Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 17:59:39 Player: lazy_engineer Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (635) 635 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4531 Bonus ------- Follower Combat Kills 60 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 110/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Subdweller Optics Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Cesium-ion Thruster Improved Field Recycling Unit (0) Cobbler Unit Battle Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Subdweller Optics Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Field Recycling Unit Cobbler Unit Battle Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Cobbler Unit Storage Large Matter Pod Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 6 | . . . . . 6 . Weapon . | . . . . . . . Parts Attached 48 | 6 10 1 7 3 21 . Power 4 | 1 1 . . . 2 . Engine 3 | 1 1 . . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 1 2 . 7 . Treads 6 | 2 2 1 . . 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 2 . 6 . Utility 17 | 1 4 . . 1 11 . Device 9 | . . . . 1 8 . Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 4 | . 4 . . . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 5 2 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . Launcher 5 | . 2 . 3 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 2 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . . 4 . 11 4 Power 2 | . . . 1 . . 1 Propulsion 10 | . . . 2 . 6 2 Utility 5 | . . . 1 . 4 . Weapon 2 | . . . . . 1 1 Highest Loss Streak 11 | . . . 2 . 11 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 99 100 82 63 42 32 Engine 9 | . 14 14 9 . . 5 Treads 18 | . 28 28 14 . 2 . Flight 6 | . . . 2 28 16 8 Device 1 | . . . . 5 5 5 Protection 19 | . 27 28 26 . . . Ballistic Gun 4 | . 12 . . . . . Ballistic Cannon 4 | . 8 . . 8 . . Launcher 11 | . 6 28 25 6 . . Slashing Weapon 2 | . . . 2 13 3 . Peak Build Rating 35 | 6 11 11 11 10 35 35 Average Rating 10 | 4 8 11 9 7 18 29 On Entrance 10 | . 6 11 11 7 6 35 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 18 15 22 8 39 13 Greatest Support 40 | 40 40 40 40 8 20 20 Greatest Overweight (x) 4 | . . . 2 . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 3 5 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Ext Matter Collected 997 | 214 272 143 159 . 209 . Remotely . | . . . . . . . Salvage Created 565 | . 395 9 161 . . . Parts 53 | . 32 3 18 . . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 13 | . . . . . 13 . Retrieved Matter 110 | . . . . . 110 . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Combat Hostiles Destroyed 22 | . 9 5 8 . . . Guns 4 | . 4 . . . . . Cannons 4 | . 4 . . . . . AOE 14 | . 1 5 8 . . . Classes Destroyed 12 | . 6 2 4 . . . Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Hauler 2 | . 2 . . . . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 11 | . 5 2 4 . . . Grunt 4 | . 4 . . . . . Sentry 1 | . . . 1 . . . Demolisher 1 | . . 1 . . . . Cobbler 1 | . . . 1 . . . Subdweller 3 | . . . 3 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 7 | . 3 2 7 . . . Combat Bots Only 5 | . 3 2 5 . . . Max Kills in Single Turn 3 | . 3 2 2 . . . Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Ext Hostile Shots Fired 290 | . 42 35 50 . 148 15 Missed 110 | . 12 18 17 . 60 3 Damage Taken 3051 | . 336 439 431 . 1550 295 Core 1237 | . 69 35 112 . 944 77 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 13 . . Volleys Fired 49 | . 28 8 13 . . . Largest 2 | . 2 2 2 . . . Hottest 65 | . 65 60 60 . . . Shots Fired 82 | . 56 12 14 . . . Gun 39 | . 39 . . . . . Cannon 13 | . 13 . . . . . Launcher 30 | . 4 12 14 . . . Special . | . . . . . . . Kinetic 60 | . 52 . 8 . . . Thermal . | . . . . . . . Explosive 22 | . 4 12 6 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 1 2 . . . Robot Miss Streak 3 | . 3 2 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | . 32 1 6 . . . Core Hits 44 | . 23 6 15 . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Destroy 1 | . 1 . . . . . Blast 2 | . 2 . . . . . Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing 1 | . . . 1 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1789 | . 571 291 927 . . . Guns 295 | . 295 . . . . . Cannons 138 | . 138 . . . . . Explosions 1304 | . 136 291 877 . . . Melee 50 | . . . 50 . . . Ramming 2 | . 2 . . . . . Kinetic 992 | . 433 . 559 . . . Thermal . | . . . . . . . Explosive 745 | . 136 291 318 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 50 | . . . 50 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . 18 2 . . . Projectiles . | . . . . . . . Explosions 20 | . . 18 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 294 | . . 196 98 . . . Shots 11 | . . 6 5 . . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 84 | . 84 60 15 . 3 . Average Temperature 27 | . 30 20 15 . 3 . Received Heat Transfer 537 | . 123 33 105 . 213 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Peak Influence 312 | . 252 312 . 43 240 130 Initial 117 | . . 62 . 13 17 117 Average 90 | . 97 192 . 23 28 108 Maximum Alert Level 1 | . 1 1 . . 1 . Low Security (%) 85 | 100 86 61 . 100 94 100 Level 1 14 | . 13 38 . . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 17 18 11 . 23 3 Peak Tracking Total 17 | . 5 12 3 . 17 3 Tactical Retreats 11 | . 2 3 3 . 3 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Disabled 8 | . 3 . 4 . . 1 Max in Single Turn 2 | . 2 . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Accessed 14 | . 