Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 00:15:52 Player: OctagonalPrism Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (144) 720 Value Destroyed (4388) 4388 Prototype IDs (82) 1640 Alien Tech Used (12) 2400 Bonus (12051) 12051 TOTAL SCORE: 28399 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 444 Follower Combat Kills 1307 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Ghost Barrier Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Micro Antimatter Reactor Impulse Thruster Array Sigix Sheargun Compact Linear Accelerator Nanosword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Centrium Light Armor Plating Advanced System Shield Ghost Barrier Advanced Corruption Screen > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Sigix Sheargun Compact Linear Accelerator Nanosword [Rating: 162] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Chainsword Energy Gun Sigix Sheargun Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 2 . . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . . Utility 13 | . . . 2 2 2 . . . 1 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 176 | 6 5 . 21 19 12 . . 1 23 11 16 10 14 6 8 24 Power 27 | 1 . . 2 2 1 . . . 7 1 3 2 . 2 1 5 Engine 6 | 1 . . 2 2 . . . . 1 . . . . . . . Core 12 | . . . . . 1 . . . 6 1 2 1 . . . 1 Reactor 9 | . . . . . . . . . . . 1 1 . 2 1 4 Propulsion 46 | 2 1 . 10 4 3 . . . 4 3 3 6 1 2 1 6 Treads 13 | 2 1 . 10 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . 2 . . . . . . . . . . . . Hover 3 | . . . . 2 1 . . . . . . . . . . . Flight 27 | . . . . . 2 . . . 4 3 3 6 1 2 1 5 Utility 74 | 1 1 . 4 8 7 . . 1 11 7 9 2 9 2 4 8 Device 33 | . . . 2 1 3 . . 1 7 4 4 1 4 1 1 4 Storage 7 | 1 . . . . . . . . . . 2 . 3 . 1 . Processor 14 | . 1 . 1 2 2 . . . 1 . 1 1 1 . 1 3 Hackware 17 | . . . 1 4 2 . . . 3 2 2 . 1 1 1 . Protection 3 | . . . . 1 . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . 5 5 1 . . . 1 . 1 . 4 . 2 5 Energy Gun 5 | 1 . . . . . . . . . . . . 1 . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 3 . 5 3 . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . 1 . 1 . 1 . 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 . . . 2 1 2 1 7 1 2 6 Parts Lost 45 | . 1 . 3 7 3 1 . . 3 . 1 . 4 3 2 17 Power 5 | . . . 1 1 . . . . 1 . . . . . . 2 Propulsion 10 | . . . . 2 . . . . 1 . 1 . . 1 1 4 Utility 25 | . . . 1 4 2 1 . . 1 . . . 4 2 1 9 Weapon 5 | . 1 . 1 . 1 . . . . . . . . . . 2 Highest Loss Streak 7 | . 1 . 2 2 1 2 . . 2 . 1 . 2 3 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 87 100 95 87 90 84 84 84 90 89 88 80 87 91 85 66 Engine 3 | . 14 14 10 8 6 . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 5 4 2 . . . . . Reactor 1 | . . . . . . . . . . . 1 3 4 7 6 3 Treads 6 | . 27 28 21 7 . . . . . . . . . . . . Flight 10 | . . . . . 7 15 15 15 19 16 14 14 14 16 15 9 Device 14 | . . . 8 3 10 15 15 15 24 22 20 19 19 19 17 12 Storage 3 | . 14 14 11 5 . . . . . . . . . . . 1 Processor 9 | . 3 14 11 14 15 15 15 15 6 5 5 4 13 13 13 16 Hackware 21 | . . . 11 15 29 23 23 23 25 25 31 28 28 28 27 17 Protection 1 | . . . . 4 . . . . . 5 5 4 1 . . . Ballistic Gun 7 | . 26 28 21 16 6 . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 4 5 5 4 4 4 3 3 Peak Build Rating 162 | 6 10 10 18 36 45 45 42 47 61 81 99 112 138 152 147 162 Average Rating 65 | 4 7 10 15 24 41 42 42 42 57 72 90 101 127 148 139 124 On Entrance 58 | . 6 10 10 17 36 45 42 42 42 61 80 96 112 130 141 130 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 32 | 13 16 16 20 22 13 11 11 11 17 17 19 20 23 28 25 32 Greatest Support 43 | 40 40 40 43 43 17 12 12 12 18 20 21 22 24 29 28 32 Greatest Overweight (x) 6 | . . . 6 5 . . . . 1 . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 7 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 7 5 3 3 4 4 5 5 5 5 4 5 7 Average Carried 4 | . 4 8 6 5 4 3 3 3 3 4 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 7 Final Carried 8 | 1 8 8 7 5 3 3 3 4 4 5 5 5 5 3 5 6 Class Distribution -------------------- 37% | Wizard-Ninja 15% | Scavenger-Mutant 15% | Mutant 14% | Hacker-Ninja 9% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Matter Collected 3563 | 130 368 79 1019 653 150 26 . 10 252 75 234 59 200 75 . 233 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4834 | . 351 79 1457 1111 203 65 . 51 343 59 345 . 214 240 . 316 Parts 359 | . 31 5 114 75 13 2 . . 21 4 25 . 17 24 . 28 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 80 | . 11 2 29 19 2 3 . . 2 . 3 . 2 . . 7 Melee 11 | . . . . . 2 1 . . 2 . 3 . 2 . . 1 Guns 58 | . 10 2 29 11 . . . . . . . . . . . 6 AOE 9 | . 1 . . 8 . . . . . . . . . . . . Classes Destroyed 14 | . 5 . 4 2 1 . . . . . . . 1 . . 1 Worker 4 | . . . 2 2 . . . . . . . . . . . . Builder 14 | . 1 . 3 1 . . . . 5 . . . 3 1 . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . Recycler 4 | . . . . 3 . . . . . . 1 . . . . . Operator 13 | . 3 . 3 3 2 . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 28 | . 1 . 2 3 4 . . . 4 2 2 . 3 6 . 1 Swarmer 18 | . 5 . 4 4 1 3 . . . . . . 1 . . . Saboteur 4 | . . . . . . . . . . . . . . . . 4 Grunt 33 | . 6 2 15 8 . . . . . . . . . . . 2 Duelist 2 | . . . 1 . . . . . . . . . . . . 1 Sentry 13 | . . . 9 4 . . . . . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . . . Programmer 6 | . . . . . 1 . . . 2 . 3 . . . . . Best Kill Streak 14 | . 6 1 7 14 3 3 . . 2 2 2 . 2 2 . 5 Combat Bots Only 10 | . 5 1 4 10 1 4 . . 1 . 1 . 1 . . 5 Max Kills in Single Turn 5 | . 2 1 1 5 1 1 . . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 877 | . 56 8 131 95 40 35 . . 50 4 55 1 24 30 34 314 Missed 363 | . 17 4 42 28 19 14 . . 24 3 34 . 15 14 23 126 Damage Taken 7808 | . 445 58 1233 906 346 236 . . 514 16 417 152 170 329 265 2721 Core 2589 | . 73 . 206 209 161 111 . . 237 16 204 79 17 120 43 1113 Absorbed by Shields 1681 | . . . . . . . . . 30 . 6 . . 36 . 1609 Redirected to Shielding 209 | . . . . 105 . . . . . . 47 15 42 . . . Regen/Repaired (Parts) 465 | . 93 . 130 . . . . . 29 59 67 . . . 44 43 Core Remaining (%) 76 | 100 . 70 48 62 . . . 61 72 98 82 . 92 . . . Volleys Fired 283 | . 47 8 113 69 8 . . . . . . . . . . 38 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . 2 Hottest 200 | . 60 46 46 53 51 . . . . . . . . . . 200 Shots Fired 516 | . 89 16 218 135 16 . . . . . . . . . . 42 Gun 509 | . 89 16 218 129 16 . . . . . . . . . . 41 Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . 6 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 461 | . 81 16 218 129 16 . . . . . . . . . . 1 Thermal 8 | . 8 . . . . . . . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . . 41 Robot Hit Streak 16 | . 5 10 14 16 5 . . . . . . . . . . 7 Robot Miss Streak 7 | . 2 1 7 4 3 . . . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 414 | . 49 13 138 85 22 4 . 1 21 9 20 1 12 8 3 28 Core Hits 210 | . 21 4 59 58 8 1 . . 8 2 12 . 5 6 . 26 Critical Kills 5 | . . . 2 1 1 . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 2 . . 4 . . . . . . . Critical Strikes 19 | . . . 2 1 2 2 . . 8 . 1 . . . 1 2 Destroy 3 | . . . 2 1 . . . . . . . . . . . . Smash 9 | . . . . . 2 2 . . 5 . . . . . . . Sever 7 | . . . . . . . . . 3 . 1 . . . 1 2 Melee Attacks 373 | . . . . 4 32 11 . 5 57 33 67 19 49 40 24 32 Impact 67 | . . . . . 32 11 . 5 19 . . . . . . . Slashing 306 | . . . . 4 . . . . 38 33 67 19 49 40 24 32 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 6 . 1 . 5 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12532 | . 