Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 18:24:27 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1928) 1928 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6583 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 219/230 System Corruption 0% Temperature Cool (0) Movement Hovering (92) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Meta Core > --- PROPULSION (3) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (6+1) ---- Cooling System Improved Terrain Scanner Improved Particle Charger Transmission Jammer Hacking Suite System Shield Improved System Restoration Module (+) > --- WEAPON (2+1) ----- Heavy Ion Cannon Phase Cannon Improved Datajack (+) > --- INVENTORY (1) ---- Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Meta Core > --- PROPULSION ------- Improved Hover Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Cooling System Improved Terrain Scanner Improved Particle Charger Transmission Jammer Hacking Suite System Shield Improved System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Improved Datajack > --- INVENTORY -------- Power Maul [Rating: 75] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Cannon Slug Cannon Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | 4 1 . 1 1 1 1 Power 1 | . . . . . 1 . Propulsion 2 | 1 1 . . . . . Utility 5 | 2 . . 1 1 . 1 Weapon 1 | 1 . . . . . . Parts Attached 47 | 7 18 . 5 1 8 8 Power 7 | 1 2 . 1 . 1 2 Engine 6 | 1 2 . . . 1 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 13 | 2 7 . . . . 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 9 | . 5 . . . . 4 Flight 2 | . 2 . . . . . Utility 15 | 2 5 . 2 . 5 1 Device 9 | 2 2 . . . 5 . Storage . | . . . . . . . Processor 2 | . 2 . . . . . Hackware 2 | . 1 . . . . 1 Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 12 | 2 4 . 2 1 2 1 Energy Gun 6 | 2 4 . . . . . Energy Cannon 2 | . . . . . 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups . | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . 1 . . Tool/Special . | . . . . . . . Unused Backups 3 | . . 1 . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 86 | . 93 100 83 70 79 90 Engine 6 | . 11 11 5 . . 6 Core 3 | . . . 2 7 6 6 Hover 24 | . 20 33 27 21 20 21 Device 21 | . 23 22 17 14 26 31 Hackware 8 | . 4 11 8 7 6 9 Protection 2 | . . . 3 7 3 . Energy Gun 11 | . 24 22 13 . . . Energy Cannon 2 | . . . . . 6 11 Slashing Weapon 1 | . . . 1 7 3 . Peak Build Rating 75 | 9 20 20 38 38 52 75 Average Rating 32 | 5 13 20 27 37 44 60 On Entrance 25 | . 9 20 20 36 38 52 Avg Prop Armor Cover (%) 7 | . 7 . . . . . Naked Turns . | . . . . . . . Heaviest Build 45 | 10 14 13 21 18 39 45 Greatest Support 40 | 20 26 26 26 26 26 40 Greatest Overweight (x) 1 | . 1 . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 Average Carried . | . . . . 1 . . Final Capacity 1 | 1 1 1 1 1 1 1 Final Carried 1 | . 1 . 1 1 . 1 Class Distribution -------------------- 63% | Mutant 13% | Skirmisher 12% | Scout 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scout | -9/Recycling Skirmisher | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 869 | 270 243 36 133 . 87 100 Remotely . | . . . . . . . Salvage Created 2535 | 135 677 58 608 . . 1057 Parts 154 | 9 39 8 43 . . 55 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 48 | . 11 6 15 . . 16 Melee 5 | . . . 5 . . . Guns 20 | . 11 2 7 . . . Cannons 15 | . . . . . . 15 AOE 4 | . . 4 . . . . Classes Destroyed 13 | 2 6 . 1 . . 4 Worker 2 | . 1 . . . . 1 Builder 1 | . . . . . . 1 Tunneler 3 | 3 . . . . . . Hauler 3 | . 2 . . . . 1 Recycler 3 | 1 . . . . . 2 Operator 3 | . 