Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 01:14:05 Player: Artackni Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (139) 695 Value Destroyed (5032) 5032 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2842) 2842 TOTAL SCORE: 11009 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2342 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Arc Projector Heavy Particle Cannon Heavy Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Powered Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Heat Sink Authchip [Armor] Authchip [Weapon] System Restoration Module Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Cooled Pulse Rifle Grenade Launcher Rocket Launcher Improved Datajack Shrapnel Trap [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Cannon Energy Gun EM Shotgun Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 67 | 7 4 6 3 47 Power 7 | 1 1 . 1 4 Engine 6 | 1 1 . 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 2 1 12 Treads 9 | 1 . 2 1 5 Leg 4 | . . . . 4 Wheel 4 | 1 . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 1 1 12 Device 10 | 2 . 1 1 6 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . . . . 5 Artifact . | . . . . . Weapon 26 | 2 2 3 . 19 Energy Gun 13 | 1 2 2 . 8 Energy Cannon 5 | . . 1 . 4 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 6 | . . . . 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 7 | . . 1 . 6 Parts Lost 37 | . . 6 . 31 Power 2 | . . . . 2 Propulsion 14 | . . 2 . 12 Utility 6 | . . 1 . 5 Weapon 15 | . . 3 . 12 Highest Loss Streak 14 | . . 6 . 14 To Critical Strikes . | . . . . . Average Backups 12 | 2 8 10 13 13 Power 2 | . 2 4 4 2 Propulsion 1 | 1 2 1 1 . Utility 2 | . . 1 1 3 Weapon 5 | . 2 3 5 6 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power 5 | . . . 2 3 Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 100 66 74 88 Engine 9 | . 14 12 11 6 Core 1 | . . . . 2 Treads 21 | . 14 24 25 20 Wheel 3 | . 14 . . 4 Device 12 | . 14 1 12 13 Storage 9 | . 13 12 12 6 Hackware 2 | . . . . 3 Protection 5 | . . . . 8 Energy Gun 3 | . 21 4 . 2 Energy Cannon 8 | . . 10 12 8 Launcher 2 | . . . . 4 Peak Build Rating 52 | 9 13 22 24 52 Average Rating 32 | 4 11 18 22 41 On Entrance 13 | . 9 13 22 23 Avg Prop Armor Cover (%) 12 | 17 12 . . 11 Naked Turns 23 | . . . . 23 Heaviest Build 64 | 11 34 37 38 64 Greatest Support 85 | 20 16 40 43 85 Greatest Overweight (x) 5 | . 2 2 . 5 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 14 Most Carried 15 | 3 13 13 15 15 Average Carried 13 | 2 8 11 14 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 13 12 15 13 Class Distribution -------------------- 59% | Mutant 17% | Gunner 15% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 2244 | 228 139 50 30 1797 Remotely 1071 | . . . . 1071 Salvage Created 4737 | 71 258 198 466 3744 Parts 217 | 6 21 6 17 167 Haulers Intercepted 5 | . . . . 5 Recyclers Shooed 8 | 1 1 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 89 | . 9 3 3 74 Guns 16 | . 8 1 . 7 Cannons 27 | . . . 2 25 AOE 38 | . 1 . . 37 Classes Destroyed 19 | 1 4 2 2 10 Worker 6 | . . . . 6 Builder 10 | . 1 . . 9 Tunneler 3 | 3 . . . . Hauler 5 | . . . . 5 Recycler 13 | . . . 4 9 Mechanic 5 | . . . . 5 Operator 1 | . . . . 1 Turret 2 | . . 2 . . Watcher 5 | . 1 . . 4 Swarmer 7 | . 7 . . . Grunt 38 | . 2 . . 36 Brawler 3 | . . . . 3 Duelist 4 | . . . . 4 Protector 4 | . . . . 4 Sentry 9 | . . . 3 6 Specialist 4 | . . . . 4 Hunter 8 | . . . . 8 Programmer 9 | . . . . 9 Subdweller 3 | . . 3 . . Best Kill Streak 15 | 3 3 2 2 15 Combat Bots Only 10 | . 3 2 1 10 Max Kills in Single Turn 5 | 1 2 1 1 5 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 534 | . 25 38 4 467 Missed 171 | . 10 12 . 149 Hits 363 | . 15 26 4 318 Projectile 363 | . 15 26 4 318 AOE 1 | . . 1 . . Critical Strikes 11 | . 1 . . 10 Damage Taken 5389 | . 152 528 57 4652 Core 843 | . 35 108 . 700 Absorbed by Shields . | . . . . . Redirected to Shielding 104 | . . . . 104 Regen/Repaired (Parts) 114 | . . . . 114 Core Remaining (%) 71 | 100 . . 42 . Volleys Fired 253 | 12 17 18 12 194 Largest 3 | 1 2 2 1 3 Hottest 186 | 20 90 120 120 186 Shots Fired 480 | 12 33 30 12 393 Gun 155 | 12 33 25 . 85 Cannon 234 | . . 5 12 217 Launcher 91 | . . . . 91 Special . | . . . . . Kinetic 19 | 12 7 . . . Thermal 293 | . . 