Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 18:40:02 Player: UniqueName Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2278) 2278 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 5645 Bonus ------- Pacifist 200 High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 7/100 System Corruption 18% Temperature Warm (153) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Titanium Leg > --- UTILITY (3) ------ Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Pulse Rifle Plasma Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit Improved EM Pulse Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Flak Gun Advanced Concussive RPG > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Targeting Computer Hardened Medium Armor Plating Particle Gun Gatling Laser Improved EM Pulse Cannon Heavy Particle Cannon Plasma Cannon Flak Gun Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Great Maul [Rating: 42] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Improved Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 4 | . . 2 1 1 . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 77 | 7 . 19 22 14 6 9 Power 12 | 2 . 2 2 5 . 1 Engine 7 | 2 . 2 . 3 . . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 26 | 2 . 9 8 5 . 2 Treads 3 | 2 . . 1 . . . Leg 23 | . . 9 7 5 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 . 2 9 1 . 4 Device 1 | . . . 1 . . . Storage 4 | 1 . 1 2 . . . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 9 | . . 1 5 . . 3 Artifact . | . . . . . . . Weapon 22 | 2 . 6 3 3 6 2 Energy Gun 9 | 2 . 4 . 1 1 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 5 | . . 1 1 2 1 . Ballistic Cannon 3 | . . 1 1 . 1 . Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 36 | . . 9 9 7 6 5 Power 6 | . . 1 1 . 2 2 Propulsion 19 | . . 4 6 6 1 2 Utility 4 | . . 1 1 1 . 1 Weapon 7 | . . 3 1 . 3 . Highest Loss Streak 8 | . . 8 4 4 5 4 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 4 5 10 14 8 4 Power 1 | . 1 1 2 2 . . Propulsion 1 | 1 2 1 2 1 . . Utility . | . . . . 2 1 . Weapon 4 | . 1 1 4 9 6 3 Tool/Special . | . . . . . . . Unused Backups 24 | . . . 10 6 6 2 Power 9 | . . . 5 2 2 . Propulsion . | . . . . . . . Utility 4 | . . . 1 1 1 1 Weapon 11 | . . . 4 3 3 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 85 82 92 85 30 40 Engine 6 | . 14 9 3 7 5 3 Core 3 | . . . 4 5 . 1 Treads 5 | . 28 12 3 2 . . Leg 24 | . . 18 34 31 7 5 Storage 7 | . 14 11 9 7 2 . Processor 6 | . . . 8 10 6 1 Protection 7 | . . 8 7 3 . 18 Energy Gun 10 | . 28 19 8 7 1 6 Ballistic Gun 2 | . . . 3 3 3 . Ballistic Cannon 3 | . . 1 5 3 . . Peak Build Rating 42 | 6 6 17 28 39 42 18 Average Rating 20 | 4 5 11 23 32 14 10 On Entrance 13 | . 6 5 17 27 39 1 Avg Prop Armor Cover (%) 7 | . . 8 7 6 . 12 Naked Turns 76 | . . . . . 35 41 Heaviest Build 89 | 12 11 89 43 51 50 13 Greatest Support 63 | 40 40 46 56 63 50 20 Greatest Overweight (x) 4 | . . 2 1 1 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 5 Average Capacity 10 | 7 8 8 10 15 8 5 Most Carried 15 | 4 4 8 15 15 15 5 Average Carried 9 | 2 4 5 10 14 8 4 Final Capacity 15 | 8 8 8 15 15 5 5 Final Carried 15 | 4 4 8 15 15 5 3 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1575 | 227 . 303 594 355 . 96 Remotely . | . . . . . . . Salvage Created 2861 | . . 820 1139 521 215 166 Parts 145 | . . 44 73 25 . 3 Haulers Intercepted 5 | . . 2 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 55 | . . 16 27 8 1 3 Guns 38 | . . 12 16 7 1 2 Cannons 9 | . . 