Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 16:27:37 Player: Conwew Result: Destroyed by CY-Q9I(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (478) 478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Hacking Suite > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 5 7 2 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg 6 | 2 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 4 | . 3 5 5 Power . | . . . . Propulsion 1 | . 1 2 2 Utility 1 | . 1 2 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 89 100 76 Engine 13 | . 14 14 10 Leg 27 | . 28 28 20 Device 11 | . 9 14 14 Hackware 10 | . 8 14 14 Energy Gun 21 | . 20 28 17 Ballistic Gun 4 | . 6 . . Peak Build Rating 11 | 5 11 11 11 Average Rating 9 | 3 9 11 9 On Entrance 6 | . 5 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 9 | 8 9 9 9 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 3 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 401 | 215 158 28 . Remotely . | . . . . Salvage Created 662 | . 556 106 . Parts 31 | . 29 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 8 2 . Guns 10 | . 8 2 . Classes Destroyed 4 | . 4 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Grunt 10 | . 8 2 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 77 | . 52 8 17 Missed 19 | . 13 1 5 Hits 58 | . 39 7 12 Projectile 58 | . 39 7 12 Critical Strikes 2 | . 2 . . Damage Taken 833 | . 485 96 252 Core 253 | . 134 18 101 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | . 60 5 1 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 125 | . 113 10 2 Gun 125 | . 113 10 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 48 | . 48 . . Thermal 77 | . 65 10 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 4 3 Robot Miss Streak 6 | . 6 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | . 63 6 2 Core Hits 38 | . 32 5 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 786 | . 692 69 25 Guns 786 | . 692 69 25 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 230 | . 230 . . Thermal 556 | . 462 69 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 2 2 Message Errors 2 | . . 2 . Matter Fused 3 | . 2 . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 241 18 . Average Temperature 60 | . 64 8 . Received Heat Transfer 375 | . 309 54 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1753 | . 1505 186 62 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 134 | . 134 50 . Initial . | . . . . Average 36 | . 44 11 . Influence Increases 344 | . 294 50 . Destroy 0b10 Robot/C 200 | . 160 40 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 66 | . 56 10 . Successful Hack 3 | . 3 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 344 | . 294 30 20 Entered New Map 11 | . . . 11 Time Decay 304 | . 265 30 9 Lost Part 10 | . 10 . . Purge Threat 19 | . 19 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 22 7 6 Peak Tracking Total 15 | . 4 15 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 16 . 4 Successful 14 | . 10 . 4 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1233 | 44 856 199 134 Spaces Moved 839 | 32 516 143 148 Core 77 | 2 . . 75 Treads . | . . . . Legs 762 | 30 516 143 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 113 | 115 120 120 84 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 87 35 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1001 | 36 648 161 156 Wait 69 | . 56 9 4 Move 836 | 31 515 142 148 Hop . | . . . . Pick Up 6 | . 5 1 . Fast Attach 9 | 5 4 . . Attach . | . . . . Detach . | . . . . Swap 6 | . 4 2 . Drop 9 | . 4 2 3 Fire 66 | . 60 5 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 449 | -10/Materials | Core integrity fell below 50% 556 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Build established: Scavenger-Mutant 753 | -10/Materials | Discovered new exit (range 9) 868 | -10/Materials | Repaired Imp. Heat Sink 880 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Entered Mines 956 | -10/Mines | Met a Derelict bent on vengeance 1071 | -10/Mines | Assembled infested the area 1076 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1089 | -10/Mines | Discovered new exit (range 9) 1100 | -10/Mines | Entered Subcaves 1166 | -10/Subcaves | Visited Clippyterm 1170 | -10/Subcaves | Identified exit to Materials 1170 | -10/Subcaves | Identified exit to Recycling 1233 | -10/Subcaves | Core integrity fell below 20% 1234 | -10/Subcaves | Destroyed by CY-Q9I(R) with Subdweller Machine Gun Last Messages --------------- don't know how to do that. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Sml. Laser destroyed. Med. Laser destroyed. Dropped Aluminum Leg. Dropped Ion Engine. Subatomizers dissect the Aluminum Leg. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??##??????????????????????????????????????????## | | #? ??????????????????????????????????????????# | | #? ?????????????????????????????????????????## | | #? ????????????????????????????????????###### | | ## ????????????????????????????????????#"""### | | ????????????????????????????????????#"" ## | | ?????????????????????????????????????#"X | | ?????????????????????????????????????#"" ## | | ?????????????????????????????????????#"""## | | ?????????????????????????????????????######## | | ????????????????????????????????????????????# | | #???????????????????????????????????????????## | | ##???????????????????????????????????????#### | | # #####??????????????????????????????????## # | | # ## #####?###??????????????????????????# ## | | # ### #####?????????????###??????# ##? | | ######?####??## ###????# ###?? | | ### #### ##??## ### | | ####### R @ #### | | #####?????## R == # | | ##?????????# ## * ## | | #?????????# ### ### #? | | #????????###?## ##?## ### | | #?????????????###???# #?## | | ### #??????????????????# #??## | | #?# ##??????????????????# ???### | | #?## ##??????????????????# ????? | | #??####???????????????????## ???? | | ##??????????????????????????# ???? | | ##???????????????????????????# ???? | | ?????????????????????????????# ????? | | ????????????????????????????? ??????? | | ????????????????????????????? ???????? | | ??????????????????????????????### ???????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 45% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombShrapnelAutominer Manual? 0 Play Time 00:11:14 Cumulative 66.8 hours Start 2026.08.01 @ 16:17:55 End 2026.08.01 @ 16:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2bd6ce49-665a-4959-ad3b-becb7f1e74cf