910 215 2086 2113 788 207 . 83 1378 378 850 42 1101 708 237 1436 Guns 5714 | . 582 215 2086 1402 151 . . . . . . . . . . 1278 Cannons . | . . . . . . . . . . . . . . . . . Explosions 1039 | . 328 . . 711 . . . . . . . . . . . . Melee 5779 | . . . . . 637 207 . 83 1378 378 850 42 1101 708 237 158 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4403 | . 549 215 2086 1402 151 . . . . . . . . . . . Thermal 361 | . 361 . . . . . . . . . . . . . . . Explosive 711 | . . . . 711 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1718 | . . . . . 637 207 . 83 791 . . . . . . . Slashing 5339 | . . . . . . . . . 587 378 850 42 1101 708 237 1436 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 3 . 2 2 2 2 2 . 7 . . . . . Average Corruption 3 | . . . 2 . 1 2 2 2 1 . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . 2 . . . . . . . . . . . Effects 82 | . . . 17 . 7 3 . 1 14 . 40 . . . . . Message Errors 16 | . . . 4 . . 2 . . 1 . 9 . . . . . Matter Fused 28 | . . . 7 . 3 . . 1 4 . 13 . . . . . Heat Flow Errors 9 | . . . 2 . 1 . . . 2 . 4 . . . . . Energy Discharges 12 | . . . . . 2 1 . . 4 . 5 . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . 2 . . . . . Data Loss (minor) 9 | . . . 1 . 1 . . . 3 . 4 . . . . . Data Loss (major) 4 | . . . 1 . . . . . . . 3 . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1619 | . 110 . . 3 135 103 . 43 593 44 . 18 423 84 63 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 113 | . 110 . . 3 . . . . . . . . . . . . Melee 1506 | . . . . . 135 103 . 43 593 44 . 18 423 84 63 . Knockbacks 5 | . . . . . 1 1 . . 3 . . . . . . . Impact 5 | . . . . . 1 1 . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . 97 . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 26 22 162 . 240 . . . 269 . 242 . 339 . . 178 Average Temperature 58 | . 11 10 24 . 129 . . . 134 . 105 . 184 . . 48 Received Heat Transfer 1126 | . 78 33 483 225 24 . . . 98 . . . 9 18 . 158 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 2 . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . . 2 . 1 . . . . . . . . Parts Fried 10 | . . . . . 3 1 . . 6 . . . . . . . Impact Corruptions 33 | . . . . . 7 5 . 1 20 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 275 | . 275 . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Peak Influence 2586 | . 225 77 550 595 338 . . . 276 157 389 130 350 226 249 2586 Initial 232 | . . 21 29 232 100 . . . . 96 6 . 23 9 99 123 Average 197 | . 67 43 230 355 148 . . . 105 82 156 76 92 113 172 996 Maximum Alert Level 5 | . 1 . 2 2 1 . . . 1 . 1 . 1 1 1 5 Low Security (%) 69 | 100 86 100 47 6 75 . . . 94 100 68 100 77 87 68 32 Level 1 21 | . 13 . 40 56 24 . . . 5 . 31 . 22 12 31 4 Level 2 5 | . . . 11 36 . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 39 Squads Dispatched 79 | . 5 . 7 4 4 . . . 12 5 7 1 6 2 1 25 Investigation 29 | . 2 . 3 2 3 . . . 8 3 5 . 2 1 . . Extermination 11 | . . . . . 1 . . . 2 1 2 1 2 1 . 1 Reinforcement 16 | . 3 . 4 2 . . . . 2 1 . . 2 . 1 1 Assault 20 | . . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . 1 . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Distress Signals 16 | . . . 4 1 . . . . 1 . 2 1 2 1 . 4 Communications Jammed 100 | . . . . . . . . . . . 3 . 6 4 . 87 Distress Signals 91 | . . . . . . . . . . . 2 . 6 3 . 80 Times Spotted 416 | . 24 2 39 32 23 8 . . 23 12 38 7 33 26 12 137 Peak Tracking Total 48 | . 6 1 5 9 7 5 . . 5 5 7 3 11 6 5 48 Tactical Retreats 71 | . . . 3 1 4 3 . . 9 1 14 3 9 7 2 15 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 18 | . 1 . 2 . 4 . . . 3 . 5 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . . . . . 6 4 . . . 2 6 . Reprogrammed 18 | . . . . . . . . . . . . . 18 . . . Reused 2 | . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 25 | . 2 . 1 2 1 . . . 1 . . . 3 . 5 10 Max in Single Turn 2 | . 2 . 1 1 1 . . . 1 . . . 1 . 1 1 Garrison Access 10 | . . . . . . . . . 2 2 2 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 147 | . 5 1 8 8 12 1 4 . 24 19 17 9 10 7 13 9 Terminals 98 | . 4 1 5 8 9 1 . . 13 10 8 8 7 6 10 8 Fabricators 11 | . . . . . 1 . . . 3 3 4 . . . . . Repair Stations 10 | . 1 . 1 . . . . . 2 2 2 . . . 1 1 Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 10 | . . . 2 . 1 . . . 2 1 1 . 2 . 1 . Garrison Access 12 | . . . . . 1 . . . 3 2 2 1 1 1 1 . Total Hacks 618 | . 18 3 34 34 34 1 20 . 63 70 81 54 87 38 50 31 Successful 400 | . 10 1 23 19 18 1 20 . 42 56 56 35 45 23 34 17 Failed 217 | . 8 2 11 14 16 . . . 21 14 25 19 42 15 16 14 Catastrophic 34 | . . . . 1 1 . . . 2 . 6 5 9 5 2 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 281 | . 10 3 16 24 17 . . . 29 39 28 23 44 18 16 14 Terminals 487 | . 16 3 25 34 27 1 . . 40 51 59 53 71 37 41 29 Fabricators 26 | . . . . . 1 . . . 6 10 9 . . . . . Repair Stations 28 | . 2 . 3 . . . . . 6 4 5 . . . 6 2 Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 37 | . . . 6 . 2 . . . 5 2 6 . 15 . 1 . Garrison Access 18 | . . . . . 4 . . . 5 2 2 1 1 1 2 . Terminal Hacks 244 | . 5 1 10 13 10 1 20 . 17 26 31 28 28 18 24 12 Record 15 | . . . . . . 1 2 . . . . 4 . 3 4 1 Part Schematic 16 | . . . . . . . 10 . 3 1 2 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . . . 2 1 . . . . . . 1 . . . . . Prototype ID Bank 22 | . 1 . 1 2 1 . 3 . 2 2 2 1 1 1 3 2 Open Door 2 | . . . . . . . . . . . . . . . 1 1 Level Access Points 5 | . . . . . . . . . 1 1 1 . 1 . 1 . Branch Access Points 3 | . . . . . . . . . . . . 1 1 . 1 . Emergency Access Points 10 | . . . 1 1 1 . . . . . 1 3 1 1 1 . Machine Index 2 | . . . . . . . . . . . . 1 . . 1 . Terminal Index 11 | . 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 Fabricator Index 6 | . . . . . 1 . . . . 1 1 1 1 1 . . Repair Station Index 3 | . . . . . . . . . . . 1 1 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer Index 3 | . . . . . . . . . . 1 1 . . 1 . . Garrison Index 8 | . . . . 1 1 . . . 1 1 1 1 . 1 1 . Alert Level 16 | . . . 2 2 1 . . . 1 1 3 2 1 . 2 1 Unreport Threat 6 | . . . . 2 . . . . . . 2 . 1 . 1 . Locate Traps 25 | . 2 . 3 1 . . . . 4 2 1 4 4 3 1 . Disarm Traps 6 | . . . . . . . . . 1 2 . . 1 1 1 . Reprogram Traps 3 | . . . . . . . . . . . . . 3 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . Surveillance Status 3 | . . . . . . . . . . 1 . . . 1 . 1 Patrol Status 8 | . . . . . . . . . . 3 1 1 2 1 . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 9 | . . . . . . . . . 1 3 4 . 1 . . . Recall Extermination 6 | . . . . . . . . . . 1 1 1 1 1 . 1 Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . 1 . Registered Components 8 | . . . . 1 1 . . . . 1 1 1 1 1 1 . Registered Prototypes 6 | . . . . . . . . . 1 . 1 1 1 1 1 . Zone Layout 24 | . . 1 1 1 3 . . . . 3 4 3 3 . 2 3 Protovariant Controls 2 | . . . . . . . . . . . . . 2 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 25 | . . . . . 1 . . . 6 9 9 . . . . . Network Status 7 | . . . . . 1 . . . 2 3 1 . . . . . Load Schematic 9 | . . . . . . . . . 2 3 4 . . . . . Build 9 | . . . . . . . . . 2 3 4 . . . . . Repair Station Hacks 20 | . 2 . 2 . . . . . 4 4 4 . . . 2 2 Scan Component 11 | . 1 . 1 . . . . . 3 2 2 . . . 1 1 Repair 9 | . 1 . 1 . . . . . 1 2 2 . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 6 . 2 . . . 5 2 6 . 8 . . . Insert Component 14 | . . . 3 . 1 . . . 3 1 1 . 5 . . . Analyze 15 | . . . 3 . 1 . . . 2 1 5 . 3 . . . Garrison Access Hacks 10 | . . . . . . . . . 2 2 2 1 1 1 1 . Seal Access 10 | . . . . . . . . . 2 2 2 1 1 1 1 . Unauthorized Hacks 71 | . 