Kinetic 75 | . 12 63 . . . . . . . Thermal 2290 | . 536 57 . . . . . 140 1557 Explosive 1802 | . 762 . . 214 . 496 . 330 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2375 | . . . . . 756 1070 55 86 408 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 1 1 . . 1 . 2 Average Corruption 1 | . . . 1 1 . . 1 . 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 968 | . 67 . . . 115 179 . 225 382 Projectiles . | . . . . . . . . . . Explosions 674 | . 67 . . . . . . 225 382 Melee 294 | . . . . . 115 179 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 476 | . 6 . 35 . . 26 . 194 215 Shots 9 | . 1 . 1 . . 1 . 3 3 Rammed 16 | . 1 15 . . . . . . . Targets Rammed 17 | . 2 15 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 461 | . 461 80 50 . . 3 221 90 11 Average Temperature 79 | . 122 40 29 . . 3 96 23 8 Received Heat Transfer 738 | . 195 . 60 . 90 102 39 18 234 Effects 9 | . 8 . . . . . 1 . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . . 2 Heat Transferred 2249 | . 1051 148 . . . . . 100 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 668 | . 191 64 . 217 360 567 605 600 668 Initial 294 | . . 64 . . 84 136 277 179 294 Average 235 | . 92 49 . 176 203 410 393 297 445 Maximum Alert Level 2 | . . . . 1 1 2 2 2 2 Low Security (%) 51 | 100 100 100 . 76 56 9 . 17 . Level 1 25 | . . . . 23 43 20 67 66 52 Level 2 23 | . . . . . . 70 32 15 47 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . . 1 2 6 5 . . Investigation 6 | . . . . 1 . 3 2 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . 2 . . . 1 2 3 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . . . 2 . 2 . 3 Communications Jammed 3 | . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . 3 Times Spotted 159 | . 23 3 24 7 8 21 28 18 27 Peak Tracking Total 20 | . 5 3 20 4 8 6 11 9 13 Tactical Retreats 18 | . . . 3 . 1 4 6 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 20 | . 4 . 3 5 1 . . 4 3 Max in Single Turn 5 | . 2 . 3 5 . . . 4 3 Garrison Access 3 | . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 48 | . 2 . 4 1 1 17 11 8 4 Terminals 30 | . 2 . . . . 12 10 4 2 Fabricators 5 | . . . . . . 3 . 1 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 1 . 1 . Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 189 | . 4 . 49 1 5 50 37 27 16 Successful 135 | . 3 . 49 1 5 33 20 16 8 Failed 53 | . 1 . . . . 17 16 11 8 Catastrophic 9 | . . . . . . 2 3 3 1 Database Lockouts 1 | . . . . . . . 1 . . Manual 90 | . 1 . 2 . . 37 30 13 7 Terminals 108 | . 4 . . . . 40 35 17 12 Fabricators 12 | . . . . . . 6 . 4 2 Repair Stations 2 | . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 10 | . . . . . 5 2 . 3 . Garrison Access 6 | . . . . . . . 2 2 2 Terminal Hacks 84 | . 3 . 49 1 . 12 11 4 4 Record 51 | . . . 49 . . 1 1 . . Part Schematic 4 | . . . . . . 3 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 1 . . Open Door 1 | . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . 1 . . Machine Index 2 | . . . . . . 1 . 1 . Terminal Index 4 | . . . . . . 1 1 1 1 Fabricator Index 2 | . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . 1 . . Security Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 5 | . 1 . . . . 1 2 1 . Fabricator Hacks 10 | . . . . . . 5 . 3 2 Network Status 1 | . . . . . . . . 1 . Load Schematic 4 | . . . . . . 2 . 1 1 Build 5 | . . . . . . 3 . 1 1 Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 10 | . . . . . 5 2 . 3 . Insert Component 5 | . . . . . 3 1 . 1 . Analyze 5 | . . . . . 2 1 . 2 . Garrison Access Hacks 3 | . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . 1 1 1 Unauthorized Hacks 25 | . . . . . . 12 8 4 1 Terminals 23 | . . . . . . 11 8 3 1 Assimilate 2 | . . . . . . 1 1 . . Botnet 20 | . . . . . . 10 6 3 1 Operators 1 | . . . . . . . 1 . . Fabricators 2 | . . . . . . 1 . 1 . Siphon 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 36 | . 2 . . . . 16 10 5 3 Full Trace Events 4 | . . . . . . 2 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 3 1 1 . Parts Built 8 | . . . . . . 6 . 2 . Matter 849 | . . . . . . 500 . 