Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.28 @ 22:25:11 Player: KIPPY Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2265) 2265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4960 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Titanium Leg Wheel Compact Battery (200) Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer ECM Suite Core Shielding Improved Propulsion Shielding Improved Light Armor Plating EM Disruption Field System Restoration Module Pulse Rifle Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Seismic Detector Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Flak Gun > --- INVENTORY -------- Wheel Compact Battery Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer ECM Suite Core Shielding Improved Propulsion Shielding Improved Light Armor Plating EM Disruption Field System Restoration Module Pulse Rifle Advanced EMP Blaster Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 68 | 8 6 9 25 20 Power 10 | 1 1 2 4 2 Engine 7 | 1 1 2 3 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 4 . 5 3 5 Treads 5 | 2 . 1 . 2 Leg 11 | 2 . 4 3 2 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 . 10 6 Device 9 | . 3 . 3 3 Storage 4 | 1 . . 2 1 Processor . | . . . . . Hackware 1 | . . . 1 . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 21 | 2 2 2 8 7 Energy Gun 2 | 1 . . . 1 Energy Cannon 5 | . . 1 1 3 Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 3 | . 2 . . 1 Launcher 6 | . . 1 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 10 | . . . 10 . Parts Lost 31 | . 1 7 3 20 Power 6 | . 1 1 . 4 Propulsion 13 | . . 5 1 7 Utility 5 | . . . 1 4 Weapon 7 | . . 1 1 5 Highest Loss Streak 7 | . 1 4 2 7 To Critical Strikes . | . . . . . Average Backups 8 | 4 7 7 8 13 Power . | . . 1 . . Propulsion . | 2 1 . . . Utility 4 | . 2 3 4 8 Weapon 3 | 1 3 2 3 4 Tool/Special . | . . . . . Unused Backups 14 | . 3 3 3 5 Power 1 | . . . 1 . Propulsion 3 | . 2 . . 1 Utility 6 | . . 2 . 4 Weapon 4 | . 1 1 2 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 94 85 87 Engine 11 | . 14 10 16 6 Core 1 | . . . 1 4 Treads 2 | . . . . 8 Leg 23 | . 28 27 27 13 Wheel 1 | . . . . 3 Device 14 | . 13 21 13 11 Storage 12 | . 14 11 9 14 Energy Gun 2 | . 5 3 . 3 Energy Cannon 2 | . . 6 1 4 Ballistic Gun 6 | . 9 . 4 8 Ballistic Cannon 5 | . 13 9 . 1 Launcher 2 | . . 2 6 1 Peak Build Rating 34 | 6 7 11 26 34 Average Rating 15 | 5 6 10 19 28 On Entrance 9 | . 6 7 11 24 Avg Prop Armor Cover (%) 6 | . . 12 . 6 Naked Turns . | . . . . . Heaviest Build 73 | 13 17 20 41 73 Greatest Support 49 | 40 20 30 42 49 Greatest Overweight (x) 5 | 1 . 5 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 15 Most Carried 15 | 6 8 8 11 15 Average Carried 8 | 4 7 7 8 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 7 11 15 Class Distribution -------------------- 72% | Mutant 10% | Scavenger-Gunner 6% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1831 | 195 393 286 433 524 Remotely . | . . . . . Salvage Created 2320 | . 263 787 570 700 Parts 140 | . 11 55 38 36 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 8 18 18 12 Melee 1 | . . . 1 . Guns 14 | . 1 . 5 8 Cannons 24 | . 7 12 1 4 AOE 17 | . . 6 11 . Classes Destroyed 13 | . 1 8 1 3 Worker 7 | . . 2 3 2 Builder 1 | . . 1 . . Tunneler 2 | . . 2 . . Hauler 2 | . . . 2 . Recycler 3 | . . 1 . 2 Mechanic 1 | . . . . 1 Watcher 3 | . . 2 1 . Swarmer 15 | . . 3 8 4 Grunt 25 | . 8 9 7 1 Brawler 3 | . . 2 . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 4 3 3 Programmer 2 | . . . . 