Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 14:30:36 Player: gauge Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (858) 858 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1933 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 30/100 System Corruption 0% Temperature Critical (990) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Beam Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Armored Treads Aluminum Leg Improved EM Shotgun Small Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Treads Armored Treads Aluminum Leg Aluminum Leg Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Small Laser Small Laser Beam Cannon Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Cargo Storage Unit Device High-powered Tractor Beam Storage Cargo Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 30 | 7 6 17 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | . . 3 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device 1 | . . 1 Storage 5 | 2 2 1 Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 2 | 2 . . Energy Cannon 5 | . 1 4 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 98 87 Engine 11 | . 14 10 Treads 14 | . . 21 Wheel 16 | . 28 10 Storage 11 | . 13 10 Protection 5 | . 13 1 Energy Gun 9 | . 19 4 Energy Cannon 12 | . 2 18 Ballistic Gun 3 | . . 4 Launcher 3 | . . 5 Special Melee Weapon 2 | . 6 . Naked Turns . | . . . Heaviest Build 154 | 13 33 154 Greatest Support 60 | 26 26 60 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 30 | 8 15 30 Average Capacity 22 | 7 14 27 Most Carried 19 | 7 15 19 Average Carried 12 | 4 11 14 Final Capacity 15 | 8 15 5 Final Carried 15 | 7 15 4 Class Distribution -------------------- 50% | Hauler-Gunner 37% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 590 | 239 91 260 Remotely 34 | . . 34 Salvage Created 1263 | 64 158 1041 Parts 73 | 3 8 62 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 22 | . 3 19 Guns 5 | . 2 3 Cannons 10 | . 1 9 AOE 6 | . . 6 Classes Destroyed 8 | 1 2 5 Worker 3 | . . 3 Builder 1 | . . 1 Hauler 2 | . . 2 Recycler 3 | 1 1 1 Watcher 4 | . 1 3 Swarmer 3 | . 3 . Grunt 14 | . . 14 Sentry 5 | . . 5 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1813 | . 72 1741 Core 417 | . 9 408 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 71 | 1 7 63 Largest 3 | 2 2 3 Hottest 150 | 80 100 150 Shots Fired 169 | 2 14 153 Gun 58 | 2 8 48 Cannon 97 | . 6 91 Launcher 14 | . . 14 Special . | . . . Kinetic 24 | . . 24 Thermal 99 | 1 7 91 Explosive 14 | . . 14 Electromagnetic 32 | 1 7 24 Robot Hit Streak 10 | 1 3 10 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 92 | 1 9 82 Core Hits 57 | 1 5 51 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Meltdown 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2305 | 15 99 2191 Guns 468 | 15 65 388 Cannons 997 | . 34 963 Explosions 840 | . . 840 Melee . | . . . Ramming . | . . . Kinetic 113 | . . 113 Thermal 1141 | . 34 1107 Explosive 696 | . . 696 Electromagnetic 355 | 15 65 275 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles 16 | . . 16 Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . . 122 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1014 | 3 192 1014 Average Temperature 232 | 2 69 254 Received Heat Transfer 702 | . . 702 Effects 49 | . . 49 Shutdowns 5 | . . 5 Energy Bleed 7 | . . 7 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 6 | . . 6 Damage (major) 19 | . . 19 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 2259 | . 74 2185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 342 | 5 125 342 Initial 14 | . 3 14 Average 77 | 3 22 111 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 77 Level 1 14 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 5 29 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 4 | . 1 3 Failed 6 | . 1 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1430 | 95 440 895 Spaces Moved 762 | 80 377 305 Core 4 | 4 . . Treads 134 | . . 134 Legs . | . . . Wheels 624 | 76 377 171 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 93 Average Speed 143 | 88 102 208 Slowest Speed 330 | 90 105 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 6 50 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 136 | . . 136 Melee . | . . . Projectile . | . . . AOE 136 | . . 136 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 969 | 102 415 452 Wait 21 | . 4 17 Move 760 | 79 376 305 Hop . | . . . Pick Up 61 | 14 15 32 Fast Attach . | . . . Attach 28 | 7 4 17 Detach 3 | . 2 1 Swap 2 | . 2 . Drop 21 | 1 3 17 Fire 71 | 1 7 63 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 845 | -9/Materials | Lost 3 parts (1p2n) 970 | -9/Materials | Build established: Hauler-Gunner 1121 | -9/Materials | Discovered new exit (range 8) 1420 | -9/Materials | Core integrity fell below 50% 1427 | -9/Materials | Core integrity fell below 20% 1431 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Lgt. Deuterium Engine destroyed. Overheating: Energy bleed (-5). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Arm. Treads destroyed. Beam Cannon broken. Overheating: Short circuit. U-05 Engineer lays Concrete. Overheating: Mni. Grenade Launcher damaged (-11). Dropped Broken Beam Cannon. Overheating: Beam Cannon damaged (-45). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: System interference. Beam Cannon temporarily disabled. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Overheating: Core damaged (-56). U-05 Engineer lays Concrete. 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