Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 17:56:12 Player: Bert Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (853) 853 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4526 Bonus ------- Follower Combat Kills 248 Cogmind --------- Core Integrity 789/850 Matter 230/300 Energy 500/500 System Corruption 0% Temperature Cool (19) Movement Rolling (111) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (6) ------ Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Field Laser > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fission Core Medium Storage Unit Compact Battery (200) Machine Analyzer Improved Terrain Scan Processor Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Field Laser > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fission Core Medium Storage Unit Compact Battery Machine Analyzer Improved Terrain Scan Processor Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Field Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 1 . 2 Weapon 1 | . . . . . 1 . Parts Attached 45 | 6 6 2 8 9 9 5 Power 7 | 1 . . 1 2 3 . Engine 7 | 1 . . 1 2 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 1 3 2 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 13 | 2 2 1 3 2 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 2 4 2 4 Device 6 | . 1 1 1 1 1 1 Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . 1 2 1 2 Artifact . | . . . . . . . Weapon 10 | 2 3 . 2 1 2 . Energy Gun 6 | 1 . . 2 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . . 2 . 5 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . . . 1 2 Weapon 3 | . . . 1 . 2 . Highest Loss Streak 4 | . . . 1 . 4 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 100 99 98 90 85 Engine 13 | . 14 11 11 18 14 13 Wheel 27 | . 26 33 32 27 27 19 Device 10 | . 8 22 11 9 5 13 Storage 9 | . 14 11 11 9 7 6 Processor 1 | . . . . . . 6 Protection 10 | . . . 10 16 15 12 Energy Gun 17 | . 14 11 21 18 18 13 Ballistic Gun 2 | . 14 11 . . . . Peak Build Rating 32 | 6 8 10 14 19 29 32 Average Rating 17 | 3 6 9 12 17 24 31 On Entrance 11 | . 6 8 10 12 19 28 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 15 16 24 51 63 64 Greatest Support 60 | 26 26 42 42 44 60 44 Greatest Overweight (x) 1 | 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 12 15 15 Most Carried 15 | 4 8 8 8 15 15 14 Average Carried 9 | 1 3 7 7 10 13 12 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 1 8 8 8 15 14 12 Class Distribution -------------------- 49% | Scavenger-Mutant 33% | Mutant 9% | Commander-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 639 | 260 129 . 115 80 55 . Remotely 157 | . 102 . 55 . . . Salvage Created 1254 | . 260 . 397 379 199 19 Parts 69 | . 14 . 22 23 8 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 24 | . 5 . 6 9 4 . Guns 22 | . 5 . 4 9 4 . AOE 2 | . . . 2 . . . Classes Destroyed 7 | . 4 . 1 1 1 . Recycler 4 | . 1 . 2 1 . . Operator 1 | . . . . 1 . . Watcher 4 | . 2 . 1 . . 1 Swarmer 10 | . 3 . 2 5 . . Grunt 7 | . 2 . 2 . 3 . Sentry 6 | . . . 2 4 . . Programmer 1 | . . . . . 1 . Best Kill Streak 3 | . 3 . 2 3 2 1 Combat Bots Only 3 | . 3 . 2 3 2 . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 319 | . 28 18 35 67 60 111 Missed 105 | . 9 7 12 31 11 35 Damage Taken 1966 | . 150 100 226 285 615 590 Core 218 | . 23 20 19 20 75 61 Absorbed by Shields . | . . . . . . . Ignored by Resistances 595 | . 50 33 70 88 171 183 Regen/Repaired (Parts) 311 | . 13 . 61 112 . 125 Core Remaining (%) 93 | 100 90 . 90 96 89 . Volleys Fired 148 | . 23 5 42 31 27 20 Largest 3 | . 2 2 2 2 3 2 Hottest 175 | . 70 70 101 112 175 128 Shots Fired 280 | . 46 10 84 62 46 32 Gun 280 | . 46 10 84 62 46 32 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 28 | . 23 5 . . . . Thermal 210 | . 23 5 42 62 46 32 Explosive . | . . . . . . . Electromagnetic 42 | . . . 42 . . . Robot Hit Streak 25 | . 14 13 25 16 10 10 Robot Miss Streak 3 | . 2 3 1 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 168 | . 33 6 28 46 32 23 Core Hits 65 | . 12 1 18 19 9 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . 2 3 . 1 Burn 7 | . 1 . 2 3 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2687 | . 424 77 589 670 555 372 Guns 2507 | . 424 77 429 670 535 372 Cannons . | . . . . . . . Explosions 160 | . . . 160 . . . Melee . | . . . . . . . Ramming 20 | . . . . . 20 . Kinetic 216 | . 176 40 . . . . Thermal 2195 | . 248 37 333 670 535 372 Explosive . | . . . . . . . Electromagnetic 256 | . . . 256 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . . 27 . 10 . Shots 1 | . . . 1 . . . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 433 | . 158 12 171 351 433 204 Average Temperature 109 | . 45 12 68 90 232 61 Received Heat Transfer 537 | . 75 72 54 72 162 102 Effects 9 | . . . . 3 6 . Shutdowns 2 | . . . . 1 1 . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . 2 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 2 . 3 5 1 . Heat Transferred 5700 | . 814 111 742 1924 1184 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 301 | . 180 130 301 290 138 22 Initial 72 | . . 64 46 10 72 . Average 102 | . 