Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 13:07:15 Player: Beef Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2372) 2372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 6458 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 48 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 150/300 System Corruption 0% Temperature Critical (798) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Targeting Computer Matter Filter Hardened Light Armor Plating > --- WEAPON (4) ------- Particle Gun Particle Gun Particle Gun Flak Gun > --- INVENTORY (5) ---- Medium Treads Medium Treads Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun Minigun Field Lobotomy Kit > --- INVENTORY -------- Backup Power I Improved Ion Engine Light Deuterium Engine Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Compact Wheel Improved Heat Sink Improved Signal Interpreter Terrain Scanner Improved Terrain Scanner Improved Targeting Computer Improved Power Shielding Improved Weapon Shielding Hacking Suite Hacking Suite Heavy Particle Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Minigun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 1 | . . . . . . 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 99 | 7 9 5 4 . 25 5 35 9 Power 11 | 1 1 . . . 2 1 5 1 Engine 4 | 1 1 . . . 1 . 1 . Core 7 | . . . . . 1 1 4 1 Reactor . | . . . . . . . . . Propulsion 41 | 2 1 1 . . 15 1 17 4 Treads 5 | . . . . . . . 5 . Leg 22 | . . . . . 8 1 9 4 Wheel 11 | 2 1 1 . . 7 . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Utility 21 | 1 5 1 3 . 2 3 3 3 Device 8 | . . 1 2 . . 1 2 2 Storage 5 | 1 3 . 1 . . . . . Processor 3 | . . . . . 1 1 1 . Hackware 1 | . . . . . 1 . . . Protection 4 | . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 26 | 3 2 3 1 . 6 . 10 1 Energy Gun 6 | 2 1 . . . . . 2 1 Energy Cannon 4 | . . 2 . . 2 . . . Ballistic Gun 11 | 1 . . . . 3 . 7 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . 1 1 . . 1 . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 Parts Lost 45 | . . 5 . . 6 1 33 . Power 6 | . . 1 . . 1 . 4 . Propulsion 19 | . . 1 . . 3 . 15 . Utility 5 | . . 1 . . . 1 3 . Weapon 15 | . . 2 . . 2 . 11 . Highest Loss Streak 18 | . . 5 . . 2 1 18 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 76 84 85 94 97 84 96 Engine 4 | . 14 4 . . 5 7 . . Core 1 | . . . . . 1 . 5 6 Leg 22 | . . . . . 21 38 29 37 Wheel 10 | . 28 25 28 28 13 . . . Device 3 | . . 5 13 14 1 . 3 12 Storage 8 | . 14 14 14 14 9 7 5 . Processor 4 | . . . . . 3 7 12 7 Hackware 1 | . . . . . 4 . . . Protection 2 | . 11 4 . . . 5 . 1 Energy Gun 4 | . 25 8 . . . . 2 20 Energy Cannon 7 | . . 12 21 14 10 7 1 . Ballistic Gun 11 | . . . . . 12 23 14 7 Launcher 1 | . 2 1 . . 3 . . . Special Weapon 3 | . . . 6 14 7 . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 14 51 19 53 53 62 64 60 29 Greatest Support 80 | 26 32 32 32 32 64 75 80 78 Greatest Overweight (x) 1 | . 1 . 1 1 1 . 1 . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 8 20 20 20 20 20 5 Average Capacity 16 | 6 8 8 13 20 20 20 15 5 Most Carried 20 | 6 8 8 11 11 20 20 17 5 Average Carried 13 | 2 7 6 8 11 16 17 11 4 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 Final Carried 17 | 6 8 6 11 11 17 17 5 5 Class Distribution -------------------- 33% | Skirmisher 24% | Mutant 24% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2274 | 253 92 75 . . 755 407 563 129 Remotely . | . . . . . . . . . Salvage Created 2226 | . 137 . . . 685 609 580 215 Parts 125 | . 4 . . . 48 31 35 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 49 | . 2 . . . 19 10 14 4 Guns 31 | . 2 . . . 7 5 13 4 Cannons 4 | . . . . . . 3 1 . AOE 12 | . . . . . 11 1 . . Classes Destroyed 12 | . 3 . . . 6 2 1 . Worker 5 | . 1 . . . 4 . . . Builder 1 | . . . . . 1 . . . Tunneler 2 | . . . . . 1 1 . . Recycler 2 | . . . . . 1 1 . . Operator 3 | . . . . . 2 1 . . Watcher 4 | . 1 . . . 2 . . 1 Swarmer 13 | . . . . . 6 . 7 . Grunt 24 | . 2 . . . 10 7 3 2 Brawler 2 | . . . . . . 1 . 1 Sentry 6 | . . . . . 3 . 2 1 Specialist 2 | . . . . . . . 2 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 8 | . 2 . . . 8 5 5 4 Combat Bots Only 5 | . 2 . . . 5 4 5 3 Max Kills in Single Turn 2 | . 1 . . . 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 766 | . 11 32 . 1 93 34 568 27 Missed 250 | . 5 6 . . 32 15 184 8 Damage Taken 6475 | . 90 552 . 14 903 380 4111 425 Core 982 | . . 151 . . 128 45 519 139 Absorbed by Shields 9 | . . . . . . . 