Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 05:32:27 Player: puppuppit Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (344) 1720 Value Destroyed (14807) 14807 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (7990) 7990 TOTAL SCORE: 32217 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3882 Follower Combat Kills 2760 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -652 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Experimental Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Encrypted Comm Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Makeshift Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Heavy Phase Cannon > --- INVENTORY -------- Hover Unit Encrypted Comm Array Hacking Suite Heavy Phase Cannon Carbide Saw [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Gyrokinetic Inverter Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Powered Armor Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Carbide Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 382 | 8 8 13 50 3 1 . 39 18 24 9 32 19 12 13 25 16 . 13 2 39 38 Power 58 | 1 2 3 9 . . . 4 1 2 1 6 2 4 2 2 4 . 2 1 6 6 Engine 24 | 1 2 2 4 . . . 4 1 1 . . . . . . 1 . 2 . 3 3 Core 34 | . . 1 5 . . . . . 1 1 6 2 4 2 2 3 . . 1 3 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 99 | 3 . 8 13 . . . 12 1 8 . 5 5 1 1 5 7 . . 1 13 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . 8 . . . . . . . . . . . . . . . . . . 5 Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hover 62 | . . . 13 . . . 12 1 8 . 5 5 1 1 2 1 . . . 7 6 Flight 21 | . . . . . . . . . . . . . . . 3 6 . . 1 6 5 Utility 92 | 2 2 . 8 . . . 8 4 3 4 4 6 5 6 8 . . 10 . 12 10 Device 35 | 1 1 . 4 . . . 1 1 1 . 1 3 4 5 1 . . . . 9 3 Storage 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . Processor 24 | . . . . . . . 2 . . 1 . 1 1 . 6 . . 10 . 1 2 Hackware 12 | . . . . . . . 2 1 1 2 . . . . 1 . . . . 2 3 Protection 17 | . . . 2 . . . 3 2 1 1 3 2 . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 4 2 20 3 1 . 15 12 11 4 17 6 2 4 10 5 . 1 . 8 6 Energy Gun 4 | 1 . . 1 . . . . . . . . . . . . . . . . . 2 Energy Cannon 74 | . 2 2 16 2 1 . 10 6 6 3 8 3 1 3 4 1 . . . 5 1 Ballistic Gun 16 | 1 2 . . . . . . . . . . . . . 4 4 . 1 . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . . . Launcher 29 | . . . 2 1 . . 5 6 4 1 7 3 . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 . 2 . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 1 . . . . 1 . 1 1 . . 6 . 1 1 Parts Lost 76 | . . 1 2 1 . . 2 . . . 3 . . 12 1 5 . 1 4 14 30 Power 9 | . . . . . . . . . . . 1 . . 1 . . . . 2 2 3 Propulsion 36 | . . 1 2 . . . 2 . . . . . . 4 . 4 . . 2 8 13 Utility 19 | . . . . . . . . . . . 1 . . 5 1 1 . 1 . 2 8 Weapon 12 | . . . . 1 . . . . . . 1 . . 2 . . . . . 2 6 Highest Loss Streak 21 | . . 1 1 1 . . 1 . . . 3 . . 6 1 4 . 1 3 5 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 95 94 88 78 88 99 98 99 83 99 100 100 82 65 90 93 96 89 86 89 Engine 3 | . 7 4 2 11 11 11 9 9 2 . . . . . . . 6 9 4 5 3 Core 6 | . . 5 7 . . . . . 6 8 14 15 15 12 6 10 6 3 1 . 5 Leg 1 | . . 20 . . . . . . . . . . . . . . . . . . 2 Hover 23 | . 13 7 32 33 33 33 35 36 35 30 30 30 30 23 13 9 . . . 15 9 Flight 2 | . . . . . . . . . . . . . . . 5 15 26 26 23 2 6 Device 10 | . 14 14 17 11 11 11 8 8 9 7 11 12 15 17 2 4 . . . 7 5 Storage 5 | . 14 14 11 11 11 11 9 9 9 7 3 . . . . . . . . . . Processor 14 | . . . . . . . 8 9 9 8 15 18 15 11 25 40 40 43 46 37 28 Hackware 1 | . . . . . . . . . 4 . . . . . 4 . . . . 4 12 Protection 4 | . . . 2 11 11 11 8 8 4 6 7 6 7 3 . . . . . . . Energy Cannon 12 | . 12 24 18 11 1 11 15 16 16 9 14 14 15 11 . . . . . 6 4 Ballistic Gun 1 | . 14 3 . . . . . . . . . . . . 2 7 13 13 13 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 15 19 25 19 19 19 31 31 31 35 45 41 42 42 19 18 16 16 15 40 41 Greatest Support 65 | 26 20 20 20 19 19 19 32 32 40 40 40 43 43 43 18 18 16 16 16 42 65 Greatest Overweight (x) 7 | . . 1 2 . . . 1 . . . 1 . 1 1 2 1 . . . 7 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 7 7 7 7 7 7 7 7 7 7 6 4 4 4 4 4 5 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 7 7 8 8 8 8 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Matter Collected 6159 | 340 401 185 777 36 . 10 546 525 390 100 684 212 140 90 208 341 . 66 93 470 545 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13763 | 221 975 974 2143 273 . 11 1864 1102 691 216 993 373 879 127 189 121 . . 161 1031 1419 Parts 729 | 15 55 45 136 15 . 2 87 71 50 12 41 28 41 6 8 8 . . 11 45 53 Haulers Intercepted 17 | . 2 . 6 . . . 6 2 . . . 1 . . . . . . . . . Recyclers Shooed 14 | . 2 5 1 . . 1 1 . . . . 1 . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . 6 . . 9 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 221 | . 9 6 35 7 . . 29 20 21 4 24 5 21 3 1 4 . . 6 13 13 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 . Guns 23 | . 5 . . . . . . . . . . . . . . 4 . . 6 2 6 Cannons 136 | . 4 6 25 6 . . 15 16 12 4 12 4 17 3 1 . . . . 6 5 AOE 51 | . . . 7 1 . . 14 4 8 . 12 1 4 . . . . . . . . Classes Destroyed 19 | 3 4 . 3 1 . . 1 1 2 . 2 1 . 1 . . . . . . . Worker 29 | 2 4 6 6 . . 1 1 3 . . . 2 . . 1 . . . . 3 . Builder 10 | . 2 . 3 . . . 1 1 . . . . . . . . . . . 1 2 Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 6 2 . . . 1 . . . . . . . . . Recycler 30 | 1 5 8 3 1 . . 6 1 . . . . . . 1 . . . . 1 3 Mechanic 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . Operator 8 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 3 1 Watcher 19 | . 1 . 4 . . . 5 2 . . . 2 . . . . . . . 4 1 Swarmer 51 | . . . 3 4 . . 4 3 7 . 11 . 7 1 . 4 . . 5 2 . Cutter 5 | . . . . . . . . . . . 1 1 . . . . . . . 3 . Grunt 94 | . 9 6 21 1 . . 15 8 4 2 2 3 9 . . . . . 1 7 6 Brawler 9 | . . . 3 1 . . . 1 1 . . . 2 . . . . . . . 1 Duelist 5 | . . . . 1 . . 3 . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 42 | . . . 8 . . . 7 8 5 1 6 . 2 1 . . . . . . 4 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . . . . 1 . 2 1 . . . . . . . 1 1 Programmer 7 | . . . . . . . . . 3 1 . . 1 . 1 . . . . . 1 Best Kill Streak 14 | 7 7 4 11 4 . 1 14 13 5 2 6 3 4 1 2 2 . . 4 6 4 Combat Bots Only 10 | . 3 2 6 4 . . 7 10 5 2 6 2 4 1 1 2 . . 4 3 4 Max Kills in Single Turn 4 | 1 2 1 2 2 . 1 3 3 3 1 3 2 4 1 1 1 . . 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . 2 1 . . 2 2 3 . 3 1 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 982 | . 24 24 60 15 . . 40 62 51 1 208 22 19 107 21 27 . . 40 78 183 Missed 370 | . 9 4 22 5 . . 17 28 14 . 92 10 11 50 6 8 . . 20 28 46 Damage Taken 10222 | . 188 301 493 195 . . 351 555 269 15 1340 247 155 1208 272 287 . . 312 1031 3003 Core 1942 | . 16 78 55 79 . . 125 54 14 15 154 18 48 208 23 . . . 50 160 845 Absorbed by Shields 45 | . . . . . . . . . . . 40 . . . . . . . . . 5 Redirected to Shielding 230 | . . . 9 4 . . 40 106 31 . 40 . . . . . . . . . . Regen/Repaired (Parts) 556 | . . . 136 . . . 84 88 . 97 . . . . . . . . . 151 . Core Remaining (%) 69 | 100 . 62 . . . 66 . . 64 . . . . 36 . . . . 91 . . Volleys Fired 846 | 22 57 54 117 23 . 4 89 52 62 11 61 33 50 24 31 7 . 2 10 51 86 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 180 | 60 88 136 136 136 . 68 136 180 129 180 180 180 180 180 118 118 . 51 56 180 180 Shots Fired 1461 | 44 114 99 214 28 . 4 140 95 95 17 116 64 95 42 41 10 . 4 20 76 143 Gun 239 | 44 57 20 . . . . . . . . . . . . 13 7 . 4 20 6 68 Cannon 1139 | . 57 79 207 27 . 4 118 81 85 17 91 62 94 41 28 3 . . . 70 75 Launcher 78 | . . . 7 1 . . 22 14 9 . 23 2 . . . . . . . . . Special 5 | . . . . . . . . . 1 . 2 . 1 1 . . . . . . . Kinetic 212 | 22 57 20 . . . . . . . . . . . . 24 7 . 4 20 6 52 Thermal 1120 | . 57 79 207 27 . 4 118 81 85 17 91 62 94 41 17 3 . . . 46 91 Explosive 78 | . . . 7 1 . . 22 14 9 . 23 2 . . . . . . . . . Electromagnetic 46 | 22 . . . . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 23 | 13 11 7 13 6 . 1 10 13 10 12 14 9 10 7 16 19 . . 6 11 23 Robot Miss Streak 5 | 2 3 4 5 4 . 2 3 3 2 3 1 3 3 2 1 1 . . 4 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 856 | 31 72 47 135 16 . 1 86 62 39 11 52 27 34 23 16 8 . . 19 64 113 Core Hits 536 | 8 31 26 55 9 . 1 65 47 26 6 98 20 24 9 6 5 . . 16 44 40 Critical Kills 8 | . . . 2 . . . 2 . 1 . . . 1 . . . . . 1 . 1 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . 1 . . . . 9 Critical Strikes 34 | . . . 2 . . . 2 . 1 . . . 1 . 2 1 . . 1 10 14 Burn 3 | . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 6 | . . . 2 . . . 2 . 1 . . . 1 . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . . . 1 . . 1 . 11 Blast 2 | . . . . . . . . . . . . . . . 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sever 9 | . . . . . . . . . . . . . . . . . . . . 9 . Melee Attacks 24 | . . . . . . . . . . . . . . . . . . . . 24 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . 24 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 33303 | 363 1251 977 3488 408 . 20 4144 3053 2256 350 5941 1233 2265 849 411 220 . . 352 2249 3473 Guns 3208 | 363 560 75 . . . . . . . . . . . . 203 149 . . 352 102 1404 Cannons 18718 | . 691 902 3045 377 . 20 2028 1816 1281 350 1148 733 1626 849 208 71 . . . 1520 2053 Explosions 10968 | . . . 443 31 . . 2116 1237 975 . 4793 500 639 . . . . . . 234 . Melee 393 | . . . . . . . . . . . . . . . . . . . . 393 . Ramming 16 | . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 2873 | 131 560 75 . . . . . . . . . . . . 373 149 . . 352 102 1131 Thermal 18177 | . 691 902 3045 377 . 20 2028 1816 1281 350 1148 733 1626 849 38 71 . . . 876 2326 Explosive 10730 | . . . 443 31 . . 2116 1237 975 . 4793 471 639 . . . . . . 25 . Electromagnetic 1114 | 232 . . . . . . . . . . . 29 . . . . . . . 853 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 393 | . . . . . . . . . . . . . . . . . . . . 393 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . 2 2 2 9 9 . . 1 1 1 1 . 3 14 Average Corruption 2 | . . . 1 1 1 1 . 1 2 2 5 5 . . 1 1 1 1 . 2 4 Corruption Purged 9 | . . . . . . . . . . . . 9 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . 6 1 1 1 . 8 15 3 30 8 . . 2 6 . . . 20 20 Message Errors 29 | . . . 2 . 1 . . 2 4 1 7 5 . . . 1 . . . 3 3 Matter Fused 30 | . . . 1 . . . . 2 3 . 9 . . . 2 1 . . . 5 7 Heat Flow Errors 15 | . . . . . . . . 2 3 2 3 1 . . . 2 . . . 2 . Energy Discharges 12 | . . . . . . 1 . . 1 . 2 . . . . 1 . . . 3 4 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . . . . 2 . . 2 1 . . . . . . . 2 1 Data Loss (major) 5 | . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 Misfires 7 | . . . . . . . . . 1 . 4 . . . . . . . . 1 1 Alerts 4 | . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 Weapon Failures 7 | . . . 1 . . . . . . . 1 1 . . . . . . . 3 1 Overload Shots 80 | . . . . . . . 2 8 11 2 3 4 34 16 . . . . . . . Effects 5 | . . . . . . . . . . . 1 . 2 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Heat Surge 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1009 | . 3 37 35 12 . . 96 138 155 . 101 31 166 . . . . . . 188 47 Projectiles 551 | . 3 37 20 5 . . 66 95 10 . . 21 127 . . . . . . 120 47 Explosions 390 | . . . 15 7 . . 30 43 145 . 101 10 39 . . . . . . . . Melee 68 | . . . . . . . . . . . . . . . . . . . . 68 . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . 121 . . . 63 . . 112 . . . . . . . . . 2 Shots 10 | . . . . 3 . . . 2 . . 5 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 60 132 205 72 36 . . 21 246 226 127 269 165 249 418 136 251 . 18 12 95 312 Average Temperature 56 | 30 45 68 17 17 . . 8 90 74 44 103 59 79 109 31 108 . 10 9 16 66 Received Heat Transfer 2777 | . 102 171 204 . . . 144 225 45 9 248 42 63 327 99 . . . 18 315 765 Effects 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 7 | 1 . . . . . . . . . . . . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 3 . . . 2 . 1 . . . 1 . . . . . . . 2 Combat Hostiles 6 | . . . 3 . . . . . 1 . . . . . . . . . . . 2 Parts Melted 43 | . . . 15 1 . . 3 6 4 . . 1 2 2 . . . . . . 9 Heat Transferred 24095 | . 1258 1591 5217 629 . 37 2690 2187 1404 420 1545 907 1538 861 37 74 . . . 925 2775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Peak Influence 3020 | 35 307 161 1056 698 . 20 1024 1086 2087 1477 2692 1805 3020 2355 1427 . . . . 935 686 Initial 1585 | . 22 66 29 411 . . 7 374 705 1095 893 1413 1263 1585 1151 . . . . 122 404 Average 969 | 12 136 54 545 627 . 5 485 812 1523 1188 1904 1520 2190 1993 1267 . . . . 440 497 Maximum Alert Level 5 | . 1 . 3 2 . . 3 3 5 4 5 5 5 5 4 . . . . 3 2 Low Security (%) 21 | 100 76 100 21 . . 100 15 . . . . . . . . . . . . 29 . Level 1 9 | . 23 . 18 . . . 39 4 . . . . . . . . . . . 30 10 Level 2 14 | . . . 22 100 . . 15 12 . . . . . . . . . . . 10 89 Level 3 14 | . . . 38 . . . 29 82 24 1 3 . . . . . . . . 30 . Level 4 17 | . . . . . . . . . 21 98 18 73 20 19 100 . . . . . . Level 5 20 | . . . . . . . . . 53 . 78 26 79 6 . . . . . . . High Security 2 | . . . . . . . . . . . . . . 74 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . 6 . . . 3 8 . 6 . 6 . 11 6 . . . 1 7 2 Investigation 17 | . 1 . 5 . . . 2 2 . 1 . 2 . . 2 . . . . 2 . Extermination 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 11 | . . . 1 . . . 1 2 . 1 . 1 . 1 1 . . . . 2 1 Assault 20 | . . . . . . . . 1 . . . 3 . 9 2 . . . 1 3 1 Garrison 7 | . . . . . . . . 3 . 3 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Distress Signals 15 | . 3 . 2 . . . 2 3 . . . . . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 465 | . 14 7 43 8 . . 43 43 26 10 40 26 28 44 16 10 . . 22 45 40 Peak Tracking Total 19 | . 4 2 4 4 . . 8 9 7 5 10 10 3 19 8 4 . . 15 11 7 Tactical Retreats 37 | . 1 1 1 . . . 2 3 1 . . 5 . 5 5 2 . . 2 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Traps Triggered 35 | . 1 . 3 . . . 1 2 7 1 6 3 7 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Machines Disabled 108 | . . . 5 6 . . 7 5 13 2 14 4 21 6 1 . . . . 24 . Max in Single Turn 11 | . . . 1 6 . . 1 1 3 1 2 2 2 . 1 . . . . 11 . Garrison Access 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . Garrison Relay 16 | . . . . . . . . . 