5 12 276 Explosive 75 | . . . . 75 Electromagnetic 93 | . 26 25 . 42 Robot Hit Streak 20 | 3 8 20 10 19 Robot Miss Streak 4 | 2 4 1 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 304 | 7 23 28 10 236 Core Hits 266 | 4 15 8 5 234 Critical Kills 5 | . . 1 1 3 Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 1 1 9 Burn 5 | . . . . 5 Meltdown 5 | . . 1 1 3 Corrupt 2 | . 1 . . 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 17962 | 95 359 595 610 16303 Guns 2016 | 95 338 320 . 1263 Cannons 5650 | . . 275 610 4765 Explosions 10296 | . 21 . . 10275 Melee . | . . . . . Ramming . | . . . . . Kinetic 144 | 95 49 . . . Thermal 6840 | . 21 275 610 5934 Explosive 9060 | . . . . 9060 Electromagnetic 1918 | . 289 320 . 1309 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots 15 | . . 1 3 11 Effects 2 | . . . 1 1 Heat Surge 2 | . . . 1 1 Overflow Damage 887 | . . 20 100 767 Projectiles 439 | . . 20 100 319 Explosions 448 | . . . . 448 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 90 | . . . . 90 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 159 81 213 246 Average Temperature 49 | . 61 19 76 44 Received Heat Transfer 1311 | . 48 171 18 1074 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 8 | . 1 5 . 2 Impact Corruptions . | . . . . . Robots Melted 7 | . . 1 1 5 Combat Hostiles 6 | . . . 1 5 Parts Melted 18 | . . 1 1 16 Heat Transferred 5905 | . . . . 5905 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . . 4 Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 5 | . . . . 5 Low Security (%) 71 | 100 100 . 100 53 Level 1 4 | . . . . 6 Level 2 4 | . . . . 7 Level 3 3 | . . . . 4 Level 4 7 | . . . . 12 Level 5 . | . . . . . High Security 9 | . . . . 14 Max Security . | . . . . . Peak Influence 2317 | 5 109 . 32 2317 Initial 12 | . . . 12 . Average 378 | 1 49 . 1 599 Influence Increases 3416 | 15 229 55 95 3022 Destroy 0b10 Robot/C 1680 | . 180 40 60 1400 Destroy 0b10 Robot/NC 260 | 15 10 . 20 215 Destroy Leader 358 | . 32 . . 326 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 55 | . . . 13 42 Disable Machine 255 | . . . . 255 Anti-Garrison Action 300 | . . . . 300 Destroy Structure 318 | . 7 . 2 309 Lose Combat Pursuer 180 | . . 15 . 165 Influence Decreases 1154 | 15 188 71 120 760 Entered New Map 34 | . . 21 13 . Time Decay 790 | 15 188 30 107 450 Lost Part 330 | . . 20 . 310 Squads Dispatched 31 | . . . . 31 Investigation 1 | . . . . 1 Extermination 4 | . . . . 4 Reinforcement 5 | . . . . 5 Assault 20 | . . . . 20 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 11 5 3 135 Peak Tracking Total 21 | . 4 3 1 21 Tactical Retreats 9 | . . 1 . 8 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts 51 | . . . . 51 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . . . 5 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 20 | . . 1 . 19 Max in Single Turn 4 | . . 1 . 4 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 21 | . 1 1 8 11 Terminals 13 | . 1 . 4 8 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 5 | . . . 4 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 47 | . 2 4 18 23 Successful 25 | . 1 4 10 10 Failed 22 | . 1 . 8 13 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 2 . 3 15 Terminals 26 | . 2 . 7 17 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 12 | . . . 11 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 9 | . . 4 3 2 Record 5 | . . 4 . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 6 | . . . 5 1 Report Inventory 2 | . . . 2 . Retrieve Components 4 | . . . 3 1 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . 2 4 Terminals 7 | . 1 . 2 4 Botnet 6 | . . . 2 4 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 14 | . 1 . 3 10 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . . . 11 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 537 | 13 500 24 . . Terrain 526 | 2 500 24 . . Seismic 36 | 13 23 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 6062 | 88 500 358 1562 3554 Spaces Moved 3191 | 52 348 189 954 1648 Core 52 | 4 . . . 48 Treads 2244 | 1 . 186 954 1103 Legs 38 | . . . . 38 Wheels 857 | 47 348 3 . 459 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 160 50 Average Speed 147 | 97 122 159 160 145 Slowest Speed 400 | 160 130 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 62 21 89 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 529 | . 