2 . . . . 1 Watcher 4 | . 3 . . . . 1 Swarmer 17 | . 4 6 2 . . 5 Grunt 13 | . 7 . . . . 6 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Subdweller 13 | . . . 13 . . . Best Kill Streak 5 | 2 5 3 2 . . 4 Combat Bots Only 4 | . 3 3 2 . . 4 Max Kills in Single Turn 3 | 1 1 3 1 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 238 | . 41 12 67 . . 118 Missed 81 | . 17 6 25 . . 33 Hits 157 | . 24 6 42 . . 85 Projectile 157 | . 24 6 42 . . 85 AOE 1 | . . . . . . 1 Critical Strikes 2 | . . . 1 . . 1 Damage Taken 2488 | . 309 175 725 . . 1279 Core 1967 | . 245 145 554 . . 1023 Absorbed by Shields . | . . . . . . . Redirected to Core 1565 | . 204 104 391 . . 866 Regen/Repaired (Parts) 80 | . . . . . . 80 Core Remaining (%) 95 | 100 . . . . 90 . Volleys Fired 181 | 4 47 6 63 . . 61 Largest 2 | 2 2 2 2 . . 2 Hottest 150 | 90 90 90 90 . . 150 Shots Fired 362 | 8 95 12 125 . . 122 Gun 239 | 8 95 12 124 . . . Cannon 123 | . . . 1 . . 122 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1 | . . . 1 . . . Thermal 170 | 8 40 . . . . 122 Explosive . | . . . . . . . Electromagnetic 191 | . 55 12 124 . . . Robot Hit Streak 16 | 3 10 3 13 . . 16 Robot Miss Streak 4 | 1 4 4 2 . . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 240 | 5 54 5 95 . . 81 Core Hits 98 | 5 26 5 30 . . 32 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 3 . 4 . . 1 Burn 1 | . 1 . . . . . Meltdown 1 | . . . . . . 1 Corrupt 6 | . 2 . 4 . . . Melee Attacks 42 | . . . 33 3 . 6 Impact 1 | . . . . 1 . . Slashing 35 | . . . 33 2 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 . . 5 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5555 | 72 793 301 1562 . . 2827 Guns 1933 | 72 766 87 1008 . . . Cannons 2827 | . . . . . . 2827 Explosions 241 | . 27 214 . . . . Melee 554 | . . . 554 . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 3464 | 72 351 214 . . . 2827 Explosive . | . . . . . . . Electromagnetic 1537 | . 442 87 1008 . . . Impact . | . . . . . . . Slashing 554 | . . . 554 . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . 6 3 30 3 . . Message Errors 6 | . 1 . 5 . . . Matter Fused 13 | . 2 1 9 1 . . Heat Flow Errors 7 | . 1 1 4 1 . . Energy Discharges 5 | . . 1 3 1 . . Data Loss (minor) 4 | . . . 4 . . . Data Loss (major) 4 | . 1 . 3 . . . Misfires 2 | . 1 . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 192 | . . 17 14 . . 161 Projectiles 161 | . . . . . . 161 Explosions 17 | . . 17 . . . . Melee 14 | . . . 14 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . 10 98 . . . . Shots 4 | . 1 3 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 185 104 216 143 . 5 Average Temperature 47 | . 34 44 112 91 . 5 Received Heat Transfer 288 | . 123 . 36 . . 129 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Fried 13 | . 1 . 12 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | 1 1 . 1 . . 5 Heat Transferred 4426 | 198 968 300 . . . 2960 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 . 89 Level 1 3 | . . . . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 270 | 10 115 149 . 23 . 270 Initial 27 | . . 27 . 19 . . Average 33 | 1 39 28 . 1 . 49 Influence Increases 1162 | 20 369 194 40 29 . 510 Destroy 0b10 Robot/C 700 | . 220 120 40 . . 320 Destroy 0b10 Robot/NC 95 | 20 40 . . . . 35 Destroy Leader 154 | . 60 20 . . . 74 Successful Hack 53 | . 13 . . 26 . 14 Disable Machine 105 | . 30 45 . . . 30 Destroy Structure 55 | . 6 9 . 3 . 37 Influence Decreases 904 | 20 299 264 . 67 2 252 Entered New Map 66 | . . 43 . 21 2 . Time Decay 828 | 20 299 221 . 46 . 242 Lost Part 10 | . . . . . . 