90 80 163 140 75 8 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 89 | 100 100 100 68 92 100 100 Level 1 10 | . . . 31 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 1 1 2 1 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 . 1 1 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 7 8 18 18 11 7 Peak Tracking Total 6 | . 3 4 6 5 4 3 Tactical Retreats 6 | . . 1 . 5 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 24 | . 5 1 8 3 3 4 Terminals 12 | . 3 1 5 2 . 1 Fabricators 3 | . . . . . 2 1 Repair Stations 5 | . 1 . 1 1 1 1 Recycling Units 4 | . 1 . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 19 7 19 8 3 9 Successful 40 | . 9 4 14 5 2 6 Failed 25 | . 10 3 5 3 1 3 Catastrophic 4 | . 2 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 4 | . 2 . . 2 . . Terminals 39 | . 13 7 12 5 . 2 Fabricators 3 | . . . . . 2 1 Repair Stations 16 | . 3 . 4 3 1 5 Recycling Units 7 | . 3 . 3 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 4 4 7 2 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 1 | . . . . 1 . . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks 3 | . . . . . 2 1 Network Status 3 | . . . . . 2 1 Repair Station Hacks 14 | . 3 . 4 3 . 4 Scan Component 8 | . 2 . 2 2 . 2 Repair 6 | . 1 . 2 1 . 2 Recycling Unit Hacks 6 | . 2 . 3 . . 1 Report Inventory 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 1 . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 1 5 3 2 3 Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 . 2 1 . 2 Time 168 | . 26 . 52 32 . 58 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 2 . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 52 3 . . Total Damage 484 | . . . 472 12 . . Kills 10 | . . . 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3133 | 69 397 170 887 593 496 521 Spaces Moved 2195 | 63 294 160 595 389 360 334 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2181 | 49 294 160 595 389 360 334 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 93 90 93 97 111 Average Speed 98 | 89 90 93 92 103 101 111 Slowest Speed 111 | 100 90 93 93 111 111 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 34 14 63 23 10 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . 8 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2909 | 75 381 171 853 517 460 452 Wait 420 | . 42 3 184 70 33 88 Move 2189 | 62 293 159 594 388 359 334 Hop . | . . . . . . . Pick Up 69 | 7 12 2 14 15 15 4 Fast Attach . | . . . . . . . Attach 34 | 6 4 2 6 4 7 5 Detach 4 | . 2 . . . 2 . Swap 11 | . 2 . 2 5 2 . Drop 30 | . 3 . 11 4 11 1 Fire 148 | . 23 5 42 31 27 20 Melee . | . . . . . . . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Repaired Com. Wheel 300 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 470 | -9/Materials | Discovered new exit (range 16) 541 | -9/Materials | Identified exit to Mines 541 | -9/Materials | Identified exit to Storage 637 | -9/Materials | Entered Storage 727 | -9/Storage | Repaired Com. Wheel 755 | -9/Storage | Repaired Wheel 989 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1280 | -9/Storage | Identified exit to Recycling 1492 | -9/Storage | Discovered new exit (range 16) 1518 | -9/Storage | Garrison activated, responded to threat 1524 | -9/Storage | Entered Materials 1524 | -8/Materials | Accompanied by 2 allies 1524 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1591 | -8/Materials | Build established: Scavenger-Mutant 1959 | -8/Materials | Discovered new exit (range 16) 2056 | -8/Materials | Repaired Med. Armor Plating 2117 | -8/Materials | Entered Factory 2117 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2479 | -7/Factory | Lost 4 parts (1p1u2w) 2569 | -7/Factory | Discovered new exit (range 8) 2613 | -7/Factory | Entered another Factory area 2613 | -6/Factory | Evolved 2 slots: Utility x2 2997 | -6/Factory | Repaired Com. Wheel 3031 | -6/Factory | Repaired Med. Armor Plating 3134 | -6/Factory | Self-destructed Last Messages --------------- 03123_ K-01 Serf destroyed. 03123_ Penetrated by Slug. 03124_ K-01 Serf collects debris. 03126_ Slug penetrates K-01 Serf. 03126_ Slug penetrates Wall. 03126_ K-01 Serf collects debris. 03127_ Penetrated by Slug. 03127_ Hrd. Medium Armor Plating destroyed. 03127_ K-01 Serf collects debris. 03129_ K-01 Serf destroyed. 03129_ Penetrated by Slug. 03129_ K-01 Serf collects debris. 03130_ Penetrated by Slug. 03130_ Slug penetrates Wall. 03131_ M-13 Machinist repairs Imp. Heat Sink. 03131_ K-01 Serf collects debris. 03132_ Penetrated by Slug. 03133_ Med. Armor Plating destroyed. 03133_ Penetrated by Slug. 03133_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????? ??? ^ | | ????????????????????????? ?? ?? | | ??????????????????????? ?? [ | | ??????????????????????# ???? | | ??????????????????????# ????? 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""?????????????????????????????????? | | ?????? ?????????????????????????????????? | | ??????### #####??????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MasterAnalysisNetwork Manual? 0 Play Time 00:33:38 Cumulative 31.2 hours Start 2024.09.02 @ 17:24:29 End 2024.09.02 @ 17:56:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19d12056-aa1b-410f-bbc0-9a1a97fff76a