Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 00:50:51 Player: applejuice Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (2414) 2414 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6689 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 149/150 System Corruption 4% Temperature Cool (12) Movement Flying (83) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Armored Treads Armored Treads Improved Airjet Small Storage Unit Improved Medium Armor Plating Chronowheel Hammer Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Power Maul Great Axe Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Xenon Bombardment Thruster Small Storage Unit Improved Medium Armor Plating Chronowheel Hammer Axe Makeshift Axe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . . . 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 77 | 6 2 15 1 . 11 9 33 Power 10 | 1 . 2 . . 3 1 3 Engine 5 | 1 . 2 . . 1 . 1 Core 5 | . . . . . 2 1 2 Reactor . | . . . . . . . . Propulsion 33 | 2 1 7 . . 5 1 17 Treads 4 | . . . . . . . 4 Leg 12 | 2 1 . . . 4 1 4 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight 13 | . . 7 . . 1 . 5 Utility 19 | 1 1 1 . . 1 5 10 Device 6 | . 1 . . . 1 1 3 Storage 3 | 1 . . . . . 1 1 Processor 7 | . . 1 . . . 2 4 Hackware . | . . . . . . . . Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 15 | 2 . 5 1 . 2 2 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 4 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . 1 . . 1 2 1 Slashing Weapon 4 | . . . 1 . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 29 | . 1 5 . . 5 2 16 Power 6 | . . 2 . . 1 1 2 Propulsion 15 | . 1 2 . . 3 1 8 Utility 5 | . . 1 . . 1 . 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 4 | . 1 2 . . 2 1 4 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 3 5 7 6 6 4 7 Power . | . 1 . . 1 . . 1 Propulsion 1 | . . 1 1 1 . 1 1 Utility 1 | . . . 2 2 2 . 1 Weapon 2 | . 1 2 3 2 2 1 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 9 1 . 3 . 4 Power 1 | . . . . . . . 1 Propulsion 5 | . . 3 . . . . 2 Utility 3 | . . 1 . . 2 . . Weapon 7 | . . 5 1 . 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 95 77 95 100 97 90 82 Engine 5 | . 14 8 11 11 5 . 4 Core 3 | . . . . . 5 8 2 Treads 5 | . . . . . . . 13 Leg 14 | . 27 10 . . 26 33 3 Hover 1 | . . . . . . . 2 Flight 7 | . . 22 44 44 16 . . Device 4 | . 10 3 . . 2 5 4 Storage 7 | . 14 11 11 11 6 . 7 Processor 13 | . . 5 11 11 11 12 19 Energy Gun 1 | . 14 1 . . . . . Ballistic Gun 2 | . 14 10 . . . . . Impact Weapon 6 | . . 5 11 11 9 8 6 Slashing Weapon 11 | . . . 7 11 12 18 15 Peak Build Rating 46 | 6 7 18 18 19 24 30 46 Average Rating 23 | 5 6 11 16 17 22 25 30 On Entrance 14 | . 6 7 14 17 19 24 27 Avg Prop Armor Cover (%) 4 | . . 15 . . 4 . 7 Naked Turns . | . . . . . . . . Heaviest Build 29 | 12 13 17 17 17 17 20 29 Greatest Support 80 | 20 20 20 18 18 50 50 80 Greatest Overweight (x) 8 | 1 . 3 . . 1 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 6 5 9 Most Carried 10 | 2 4 8 8 7 8 6 10 Average Carried 6 | 1 3 5 6 6 6 4 7 Final Capacity 10 | 8 8 8 8 8 5 8 10 Final Carried 10 | 2 4 7 6 7 5 6 10 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Assassin 19% | Scavenger-Gladiator 8% | Scavenger-Mutant 6% | Scavenger-Sprinter 4% | Sprinter 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1273 | 240 65 270 14 . 116 186 382 Remotely . | . . . . . . . . Salvage Created 3745 | . 185 727 14 . 1093 384 1342 Parts 161 | . 10 48 2 . 45 7 49 Haulers Intercepted 5 | . . 3 . . . . 2 Recyclers Shooed 4 | . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 6 16 . . 14 4 24 Melee 35 | . . 3 . . 14 1 17 Guns 17 | . 6 11 . . . . . Classes Destroyed 14 | . 2 4 1 . 3 2 2 Worker 7 | . . 2 . . 2 1 2 Builder 4 | . . . . . . 1 3 Tunneler 7 | . . . 1 . 3 1 2 Hauler 5 | . . 3 . . . . 2 Recycler 11 | . . 1 . . 5 2 3 Operator 1 | . . . . . . 1 . Swarmer 22 | . 3 9 . . 3 . 7 Cutter 4 | . . . . . . . 4 Grunt 21 | . 3 2 . . 7 3 6 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . . 1 . . Sentry 9 | . . 5 . . . 1 3 Hunter 3 | . . . . . 2 . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | . 3 5 1 . 5 3 5 Combat Bots Only 4 | . 3 4 . . 3 2 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 468 | . 48 105 4 . 53 23 235 Missed 139 | . 11 35 1 . 17 4 71 Hits 329 | . 37 70 3 . 36 19 164 Melee 9 | . . . . . . . 9 Projectile 320 | . 37 70 3 . 36 19 155 Critical Strikes 13 | . 4 . . . . . 9 Damage Taken 4281 | . 446 737 41 . 470 299 2288 Core 1228 | . 141 170 15 . 155 38 709 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 43 . . . 15 93 . Volleys Fired 71 | . 42 29 . . . . . Largest 2 | . 2 2 . . . . . Hottest 60 | . 60 60 . . . . . Shots Fired 140 | . 82 58 . . . . . Gun 140 | . 82 58 . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 95 | . 42 53 . . . . . Thermal 45 | . 40 5 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 7 5 . . . . . Robot Miss Streak 4 | . 2 4 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 257 | . 42 62 1 . 47 24 81 Core Hits 79 | . 13 21 1 . 19 6 19 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 21 | . . 4 . . 1 4 12 Critical Strikes 33 | . . 6 . . 5 5 17 Destroy 1 | . . 1 . . . . . Smash 22 | . . 5 . . 1 4 12 Sever 10 | . . . . . 4 1 5 Melee Attacks 251 | . . 38 1 . 57 31 124 Impact 131 | . . 38 . . 5 18 70 Slashing 120 | . . . 1 . 52 13 54 Piercing . | . . . . . . . . Sneak Attacks 46 | . . 5 1 . 17 6 17 Combat Hostiles 4 | . . . . . 2 1 1 Follow-up Attacks 34 | . . . . . 4 7 23 Damage Inflicted 9013 | . 408 1208 71 . 2257 1132 3937 Guns 878 | . 407 471 . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 8134 | . . 737 71 . 2257 1132 3937 Ramming 1 | . 1 . . . . . . Kinetic 600 | . 172 428 . . . . . Thermal 278 | . 235 43 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 4287 | . . 737 . . 130 714 2706 Slashing 3847 | . . . 71 . 2127 418 1231 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 4 | . . . . . . . 4 Matter Fused 6 | . . . . . . . 6 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 2330 | . . 166 . . 501 376 1287 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2330 | . . 166 . . 501 376 1287 Knockbacks 11 | . . 1 . . . 2 8 Impact 11 | . . 1 . . . 2 8 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked 2 | . 1 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 64 | . 64 7 10 . . . 13 Average Temperature 19 | . 21 2 5 . . . 13 Received Heat Transfer 1080 | . 258 135 18 . 72 108 489 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 23 | . . 4 . . 1 5 13 Combat Hostiles 12 | . . 2 . . . 3 7 Parts Fried 34 | . . 2 . . . 9 23 Impact Corruptions 73 | . . 11 . . 4 14 44 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 650 | . 550 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 95 | 100 100 65 100 . 98 100 100 Level 1 4 | . . 34 . . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 285 | . 113 285 131 . 212 124 187 Initial 111 | . . 24 111 . . 79 35 Average 66 | . 55 157 110 . 59 68 43 Influence Increases 2288 | . 198 565 35 . 420 280 790 Destroy 0b10 Robot/C 1280 | . 120 320 . . 