159 190 Time 257 | . . . . . . 120 . 106 31 Total Part Build Rating 40 | . . . . . . 28 . 12 . Parts Repaired 1 | . . . . . . 1 . . . Time 16 | . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 1 . 1 . Part Schematics Acquired 3 | . . . . . 2 . . 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 8 | . . . . 5 . 1 2 . . Largest Group 5 | . . . . 5 5 1 1 . . Highest-Rated Group 85 | . . . . 85 84 26 31 . . Highest-Rated Ally 31 | . . . . 31 31 26 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . . 13 36 . 1 . . Total Damage 727 | . . . . 177 550 . . . . Kills 7 | . . . . 2 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 4478 | 2 651 836 896 147 173 790 421 388 174 Spaces Moved 5653 | 2 353 477 623 161 245 1455 1149 829 359 Core 92 | . . . 46 9 . . . . 37 Treads 1209 | . 203 477 525 . . . . . 4 Legs 152 | 2 150 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4200 | . . . 52 152 245 1455 1149 829 318 Fastest Speed 20 | 120 120 160 37 40 27 26 20 20 25 Average Speed 59 | 120 143 160 141 40 45 27 24 24 35 Slowest Speed 300 | 120 160 160 160 50 120 102 25 32 300 Overloaded Moves 162 | . . . . . . . 49 38 75 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . 4 . . 3 6 4 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 63 90 92 37 25 34 34 16 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 77 | . . . 4 . 2 28 20 19 4 Terrain Destroyed 255 | . 74 . 4 . 2 68 20 49 38 Melee 66 | . . . . . 2 21 20 19 4 Projectile . | . . . . . . . . . . AOE 189 | . 74 . 4 . . 47 . 30 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 6554 | 1 437 526 632 239 293 1787 1265 989 385 Wait 516 | . 5 16 . 69 6 228 68 124 . Move 5609 | 1 352 476 614 160 244 1448 1136 821 357 Hop 17 | . . . 4 . . 3 6 3 1 Pick Up 58 | . 13 . 1 3 11 12 10 6 2 Fast Attach 31 | . 3 3 1 1 4 5 5 5 4 Attach 32 | . 4 . 4 2 6 6 2 5 3 Detach 8 | . 1 . 1 1 3 . . 1 1 Swap 24 | . 7 . 2 1 2 8 3 . 1 Drop 50 | . 11 . 4 . 5 10 14 3 3 Fire 66 | . 39 16 1 2 . 8 . . . Melee 108 | . . . . . 12 41 21 21 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 2 15 . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 5) 496 | -10/Materials | Discovered new exit (range 12) 654 | -10/Materials | Entered Mines 680 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Learned location of Zion (-6) 1400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1457 | -10/Mines | Discovered new exit (range 9) 1482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | Entered Exiles 1530 | -10/Exiles | Met 8R-AWN 1578 | -10/Exiles | Discovered new exit (range 14) 1644 | -10/Exiles | Met EX-HEX 1711 | -10/Exiles | Met EX-BIN 1732 | -10/Exiles | Aligned with FarCom system 1734 | -10/Exiles | Given EX-Vault access code 1834 | -10/Exiles | Opened EX-Vault 1845 | -10/Exiles | Found Prototype Slashing Weapon 1845 | -10/Exiles | Identified Longsword +1 1883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1928 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Discovered new exit (range 14) 2202 | -10/Exiles | Visited The Gauntlet 2324 | -10/Exiles | Attacked by the Exiles 2354 | -10/Exiles | Core integrity fell below 50% 2367 | -10/Exiles | Core integrity fell below 20% 2386 | -10/Exiles | Identified exit to Mines 2386 | -10/Exiles | Left Exiles lab with Longsword +1 2386 | -10/Exiles | Entered Mines 2395 | -9/Mines | Lost 6 parts (1p4n1u) 2406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2418 | -9/Mines | Found a hidden stash of uninstalled traps 2460 | -9/Mines | Discovered new exit (range 14) 2470 | -9/Mines | Learned Materials stockpile data 2472 | -9/Mines | Met a Derelict shopkeep closing up shop 2505 | -9/Mines | Identified exit to Materials 2533 | -9/Mines | Entered Materials 2533 | -8/Materials | Accompanied by 5 allies 2533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2548 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2670 | -8/Materials | Discovered new exit (range 13) 2681 | -8/Materials | Garrison activated, responded to threat 2703 | -8/Materials | Identified exit to Factory 2706 | -8/Materials | Entered Factory 2706 | -7/Factory | Evolved 2 slots: Utility x2 2807 | -7/Factory | Discovered new exit (range 12) 2813 | -7/Factory | Identified exit to Factory 3270 | -7/Factory | Fabricated Lgt. Fission Core (x2) 3295 | -7/Factory | Repaired Rocket Launcher 3414 | -7/Factory | Build established: Hacker-Sprinter 3422 | -7/Factory | Fabricated Lgt. Fission Core? 3449 | -7/Factory | Fabricated Xenon Bombardment Thruster? 