Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 16:45:06 Player: Lunishko Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (3133) 3133 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 6310 Bonus ------- High Alert Combat Kills 302 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Relay Coupler [Hunter] (13) Light Cannon Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Sensor Array Core Shielding System Restoration Module System Restoration Module Pulse Rifle Beam Cannon Light Cannon Heavy Missile Launcher Heavy Missile Launcher Mining Laser Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Heavy Missile Launcher Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 51 | 7 4 4 4 20 10 2 Power 9 | 2 . 1 . 4 1 1 Engine 6 | 2 . 1 . 1 1 1 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 2 4 6 . Treads 3 | 2 . . . 1 . . Leg 8 | . . . 2 3 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 11 | 1 2 1 1 4 2 . Device 4 | . . 1 . 1 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . 1 . 1 2 . . Artifact . | . . . . . . . Weapon 17 | 2 2 2 1 8 1 1 Energy Gun 3 | 2 . . . 1 . . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 7 | . 1 1 1 4 . . Special Weapon 3 | . . . . 1 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 2 2 5 12 3 Power 4 | . . . 1 . 3 . Propulsion 12 | . . . 1 4 5 2 Utility 6 | . . 1 . 1 3 1 Weapon 2 | . . 1 . . 1 . Highest Loss Streak 4 | . . 2 2 3 4 3 To Critical Strikes . | . . . . . . . Average Backups 11 | . 5 11 11 12 12 7 Power 1 | . 1 1 . 2 2 . Propulsion . | . . 1 1 . . . Utility 2 | . . 2 2 3 3 1 Weapon 6 | . 3 7 7 6 6 5 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . 1 1 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 96 97 96 92 91 36 Engine 7 | . 14 14 12 1 3 3 Core 8 | . . . . 15 13 3 Treads 10 | . 28 28 21 1 . . Leg 10 | . . . 4 20 14 3 Flight 2 | . . . . . 7 3 Device 7 | . . 11 10 4 10 4 Storage 10 | . 14 14 14 9 9 3 Processor 1 | . . . . 8 . . Protection 10 | . 10 1 3 13 14 3 Energy Gun 1 | . 6 . . . 2 4 Energy Cannon 7 | . 10 21 15 5 . . Ballistic Cannon 1 | . . . . 4 . . Launcher 10 | . 11 6 12 5 14 . Peak Build Rating 33 | 6 8 8 9 33 31 18 Average Rating 17 | 4 6 7 8 22 23 7 On Entrance 10 | . 6 8 8 9 28 15 Avg Prop Armor Cover (%) 9 | . . . . 9 7 7 Naked Turns 80 | . . . . . . 80 Heaviest Build 60 | 12 32 33 31 60 55 40 Greatest Support 40 | 40 40 40 40 33 35 10 Greatest Overweight (x) 18 | . . . 1 18 6 4 Average Overweight (x) 1 | . . . . 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 9 Most Carried 15 | 2 12 13 13 15 15 11 Average Carried 11 | . 5 11 11 12 12 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 12 12 8 15 8 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 1710 | 207 276 144 121 655 307 . Remotely . | . . . . . . . Salvage Created 1569 | . 261 20 116 746 426 . Parts 119 | . 31 2 5 49 32 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 71 | . 10 3 5 25 28 . Guns 2 | . . . . 1 1 . Cannons 15 | . 1 2 1 11 . . AOE 52 | . 9 1 3 13 26 . Classes Destroyed 9 | . 5 . 2 1 1 . Worker 5 | . 3 . . 2 . . Builder 6 | . 6 . . . . . Recycler 2 | . . . . 2 . . Watcher 3 | . 3 . . . . . Swarmer 30 | . 3 1 . 9 17 . Grunt 29 | . 7 2 1 10 9 . Sentry 8 | . . . 1 6 1 . Programmer 1 | . . . . . 1 . Subdweller 3 | . . . 3 . . . Best Kill Streak 9 | . 9 2 3 8 4 . Combat Bots Only 8 | . 5 2 3 8 4 . Max Kills in Single Turn 7 | . 3 1 2 7 4 . Gunslinging . | . . . . . . . Exploded 7 | . 2 1 2 7 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 270 | . 25 22 15 96 68 44 Missed 93 | . 11 8 3 28 25 18 Hits 177 | . 14 14 12 68 43 26 Projectile 177 | . 14 14 12 68 43 26 AOE 1 | . . . . . . 1 Critical Strikes 9 | . . 1 . 2 4 2 Actively Blocked 1 | . . . . 1 . . Damage Taken 3485 | . 258 250 306 973 1273 425 Core 788 | . 62 66 110 116 113 321 Absorbed by Shields . | . . . . . . . Redirected to Shielding 95 | . 30 22 . 13 26 4 Core Remaining (%) 52 | 100 . . 4 . . . Volleys Fired 143 | 1 37 15 14 38 34 4 Largest 2 | 2 2 2 2 2 2 1 Hottest 123 | 80 80 120 120 100 123 100 Shots Fired 198 | 2 39 21 22 64 46 4 Gun 20 | 2 6 . . 3 6 3 Cannon 83 | . 6 12 8 45 12 . Launcher 83 | . 27 9 14 10 23 . Special 12 | . . . . 6 5 1 Kinetic 25 | . . . . 25 . . Thermal 90 | 2 12 12 8 29 23 4 Explosive 83 | . 27 9 14 10 23 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 7 4 9 11 9 12 Robot Miss Streak 4 | . 