280 80 480 Destroy 0b10 Robot/NC 175 | . . 30 5 . 50 30 60 Destroy Leader 300 | . 30 76 . . 60 20 114 Successful Hack 17 | . 3 . . . . . 14 Disable Machine 75 | . . 30 . . . . 45 Destroy Structure 6 | . . 4 . . . . 2 Partial Spotted 75 | . . 15 30 . . . 30 Lose Combat Pursuer 360 | . 45 90 . . 30 150 45 Influence Decreases 2134 | . 140 338 224 96 216 405 715 Entered New Map 473 | . . 34 174 96 . 125 44 Time Decay 1405 | . 130 254 50 . 191 260 520 Lost Part 256 | . 10 50 . . 25 20 151 Squads Dispatched 12 | . 1 1 . . . . 10 Investigation 4 | . 1 1 . . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . . . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 4 . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 10 29 2 . 14 9 30 Peak Tracking Total 8 | . 4 6 2 . 3 8 4 Tactical Retreats 15 | . 2 4 . . 2 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . . . . 6 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 2 . . . . 3 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 3 6 . 1 . 1 4 Terminals 6 | . 2 4 . . . . . Fabricators 3 | . . . . . . . 3 Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . 1 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 32 | . 5 14 . 1 . 2 10 Successful 15 | . 4 5 . 1 . 1 4 Failed 16 | . 1 9 . . . . 6 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts 1 | . . . . . . 1 . Manual 8 | . 3 4 . 1 . . . Terminals 13 | . 3 10 . . . . . Fabricators 8 | . . . . . . . 8 Repair Stations 3 | . . 3 . . . . . Recycling Units 5 | . 2 1 . . . . 2 Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 2 . 1 . . . Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 4 Network Status 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 1 . . . . . Terminals 4 | . 3 1 . . . . . Track 3 | . 2 1 . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 4 . . . . 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . . 4 Authchips . | . . . . . . . . Time 156 | . . . . . . . 156 Total Robot Build Rating 4 | . . . . . . . 4 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 24 | . . . . . . . 24 Highest-Rated Ally 6 | . . . . . . . 6 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 2986 | . . 262 100 75 723 612 1214 Sensors 711 | . . . . . . . 711 Terrain 895 | . . . . . 189 369 337 T.N.C. 2294 | . . 262 100 75 723 537 597 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4336 | 64 331 551 100 75 723 634 1858 Spaces Moved 3109 | 47 167 498 279 239 555 447 877 Core 11 | 4 . 1 . . . 5 1 Treads 494 | . . . . . . . 494 Legs 1391 | 43 167 105 . . 440 442 194 Wheels . | . . . . . . . . Hover 174 | . . . . . . . 174 Flight 1039 | . . 392 279 239 115 . 14 Fastest Speed 31 | 50 120 31 31 31 31 50 42 Average Speed 96 | 115 120 50 31 31 103 110 144 Slowest Speed 450 | 120 120 200 31 31 190 175 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 41 43 68 61 85 32 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 4 | . . 2 . . . . 2 Terrain Destroyed 4 | . . 2 . . . . 2 Melee 4 | . . 2 . . . . 2 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3982 | 54 223 676 292 239 651 541 1306 Wait 411 | . 9 62 5 . 25 41 269 Move 3102 | 46 166 497 278 238 554 446 877 Hop . | . . . . . . . . Pick Up 34 | 2 3 13 3 1 3 5 4 Fast Attach 72 | 6 1 10 1 . 6 18 30 Attach 20 | . 1 4 . . 3 4 8 Detach 23 | . . 6 . . 1 2 14 Swap 6 | . . 1 . . 2 1 2 Drop 41 | . . 15 4 . 6 4 12 Fire 71 | . 42 29 . . . . . Melee 200 | . . 38 1 . 51 20 90 Ram . | . . . . . . . . Kick 2 | . 