5 . 5 . 6 . . . . . . . . Phase Generator 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Machines Accessed 99 | . 8 1 14 . 5 . 10 9 5 5 3 10 4 1 9 . . . . 11 4 Terminals 59 | . 6 1 11 . . . 8 7 5 . 3 3 4 . 3 . . . . 4 4 Fabricators 7 | . . . . . . . . . . 1 . 5 . . . . . . . 1 . Repair Stations 10 | . 1 . 1 . . . 1 1 . 2 . 1 . . 1 . . . . 2 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . 1 . . . . 3 . . . . 3 . Garrison Access 7 | . . . . . . . . 1 . 1 . 1 . 1 2 . . . . 1 . Total Hacks 311 | . 21 3 63 . 50 . 29 36 9 15 7 21 8 1 19 . . . . 22 7 Successful 179 | . 7 2 36 . 50 . 14 17 5 12 2 8 2 1 9 . . . . 10 4 Failed 130 | . 13 1 26 . . . 15 19 4 3 5 13 6 . 10 . . . . 12 3 Catastrophic 28 | . 2 . 2 . . . 6 3 1 1 2 5 2 . 1 . . . . 3 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Manual 92 | . 11 3 23 . 1 . 16 15 2 . 1 3 . . 6 . . 2 . 6 3 Terminals 167 | . 16 3 41 . . . 23 27 9 . 7 6 8 . 9 . . . . 11 7 Fabricators 19 | . . . . . . . . . . 7 . 10 . . . . . . . 2 . Repair Stations 34 | . 3 . 9 . . . 4 6 . 5 . 3 . . 1 . . . . 3 . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . 11 . . . 2 . . 2 . . . . 6 . . . . 5 . Garrison Access 11 | . . . . . . . . 3 . 1 . 2 . 1 3 . . . . 1 . Terminal Hacks 115 | . 5 2 18 . 50 . 8 10 5 . 2 . 2 . 5 . . . . 4 4 Record 52 | . . . 3 . 49 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 1 2 . . . . . . . . . . . 1 . Robot Analysis 15 | . 4 2 3 . . . 3 1 . . . . . . . . . . . 1 1 Prototype ID Bank 9 | . . . 6 . . . 1 1 . . . . . . . . . . . 1 . Open Door 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 3 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 3 . . . . . . 1 . . . . . . Garrison Registry 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Security Stations 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . 7 . 6 . . . . . . . 2 . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 3 . 2 . . . . . . . 1 . Build 7 | . . . . . . . . . . 3 . 3 . . . . . . . 1 . Repair Station Hacks 24 | . 1 . 7 . . . 4 6 . 2 . 1 . . . . . . . 3 . Scan Component 12 | . . . 4 . . . 2 3 . 1 . 1 . . . . . . . 1 . Repair 10 | . . . 3 . . . 2 3 . 1 . . . . . . . . . 1 . Refit 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 10 . . . 2 . . 2 . . . . 3 . . . . . . Insert Component 9 | . . . 5 . . . 1 . . 1 . . . . 2 . . . . . . Analyze 8 | . . . 5 . . . 1 . . 1 . . . . 1 . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 1 . 1 . 1 1 . . . . 1 . Unlock Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 86 | . 8 1 13 . . . 9 9 3 5 3 10 4 . 9 . . . . 10 2 Full Trace Events 16 | . 1 . 4 . . . 1 2 1 1 1 1 . . 2 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 2 . . . . . . . . . 3 . 1 . Robots Built 6 | . . . . . . . . . . 3 . 3 . . . . . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . . . Time 581 | . . . . . . . . . . 331 . 116 . . . . . . . 134 . Total Robot Build Rating 17 | . . . . . . . . . . 8 . 9 . . . . . . . . . Part Schematics Acquired 24 | . . . 5 . . . 1 1 . 1 . . . . 1 . . 15 . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . 159 . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . 22 . . . . . . . . . Parts Repaired 10 | . . . 3 . . . 2 3 . 1 . . . . . . . . . 1 . Time 425 | . . . 114 . . . 89 114 . 38 . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . 1 . . 1 . . . . 2 . . . . . . Part Schematics Acquired 8 | . . . 5 . . . 1 . . 1 . . . . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 72 | . . . . . . . . . 22 . 21 . 25 3 1 . . . . . . Machine Destruction 72 | . . . . . . . . . 22 . 21 . 25 3 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 1 . . 3 . 6 . . . . . . . 14 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Total Allies 57 | . . 4 . . . . . 10 3 3 7 3 10 1 . . . . . . 16 Largest Group 10 | . . 3 3 . . . . 10 2 4 5 7 9 5 . . . . . . 8 Highest-Rated Group 380 | . . 40 40 . . . . 173 124 192 242 177 380 276 . . . . . . 230 Highest-Rated Ally 95 | . . 31 16 . . . . 29 85 85 95 90 95 95 . . . . . . 39 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . 3 . Dakka 1 | . . . . . . . . . . . . . . . . . . . . 1 . Infantry 1 | . . . . . . . . . . . . . . . . . . . . 1 . Muscle 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 19 | . . . 3 . . . . . . 2 5 1 2 4 . . . . . . 2 STAY 11 | . . . 2 . . . . . . 1 3 . 1 3 . . . . . . 1 FOLLOW 8 | . . . 1 . . . . . . 1 2 1 1 1 . . . . . . 1 Ally Attacks 392 | . . 1 25 . . . . 43 31 23 48 33 48 52 . . . . . . 88 Total Damage 10690 | . . 21 220 . . . . 595 563 1002 1642 693 1392 2870 . . . . . . 1692 Kills 95 | . . . 3 . . . . 4 11 5 14 5 18 19 . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Field Lobotomies 5 | . . . . . . . . . 1 . 2 . 1 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Robot Analysis Total 15 | . 4 2 3 . . . 3 1 . . . . . . . . . . . 1 1 Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . 1 . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . 4 . Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Items 3 | . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Turns Passed 13660 | 134 634 1102 1517 337 200 201 894 577 893 433 1259 700 1127 355 527 475 72 286 124 922 891 Spaces Moved 15509 | 68 539 829 1621 484 378 254 898 538 1142 311 1211 803 1203 373 679 808 275 917 334 1235 609 Core 58 | 1 . . . . . . . . . . . . . . . . . . . 2 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 618 | . . 584 3 . . . . . . . . . . . . . . . . . 31 Wheels 298 | 67 231 . . . . . . . . . . . . . . . . . . . . Hover 12305 | . 308 245 1618 484 378 254 898 538 1142 311 1211 803 1203 373 679 462 . . . 1046 352 Flight 2230 | . . . . . . . . . . . . . . . . 346 275 917 334 187 171 Fastest Speed 26 | 50 76 76 52 52 52 52 38 38 38 53 53 50 55 50 50 26 26 26 26 27 27 Average Speed 52 | 87 77 107 53 52 52 52 39 38 47 54 65 50 56 59 52 40 26 26 27 44 53 Slowest Speed 400 | 90 80 190 190 52 52 52 112 38 58 55 103 55 115 106 170 120 26 26 29 400 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 4 . . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 83 98 96 72 89 72 79 61 95 6 97 18 98 12 23 81 37 86 50 26 51 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . . 1 . 3 . . . Known Exits Taken 13 | . 1 . 1 . . 1 1 1 . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . . . 1 . . . . . . . Scrap Searched 11 | . . 2 . . . . . . . . . . . . . 4 1 3 1 . . Spaces Dug 42 | . . . . . . . 5 . . . . 6 . 5 19 . . . . 5 2 Terrain Destroyed 1292 | . . . 63 34 . . 239 176 82 . 391 30 168 12 20 1 . . . 58 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 124 | . . . 1 . . . 26 13 2 . 5 12 4 12 20 1 . . . 10 18 AOE 1168 | . . . 62 34 . . 213 163 80 . 386 18 164 . . . . . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Low Low Zio Pro Fac Ext Total 19507 | 98 646 944 2070 541 382 318 1294 806 1393 554 1559 1033 1565 475 807 944 270 963 346 1478 1021 Wait 2056 | . 18 36 225 29 . 61 230 193 97 220 155 159 140 59 52 96 . 7 . 104 175 Move 15470 | 67 538 828 1620 483 377 253 897 537 1141 310 1210 803 1202 372 678 807 266 916 333 1232 600 Hop 9 | . . . . . . . . . . . . . . . . . 4 . . 1 4 Pick Up 111 | 1 9 2 18 1 1 . 17 3 5 2 3 6 6 1 6 4 . 6 . 14 6 Fast Attach 135 | 7 2 3 15 . . . 7 2 3 3 4 6 2 5 13 11 . 13 2 19 18 Attach 66 | . 1 . 9 3 1 . 6 1 . 4 3 2 . 5 11 5 . . . 9 6 Detach 57 | . 3 1 6 2 1 . 3 . 1 2 2 1 1 3 10 5 . 9 . 3 4 Swap 182 | 1 5 10 26 . . . 26 15 21 2 25 11 10 3 1 . . 1 . 11 14 Drop 173 | . 13 10 34 . 2 . 19 . 11 . 10 12 12 3 5 9 . 9 1 13 10 Fire 846 | 22 57 54 117 23 . 4 89 52 62 11 61 33 50 24 31 7 . 2 10 51 86 Melee 21 | . . . . . . . . . . . . . . . . . . . . 21 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 222 | . . . . . . . . . 52 . 52 . 91 . . . . . . . 27 Rewire 153 | . . . . . . . . 3 . . 34 . 51 . . . . . . . 65 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Central database locked down 474 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered new exit (range 9) 769 | -10/Materials | Entered Mines 772 | -10/Mines | Received a Mining Laser from a helpful Derelict 847 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 849 | -10/Mines | Found Prototype Device 1130 | -10/Mines | Discovered new exit (range 5) 1335 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1363 | -10/Mines | Build established: Scavenger-Mutant 1488 | -10/Mines | Discovered new exit (range 5) 1869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1871 | -10/Mines | Entered Materials 1871 | -9/Materials | Accompanied by 3 allies 1871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Identified exit to Mines 1963 | -9/Materials | Identified exit to Materials 2001 | -9/Materials | Repaired Particle Cannon 2046 | -9/Materials | Repaired Broken Particle Cannon 2086 | -9/Materials | Repaired Lgt. Nuclear Core 2419 | -9/Materials | Identified Exp. Sensor Array 3059 | -9/Materials | Build established: Mutant 3075 | -9/Materials | Central database locked down 3388 | -9/Materials | Entered Mines 3417 | -9/Mines | Assembled infested the area 3422 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3433 | -9/Mines | Met a Derelict bent on vengeance 3538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3539 | -9/Mines | Discovered new exit (range 5) 3551 | -9/Mines | Discovered exit to Materials (range 15) 3671 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3725 | -9/Mines | Entered Exiles 3738 | -9/Exiles | Met 8R-AWN 3748 | -9/Exiles | Met EX-HEX 3762 | -9/Exiles | Met EX-BIN 3769 | -9/Exiles | Aligned with FarCom system 3769 | -9/Exiles | Given EX-Vault access code 3790 | -9/Exiles | Opened EX-Vault 3795 | -9/Exiles | Found Field Lobotomy Kit 3807 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3821 | -9/Exiles | Met EX-DEC 3824 | -9/Exiles | Learned location of Zion (-6) 3845 | -9/Exiles | Visited The Gauntlet 3918 | -9/Exiles | Discovered new exit (range 11) 3925 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3925 | -9/Exiles | Entered Mines 4123 | -8/Mines | Discovered exit to Materials (range 5) 4126 | -8/Mines | Entered Materials 4126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4450 | -8/Materials | Discovered new exit (range 14) 4591 | -8/Materials | Identified exit to Storage 4818 | -8/Materials | Destroyed 7 combat bots 4900 | -8/Materials | Repaired Hvy. Ion Engine 4942 | -8/Materials | Discovered new exit (range 14) 5009 | -8/Materials | Repaired Imp. Propulsion Shielding 5020 | -8/Materials | Entered Storage 5021 | -8/Storage | Identified exit to Recycling 5136 | -8/Storage | Destroyed 10 combat bots 5226 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5231 | -8/Storage | Discovered new exit (range 15) 5364 | -8/Storage | Repaired Cooling System 5403 | -8/Storage | Repaired Imp. Propulsion Shielding 5420 | -8/Storage | First assault squad dispatched 5449 | -8/Storage | Repaired Hvy. Rocket Launcher 5565 | -8/Storage | Identified exit to Garrison 5597 | -8/Storage | Entered Garrison 5637 | -8/Garrison | Garrison Relay disabled 5652 | -8/Garrison | Triggered checkpoint 5673 | -8/Garrison | Learned Factory security intel 5690 | -8/Garrison | Triggered checkpoint 5742 | -8/Garrison | Discovered new exit (range 12) 5784 | -8/Garrison | Rescued a captive Derelict 5785 | -8/Garrison | Rescued a captive Derelict 5876 | -8/Garrison | Garrison Relay disabled 5933 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Triggered checkpoint 6024 | -8/Garrison | Spotted B-75 Beast 6024 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 6132 | -8/Garrison | Discovered new exit (range 14) 6140 | -8/Garrison | Discovered new exit (range 51) 6140 | -8/Garrison | Discovered new exit (range 7) 6140 | -8/Garrison | Discovered new exit (range 38) 6198 | -8/Garrison | Garrison Relay disabled 6247 | -8/Garrison | Garrison Relay disabled 6306 | -8/Garrison | Garrison Relay disabled 6490 | -8/Garrison | Entered Factory 6490 | -7/Factory | Accompanied by 2 allies 6490 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6555 | -7/Factory | Identified exit to Garrison 6627 | -7/Factory | Repaired Imp. Propulsion Shielding 6660 | -7/Factory | Fabricated D-53 Grenadier (x1) 6779 | -7/Factory | Fabricated D-53 Grenadier? 6906 | -7/Factory | Fabricated I-25 Savior? 6923 | -7/Factory | Entered Garrison 6923 | -7/Garrison | Accompanied by 3 allies 6935 | -7/Garrison | Spotted B-75 Beast 6936 | -7/Garrison | Assimilated B-75 Beast with FLK Orb 6978 | -7/Garrison | Lost 3 allies 7026 | -7/Garrison | Triggered checkpoint 7037 | -7/Garrison | Found Imp. Powered Armor 7056 | -7/Garrison | Found Imp. Powered Armor 7064 | -7/Garrison | Garrison Relay disabled 7120 | -7/Garrison | Triggered checkpoint 7135 | -7/Garrison | Triggered checkpoint 7160 | -7/Garrison | Build established: Scavenger-Mutant 7196 | -7/Garrison | Triggered checkpoint 7276 | -7/Garrison | Triggered checkpoint 7307 | -7/Garrison | Garrison Relay disabled 7335 | -7/Garrison | Discovered new exit (range 15) 7379 | -7/Garrison | Found embedded Infiltrators 7451 | -7/Garrison | Phase Generator disabled 7483 | -7/Garrison | P-60 Hacker assimilated allied AX-O89(x) 7503 | -7/Garrison | Assimilated X-57 Shotgunner with FLK Orb 7533 | -7/Garrison | Lost 3 parts (1p1u1w) 7614 | -7/Garrison | Garrison Relay disabled 7669 | -7/Garrison | Learned Factory security intel 7737 | -7/Garrison | Discovered new exit (range 10) 7768 | -7/Garrison | Triggered checkpoint 7783 | -7/Garrison | Garrison Relay disabled 7820 | -7/Garrison | Triggered checkpoint 7840 | -7/Garrison | Discovered new exit (range 14) 7914 | -7/Garrison | Triggered checkpoint 8052 | -7/Garrison | Discovered new exit (range 36) 8052 | -7/Garrison | Discovered new exit (range 70) 8052 | -7/Garrison | Discovered new exit (range 35) 8060 | -7/Garrison | Garrison Relay disabled 8182 | -7/Garrison | Entered Factory 8182 | -7/Factory | Accompanied by 5 allies 8313 | -7/Factory | Fabricated Imp. System Guard? 