3 . 5 6 5 . . . 8 12 4 6 8 4 7 3 Terminals 67 | . 3 . 5 6 5 . . . 7 11 4 6 7 4 6 3 Track 5 | . . . 1 1 . . . . . 2 . . 1 . . . Assimilate 13 | . . . . 1 . . . . 3 3 1 . 1 1 2 1 Botnet 36 | . 1 . 3 3 4 . . . 3 5 2 3 4 2 4 2 Disrupt 1 | . . . . . . . . . . . . 1 . . . . Operators 12 | . 2 . 1 1 1 . . . 1 1 1 2 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Recyclers 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 2 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 102 | . 4 . 8 8 9 . . . 19 12 12 8 6 6 5 5 Full Trace Events 29 | . 1 . 3 4 3 . . . 8 3 5 . 1 1 . . Feedback Events 2 | . . . . . . . . . 1 . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked 2 | . . . . . . . . . 1 . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 3 . 1 . 10 . 5 2 3 . 3 . . . Parts Built 10 | . . . . . . . . . 2 3 5 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 790 | . . . . . . . . . 100 252 438 . . . . . Total Part Build Rating 62 | . . . . . . . . . 11 19 32 . . . . . Parts Repaired 9 | . 1 . 1 . . . . . 1 2 2 . . . 1 1 Time 350 | . 26 . 26 . . . . . 80 92 56 . . . 36 34 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 3 . 1 . . . 2 1 1 . 3 . . . Part Schematics Acquired 11 | . . . 3 . 1 . . . 2 1 1 . 3 . . . Parts Damaged 2 | . . . . . . . . . . . 1 . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Total Allies 8 | . . . . . . . . . 2 1 1 . . 1 1 2 Largest Group 1 | . . . . . . . . . 1 1 1 . . 1 1 1 Highest-Rated Group 1204 | . . . . . . . . . 26 26 10 . . 45 45 1204 Highest-Rated Ally 1204 | . . . . . . . . . 26 26 10 . . 45 45 1204 Total Orders 4 | . . . . . . . . . . 2 2 . . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . Ally Attacks 83 | . . . . . . . . . . . . . . . . 83 Total Damage 7615 | . . . . . . . . . . . . . . . . 7615 Kills 22 | . . . . . . . . . . . . . . . . 22 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Robot Analysis Total 4 | . . . 2 1 . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Turns Passed 13151 | 65 1344 128 1533 1158 614 202 31 149 1809 1023 2012 469 1001 529 350 734 Spaces Moved 19093 | 37 732 61 688 762 1191 470 95 416 3722 1775 3361 1094 1369 1367 845 1108 Core 6 | 3 . . 1 1 . . . . . . . . . . . 1 Treads 1806 | 34 732 61 687 292 . . . . . . . . . . . . Legs 27 | . . . . . . . . . . . . . . . . 27 Wheels 240 | . . . . 240 . . . . . . . . . . . . Hover 778 | . . . . 229 549 . . . . . . . . . . . Flight 16236 | . . . . . 642 470 95 416 3722 1775 3361 1094 1369 1367 845 1080 Fastest Speed 23 | 50 160 160 160 46 32 32 32 32 29 29 32 27 26 24 25 23 Average Speed 44 | 151 160 160 160 100 38 32 32 32 29 33 34 33 27 24 25 30 Slowest Speed 350 | 160 160 160 350 300 46 32 32 32 104 34 35 102 95 26 26 100 Overloaded Moves 51 | . . . . . . . . . . . . . 36 . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . 5 . . . 24 7 21 3 . 11 1 21 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 52 | 4 84 14 51 61 34 50 74 57 70 32 52 31 86 36 85 68 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 2 . 2 . . . . . . . . Spaces Dug 189 | . . . . 4 14 3 . 4 26 18 31 17 27 25 13 7 Terrain Destroyed 201 | . . . . 11 15 3 . 4 26 18 31 17 27 25 13 11 Melee 189 | . . . . 4 14 3 . 4 26 18 31 17 27 25 13 7 Projectile 5 | . . . . . 1 . . . . . . . . . . 4 AOE 7 | . . . . 7 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Fac Res Tes Res Qua Sec Total 22646 | 43 825 79 927 1005 1268 501 94 422 4309 2146 4109 1166 1928 1490 939 1395 Wait 2457 | . 31 11 85 142 17 21 . . 478 325 570 39 473 59 47 159 Move 18896 | 36 731 60 687 761 1180 469 94 415 3675 1760 3319 1087 1368 1344 842 1068 Hop 88 | . . . . . 5 . . . 22 7 20 3 . 11 1 19 Pick Up 57 | 1 7 . 6 3 5 . . . 7 2 8 2 7 . 