9 . Redirected to Shielding 110 | . . . . . . 110 . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . Core Remaining (%) 71 | 100 . . . 39 76 . . . Volleys Fired 166 | . 14 9 . 2 63 25 42 11 Largest 4 | . 2 2 . 1 3 4 4 4 Hottest 223 | . 100 112 . . 112 150 150 223 Shots Fired 423 | . 28 18 . 2 137 99 101 38 Gun 347 | . 26 14 . . 109 74 86 38 Cannon 51 | . . 3 . . 8 25 15 . Launcher 23 | . 2 1 . . 20 . . . Special 2 | . . . . 2 . . . . Kinetic 279 | . . . . . 109 74 85 11 Thermal 108 | . 26 14 . . . 25 16 27 Explosive 23 | . 2 1 . . 20 . . . Electromagnetic 11 | . . 3 . . 8 . . . Robot Hit Streak 11 | . 4 6 . 4 10 5 10 11 Robot Miss Streak 7 | . 5 3 . . 4 5 7 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 238 | . 16 11 . 2 81 40 59 29 Core Hits 137 | . 8 2 . . 52 21 35 19 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 2 . . 1 2 1 1 Burn 6 | . 2 2 . . . . 1 1 Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . . . 1 . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5851 | . 278 229 . . 2802 1011 1061 470 Guns 3420 | . 216 141 . . 1030 624 939 470 Cannons 573 | . . 47 . . 142 262 122 . Explosions 1858 | . 62 41 . . 1630 125 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2715 | . . . . . 1030 624 882 179 Thermal 1500 | . 216 141 . . 286 387 179 291 Explosive 1447 | . 62 41 . . 1344 . . . Electromagnetic 189 | . . 47 . . 142 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . 7 . . 30 . . . Projectiles 7 | . . 7 . . . . . . Explosions 30 | . . . . . 30 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 125 | . . 11 . . 114 . . . Shots 7 | . . 1 . . 6 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 930 | . 370 358 . . 140 580 484 930 Average Temperature 145 | . 117 145 . . 32 171 128 371 Received Heat Transfer 2235 | . 51 186 . 9 369 192 1314 114 Effects 35 | . 1 . . . . 14 6 14 Shutdowns 6 | . . . . . . 1 2 3 Energy Bleed 3 | . . . . . . 1 . 2 Interference 8 | . . . . . . 3 2 3 Matter Decay 1 | . . . . . . 1 . . Short Circuit 5 | . . . . . . . . 5 Damage (minor) 4 | . 1 . . . . 1 2 . Damage (major) 7 | . . . . . . 7 . . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 3 | . 1 . . . . 1 1 . Heat Transferred 3223 | . 777 555 . . 200 470 444 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 475 | . 92 35 . . 402 475 265 198 Initial 175 | . . 35 . . . 131 175 86 Average 223 | . 54 12 . . 269 356 174 122 Maximum Alert Level 2 | . . . . . 2 2 1 . Low Security (%) 50 | 100 100 100 . 100 24 14 87 100 Level 1 32 | . . . . . 65 29 12 . Level 2 17 | . . . . . 10 56 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . 5 3 . 1 Investigation 3 | . . . . . 3 . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . 1 . . . 2 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 5 4 . 1 28 13 16 6 Peak Tracking Total 7 | . 3 3 . 1 4 4 7 4 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 17 | . . . . . 6 11 . . Max in Single Turn 10 | . . . . . 2 10 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 19 | . 2 . 4 . 7 6 . . Terminals 8 | . 2 . . . 4 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 87 | . 4 . 49 . 23 11 . . Successful 75 | . 3 . 49 . 14 9 . . Failed 12 | . 1 . . . 9 2 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . 1 1 . . Terminals 18 | . 4 . . . 11 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 7 | . . . . . 5 2 . . Scanalyzers 5 | . . . . . 2 3 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 60 | . 3 . 49 . 5 3 . . Record 52 | . . . 49 . . 3 . . Emergency Access Points 2 | . 2 . . . . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . 4 2 . . Report Inventory 3 | . . . . . 2 1 . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 5 | . . . . . 2 3 . . Insert Component 2 | . . . . . 1 1 . . Analyze 3 | . . . . . 1 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 6 6 . . Full Trace Events 3 | . . . . . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 73 | . . . . . 73 . . . Retrieved Components 12 | . . . . . 9 3 . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 24 | . . . . 24 24 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 2 6 . . . Total Damage 74 | . . . . 22 52 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 2 | . . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 3762 | 60 258 170 358 67 1211 804 561 273 Spaces Moved 2515 | 52 197 130 324 54 701 589 305 163 Core 9 | 9 . . . . . . . . Treads 22 | . . . . . . . 22 . Legs 1411 | . . . . . 