8576 | -7/Factory | Fabricated System Restoration Module (x2) 8582 | -7/Factory | First assault squad dispatched 8639 | -7/Factory | Fabricated C-17 Slicer (x3) 8761 | -7/Factory | Lost 3 allies 8882 | -7/Factory | Identified exit to Garrison 8882 | -7/Factory | Entered Garrison 8935 | -7/Garrison | Rescued a captive Derelict 8942 | -7/Garrison | Triggered checkpoint 8966 | -7/Garrison | Garrison Relay disabled 9021 | -7/Garrison | Triggered checkpoint 9101 | -7/Garrison | Discovered new exit (range 14) 9117 | -7/Garrison | Phase Generator disabled 9140 | -7/Garrison | Garrison Relay disabled 9180 | -7/Garrison | Found embedded Infiltrators 9209 | -7/Garrison | Triggered checkpoint 9238 | -7/Garrison | Spotted B-75 Beast 9242 | -7/Garrison | Assimilated B-75 Beast with FLK Orb 9273 | -7/Garrison | Garrison Relay disabled 9313 | -7/Garrison | Triggered checkpoint 9378 | -7/Garrison | Garrison Relay disabled 9443 | -7/Garrison | Discovered new exit (range 7) 9444 | -7/Garrison | Triggered checkpoint 9458 | -7/Garrison | Garrison Relay disabled 9475 | -7/Garrison | Triggered checkpoint 9480 | -7/Garrison | Lost 3 allies 9484 | -7/Garrison | Triggered checkpoint 9576 | -7/Garrison | Triggered checkpoint 9613 | -7/Garrison | Triggered checkpoint 9646 | -7/Garrison | Heavy support dispatched to Factory 9682 | -7/Garrison | Garrison Relay disabled 9705 | -7/Garrison | Triggered checkpoint 9735 | -7/Garrison | Discovered new exit (range 12) 9810 | -7/Garrison | H-XX Assembler disabled 10009 | -7/Garrison | Entered Factory 10009 | -7/Factory | Accompanied by 5 allies 10074 | -7/Factory | Garrison activated, responded to threat 10099 | -7/Factory | High security lockdown imminent 10113 | -7/Factory | Identified exit to Garrison 10179 | -7/Factory | High security lockdown engaged 10182 | -7/Factory | Garrison activated, responded to threat 10217 | -7/Factory | Lost 5 parts (1p1n2u1w) 10315 | -7/Factory | Lost 4 allies 10332 | -7/Factory | Core integrity fell below 50% 10343 | -7/Factory | Discovered new exit (range 8) 10345 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 10363 | -7/Factory | Lost 6 parts (2n3u1w) 10364 | -7/Factory | Entered another Factory area 10364 | -6/Factory | Evolved 2 slots: Utility x2 10401 | -6/Factory | Build established: Mutant 10714 | -6/Factory | First assault squad dispatched 10723 | -6/Factory | Identified exit to Lower Caves 10891 | -6/Factory | Entered Lower Caves 10897 | -6/Lower Caves | Met a Warlord Commander 10898 | -6/Lower Caves | Learned location of Warlord (-4) 10899 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10903 | -6/Lower Caves | Found Encrypted Comm Array 11132 | -6/Lower Caves | Learned location of 2 exits from Factory 11170 | -6/Lower Caves | Encountered a Warlord checkpoint 11268 | -6/Lower Caves | Lost 4 parts (3n1u) 11342 | -6/Lower Caves | Discovered new exit (range 8) 11344 | -6/Lower Caves | Identified exit to Lower Caves 11366 | -6/Lower Caves | Entered another Lower Caves area 11408 | -6/Lower Caves | Discovered new exit (range 8) 11410 | -6/Lower Caves | Identified exit to Zion 11438 | -6/Lower Caves | Entered Zion 11480 | -6/Zion | System corruption cleaned by Quarantine Array 11503 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11525 | -6/Zion | Learned Factory emergency access door positions 11547 | -6/Zion | Learned Factory garrison access intel 11551 | -6/Zion | Build established: Scavenger-Sprinter 11551 | -6/Zion | Learned Factory machine intel 11552 | -6/Zion | Learned location of 1 exit from Factory 11561 | -6/Zion | Received a visual enhancement algorithm 11639 | -6/Zion | Rebuked by Imprinter 11681 | -6/Zion | Found Prototype Processor 11681 | -6/Zion | Identified Exp. Signal Interpreter 11683 | -6/Zion | Found Prototype Processor 11683 | -6/Zion | Identified Exp. Terrain Scan Processor 11685 | -6/Zion | Found Prototype Processor 11685 | -6/Zion | Identified Exp. Melee Analysis Suite 11688 | -6/Zion | Found Prototype Processor 11688 | -6/Zion | Identified Exp. Target Analyzer 11692 | -6/Zion | Found Prototype Processor 11692 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11721 | -6/Zion | Discovered new exit (range 9) 11724 | -6/Zion | Identified exit to Proximity Caves 11724 | -6/Zion | Entered Proximity Caves 11798 | -5/Proximity Caves | Lost 3 parts (2p1n) 11799 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11827 | -5/Proximity Caves | Learned Factory stockpile data 11835 | -5/Proximity Caves | Spotted B-75 Beast 11847 | -5/Proximity Caves | Discovered new exit (range 4) 11848 | -5/Proximity Caves | Identified exit to Factory 11848 | -5/Proximity Caves | Entered Factory 11848 | -5/Factory | Evolved 