1 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 941 | -9/Materials | Discovered new exit (range 14) 947 | -9/Materials | Entered Mines 971 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1006 | -9/Mines | Learned location of Zion (-6) 1014 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1026 | -9/Mines | Discovered new exit (range 14) 1043 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1044 | -9/Mines | Discovered new exit (range 6) 1047 | -9/Mines | Entered Exiles 1055 | -9/Exiles | Met 8R-AWN 1060 | -9/Exiles | Met EX-HEX 1071 | -9/Exiles | Met EX-BIN 1076 | -9/Exiles | Aligned with FarCom system 1076 | -9/Exiles | Given EX-Vault access code 1083 | -9/Exiles | Opened EX-Vault 1086 | -9/Exiles | Found Chronowheel 1093 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1102 | -9/Exiles | Met EX-DEC 1120 | -9/Exiles | Discovered new exit (range 10) 1122 | -9/Exiles | Left Exiles lab with Chronowheel 1122 | -9/Exiles | Entered Mines 1165 | -8/Mines | Core integrity fell below 50% 1579 | -8/Mines | Core integrity fell below 20% 1837 | -8/Mines | Discovered new exit (range 8) 1845 | -8/Mines | Entered Materials 1845 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1861 | -8/Materials | Central database locked down 1942 | -8/Materials | Build established: Scavenger-Assassin 2461 | -8/Materials | Discovered new exit (range 10) 2478 | -8/Materials | Identified exit to Factory 2479 | -8/Materials | Entered Factory 2479 | -7/Factory | Evolved 2 slots: Utility x2 2697 | -7/Factory | Lost 4 parts (1p2n1u) 3074 | -7/Factory | Core integrity fell below 50% 3097 | -7/Factory | Lost 3 parts (1p1n1w) 3177 | -7/Factory | Fabricated K-01 Serf (x4) 3373 | -7/Factory | Lost 4 allies 3611 | -7/Factory | Build established: Scavenger-Gladiator 3633 | -7/Factory | Cargo convoy interrupted 4221 | -7/Factory | Core integrity fell below 20% 4229 | -7/Factory | Discovered new exit (range 16) 4337 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04316_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04320_ Acquired Surge Thruster. The Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 04324_ Slug penetrates Wall. 04324_ Acquired Surge Thruster. 04332_ Great Axe destroyed. 04332_ Penetrated by Slug. 04333_ Slug penetrates Wall. 04333_ Critical hit (Burn: +37). 04334_ Penetrated by Slug. 04334_ Great Axe destroyed. 04334_ Surge Thruster destroyed. 04334_ Knocked back. 04336_ Power Maul blasted off. 04336_ Knocked back. 04336_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | # ###+##### #????????# #?? | | # # #????????# #?? | | # """ # #???????## ##? | | # "Y """ # ######### # | | # # """ """ + ! + | | # + """ """ #+######### # | | # # """ #*! # "???????## ##? | | # # """ #*! # "????????# #?? | | # # #*! # ""???????# #?? | | # # """ ########### ??????? ?? | | # # """ #?????????# ! [?????? 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""" """ ##* """# #?????????????????? | | ?? ## """# #?????????????????? | | ??? ## """#########?????????????????? | | ?? ## #?????????????????????????? | | ???######### """#?????????????????????????? | | ???????????#[ """#?????????????????????????? | | ???????????# ""???????????????????????????? | | ???????????# ????????????????????????????? | | ???????????####????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time My Command Is Your Wish Challenges ------------ None Game ------ Seed LayeredGatlingSink Manual? 0 Play Time 00:47:04 Cumulative 18.9 hours Start 2026.01.21 @ 00:05:46 End 2026.01.21 @ 00:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 535253b1-e108-40fa-aff1-19dd282bcbce