379 589 280 163 Wheels 1070 | 43 197 130 324 54 322 . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Fastest Speed 50 | 50 90 100 100 115 100 120 55 120 Average Speed 118 | 83 95 100 106 115 131 120 126 120 Slowest Speed 250 | 90 115 100 115 115 195 120 250 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 45 29 67 18 39 15 42 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 157 | . 3 7 . . 115 32 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 156 | . 3 7 . . 115 31 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 3033 | 67 240 151 339 55 910 643 411 217 Wait 69 | . . 6 . . 40 2 . 21 Move 2507 | 51 196 129 323 53 700 588 304 163 Hop . | . . . . . . . . . Pick Up 112 | 8 11 2 7 . 49 13 20 2 Fast Attach 26 | 4 1 . . . 3 . 11 7 Attach 45 | 3 . 4 1 . 12 3 22 . Detach 5 | 1 . . 1 . 2 . . 1 Swap 28 | . 8 1 3 . 10 2 2 2 Drop 72 | . 10 . 4 . 31 10 7 10 Fire 166 | . 14 9 . 2 63 25 42 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 320 | -10/Mines | Assembled infested the area 326 | -10/Mines | Learned location of Zion (-6) 373 | -10/Mines | Met 8R-AWN 379 | -10/Mines | Core integrity fell below 50% 383 | -10/Mines | Learned location of Mines (-9) 410 | -10/Mines | Lost 5 parts (1p1n1u2w) 485 | -10/Mines | Discovered new exit (range 5) 489 | -10/Mines | Entered Exiles 518 | -10/Exiles | Welcomed by 8R-AWN 535 | -10/Exiles | Met EX-HEX 565 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 653 | -10/Exiles | Opened EX-Vault 656 | -10/Exiles | Found Prototype Special Weapon 658 | -10/Exiles | Found Prototype Device 662 | -10/Exiles | Identified Chronowheel 662 | -10/Exiles | Activated Chronowheel 674 | -10/Exiles | Identified Field Lobotomy Kit 680 | -10/Exiles | Found Prototype Ballistic Gun 727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 755 | -10/Exiles | Met EX-DEC 833 | -10/Exiles | Discovered new exit (range 14) 847 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, XL Autogun Array 847 | -10/Exiles | Entered Mines 847 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 850 | -9/Mines | Assimilated G-47 Trooper with FLK Orb 890 | -9/Mines | Discovered new exit (range 12) 914 | -9/Mines | Entered Materials 914 | -8/Materials | Accompanied by 2 allies 914 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1109 | -8/Materials | Discovered new exit (range 16) 1144 | -8/Materials | Repaired Com. Wheel 1165 | -8/Materials | Build established: Skirmisher 1845 | -8/Materials | Discovered new exit (range 16) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -7/Factory | FarCom data flow suspended 2290 | -7/Factory | Identified exit to Garrison 2427 | -7/Factory | Build established: Gunner 2929 | -7/Factory | Entered Garrison 2979 | -7/Garrison | Triggered checkpoint 3076 | -7/Garrison | Lost 9 parts (1p3n1u4w) 3193 | -7/Garrison | Triggered checkpoint 3210 | -7/Garrison | Triggered checkpoint 3217 | -7/Garrison | Triggered checkpoint 3281 | -7/Garrison | Core integrity fell below 50% 3332 | -7/Garrison | Lost 18 parts (2p10n6w) 3371 | -7/Garrison | Core integrity fell below 20% 3408 | -7/Garrison | Lost 6 parts (1p2n2u1w) 3434 | -7/Garrison | Discovered new exit (range 8) 3490 | -7/Garrison | Entered Factory 3686 | -7/Factory | Build established: Scavenger-Gunner 3764 | -7/Factory | Core destroyed Last Messages --------------- 03750_ Acquired 48 matter. 03751_ Power failure, Enh. Nuclear Core shutdown. 03754_ Overheating: System interference. 03754_ Matter Filter temporarily disabled. 03756_ G-47 Trooper destroyed. 03757_ Power failure, Enh. Nuclear Core shutdown. 03757_ Acquired 19 matter. 03758_ Imp. Carbon-fiber Leg broken. 03758_ Overheating: Short circuit. 03759_ Overheating: Energy bleed (-25). 03761_ Overheating: System interference. 03761_ Particle Gun temporarily disabled. 03761_ Flak Gun temporarily disabled. 03762_ Titanium Leg broken. 03762_ Overheating: Short circuit. 03762_ Dropped Aluminum Leg. 03763_ Overheating: Energy bleed (-30). 03764_ Overheating: Core damaged (-133). 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"""" # ###### ###???????????? | | #= = """" # #???????????? | | #== """" # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Let's See Who's Tougher Challenges ------------ None Game ------ Seed HugeWeightBoomstick Manual? 0 Play Time 01:02:07 Cumulative 6.1 hours Start 2024.05.21 @ 11:50:51 End 2024.05.21 @ 13:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07caa7cb-bf51-4759-8ab9-4658cfb30f4d