2 Best Kill Streak 12 | . 3 12 12 6 Combat Bots Only 9 | . 3 9 7 3 Max Kills in Single Turn 9 | . 1 4 9 1 Gunslinging . | . . . . . Exploded 5 | . . 2 5 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 552 | . 40 102 82 328 Missed 149 | . 13 33 21 82 Hits 403 | . 27 69 61 246 Melee 13 | . . 3 . 10 Projectile 390 | . 27 66 61 236 Critical Strikes 13 | . . 1 . 12 Part Disruptions 1 | . . . . 1 Damage Taken 4577 | . 361 695 707 2814 Core 998 | . 84 97 115 702 Absorbed by Shields 16 | . . . 16 . Ignored by Resistances 1321 | . 107 210 208 796 Regen/Repaired (Parts) 323 | . . . 77 246 Core Remaining (%) 80 | 100 66 75 79 . Volleys Fired 144 | 1 26 42 27 48 Largest 3 | 2 2 2 2 3 Hottest 223 | 70 80 86 93 223 Shots Fired 274 | 2 52 57 43 120 Gun 121 | 2 26 2 19 72 Cannon 128 | . 26 48 10 44 Launcher 25 | . . 7 14 4 Special . | . . . . . Kinetic 150 | 1 39 31 19 60 Thermal 74 | 1 13 2 10 48 Explosive 16 | . . 7 7 2 Electromagnetic 34 | . . 17 7 10 Robot Hit Streak 28 | 2 20 20 9 28 Robot Miss Streak 5 | . 2 1 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 211 | 2 39 44 29 97 Core Hits 139 | . 16 39 34 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 4 . 1 Burn 1 | . 1 . . . Blast 4 | . . 3 . 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6116 | 20 503 1473 2008 2112 Guns 1441 | 20 175 25 232 989 Cannons 2243 | . 328 797 163 955 Explosions 2375 | . . 637 1580 158 Melee . | . . . . . Ramming 57 | . . 14 33 10 Kinetic 1949 | 7 418 423 232 869 Thermal 1328 | 13 85 74 291 865 Explosive 1748 | . . 588 1080 80 Electromagnetic 1034 | . . 374 372 288 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 8 Average Corruption 5 | . . . 10 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . 17 28 Message Errors 6 | . . . 3 3 Matter Fused 15 | . . . 9 6 Heat Flow Errors 5 | . . . 1 4 Energy Discharges 6 | . . . 3 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 6 | . . . 1 5 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 273 | . . 47 155 71 Projectiles 48 | . . . . 48 Explosions 224 | . . 47 154 23 Melee 1 | . . . 1 . Knockbacks 13 | . 5 7 . 1 Impact 1 | . . 1 . . Kinetic 11 | . 5 5 . 1 Secondary 1 | . . 1 . . Self-Inflicted Damage 71 | . . 8 . 63 Shots 4 | . . 1 . 3 Rammed 14 | . . . . 14 Targets Rammed 34 | . . 6 11 17 Kicked 20 | . . 6 11 3 Crushed . | . . . . . Highest Temperature 722 | 30 174 39 447 722 Average Temperature 165 | 18 51 12 151 243 Received Heat Transfer 1956 | . 195 351 219 1191 Effects 57 | . . . 8 49 Shutdowns 19 | . . . 3 16 Energy Bleed 3 | . . . 1 2 Interference 11 | . . . 3 8 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . 1 4 Damage (minor) 5 | . . . . 5 Damage (major) 8 | . . . . 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . . 3 Heat Transferred 2722 | 37 333 224 546 1582 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 1 5 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 87 | 100 100 78 60 100 Level 1 12 | . . 21 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 380 | . 70 278 380 78 Initial 96 | . . . 96 78 Average 48 | . 9 63 147 11 Influence Increases 1887 | . 225 543 772 347 Destroy 0b10 Robot/C 1120 | . 160 360 360 240 Destroy 0b10 Robot/NC 95 | . . 40 30 25 Destroy Leader 260 | . 30 94 76 60 Successful Hack 16 | . 5 . 8 3 Disable Machine 36 | . . . 27 9 Anti-Garrison Action 150 | . . . 150 . Destroy Structure 75 | . . 34 31 10 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . 30 . 90 . Influence Decreases 1887 | . 225 275 840 547 Entered New Map 294 | . . . 172 122 Time Decay 1441 | . 