3 4 3 3 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 92 | 2 15 7 9 33 23 3 Core Hits 144 | . 45 6 6 41 44 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . 1 . Burn 1 | . . . . . 1 . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7958 | 23 1555 375 604 1804 3528 69 Guns 231 | 23 43 . . 15 102 48 Cannons 904 | . 90 105 70 468 171 . Explosions 6748 | . 1422 270 534 1269 3253 . Melee . | . . . . . . . Ramming 51 | . . . . 28 2 21 Kinetic 239 | . . . . 239 . . Thermal 920 | 23 133 105 70 268 273 48 Explosive 6679 | . 1353 270 534 1269 3253 . Electromagnetic 69 | . 69 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 2 . 3 . Average Corruption 2 | . 2 2 2 . 2 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 34 | . 7 17 6 . 4 . Message Errors 8 | . 1 5 2 . . . Matter Fused 5 | . 1 1 2 . 1 . Heat Flow Errors 4 | . 1 2 1 . . . Energy Discharges 6 | . 1 4 1 . . . Data Loss (minor) 5 | . 2 1 . . 2 . Data Loss (major) 2 | . . 2 . . . . Misfires 2 | . . 2 . . . . Alerts 2 | . 1 . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 536 | . 48 5 . 114 369 . Projectiles 17 | . . . . 17 . . Explosions 519 | . 48 5 . 97 369 . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 1111 | . 85 78 60 169 709 10 Shots 32 | . 7 3 5 3 14 . Rammed 7 | . . . . 1 3 3 Targets Rammed 17 | . . . . 11 3 3 Kicked 10 | . . . . 10 . . Crushed . | . . . . . . . Highest Temperature 240 | 18 130 240 142 198 123 90 Average Temperature 57 | 12 49 84 84 65 33 49 Received Heat Transfer 741 | . 96 99 39 216 207 84 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 2 | . . . 2 . . . Heat Transferred 1939 | 50 285 222 148 568 555 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 5 | . 1 . . 2 5 3 Low Security (%) 40 | 100 68 100 . 52 . . Level 1 21 | . 31 . . 24 26 . Level 2 8 | . . . . 23 7 . Level 3 14 | . . . . . 28 100 Level 4 12 | . . . . . 29 . Level 5 3 | . . . . . 7 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1712 | . 291 135 . 488 1712 834 Initial 834 | . . 99 . . 237 834 Average 452 | . 126 28 . 201 881 790 Influence Increases 3171 | . 570 135 40 800 1595 31 Destroy 0b10 Robot/C 1360 | . 200 60 40 500 560 . Destroy 0b10 Robot/NC 80 | . 60 . . 20 . . Destroy Leader 186 | . 46 10 . 90 40 . Successful Hack 27 | . 5 . . 8 14 . Disable Machine 180 | . 105 15 . 60 . . Anti-Garrison Action 700 | . . . . . 700 . Destroy Structure 593 | . 154 50 . 122 266 1 Lose Combat Pursuer 45 | . . . . . 15 30 Influence Decreases 2406 | . 315 388 42 434 249 978 Entered New Map 1165 | . . 156 2 . 129 878 Time Decay 1021 | . 315 212 40 384 . 70 Lost Part 220 | . . 20 . 50 120 30 Squads Dispatched 9 | . 2 . . 6 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 17 4 6 31 29 6 Peak Tracking Total 8 | . 5 3 3 8 4 4 Tactical Retreats 4 | . . . 1 1 1 1 ECM-based Alert Blocks 4 | . . . 1 3 . . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 5 | . 1 . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 18 | . 7 1 . 4 6 . Max in Single Turn 2 | . 1 1 . 2 2 . Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 14 | . 5 . . 6 3 . Terminals 10 | . 4 . . 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 15 . . 18 6 . Successful 20 | . 8 . . 10 2 . Failed 19 | . 7 . . 8 4 . Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 19 | . 7 . . 6 6 . Terminals 27 | . 12 . . 9 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . 2 . . Scanalyzers 5 | . . . . 5 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 6 | . 4 . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . 4 . . 2 2 . Terminals 8 | . 4 . . 2 2 . Botnet 8 | . 4 . . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . . 6 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 10 | . . . . . 10 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . 6 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 4952 | . . 774 381 1365 2363 69 Sensors 2430 | . . . . . 2361 69 Machine Analysis 1367 | . . . . 1365 2 . ECM 1667 | . . 774 381 512 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 6496 | 66 902 969 496 1460 2448 155 Spaces Moved 2634 | 37 505 569 264 441 690 128 Core 165 | 9 . . . 43 . 113 Treads 1437 | 28 505 569 221 114 . . Legs 806 | . . . 43 284 470 9 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 226 | . . . . . 