10 Squads Dispatched 9 | . 2 . . . . 7 Investigation 3 | . . . . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 3 . . . . . Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 61 | . 18 3 19 . . 21 Peak Tracking Total 6 | . 4 3 6 . . 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 8 | . 2 3 1 . . 2 Max in Single Turn 3 | . 1 3 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 37 | . 6 1 3 14 4 9 Terminals 15 | . 5 . . 6 . 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 11 | . 1 . . 8 . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 121 | . 20 1 12 39 25 24 Successful 100 | . 14 1 12 30 25 18 Failed 21 | . 6 . . 9 . 6 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 59 | . 19 . . 26 . 14 Terminals 47 | . 17 . . 20 . 10 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units 25 | . 3 . . 19 . 3 Scanalyzers 6 | . . . . . . 6 Garrison Access . | . . . . . . . Terminal Hacks 47 | . 4 1 12 5 25 . Record 34 | . . . 9 . 25 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 7 | . 4 . . 3 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 11 | . 1 . . 10 . . Report Inventory 9 | . 1 . . 8 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 6 | . . . . . . 6 Retrieve Study 6 | . . . . . . 6 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 32 | . 9 . . 15 . 8 Terminals 19 | . 7 . . 7 . 5 Botnet 6 | . 2 . . 2 . 2 Skim 13 | . 5 . . 5 . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Mechanics 1 | . . . . . . 1 Recycling Units 12 | . 2 . . 8 . 2 Reject 8 | . 1 . . 7 . . Recyclers 2 | . 1 . . 1 . . Fedlink 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 23 | . 6 . . 10 . 7 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . . . . 6 Parts Repaired 1 | . . . . . . 1 Time 25 | . . . . . . 25 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . 4 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . . . 5 Non-combat 4 | . . . . . . 4 Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . . . 5 find_chute 2 | . . . . . . 2 find_recycling 3 | . . . . . . 3 Manual 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 4 . . . Total Damage 63 | . . . 63 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 8871 | 58 1118 1061 3454 754 804 1622 Sensors 345 | . . . . . 345 . Terrain 8829 | 16 1118 1061 3454 754 804 1622 Seismic 68 | 58 10 . . . . . Jamming 1737 | . . . . . 115 1622 ECM 139 | . 139 . . . . . Robot Analysis Total 6 | . 4 . . 2 . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 8894 | 81 1118 1061 3454 754 804 1622 Spaces Moved 5803 | 44 865 782 1635 780 957 740 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 121 | 41 80 . . . . . Hover 5603 | . 709 782 1635 780 957 740 Flight 76 | . 76 . . . . . Fastest Speed 37 | 50 37 52 52 52 52 92 Average Speed 64 | 77 60 52 52 52 73 108 Slowest Speed 120 | 80 120 52 52 52 112 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 4 88 98 85 98 71 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 . 1 Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 13 | . . 1 8 . 4 . Spaces Dug 20 | . . . 5 3 . 12 Terrain Destroyed 57 | . 6 10 5 3 . 33 Melee 8 | . . . 5 3 . . Projectile 33 | . . . . . . 33 AOE 16 | . 6 10 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 10572 | 79 1365 1424 4078 1123 1062 1441 Wait 4364 | 25 396 634 2294 340 86 589 Move 5797 | 43 864 781 1634 779 956 740 Hop . | . . . . . . . Pick Up 7 | . 3 . 1 . 2 1 Fast Attach 37 | 7 14 . 2 1 7 6 Attach 3 | . 2 . . . 1 . Detach 12 | . 8 . . . 3 1 Swap 17 | . 10 . 4 . . 3 Drop 32 | . 16 1 3 . 7 5 Fire 181 | 4 47 6 63 . . 61 Melee 42 | . . . 