Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 22:11:59 Player: darki Result: Destroyed by as-72197 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (650) 650 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scanner Utility Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector Propulsion Shielding > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- High-capacity Matter Pod Improved Terrain Scanner Utility Shielding Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 25 3 Power 6 | 1 5 . Engine 5 | 1 4 . Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 2 9 3 Treads . | . . . Leg 12 | 2 9 1 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 7 | 2 5 . Device 2 | 1 1 . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 91 Engine 11 | . 11 14 Core 2 | . 2 . Leg 27 | . 28 22 Device 11 | . 11 . Storage 1 | . 1 . Processor 8 | . 8 25 Protection 6 | . 6 . Energy Gun 8 | . 8 . Ballistic Gun 19 | . 18 25 Naked Turns . | . . . Heaviest Build 15 | 13 15 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 7 | 5 7 5 Average Carried 4 | 2 5 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 5 5 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1055 | 408 617 30 Remotely . | . . . Salvage Created 1124 | 345 738 41 Parts 88 | 33 47 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 13 3 Guns 16 | . 13 3 Classes Destroyed 8 | 3 4 1 Worker 8 | 4 4 . Tunneler 9 | 8 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 13 | . 13 . Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1315 | 22 1012 281 Core 253 | . 180 73 Absorbed by Shields . | . . . Redirected to Shielding 42 | . 42 . Regen/Repaired (Parts) 76 | . 76 . Core Remaining (%) 100 | 100 . . Volleys Fired 148 | 50 90 8 Largest 2 | 2 2 2 Hottest 165 | 60 165 40 Shots Fired 296 | 100 180 16 Gun 294 | 100 178 16 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 239 | 95 128 16 Thermal 52 | . 52 . Explosive . | . . . Electromagnetic 5 | 5 . . Robot Hit Streak 18 | 6 18 2 Robot Miss Streak 5 | 5 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 183 | 55 121 7 Core Hits 73 | 22 47 4 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Burn 1 | . 1 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1795 | 477 1258 60 Guns 1774 | 456 1258 60 Cannons . | . . . Explosions 21 | 21 . . Melee . | . . . Ramming . | . . . Kinetic 1175 | 407 708 60 Thermal 571 | 21 550 . Explosive . | . . . Electromagnetic 49 | 49 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | 22 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | 32 120 4 Average Temperature 28 | 18 30 2 Received Heat Transfer 471 | . 471 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1419 | 50 1369 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 186 | 65 186 76 Initial 6 | . . 6 Average 58 | 24 68 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 22 | . 22 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2111 | 456 1612 43 Spaces Moved 1251 | 241 1000 10 Core 25 | 24 . 1 Treads . | . . . Legs 1224 | 217 1000 7 Wheels . | . . . Hover . | . . . Flight 2 | . . 2 Fastest Speed 50 | 50 120 120 Average Speed 121 | 126 120 123 Slowest Speed 250 | 250 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 9 99 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 5 | 3 2 . Melee . | . . . Projectile 2 | . 2 . AOE 3 | 3 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1594 | 308 1257 29 Wait 120 | 2 115 3 Move 1249 | 240 999 10 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach 20 | 6 12 2 Attach 2 | 1 . 1 Detach 1 | . 1 . Swap 14 | 1 13 . Drop 30 | 1 24 5 Fire 148 | 50 90 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 12) 457 | -11/Scrapyard | Entered Materials 458 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 6) 1132 | -10/Materials | Core integrity fell below 50% 1219 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Build established: Scavenger-Mutant 1439 | -10/Materials | Identified exit to Materials 1807 | -10/Materials | Discovered exit to Materials (range 13) 2038 | -10/Materials | Repaired Aluminum Leg 2066 | -10/Materials | Identified exit to Mines 2069 | -10/Materials | Entered Mines 2073 | -10/Mines | Assembled infested the area 2085 | -10/Mines | Core integrity fell below 20% 2112 | -10/Mines | Destroyed by as-72197 with Assembled Rifle Last Messages --------------- Something is scanning the area. 02073_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02084_ S-10 Pest destroyed. 02097_ Acquired 10 matter. 02099_ Acquired 20 matter. 02102_ Dropped Aluminum Leg. 02103_ Acquired Flight Unit. 02104_ Dropped Lgt. Assault Rifle. 02106_ Flight Unit destroyed. 02106_ System corrupted by crushing effect (+2). 02109_ Acquired Flight Unit. 02109_ Transport Network Coupler destroyed. 02109_ System corrupted by crushing effect (+5). 02110_ Flight Unit destroyed. 02110_ System corrupted by crushing effect (+2). 02111_ Dropped Aluminum Leg. 02112_ Dropped Imp. Ion Engine. 02112_ Signal Interpreter destroyed. 02112_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?#######??????????????? | | ???????????????????##### #?# #??????????????? | | ???????????????????? #?# #??????????????? | | ???????????????????????#*@###[ #??????????????? | | ???????????????????????# aa=[%* #??????????????? | | ???????????????????????###[##[= #??????????????? | | ?????????????????????????#a## #??????????????? | | ?????????????????????????#a## #??????????????? | | ?????????????????????????# ########??????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullZioniteAirjet Manual? 0 Play Time 00:20:15 Cumulative 68.0 hours Start 2022.05.17 @ 21:22:20 End 2022.05.17 @ 22:11:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd2e2932-f7d2-417a-ba60-f6b55f59a9ed