1 7 1 . . AOE 5 | . . 1 4 . . . Classes Destroyed 14 | . . 5 5 3 1 . Worker 4 | . . 1 1 2 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . . 2 3 . . . Recycler 2 | . . . 1 1 . . Mechanic 1 | . . . 1 . . . Watcher 1 | . . . . 1 . . Swarmer 10 | . . . 8 2 . . Grunt 23 | . . 11 10 . . 2 Brawler 1 | . . . . 1 . . Duelist 3 | . . 3 . . . . Sentry 13 | . . 2 7 3 . 1 Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . 1 . . Compactor 1 | . . . . . 1 . Best Kill Streak 6 | . . 6 6 5 1 1 Combat Bots Only 5 | . . 4 5 2 1 1 Max Kills in Single Turn 4 | . . 2 4 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 680 | . . 127 218 161 7 167 Missed 224 | . . 30 78 42 1 73 Hits 456 | . . 97 140 119 6 94 Melee 13 | . . 3 . 4 6 . Projectile 443 | . . 94 140 115 . 94 Critical Strikes 14 | . . 2 8 1 3 . Damage Taken 5507 | . . 1292 1774 1356 261 824 Core 1143 | . . 203 236 207 145 352 Absorbed by Shields 243 | . . . 243 . . . Redirected to Shielding 79 | . . . 4 . . 75 Core Remaining (%) 76 | 100 100 49 57 . . . Volleys Fired 220 | . . 45 108 32 12 23 Largest 2 | . . 2 2 2 2 2 Hottest 143 | . . 112 93 117 67 143 Shots Fired 424 | . . 90 208 61 21 44 Gun 333 | . . 84 136 56 17 40 Cannon 86 | . . 6 70 5 1 4 Launcher 5 | . . . 2 . 3 . Special . | . . . . . . . Kinetic 157 | . . 9 102 28 18 . Thermal 234 | . . 53 104 33 . 44 Explosive 5 | . . . 2 . 3 . Electromagnetic 28 | . . 28 . . . . Robot Hit Streak 12 | . . 7 10 8 10 12 Robot Miss Streak 11 | . . 4 11 5 4 3 Penetration Max 1 | . . . 1 1 . . Secondary Targets 5 | . . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 265 | . . 52 114 44 20 35 Core Hits 135 | . . 26 51 30 15 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 5 5 . . . Burn 10 | . . 5 5 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5686 | . . 1069 2499 978 741 399 Guns 3985 | . . 882 1491 886 428 298 Cannons 992 | . . 21 703 92 75 101 Explosions 701 | . . 163 300 . 238 . Melee . | . . . . . . . Ramming 8 | . . 3 5 . . . Kinetic 1989 | . . 65 1091 366 467 . Thermal 2800 | . . 686 1103 612 . 399 Explosive 538 | . . . 300 . 238 . Electromagnetic 315 | . . 315 . . . . Impact 36 | . . . . . 36 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 2 . 3 3 18 18 Average Corruption 8 | . 2 . 2 2 12 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . 1 . 10 8 8 24 Message Errors 9 | . . . 2 1 1 5 Matter Fused 12 | . . . 1 2 1 8 Heat Flow Errors 4 | . . . 1 . . 3 Energy Discharges 13 | . . . 4 3 1 5 Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . 1 1 1 Misfires 1 | . . . . 1 . . Alerts 2 | . . . 1 . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . 1 . 2 1 Overload Shots . | . . . . . . . Overflow Damage 59 | . . 4 55 . . . Projectiles . | . . . . . . . Explosions 59 | . . 4 55 . . . Melee . | . . . . . . . Knockbacks 10 | . . . 10 . . . Impact . | . . . . . . . Kinetic 10 | . . . 10 . . . Secondary . | . . . . . . . Self-Inflicted Damage 177 | . . 62 115 . . . Shots 4 | . . 2 2 . . . Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . 1 2 . . 1 Kicked 3 | . . 1 2 . . . Crushed . | . . . . . . . Highest Temperature 601 | . . 601 287 480 12 207 Average Temperature 129 | . . 166 100 171 7 61 Received Heat Transfer 1742 | . . 540 755 138 . 309 Effects 20 | . . 7 5 8 . . Shutdowns 5 | . . . . 5 . . Interference 10 | . . 3 5 2 . . Matter Decay 2 | . . 1 . 1 . . Damage (minor) 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 14 | . . 1 4 4 . 5 Heat Transferred 7263 | . . 1817 2775 1324 . 