33 3 . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 80 | . 5 2 44 . . 29 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 228 | -10/Materials | Discovered new exit (range 9) 230 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Discovered new exit (range 9) 1146 | -10/Materials | Reached level 2 1171 | -10/Materials | Upgraded with Propulsion slot (x1) 1200 | -10/Materials | Entered Mines 1286 | -10/Mines | Learned Materials stockpile data 1352 | -10/Mines | Learned Materials security intel 1356 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1550 | -10/Mines | Discovered new exit (range 11) 1686 | -10/Mines | Escorted by a lone wolf Derelict 1814 | -10/Mines | Discovered new exit (range 16) 1816 | -10/Mines | Discovered new exit (range 11) 1850 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2261 | -10/Mines | Entered Subcaves 2261 | -10/Subcaves | Accompanied by 1 ally 2263 | -10/Subcaves | Reached level 3 2263 | -10/Subcaves | Upgraded with Utility slot (x1) 3821 | -10/Subcaves | Discovered new exit (range 7) 3933 | -10/Subcaves | Learned location of Zion (-6) 4083 | -10/Subcaves | Visited 4L-MR0's lab 4155 | -10/Subcaves | Disturbed a concealed Subdweller 4230 | -10/Subcaves | Found Meta Core 4232 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4432 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4809 | -10/Subcaves | Discovered new exit (range 12) 4813 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 4890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4956 | -10/Subcaves | Released subatomizers from SUBCON Basin 5273 | -10/Subcaves | Discovered new exit (range 16) 5308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5715 | -10/Subcaves | Entered Recycling 5717 | -9/Recycling | Reached level 4 5718 | -9/Recycling | Upgraded with Utility slot (x1) 5992 | -9/Recycling | Discovered new exit (range 5) 6018 | -9/Recycling | Build established: Scout 6245 | -9/Recycling | Learned 4 Materials zone layouts 6292 | -9/Recycling | Learned 2 Materials zone layouts 6329 | -9/Recycling | Learned Materials interactive machine intel 6357 | -9/Recycling | Learned Materials garrison access intel 6412 | -9/Recycling | Identified exit to Scraptown 6445 | -9/Recycling | Learned Materials terminal intel 6456 | -9/Recycling | Scanned before Scraplab entrance 6464 | -9/Recycling | Entered Scraplab 6469 | -9/Recycling | Entered Scraptown 6469 | -9/Scraptown | System corruption cleaned by C-Scrubber 6682 | -9/Scraptown | Visited UFD Registry 6682 | -9/Scraptown | Registered with UFD as "Protolauncher" 6700 | -9/Scraptown | Visited Junk Repository 6714 | -9/Scraptown | Visited Junk Cannon Lab 6728 | -9/Scraptown | Visited Derelict Rescue Squad 6735 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6741 | -9/Scraptown | Found DCF Scrap (26 items) 6751 | -9/Scraptown | Visited Scrapoid Research Area 6758 | -9/Scraptown | Visited Chapter 10 6772 | -9/Scraptown | Visited Abandonware Association 6775 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6779 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6779 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6801 | -9/Scraptown | Visited Modified Component R&D 6942 | -9/Scraptown | Discovered new exit (range 11) 7152 | -9/Scraptown | Build established: Skirmisher 7187 | -9/Scraptown | Met Optimus 7187 | -9/Scraptown | Reached level 5 7187 | -9/Scraptown | Accepted into 0bPrime 7187 | -9/Scraptown | Upgraded with Power slot (x1) 7258 | -9/Scraptown | Discovered new exit (range 15) 7273 | -9/Scraptown | Entered Factory 