225 205 638 373 Lost Part 152 | . . 70 30 52 Squads Dispatched 7 | . . . 3 4 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 1 | . . . 1 . Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 8 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 23 48 31 17 Peak Tracking Total 10 | . 4 10 6 3 Tactical Retreats 22 | . 4 13 5 . ECM-based Alert Blocks 36 | . 6 26 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 4 1 4 7 Terminals 12 | . 4 1 2 5 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 4 1 11 18 Successful 21 | . 2 1 6 12 Failed 13 | . 2 . 5 6 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 19 | . 4 1 5 9 Terminals 17 | . 4 1 3 9 Fabricators 1 | . . . . 1 Repair Stations 14 | . . . 6 8 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Open DSF 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 12 | . . . 4 8 Scan Component 6 | . . . 2 4 Repair 6 | . . . 2 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 1 2 2 Terminals 6 | . 2 1 1 2 Assimilate 6 | . 2 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Redirect 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 2 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 6 | . . . 2 4 Time 242 | . . . 102 140 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5027 | . 1429 1010 1164 1424 Structural 436 | . 395 41 . . Seismic 2946 | . 345 851 326 1424 ECM 2751 | . 689 1010 1052 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6911 | 1110 1459 1013 1585 1744 Spaces Moved 3125 | 663 853 441 654 514 Core 23 | 8 . 15 . . Treads 230 | 15 . . . 215 Legs 2872 | 640 853 426 654 299 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 112 Average Speed 136 | 120 120 128 116 218 Slowest Speed 410 | 190 120 300 190 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 51 91 23 37 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . 48 31 11 Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . 48 31 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5457 | 970 1236 828 1437 986 Wait 1892 | 282 322 305 657 326 Move 3121 | 662 852 440 653 514 Hop . | . . . . . Pick Up 99 | 12 12 15 34 26 Fast Attach . | . . . . . Attach 49 | 6 3 8 9 23 Detach 7 | . . . 2 5 Swap 69 | 7 13 4 22 23 Drop 42 | . 8 8 22 4 Fire 144 | 1 26 42 27 48 Melee . | . . . . . Ram 14 | . . . . 14 Kick 20 | . . 6 11 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 1111 | -11/Scrapyard | Entered Materials 1112 | -10/Materials | Build established: Mutant 1112 | -10/Materials | Met a group of wandering Federalists 1218 | -10/Materials | Discovered new exit (range 8) 1675 | -10/Materials | Discovered new exit (range 7) 1882 | -10/Materials | Discovered new exit (range 9) 2058 | -10/Materials | Discovered new exit (range 16) 2523 | -10/Materials | Discovered new exit (range 14) 2570 | -10/Materials | Entered another Materials area 2570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -9/Materials | Destroyed 9 combat bots 3406 | -9/Materials | Lost 4 parts (1p3n) 3500 | -9/Materials | Lost 3 parts (2n1w) 3570 | -9/Materials | Discovered new exit (range 12) 3583 | -9/Materials | Entered another Materials area 3583 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3799 | -8/Materials | Destroyed 7 combat bots 3903 | -8/Materials | Repaired Seismic Detector 3981 | -8/Materials | Repaired Corrupted Adv. EMP Blaster 4685 | -8/Materials | System corruption reached 10% 4910 | -8/Materials | Garrison activated, responded to threat 5107 | -8/Materials | Discovered new exit (range 16) 5168 | -8/Materials | Entered Factory 5168 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5473 | -7/Factory | Build established: Hacker-Gunner 5657 | -7/Factory | Lost 3 parts (1u2w) 5988 | -7/Factory | Discovered new exit (range 11) 6310 | -7/Factory | Build established: Scavenger-Gunner 6404 | -7/Factory | Repaired Deuterium Engine 6432 | -7/Factory | Repaired ECM Suite 6471 | -7/Factory | Repaired Titanium Leg 6511 | -7/Factory | Repaired Adv. Weight Redist. System 6801 | -7/Factory | Lost 4 parts (1n1u2w) 6866 | -7/Factory | Core integrity fell below 50% 6900 | -7/Factory | Lost 7 parts (2p3n2u) 6900 | -7/Factory | Core integrity fell below 20% 6912 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. Broken Aluminum Leg destroyed. Kicked G-47 Trooper. Mic. Nuclear Core destroyed. Critical hit (Burn: +37). Imp. Medium Armor Plating destroyed. Kicked G-47 Trooper. Deuterium Engine destroyed. Kicked G-47 Trooper. Titanium Leg destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-28). Slammed into G-47 Trooper. System corrupted: Matter fused (-8). Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????# + ! | | ????# # = [ | | ????# !] # # T#######+########???? | | ############### ##### """ #????? | | # #???# "R" #????? | | # #???# " " #????? | | # #???# #????? | | # * ! #???# #????? | | # ! #???# [ #????? | | # ###+############ #???#= """" #????? | | # # #??# #?###%! """" #????? | | # # #??# #?# *! "" #????? | | # # #??# #?## ! """" #????? | | # ^ # #??# #?# [%%] #????? | | # ^^ # """ #??# #?# * #????? | | # # """"" #??# ##### #########????? | | # # """"" #??# # """ #????????? | | # ################ # ""T"" [ #????????? | | # # #????????? | | # + #????????? | | # """ g# ] #????????? | | # """ # #????????? | | # < """ # #????????? | | # ######### # """""" #????????? | | # #???????# """ g# """""" #????????? | | #######???????# """ @ + """""" * #????????? | | ??????????????# """ ### """""" !#????????? | | ??????????????# #?# ! #????????? | | ??????????????# = #?######+#######????????? | | ??????????????# #### #??????# #??????????????? | | ??????????#######+###### #??????###??????????????? | | ??????????# # #???????????????????????? | | ??????????# "# #???????????????????????? | | ??????????# "# ????????????????????????? | | ??????????# "# ????????????????????????? | | ??????????# """ """ T# ????????????????????????? | | ??????????# """ """ "# ????????????????????????? | | ??????????# """ """ "# ????????????????????????? | | ??????????# "# ????????????????????????? | | ??????????# """ """ # ????????????????????????? | | ??????????# """ """ #?????????????????????????? | | ??????????# """ """ #?????????????????????????? | | ??????????# #?????????????????????????? | | ????????????########+###?????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???#???????????????????????? | | ???????????????????# #?? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -8/Materials Adv. EMP Blaster | 28% | -8/Materials | Corrupted Deuterium Engine | 10% | -7/Factory ECM Suite | 10% | -7/Factory Titanium Leg | 4% | -7/Factory Adv. Weight Redist. System | 4% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Novice Programmer Organ Harvest Overwhelming Quick And Dirty Resistances Are Futile Risk Taker System Compromised Troublemaker Challenges ------------ None Game ------ Seed FieldShockSpecial Manual? 0 Play Time 01:21:18 Cumulative 5.5 hours Start 2025.11.28 @ 21:01:20 End 2025.11.28 @ 22:25:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d08573d5-ce2a-4890-b206-425e54c70069