6 . 2 521 Melee . | . . . . . Projectile 43 | . . . 2 41 AOE 486 | . 6 . . 480 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 4089 | 73 389 217 981 2429 Wait 410 | . 13 . 5 392 Move 3187 | 51 347 188 953 1648 Hop . | . . . . . Pick Up 43 | 3 7 2 4 27 Fast Attach 37 | 7 1 2 1 26 Attach 19 | . . 5 . 14 Detach 8 | . 1 2 1 4 Swap 50 | . 3 . 2 45 Drop 28 | . . . 3 25 Fire 253 | 12 17 18 12 194 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 52 | . . . . 52 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 9) 589 | -10/Materials | Entered Subcaves 590 | -10/Subcaves | Approached by a straggling Scientist 593 | -10/Subcaves | A Subdweller sparked back to life 593 | -10/Subcaves | A Subdweller sparked back to life 593 | -10/Subcaves | A Subdweller sparked back to life 612 | -10/Subcaves | Core integrity fell below 50% 642 | -10/Subcaves | Found Prototype Energy Cannon 642 | -10/Subcaves | Identified Powered Cannon 644 | -10/Subcaves | Lost 6 parts (2n1u3w) 644 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 685 | -10/Subcaves | Visited Clippyterm 689 | -10/Subcaves | Learned Research security intel 689 | -10/Subcaves | Learned Factory stockpile data 724 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 802 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 813 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 873 | -10/Subcaves | Learned 2 Materials zone layouts 894 | -10/Subcaves | Discovered new exit (range 10) 947 | -10/Subcaves | Entered Recycling 1122 | -9/Recycling | Discovered new exit (range 8) 2509 | -9/Recycling | Entered Factory 2509 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3354 | -7/Factory | Cargo convoy interrupted 3492 | -7/Factory | Build established: Gunner 4141 | -7/Factory | Repaired Imp. Treads 4493 | -7/Factory | Discovered new exit (range 15) 4651 | -7/Factory | Lost 5 parts (2n1u2w) 4757 | -7/Factory | Lost 5 parts (2n1u2w) 4909 | -7/Factory | First assault squad dispatched 5082 | -7/Factory | Build established: Scavenger-Tank 5537 | -7/Factory | High security lockdown imminent 5553 | -7/Factory | Lost 3 parts (1n2w) 5567 | -7/Factory | Destroyed 10 combat bots 5617 | -7/Factory | High security lockdown engaged 5817 | -7/Factory | Destroyed 9 combat bots 5887 | -7/Factory | Lost 3 parts (2n1w) 5896 | -7/Factory | Destroyed 10 combat bots 5962 | -7/Factory | Core integrity fell below 50% 6040 | -7/Factory | Released all parts (2) 6042 | -7/Factory | Core integrity fell below 20% 6063 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06037_ Imp. Cooling System destroyed. 06038_ Wall collapses. 06038_ Cld. Pulse Rifle destroyed. 06039_ Hvy. Deuterium Engine destroyed. 06040_ Released Lrg. Storage Unit. 06040_ Released Hpw. Tractor Beam. 06040_ Penetrated by Slug. 06042_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 06043_ Penetrated by Slug. 06044_ The unstable cave ceiling collapses. 06046_ Slug penetrates Wall. 06051_ C-45 Heavy ARC bursts open, deploying its payload. 06051_ G-50 Soldier unfolds itself. 06051_ L-41 Fighter unfolds itself. 06051_ M-28 Smith unfolds itself. 06052_ C-45 Heavy ARC bursts open, deploying its payload. 06052_ G-50 Soldier unfolds itself. 06052_ B-48 Gladiator unfolds itself. 06052_ L-41 Fighter unfolds itself. 06052_ I-36 Angel unfolds itself. 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"? ???????## [# ??????? | | #### #?????????????## # #????? | | ???????????????????????## # ?????? | | ????????????????????????# # ?????? | | ????????????????????????# #?? ??????? | | ????????????##### ??????# #?? ??????? | | ????????? ### #??##+##??????? | | ????????? ????????? | | ????????? ###/#####+##+#####?????????? | | ????????????##### ?????# #??????????? | | ???????????????????????# """ """ #??????????? | | ???????????????????????# """ """ ????????????????? | | ????????? ??????#?????# """ """ " F"????????????? | | ??????? #### ##### " """?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 26% | -7/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed PortableKineticLance Manual? 0 Play Time 01:16:48 Cumulative 65.7 hours Start 2026.01.10 @ 23:51:12 End 2026.01.11 @ 01:14:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2a189b-d56a-431d-9c1f-a6e419722546