7275 | -6/Factory | Reached level 6 7277 | -6/Factory | Upgraded with Utility slot (x1) 7280 | -6/Factory | Loaded intel: 8 recycling unit locations 7583 | -6/Factory | Learned location of Protoforge (-2) 7996 | -6/Factory | Discovered new exit (range 14) 8352 | -6/Factory | Build established: Scavenger-Assassin 8634 | -6/Factory | Reached level 7 8766 | -6/Factory | Repaired Phase Cannon+ 8828 | -6/Factory | Core integrity fell below 50% 8882 | -6/Factory | Core integrity fell below 20% 8895 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08865_ R-10 Processor collects Structural Scanner. 08873_ Slug penetrates R-10 Processor. 08873_ K-01 Serf destroyed. 08873_ Penetrated by Slug. 08879_ R-10 Processor collects Remote Datajack. 08881_ Penetrated by Slug. 08883_ R-10 Processor collects Imp. Heat Sink. 08884_ Slug penetrates Wall. 08884_ Destroyed Lgt. Fission Core. 08884_ Destroyed Phase Shifter. 08884_ Gauss Rifle melted. 08884_ H-66 Slayer destroyed. 08885_ Penetrated by Slug. 08885_ Imp. Hover Unit+ destroyed. 08886_ R-10 Processor collects Imp. Heat Sink. 08887_ Temporary Propulsion slot lost. 08888_ Slug penetrates Wall. 08888_ Penetrated by Slug. 08889_ R-10 Processor collects Gravmag System. 08895_ Penetrated by Slug. 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[ ######### #[= ## | | # ######### #R ## """ | | # ######### %; ## """ | | # ######### R; % ## """ | | ##+#######+"#######;####= % [% #% ## "" | | u h%% = !%/@ ; ## "" | | #####!##! ; ## | | """" % ######### # ## """ | | "F" ######### # ## """ | | % ######### # ## """ | | ###+##+## ###################### ##! "" | | #! ##+###################### ## "" | | """" # ## ############## ## | | """" # ## ############## ## | | "" # % ## """ """ ############## ####### | | # "" ## """ """ ############## #####?# | | # "" ## """ """ # # ####### | | #######% """ ## # # ###?#?# | | ####### "" ## """ """ # # ####### | | ####### """ ## """ """ # # ####### | | ### # ## """ """ # # ####### | | ### ### ## # # ####### | | ##########+#### """ """ # # | | ## # #### """ """ # # | | ## # #### """ """ # # | | # # #### # # | | # # #### # # | | ?# # ?### # ! # ####### | | ?# " " " # #?######+############"#"### # | | # " "?" # ^ m # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 1 Jamming Range 12 Armor Coverage 100 Evasion (%) 62 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Phase Cannon | 38% | -6/Factory Studied --------- Imp. Hover Unit | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 6 | . 1 . 1 1 1 2 XP Earned 12725 | 3000 1500 1425 1200 1050 900 3650 XP Spent 11980 | 2990 1475 . 1455 1550 1325 3185 Upgrades 37 | 11 6 . 4 2 5 9 Power Slot 1 | . . . . . 1 . Propulsion Slot 2 | 1 1 . . . . . Utility Slot 5 | 2 . . 1 1 . 1 Weapon Slot 1 | 1 . . . . . . Core Integrity 2 | . . . . . 1 1 Heat Dissipation 6 | 2 2 . 1 . 1 . Energy Generation 2 | . 1 . . . 1 . Mass Support 1 | . 1 . . . . . Inventory Capacity 1 | 1 . . . . . . Sight Range 1 | . . . . . 1 . Sensor Range 9 | 1 1 . 2 1 . 4 Terrain Scan Density 3 | 3 . . . . . . Hack Attack % 1 | . . . . . . 1 Hack Defense % 1 | . . . . . . 1 TH Damage % 1 | . . . . . . 1 Protomatter Created 655 | . 39 14 368 . . 234 Integrity Restored 1626 | . 117 36 879 . . 594 Core 1262 | . 117 36 730 . . 379 Parts 364 | . . . 149 . . 215 Protomatter Decayed 152 | . . . 122 . . 30 Game ------ Seed LaserHybridProtection Manual? 0 Play Time 01:11:58 Cumulative 65.6 hours Start 2025.11.17 @ 16:54:16 End 2025.11.17 @ 18:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b85529e0-c9fd-4f0e-b7a1-cb11c4852746