220 6 Fastest Speed 50 | 50 160 160 160 180 175 50 Average Speed 200 | 133 160 160 169 285 245 80 Slowest Speed 950 | 160 160 160 240 950 517 367 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 80 84 21 19 66 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 136 | . 39 8 15 4 69 1 Terrain Destroyed 831 | . 158 73 89 144 366 1 Melee . | . . . . . . . Projectile 5 | . . . . 4 . 1 AOE 826 | . 158 73 89 140 366 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 3598 | 49 560 607 291 546 1366 179 Wait 645 | 3 1 13 2 4 591 31 Move 2628 | 36 504 568 263 440 689 128 Hop . | . . . . . . . Pick Up 46 | 2 13 3 2 17 7 2 Fast Attach 7 | 4 . . . 3 . . Attach 32 | 2 2 2 2 6 15 3 Detach 6 | . . . . . 4 2 Swap 49 | 1 2 5 4 21 16 . Drop 20 | . 1 1 4 6 2 6 Fire 143 | 1 37 15 14 38 34 4 Melee . | . . . . . . . Ram 6 | . . . . . 3 3 Kick 10 | . . . . 10 . . Crush 1 | . . . . 1 . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 3) 662 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 9) 969 | -10/Materials | Entered Mines 1011 | -10/Mines | Learned Materials security intel 1394 | -10/Mines | Assembled infested the area 1399 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1489 | -10/Mines | Discovered new exit (range 13) 1798 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1862 | -10/Mines | Core integrity fell below 50% 1914 | -10/Mines | Discovered new exit (range 5) 1938 | -10/Mines | Entered Subcaves 1939 | -10/Subcaves | Approached by a straggling Scientist 1940 | -10/Subcaves | Learned Materials machine intel 2307 | -10/Subcaves | Core integrity fell below 20% 2315 | -10/Subcaves | Discovered new exit (range 11) 2434 | -10/Subcaves | Entered Materials 2434 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2436 | -8/Materials | Loaded intel: 58 machine locations 3112 | -8/Materials | Garrison activated, responded to threat 3422 | -8/Materials | Destroyed 8 combat bots 3426 | -8/Materials | Lost 3 parts (3n) 3732 | -8/Materials | Build established: Scavenger-Mutant 3889 | -8/Materials | Identified exit to Garrison 3894 | -8/Materials | Entered Garrison 3952 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Garrison Relay disabled 4634 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Triggered checkpoint 4894 | -8/Garrison | Discovered new exit (range 10) 4932 | -8/Garrison | Triggered checkpoint 5240 | -8/Garrison | Phase Generator disabled 5420 | -8/Garrison | Triggered checkpoint 5480 | -8/Garrison | Discovered new exit (range 7) 5732 | -8/Garrison | Discovered new exit (range 13) 6176 | -8/Garrison | Build established: Mutant 6182 | -8/Garrison | Lost 4 parts (2p1n1u) 6342 | -8/Garrison | Entered Materials 6403 | -8/Materials | Core integrity fell below 50% 6434 | -8/Materials | Core integrity fell below 20% 6442 | -8/Materials | Lost 3 parts (2n1u) 6497 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06410_ Dropped Mining Laser. 06411_ Dropped Sensor Array. 06411_ U-05 Engineer lays Concrete. 06411_ Dropped Deuterium Engine. 06411_ Flight Unit destroyed. 06412_ R-06 Scavenger collects Deuterium Engine. 06412_ R-06 Scavenger collects Mining Laser. 06412_ U-05 Engineer builds a Wall. 06413_ Penetrated by Slug. 06415_ R-06 Scavenger collects Hvy. Missile Launcher. 06416_ Slug penetrates Nuclear Reactor. 06417_ R-06 Scavenger collects Beam Cannon. 06423_ Slammed into T-07 Excavator. 06432_ Critical hit (Burn: +37). 06436_ Penetrated by Slug. 06442_ Slug penetrates Wall. 06479_ Atomic Centrifuge disabled. 06482_ Slug penetrates Wall. 06483_ Slammed into G-47 Trooper. 06497_ Slug penetrates Wall. 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"" != " | | ?????# # """ """[!*"""# | | ?????# + " ! ### | | ??######/#########+#######;##### """ = # #? | | ??# # @#????# """ ######## # | | ??# "" """ * # """ """ #????# """ !#???????# | | ??# """ """ # """ """ #????# #????????# | | ??# " """ # """ """ #????##########????????? | | ??# # """ """ ! #??????????????????????? | | ??# ] # """ """ #??????????????????????? | | ??# = #? #??????????????????????? | | ??#############??##########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 335 Matter Stores 277 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() Let's See Who's Tougher Quick And Dirty Challenges ------------ None Game ------ Seed ModifiedCoolantCasing Manual? 0 Play Time 01:08:09 Cumulative 15.4 hours Start 2026.01.08 @ 15:34:44 End 2026.01.08 @ 16:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5887cc6c-0ac4-4eff-b404-37ee0d922fa8