1347 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 74 | 100 100 97 35 100 100 100 Level 1 20 | . . 2 52 . . . Level 2 4 | . . . 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 438 | . . 208 438 175 34 40 Initial 175 | . . . 84 175 22 . Average 122 | . . 61 240 88 7 5 Influence Increases 1834 | . . 482 926 300 22 104 Destroy 0b10 Robot/C 1080 | . . 320 540 160 . 60 Destroy 0b10 Robot/NC 70 | . . 15 35 20 . . Destroy Leader 312 | . . 84 156 52 . 20 Successful Hack 81 | . . 21 . 51 . 9 Disable Machine 90 | . . 30 45 15 . . Destroy Structure 96 | . . 12 60 2 22 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 90 | . . . 75 . . 15 Influence Decreases 1834 | . . 282 740 623 85 104 Entered New Map 368 | . . . 116 211 41 . Time Decay 1187 | . . 192 534 342 20 99 Lost Part 279 | . . 90 90 70 24 5 Squads Dispatched 13 | . 1 4 5 2 . 1 Investigation 5 | . 1 2 1 . . 1 Extermination 1 | . . . . 1 . . Reinforcement 7 | . . 2 4 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 1 21 45 11 6 4 Peak Tracking Total 8 | . 1 8 6 3 5 2 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 1 3 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 2 3 1 . . Max in Single Turn 2 | . . 2 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 1 3 2 4 . 4 Terminals 5 | . 1 2 1 1 . . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 . 1 . 2 Recycling Units 2 | . . . . 1 . 1 Scanalyzers 3 | . . . 1 1 . 1 Garrison Access . | . . . . . . . Total Hacks 32 | . 2 8 5 6 . 11 Successful 10 | . . 3 2 3 . 2 Failed 20 | . 2 5 2 3 . 8 Catastrophic 2 | . . . . . . 2 Database Lockouts 2 | . . . 1 . . 1 Manual . | . . . . . . . Terminals 12 | . 2 6 3 1 . . Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . 2 . 5 Recycling Units 3 | . . . . 1 . 2 Scanalyzers 8 | . . . 2 2 . 4 Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 1 1 . . Prototype ID Bank 2 | . . 2 . . . . Level Access Points 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 1 . . . 1 Refit 2 | . . 1 . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 3 | . . . 1 1 . 1 Retrieve Study 3 | . . . 1 1 . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 2 1 4 . 3 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 1 1 . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3885 | 116 175 629 1512 772 155 526 Spaces Moved 2250 | 57 110 284 792 471 127 409 Core 290 | 2 . . . . 115 173 Treads 323 | 55 110 158 . . . . Legs 1581 | . . 126 792 471 12 180 Wheels . | . . . . . . . Hover 56 | . . . . . . 56 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 105 50 50 Average Speed 128 | 156 160 144 140 127 80 98 Slowest Speed 320 | 160 160 320 190 180 250 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 25 23 58 12 87 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 113 | . . 10 66 . 37 . Melee . | . . . . . . . Projectile 12 | . . . 12 . . . AOE 101 | . . 10 54 . 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2813 | 82 109 412 986 584 154 486 Wait 145 | 13 . 38 11 42 4 37 Move 2245 | 56 109 283 791 471 126 409 Hop . | . . . . . . . Pick Up 55 | 4 . 14 24 10 1 2 Fast Attach 39 | 7 . 7 12 4 3 6 Attach 24 | . . 8 5 6 2 3 Detach 4 | 1 . 1 1 1 . . Swap 24 | . . 7 8 5 4 . Drop 53 | 1 . 8 24 13 2 5 Fire 220 | . . 45 108 32 12 23 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 3 | . . 