5 4 Fast Attach 110 | 6 5 . 7 10 6 . . 1 9 7 8 5 10 3 8 25 Attach 36 | . . . 3 3 2 . . . 8 2 4 . 3 3 5 3 Detach 39 | . 2 . 1 1 2 . . 1 10 4 8 . 4 1 2 3 Swap 42 | . . . 11 6 4 . . . 6 2 4 5 1 . . 3 Drop 87 | . 2 . 14 6 7 . . . 6 4 12 6 13 . 5 12 Fire 283 | . 47 8 113 69 8 . . . . . . . . . . 38 Melee 373 | . . . . 4 32 11 . 5 57 33 67 19 49 40 24 32 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 178 | . . . . . . . . . 31 . 89 . . 29 . 29 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Repaired Lgt. Treads 558 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Identified exit to Materials 1409 | -10/Materials | Identified exit to Mines 1410 | -10/Materials | Entered Mines 1420 | -10/Mines | Learned 8 Materials zone layouts 1508 | -10/Mines | Discovered exit to Materials (range 9) 1530 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Evolved 2 slots: Utility x2 1539 | -9/Materials | Identified exit to Materials 1539 | -9/Materials | Identified exit to Mines 1997 | -9/Materials | Build established: Scavenger-Mutant 2665 | -9/Materials | Repaired Lgt. Treads 2839 | -9/Materials | Discovered exit to Materials (range 16) 3046 | -9/Materials | Core integrity fell below 50% 3071 | -9/Materials | Entered another Materials area 3071 | -8/Materials | Evolved 2 slots: Utility x2 3185 | -8/Materials | Destroyed 10 combat bots 3233 | -8/Materials | Discovered new exit (range 15) 3735 | -8/Materials | Central database locked down 4108 | -8/Materials | Discovered new exit (range 10) 4228 | -8/Materials | Identified exit to Factory 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x2 4352 | -7/Factory | Build established: Hacker-Mutant 4537 | -7/Factory | Discovered new exit (range 15) 4542 | -7/Factory | Identified exit to Factory 4743 | -7/Factory | Discovered exit to Factory (range 15) 4809 | -7/Factory | Build established: Hacker-Sprinter 4837 | -7/Factory | Discovered new exit (range 9) 4839 | -7/Factory | Identified exit to Lower Caves 4843 | -7/Factory | Entered Lower Caves 4874 | -7/Lower Caves | Spotted B-75 Beast 4944 | -7/Lower Caves | Learned location of 1 exit from Factory 5042 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5045 | -7/Lower Caves | Identified exit to Data Miner 5045 | -7/Lower Caves | Entered Data Miner 5045 | -7/Data Miner | Discovered new exit (range 6) 5047 | -7/Data Miner | Identified exit to Proximity Caves 5052 | -7/Data Miner | Met Data Miner 5065 | -7/Data Miner | Received God Mode back door access code from Data Miner 5076 | -7/Data Miner | Entered Proximity Caves 5113 | -6/Proximity Caves | Learned location of 1 exit from Factory 5169 | -6/Proximity Caves | Learned location of Extension (-4) 5218 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5225 | -6/Proximity Caves | Entered Factory 5225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5226 | -6/Factory | Identified exit to Factory 5226 | -6/Factory | Identified exit to Lower Caves 5451 | -6/Factory | Discovered exit to Lower Caves (range 7) 5738 | -6/Factory | Incoming investigation squad redirected 6060 | -6/Factory | Fabricated Adv. System Shield? 6089 | -6/Factory | Build established: Hacker-Ninja 6754 | -6/Factory | Repaired Cld. Cesium-ion Thruster 6848 | -6/Factory | Fabricated Imp. Hacking Suite? 7034 | -6/Factory | Entered another Factory area 7034 | -5/Factory | Accompanied by 1 ally 7034 | -5/Factory | Evolved 2 slots: Utility x2 7258 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 7271 | -5/Factory | Repaired Imp. Cesium-ion Thruster 7329 | -5/Factory | Identified exit to Factory 7881 | -5/Factory | Fabricated Adv. Hacking Suite? 