2 slots: Utility x2 11849 | -5/Factory | Identified exit to Factory 11849 | -5/Factory | Identified exit to Upper Caves 11852 | -5/Factory | Loaded intel: 298 machine locations 11853 | -5/Factory | Loaded intel: 4 garrison access locations 11926 | -5/Factory | Repaired Prc. Assault Rifle 11937 | -5/Factory | Lost 5 parts (4n1w) 11972 | -5/Factory | Joined by Warlord Muscle squad 11990 | -5/Factory | Identified exit to Extension 12039 | -5/Factory | Lost 3 parts (2n1u) 12162 | -5/Factory | Discovered exit to Factory (range 16) 12265 | -5/Factory | Build established: Mutant 12344 | -5/Factory | Joined by Warlord Infantry squad 12448 | -5/Factory | First assault squad dispatched 12515 | -5/Factory | Joined by Warlord Dakka squad 12659 | -5/Factory | Lost 3 allies 12729 | -5/Factory | Lost 4 parts (2p2n) 12770 | -5/Factory | Entered Extension 12882 | -5/Extension | Lost 3 parts (1p1n1u) 12920 | -5/Extension | Rescued a captive Derelict 13066 | -5/Extension | Lost 6 allies 13220 | -5/Extension | Disrupted transfer network 13225 | -5/Extension | Lost 3 allies 13289 | -5/Extension | Rescued a captive Derelict 13370 | -5/Extension | First assault squad dispatched 13380 | -5/Extension | Spotted B-75 Beast 13383 | -5/Extension | Lost 3 allies 13415 | -5/Extension | Lost 3 parts (2n1w) 13451 | -5/Extension | Lost 4 allies 13535 | -5/Extension | System corruption reached 10% 13541 | -5/Extension | Core integrity fell below 50% 13606 | -5/Extension | Spotted B-75 Beast 13614 | -5/Extension | Core integrity fell below 20% 13625 | -5/Extension | Rescued a captive Derelict 13648 | -5/Extension | Lost 21 parts (2p8n6u5w) 13661 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13639_ Field strength at 58. 13640_ Field strength at 52. 13641_ Field strength at 46. 13642_ Field strength at 40. 13643_ Field strength at 34. 13644_ Field strength at 28. 13645_ Field strength at 22. 13646_ Field strength at 16. 13647_ Field strength at 10. 13648_ Field strength at 4. 13649_ Stasis field depleted. 13654_ Attempting to rewire JY-PVN(g). 13657_ Y-64 Sentinel springs to life. 13657_ Attempting to rewire JY-PVN(g). 13658_ Critical hit (Burn: +37). 13658_ Penetrated by Slug. 13658_ Adv. Heat Sink destroyed. 13659_ Attempting to rewire JY-PVN(g). 13659_ Penetrated by Slug. 13660_ Attempting to rewire JY-PVN(g). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#######################??????????????????????? | | ????# ????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????#^ #?########??????????????????? | | ????# """"""" #?# ] #??????????????????? | | ????# """"""" #?# Y #??????????????????? | | ?#### ###Yhb #??????????????????? | | ?# m/ gb #??????????????????? | | ?# ######### ##### @ #??????????????????? | | ?# #???????# #???# = +??????????????????? | | ?# #???????# #???###;####??????????????????? | | ?# #???????#####+###??????##?????????????????????? | | ?# #?????????????Y???????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ###???????????????????????????????????????????? | | ?# #T###?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #####?????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?#%#?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## ###???????????????????????????????????????????? | | " ""#???????????????????????????????????????????? | | !%" #???????????????????????????????????????????? | | *%! #???????????????????????????????????????????? | | !*[ #???????????????????????????????????????????? | | % #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 400 Propulsion Shielding 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 22 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 50 Particle Charging 20 Offensive Hacking 25 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Storage | Hacked Cld. Particle Cannon | -7/Factory | Scanalyzed Hvy. Phase Cannon | -6/Factory | Scanalyzed HERF Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -8/Materials | Hacked D-53 Grenadier | -8/Storage | Hacked I-25 Savior | -8/Storage | Hacked T-07 Excavator | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -5/Factory | Hacked Fabricated ------------ D-53 Grenadier | x1 | -7/Factory | Authchip D-53 Grenadier | x1 | -7/Factory | Authchip I-25 Savior | x1 | -7/Factory Imp. System Guard | x2 | -7/Factory | Preloaded System Restoration Module | x2 | -7/Factory | Preloaded C-17 Slicer | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed BlastLongswordSubcomponent Manual? 0 Play Time 04:59:07 Cumulative 166.9 hours Start 2024.03.17 @ 06:13:16 End 2024.03.18 @ 05:32:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f41862d-dc8c-425a-b879-5a8719771357