1 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 840 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Lost 8 parts (1p4n3w) 885 | -9/Materials | Discovered new exit (range 4) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -8/Materials | Build established: Scavenger-Mutant 1279 | -8/Materials | Lost 4 parts (3n1u) 1321 | -8/Materials | Discovered new exit (range 5) 1693 | -8/Materials | Discovered new exit (range 4) 1697 | -8/Materials | Identified exit to Factory 2201 | -8/Materials | Central database locked down 2215 | -8/Materials | Discovered exit to Factory (range 16) 2433 | -8/Materials | Entered Factory 2433 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2600 | -7/Factory | Discovered new exit (range 4) 2603 | -7/Factory | Identified exit to Factory 2856 | -7/Factory | Lost 4 parts (3n1u) 3102 | -7/Factory | Lost 3 parts (3n) 3205 | -7/Factory | Sucked down chute 3205 | -7/Factory | Entered Waste 3219 | -7/Waste | Spotted C-40 Crusher 3220 | -7/Waste | EMP discharged 3220 | -7/Waste | System corruption reached 10% 3229 | -7/Waste | Spotted C-40 Crusher 3241 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3243 | -7/Waste | Destroyed C-40 Crusher 3256 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3259 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3267 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3268 | -7/Waste | Spotted C-40 Crusher 3298 | -7/Waste | Lost 5 parts (2p1n2w) 3310 | -7/Waste | Spotted C-40 Crusher 3320 | -7/Waste | EMP discharged 3323 | -7/Waste | Spotted C-40 Crusher 3328 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3329 | -7/Waste | Core integrity fell below 50% 3331 | -7/Waste | Spotted C-40 Crusher 3354 | -7/Waste | Discovered new exit (range 11) 3360 | -7/Waste | Entered Factory 3423 | -7/Factory | Central database locked down 3513 | -7/Factory | Build established: Mutant 3740 | -7/Factory | Lost 4 parts (2p2n) 3782 | -7/Factory | Core integrity fell below 20% 3886 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03711_ Lgt. Treads melted. 03713_ Acquired 49 matter. 03715_ R-06 Scavenger collects Imp. Heat Sink. 03720_ R-06 Scavenger collects Backup Power I. 03742_ &C>D#=KN 9DX&WWIWU#KYSJQT2SUM 03742_ K-01 Serf cleans the Fusion Modulator. 03753_ Dropped Core Shielding. 03756_ Dropped Backup Laser I. 03763_ System corrupted: Matter fused (-6). 03764_ Connecting with Scanalyzer... 03781_ System corrupted: Matter fused (-7). 03783_ Acquired Hcp. Storage Unit. 03789_ Acquired Imp. Titanium Leg. 03799_ System corrupted: Energy discharge (-40). 03817_ M EF=BNKN/3IX #ATLFTBICRKA: K 03832_ System corrupted: Matter fused (-8). 03843_ System corrupted: Imp. Titanium Leg stumbles. 03864_ Connecting with Scanalyzer... 03869_ System corrupted: Matter fused (-9). 03883_ Core Shielding destroyed. 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" | | ??????????????????????# "" # #?????????" | | ??????????????????????# # #?????????? | | ??????????????????????############ ########### | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ???????????????????????? | | ????????????????????????? | | ?????????????????????????###################+##### | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# "T" | | ??????????????????????????????????????# | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ !! | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# """ !! ! | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed FluxMetaEngine Manual? 0 Play Time 00:45:31 Cumulative 11.1 hours Start 2026.02.14 @ 17:56:01 End 2026.02.14 @ 18:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10fd613-9a3b-4100-8933-cef99f21cd9a