Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 06:48:29 Player: Storm Mk9 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (105) 105 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 570 Bonus ------- Follower Combat Kills 21 Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Treading (400) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Treads Improved Treads Heat Sink Heat Sink Large Matter Pod (89) Improved Terrain Scanner Seismic Detector Tractor Beam Particle Gun Particle Gun Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Large Matter Pod Improved Terrain Scanner Tractor Beam Heavy EM Pulse Gun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 7 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 5 | . 12 . Storage 14 | . 14 14 Protection 8 | . 1 13 Energy Gun 5 | . 11 . Ballistic Gun 22 | . 16 28 Naked Turns . | . . . Heaviest Build 91 | 14 31 91 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 16 | 7 13 20 Most Carried 15 | 8 13 15 Average Carried 10 | 4 9 13 Final Capacity 25 | 8 15 25 Final Carried 13 | 8 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 464 | 220 143 101 Remotely . | . . . Salvage Created 280 | 80 200 . Parts 21 | 5 16 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1029 | . 384 645 Core 251 | . 129 122 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 11 14 9 Largest 2 | 2 2 2 Hottest 70 | 70 65 65 Shots Fired 68 | 22 28 18 Gun 68 | 22 28 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | 11 14 15 Thermal 11 | 11 . . Explosive . | . . . Electromagnetic 17 | . 14 3 Robot Hit Streak 6 | 4 5 6 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 36 | 14 15 7 Core Hits 15 | 3 9 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 480 | 148 256 76 Guns 389 | 148 165 76 Cannons . | . . . Explosions 91 | . 91 . Melee . | . . . Ramming . | . . . Kinetic 172 | 60 50 62 Thermal 179 | 88 91 . Explosive . | . . . Electromagnetic 129 | . 115 14 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . 70 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | 100 64 28 Average Temperature 33 | 48 27 10 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 409 | 259 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 238 | 10 238 59 Initial 14 | . 6 14 Average 50 | 3 103 18 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 78 100 Level 1 8 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 8 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 11 | . . 11 Total Damage 111 | . . 111 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1088 | 143 432 513 Spaces Moved 524 | 61 226 237 Core 6 | 6 . . Treads 518 | 55 226 237 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 175 | 149 160 197 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 6 52 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 636 | 93 275 268 Wait 18 | . 3 15 Move 522 | 60 225 237 Hop . | . . . Pick Up 32 | 15 14 3 Fast Attach 2 | . 2 . Attach 10 | 7 1 2 Detach . | . . . Swap 5 | . 4 1 Drop 13 | . 12 1 Fire 34 | 11 14 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Core integrity fell below 50% 576 | -10/Materials | Entered Mines 726 | -10/Mines | Assembled infested the area 731 | -10/Mines | Assisted by a Guerilla fighting off Assembled 849 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -10/Mines | Discovered new exit (range 8) 1080 | -10/Mines | Core integrity fell below 20% 1089 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00999_ Mercenary 1a destroyed. 01003_ S-10 Pest destroyed. 01004_ Acquired Heat Sink. 01005_ S-10 Pest destroyed. 01006_ Acquired 11 matter. 01011_ Acquired 19 matter. 01013_ EXIT=FOUND 01016_ Acquired 38 matter. 01018_ Acquired 14 matter. 01059_ Trooper 1b destroyed. 01065_ Trooper 1a destroyed. 01072_ Ion Engine destroyed. 01073_ The unstable cave ceiling collapses. 01077_ Imp. Treads destroyed. 01077_ Lgt. Armor Plating destroyed. 01081_ Assault Rifle destroyed. 01081_ D-53 Grenadier destroyed. 01083_ The unstable cave ceiling collapses. 01088_ U-05 Engineer lays Concrete. 01089_ Ion Engine destroyed. 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""" @ #?????????????? | | ?????????# #??????????????? | | ?????????## ##??????????????? | | ??????????####### # ###???????????????? | | ????????????????## ##?#?????????????????? | | ?????????????????#######????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSuspensionDoublenader Manual? 0 Play Time 00:11:22 Cumulative 119.0 hours Start 2022.10.09 @ 06:36:20 End 2022.10.09 @ 06:48:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 9 Adventurer 0 Explorer 36 Win Type - Total 5 Types 1/1/0/2/0/0/0/0/1 Lore% 49 Gallery% 47 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d22a6947-a0d6-4eaf-a732-6f3e7f552bbb