3496 | -7/Factory | Entered another Factory area 3496 | -6/Factory | Accompanied by 1 ally 3496 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3652 | -6/Factory | Allied Derelicts emerged from ambush trap array 3690 | -6/Factory | Identified exit to Factory 3875 | -6/Factory | Central database locked down 3883 | -6/Factory | Identified exit to Lower Caves 3883 | -6/Factory | Identified exit to Extension 3917 | -6/Factory | Entered another Factory area 3917 | -5/Factory | Evolved 2 slots: Utility x2 3986 | -5/Factory | Discovered new exit (range 16) 4028 | -5/Factory | Identified exit to Upper Caves 4053 | -5/Factory | Discovered new exit (range 15) 4058 | -5/Factory | Identified exit to Factory 4243 | -5/Factory | Fabricated Mic. Fission Core? 4299 | -5/Factory | Lost 6 parts (2p2n1u1w) 4305 | -5/Factory | Entered another Factory area 4305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -4/Factory | Destroyed 7 combat bots 4446 | -4/Factory | Core integrity fell below 50% 4456 | -4/Factory | Core integrity fell below 20% 4479 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04467_ Slug penetrates Wall. 04469_ Connecting with Fabricator... >>Load(Nuclear Pulse Thruster) Uploading Nuclear Pulse Thruster schematic... Loaded successfully: Nuclear Pulse Thruster Rating: 5 Time: 31 Matter: 190 Initiate build sequence. >>Build Building Nuclear Pulse Thruster... ETC: 31 04470_ System corrupted: Energy discharge (-32). 04471_ U-05 Engineer lays Concrete. 04475_ Critical hit. 04475_ Impulse Thruster destroyed. 04475_ R-10 Processor collects Med. Matter Pod. 04475_ U-05 Engineer lays Concrete. 04475_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# A ??????????????????????? | | ?????????????????????#k ??????????????????????? | | ?????????????????????#kg #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #??????????????#####??? | | ?????????????????????# #?????????????? ??? | | ?????????????????????# #?????????????? 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"""# | | ?????????????????????# # """F"" #???# # | | ?????????????????????# # """ "" #???# # | | ?????????????????????# @ # #???# ! # | | ?????????????????????# # """"" #???# # | | ?????????????????????# # """" #???#= + | | ?????????????????????# # """ ###?# ? | | ?????????????????????# # " ### """" ? | | ?????????????????????# s###+######""""# """" + | | ?????????????????????# u + """" # | | ?????????????????????# # """" # | | ?????????????????????# # """" # | | ?????????????????????# # "" # | | ?????????????????????# " # | | ?????????????????????# #### ####"#/" ##### | | ?????????????????????# #??# # % % ! ### | | ???????????????????? #??# # % % | | ??????????????????? #??? # ## | | ?????????????????? #??? # # | | ????????????????? #??? # % ### | | ????????????????? ???? # !!# | | ?????????????????? #######?????# //## | | ????????????????????????????????+ # | | ????????????????????????????????#"" [ ###= | | ????????????????????????????????#"T +% | | ????????????????????????????????#"" ##" | | ????????????????????????????????# ! ### | | ????????????????????????????????## ###########?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Lgt. Fission Core | x2 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory Mic. Fission Core | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty The More The Merrier Challenges ------------ None Game ------ Seed BiometalAnalysisShredder Manual? 0 Play Time 02:41:58 Cumulative 99.9 hours Start 2020.12.31 @ 19:30:23 End 2021.01.01 @ 17:19:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96452c1b-7788-4865-ae81-b95aaca68458