7918 | -5/Factory | Build established: Wizard-Ninja 8017 | -5/Factory | Fabricated Adv. System Shield (x1) 8049 | -5/Factory | Repaired Mic. Nuclear Core 8057 | -5/Factory | Entered another Factory area 8057 | -4/Factory | Accompanied by 1 ally 8057 | -4/Factory | Evolved 2 slots: Utility x2 8367 | -4/Factory | Repaired Adv. ECM Suite 8474 | -4/Factory | Discovered new exit (range 10) 8751 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 9247 | -4/Factory | Identified exit to Research 9352 | -4/Factory | Repaired Mic. Antimatter Reactor 9389 | -4/Factory | Fabricated Lrn. Sensor Array? 9838 | -4/Factory | Fabricated Plasma Sword? 10003 | -4/Factory | Incoming investigation squad redirected 10033 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10069 | -4/Factory | Entered Research 10069 | -3/Research | Evolved 2 slots: Utility x2 10223 | -3/Research | Crushed by falling debris 10287 | -3/Research | Identified exit to Testing 10525 | -3/Research | Discovered new exit (range 11) 10527 | -3/Research | Identified exit to Research 10538 | -3/Research | Entered Testing 10564 | -3/Testing | Found Prototype Processor 10564 | -3/Testing | Identified Spectral Analyzer 10572 | -3/Testing | Found Prototype Device 10572 | -3/Testing | Identified AEGIS Remote Shield 10617 | -3/Testing | Found Prototype Ballistic Gun 10617 | -3/Testing | Identified Hyp. Multirail 10725 | -3/Testing | Found Prototype Hackware 10725 | -3/Testing | Identified Ghost Barrier 10744 | -3/Testing | Spotted Striker 10744 | -3/Testing | Spotted Striker 10885 | -3/Testing | Imp. Hacking Suite fried by hacking feedback 10927 | -3/Testing | Found Prototype Device 10933 | -3/Testing | Identified Exp. ECM Suite 11539 | -3/Testing | Entered Research 11539 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11654 | -2/Research | Spotted B-90 Cyclops 11690 | -2/Research | Spotted B-90 Cyclops 11986 | -2/Research | Lost 3 parts (1n2u) 12067 | -2/Research | Discovered new exit (range 7) 12068 | -2/Research | Identified exit to Quarantine 12068 | -2/Research | Entered Quarantine 12107 | -2/Quarantine | Repaired Imp. Diametric Drive 12121 | -2/Quarantine | Found Alien Artifact 12121 | -2/Quarantine | Identified Subatomic Replicator 12128 | -2/Quarantine | Found Alien Artifact 12129 | -2/Quarantine | Identified Core Reset Matrix 12129 | -2/Quarantine | Used Core Reset Matrix 12133 | -2/Quarantine | Detected hypermatrix surge 12133 | -2/Quarantine | Sensed 12 artifacts in vicinity 12143 | -2/Quarantine | Found Transdimensional Reconstructor 12150 | -2/Quarantine | Found Dimensional Node Initializer 12150 | -2/Quarantine | Initialized slip node 12153 | -2/Quarantine | Warped through subspace to slip node 12155 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12253 | -2/Quarantine | Identified exit to Access 12316 | -2/Quarantine | Met incapacitated Sigix Warrior 12316 | -2/Quarantine | Lockdown squad dispatched 12322 | -2/Quarantine | Found Sigix Containment Pod 12325 | -2/Quarantine | Warped through subspace to slip node 12351 | -2/Quarantine | Found Sigix Broadsword 12372 | -2/Quarantine | Spotted Lightning 12380 | -2/Quarantine | Found Terrabomb 12398 | -2/Quarantine | Spotted Fortress 12417 | -2/Quarantine | Discovered new exit (range 6) 12418 | -2/Quarantine | Identified exit to Section 7 12418 | -2/Quarantine | Entered Section 7 12419 | -2/Section 7 | Sensed 18 artifacts in vicinity 12485 | -2/Section 7 | Repaired Mic. Antimatter Reactor 12647 | -2/Section 7 | Spotted S7 Guard 12686 | -2/Section 7 | Found Integrated Reactor 12686 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12702 | -2/Section 7 | Found Integrated Mediator 12702 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12705 | -2/Section 7 | Spotted S7 Guard 12736 | -2/Section 7 | Spotted Alpha 7 12736 | -2/Section 