6 . . 5 . 3 Terminals 12 | . 4 . . 5 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 26 . . 11 . 7 Successful 19 | . 13 . . 3 . 3 Failed 25 | . 13 . . 8 . 4 Catastrophic 5 | . 1 . . 2 . 2 Database Lockouts . | . . . . . . . Manual 27 | . 17 . . 9 . 1 Terminals 36 | . 18 . . 11 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 8 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 . . 3 . 3 Record 1 | . . . . . . 1 Robot Analysis 4 | . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Zone Layout 4 | . 2 . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Monitor 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . . 4 . 2 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Ext Total Allies 6 | . . 3 . . . 3 Largest Group 3 | . . 3 . . . 2 Highest-Rated Group 45 | . . 40 . . . 45 Highest-Rated Ally 25 | . . 16 . . . 25 Total Orders . | . . . . . . . Ally Attacks 36 | . . 32 . . . 4 Total Damage 447 | . . 297 . . . 150 Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Ext Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Ext Turns Passed 2743 | 58 1034 413 465 229 488 56 Spaces Moved 1903 | 36 573 208 245 289 485 67 Core 125 | 11 . . 2 . 103 9 Treads 1016 | 25 573 208 210 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 762 | . . . 33 289 382 58 Fastest Speed 31 | 50 160 160 37 37 31 39 Average Speed 111 | 126 160 160 154 37 64 50 Slowest Speed 250 | 160 160 160 240 37 217 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . 2 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 82 44 13 66 15 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 300 | . 65 101 134 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 300 | . 65 101 134 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Ext Total 2423 | 49 639 277 312 408 658 80 Wait 363 | . . 60 43 115 141 4 Move 1887 | 35 572 207 244 284 478 67 Hop 5 | . . . . 2 3 . Pick Up 31 | 8 14 . 1 1 7 . Fast Attach 11 | . 3 . 2 . 6 . Attach 27 | 6 3 . 2 1 15 . Detach 6 | . . . . 1 5 . Swap 10 | . 4 1 3 2 . . Drop 22 | . 13 1 3 2 3 . Fire 49 | . 28 8 13 . . . Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 9 | . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 4) 882 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Discovered new exit (range 15) 1093 | -10/Materials | Entered Mines 1105 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1149 | -10/Mines | Learned location of 1 exit from Materials 1165 | -10/Mines | Assembled infested the area 1248 | -10/Mines | Discovered new exit (range 8) 1491 | -10/Mines | Discovered new exit (range 10) 1506 | -10/Mines | Entered Subcaves 1538 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1558 | -10/Subcaves | Core integrity fell below 50% 1635 | -10/Subcaves | Learned location of Zion (-7) 1635 | -10/Subcaves | Met a Zionite searching for "candidates" 1713 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1718 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1844 | -10/Subcaves | Discovered new exit (range 13) 1957 | -10/Subcaves | Core integrity fell below 20% 1971 | -10/Subcaves | Entered Recycling 1972 | -7/Recycling | Met a Zionite searching for Scraptown 2153 | -7/Recycling | Identified exit to Factory 2200 | -7/Recycling | Entered Factory 2200 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 2500 | -5/Factory | Build established: Scavenger-Mutant 2576 | -5/Factory | Core integrity fell below 50% 2603 | -5/Factory | Core integrity fell below 20% 2616 | -5/Factory | Lost 11 parts (6n4u1w) 2681 | -5/Factory | Discovered new exit (range 19) 2688 | -5/Factory | Entered Extension 2708 | -5/Extension | Rescued a captive Derelict 2709 | -5/Extension | Rescued a captive Derelict 2732 | -5/Extension | Rescued a captive Derelict 2744 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02709_ NE-D2A(b): "Free at last!" 02717_ Connecting with Door Terminal... 02717_ ALERT: Suspicious activity at Terminal E010. Dispatching Investigation squad. 02717_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 02727_ Penetrated by Slug. 02727_ Nuclear Pulse Array destroyed. 02729_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 02730_ Penetrated by Slug. 02730_ Field Propulsion Drive destroyed. 02731_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 02731_ Sealed Heavy Doors dismantled. 02732_ FO-1V0(l): "Free at last!" 02736_ Penetrated by Slug. 02737_ U-05 Engineer builds a Door. 02737_ Penetrated by Slug. 02739_ R-10 Processor collects Carbon-fiber Leg. 02740_ Lgt. Angular Momentum Engine destroyed. 02742_ Imp. Plasma Cutter destroyed. 02743_ Y-64 Sentinel Imp. Medium Armor Plating severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #??########????#######################???????? | | #??# = #????# ???? | | "" #### [ ###### @ ! ???? | | Y" + /*% + Y!! ########## ???? | | #### / # wl! #????????????????????????? | | #### [ # ! ###??????????????????????? | | + # #T###????????????????????? | | ##+##+## ! #????????????????????? | | #####????????????????????? | | !!! #????????????????????????? | | "####### ### !! "????????????????????????? | | ##???# T## !! #????????????????????????? | | ?????## ### #########????????????????????????? | | ?????## ###"####????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveStorageAutogun Manual? 0 Play Time 00:28:27 Cumulative 54.8 hours Start 2025.01.08 @ 17:32:28 End 2025.01.08 @ 17:59:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3ff158-bf5d-4685-a71f-c74154031166