7 | Spotted Alpha 7 12741 | -2/Section 7 | Spotted B-99 Colossus 12765 | -2/Section 7 | Found Core Expander 12765 | -2/Section 7 | Installed Core Expander, added new Power slot 12767 | -2/Section 7 | Found Core Expander 12767 | -2/Section 7 | Installed Core Expander, added new Power slot 12771 | -2/Section 7 | Used Subatomic Replicator to replicate Imp. Diametric Drive 12773 | -2/Section 7 | Lost 5 parts (1p2n2u) 12786 | -2/Section 7 | Found LRC Storage 12786 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12844 | -2/Section 7 | Spotted Executioner 12844 | -2/Section 7 | Spotted Executioner 12849 | -2/Section 7 | Activated Sigix Exoskeleton 12849 | -2/Section 7 | Received instructions from Sigix Warrior 12863 | -2/Section 7 | Core integrity fell below 50% 12871 | -2/Section 7 | Allies destroyed Executioner 12874 | -2/Section 7 | Allies destroyed Executioner 12879 | -2/Section 7 | Found Prototype Processor 12879 | -2/Section 7 | Identified Exp. Core Analyzer 12885 | -2/Section 7 | Found Exp. Core Analyzer 12897 | -2/Section 7 | Spotted Striker 12897 | -2/Section 7 | Spotted Striker 12906 | -2/Section 7 | Allies destroyed Striker 12911 | -2/Section 7 | Allies destroyed Striker 12974 | -2/Section 7 | Found Sigix Sheargun 12976 | -2/Section 7 | Found Sigix Sheargun 12977 | -2/Section 7 | Found Sigix Sheargun 12980 | -2/Section 7 | Spotted Striker 12980 | -2/Section 7 | Spotted Striker 13022 | -2/Section 7 | Allies destroyed Striker 13028 | -2/Section 7 | Used Terrabomb 13048 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13070 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 13103 | -2/Section 7 | Spotted Executioner 13103 | -2/Section 7 | Spotted Executioner 13106 | -2/Section 7 | Scanned by Researcher 13107 | -2/Section 7 | Intercept squad dispatched 13108 | -2/Section 7 | Allies destroyed Striker 13111 | -2/Section 7 | Spotted Investigator 13127 | -2/Section 7 | Spotted Tracker 13128 | -2/Section 7 | Spotted Tracker 13131 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 13142 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 13143 | -2/Section 7 | Core integrity fell below 20% 13152 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- M-36 Artificer repairs G-73 Enforcer. Stasis bubble strength at 41. Synergy achieved. Target locked: B-74 Champion. Quantum Shear penetrates B-74 Champion. Slug penetrates Sigix Warrior. Slug penetrates G-73 Enforcer. M-36 Artificer repairs L-61 Swordsman. Slug penetrates Sigix Warrior. G-73 Enforcer destroyed. Stasis bubble strength at 35. Sigix Warrior held in stasis. M-36 Artificer fits Unknown Hover Unit on G-73 Enforcer. M-36 Artificer repairs G-73 Enforcer. Stasis bubble strength at 29. Sigix Warrior: "Get to the Tor... Destroy them all..." Sigix Warrior destroyed. Stasis bubble strength at 23. Penetrated by Slug. 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""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Corruption Block 20 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 40 Defensive Hacking 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Lrn. Sensor Array | x2 | -4/Factory Plasma Sword | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Reactor Integrated Mediator Core Expander LRC Storage Sigix Sheargun Terrabomb Achievements -------------- Alien Roots Can't Touch This Everyone Must Die False Reunion Knowing Is Half The Battle Maximum Efficiency Nope Ooh, Shiny! Signature Confirmed Subspace Traveler Challenges ------------ None Game ------ Seed ResetCooledScrapsphere Manual? 0 Play Time 04:24:46 Cumulative 108.4 hours Start 2024.09.05 @ 19:48:37 End 2024.09.06 @ 00:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebcc37bb-cade-4fe4-a3b5-751ffe96380a