Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 00:27:41 Player: m1m1c Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (13) 65 Value Destroyed (240) 240 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3705 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Medium Storage Unit Transmission Jammer EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit EM Pulse Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 6 | . . . 1 . 2 1 2 Weapon . | . . . . . . . . Parts Attached 38 | 2 8 2 7 . 5 7 7 Power 5 | . 2 . 1 . . 1 1 Engine 3 | . 2 . 1 . . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 18 | 2 3 1 4 . 3 2 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight 15 | . 2 1 4 . 3 2 3 Utility 12 | . 2 . 2 . 2 4 2 Device 4 | . . . 1 . 1 2 . Storage 2 | . 1 . . . 1 . . Processor 2 | . . . 1 . . 1 . Hackware 3 | . . . . . . 1 2 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 3 | . 1 1 . . . . 1 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . 1 2 2 . 7 1 6 Power 3 | . 1 . . . 1 . 1 Propulsion 10 | . . 1 1 . 4 1 3 Utility 3 | . . . . . 1 . 2 Weapon 3 | . . 1 1 . 1 . . Highest Loss Streak 7 | . 1 1 1 . 7 1 4 To Critical Strikes 1 | . . . 1 . . . . Average Backups 4 | 6 3 4 4 5 4 3 4 Power . | 1 . . . . . . . Propulsion 1 | 4 2 2 2 3 1 . . Utility . | . . . . 1 1 1 1 Weapon 1 | 1 . . 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 2 1 . 1 . 3 Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . 1 . . . . . 1 Weapon 6 | . 2 1 1 . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 63 | . 90 69 57 77 57 51 43 Engine 4 | . 13 . . 11 7 . . Core 1 | . . . . . . 4 2 Treads 4 | . 17 . . . . . . Wheel 2 | . 8 . . . . . . Flight 16 | . 1 28 28 33 24 19 10 Device 6 | . . . 10 11 7 9 11 Storage 3 | . 13 . . . 1 . . Processor 5 | . . . 4 11 9 10 6 Hackware 2 | . . . . . . 4 11 Protection 3 | . 8 14 . . . . . Ballistic Gun 11 | . 23 26 12 11 8 . . Peak Build Rating 32 | 6 7 5 10 10 11 24 32 Average Rating 10 | 5 6 4 7 10 8 14 18 On Entrance 8 | 6 6 5 5 10 10 4 24 Naked Turns 52 | . . . . . . . 52 Heaviest Build 90 | 12 90 4 5 5 5 9 9 Greatest Support 40 | 40 40 8 12 12 12 19 19 Greatest Overweight (x) 8 | . 8 . . . . . . Average Overweight (x) . | . 3 . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 10 10 5 Average Capacity 8 | 8 19 5 5 5 5 5 5 Most Carried 6 | 6 4 5 5 5 5 4 5 Average Carried 4 | 5 3 4 4 5 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 3 4 5 Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Mutant 13% | Sprinter 6% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 324 | 200 45 58 20 . . . 1 Remotely . | . . . . . . . . Salvage Created 230 | . 152 58 20 . . . . Parts 23 | . 10 9 4 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 12 | . 6 4 2 . . . . Guns 11 | . 5 4 2 . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 3 | . 3 . . . . . . Builder 1 | . 1 . . . . . . Swarmer 9 | . 3 4 2 . . . . Grunt 3 | . 3 . . . . . . Best Kill Streak 6 | . 6 3 2 . . . . Combat Bots Only 5 | . 5 3 2 . . . . Max Kills in Single Turn 2 | . 2 1 1 . . . . Gunslinging 1 | . 1 . . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 256 | . 26 28 23 . 63 35 81 Missed 109 | . 7 9 14 . 31 18 30 Hits 147 | . 19 19 9 . 32 17 51 Melee 50 | . . . . . . . 50 Projectile 97 | . 19 19 9 . 32 17 1 AOE 2 | . . . . . . . 2 Critical Strikes 24 | . . . 1 . . . 23 Damage Taken 2276 | . 380 165 80 . 421 167 1063 Core 1308 | . 89 54 29 . 199 81 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . 38 . . . . . . Core Remaining (%) 77 | 100 . 42 . 92 63 88 . Volleys Fired 34 | . 14 11 6 . 3 . . Largest 2 | . 2 2 1 . 1 . . Hottest 70 | . 70 40 20 . 20 . . Shots Fired 56 | . 28 19 6 . 3 . . Gun 56 | . 28 19 6 . 3 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 52 | . 24 19 6 . 3 . . Thermal 4 | . 4 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 4 8 2 . 2 . . Robot Miss Streak 6 | . 3 6 2 . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 29 | . 14 10 3 . 2 . . Core Hits 20 | . 8 5 3 . . . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 630 | . 409 115 30 . 24 . 52 Guns 347 | . 178 115 30 . 24 . . Cannons . | . . . . . . . . Explosions 231 | . 231 . . . . . . Melee . | . . . . . . . . Ramming 52 | . . . . . . . 52 Kinetic 310 | . 141 115 30 . 24 . . Thermal 268 | . 268 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 135 | . 135 . . . . . . Projectiles . | . . . . . . . . Explosions 135 | . 135 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 189 | . 169 . . . . . 20 Shots 2 | . 2 . . . . . . Rammed 21 | . . . . . . . 21 Targets Rammed 21 | . . . . . . . 21 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 54 | . 54 . 1 . 7 . . Average Temperature 20 | . 24 . 1 . 4 . . Received Heat Transfer 207 | . 75 6 . . 108 18 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 261 | . 261 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 192 | . 182 170 192 70 65 39 45 Initial 70 | . . 61 62 70 27 29 . Average 38 | . 43 131 58 70 17 7 7 Influence Increases 870 | . 235 169 220 . 150 36 60 Destroy 0b10 Robot/C 240 | . 120 80 40 . . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . . Destroy Leader 40 | . 20 20 . . . . . Successful Hack 27 | . 12 9 . . . 6 . Disable Machine 45 | . 45 . . . . . . Destroy Structure 33 | . 33 . . . . . . Partial Spotted 75 | . . . 15 . 30 . 30 Lose Combat Pursuer 405 | . . 60 165 . 120 30 30 Influence Decreases 870 | . 77 167 198 112 155 101 60 Entered New Map 386 | . . 97 98 112 43 36 . Time Decay 332 | . 67 50 80 . 50 55 30 Lost Part 152 | . 10 20 20 . 62 10 30 Squads Dispatched 14 | . 1 1 5 . 2 3 2 Investigation 5 | . . 1 3 . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . 1 . 2 . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . 1 . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 10 10 13 . 29 14 8 Peak Tracking Total 19 | . 4 3 11 . 19 7 5 Tactical Retreats 14 | . . 2 2 . 2 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . 3 . . . . . . Max in Single Turn 3 | . 3 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 14 | . 2 2 5 . . 4 1 Terminals 12 | . 2 1 4 . . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 2 9 . . 11 1 Successful 11 | . 2 2 4 . . 2 1 Failed 15 | . 1 . 5 . . 9 . Catastrophic 5 | . . . 2 . . 3 . Database Lockouts . | . . . . . . . . Manual 16 | . 3 1 5 . . 7 . Terminals 23 | . 3 1 7 . . 11 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 2 2 . . 2 1 Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . Registered Components 3 | . . . 1 . . 1 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Assimilate 2 | . 1 . 1 . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 5 . . 4 . Full Trace Events 3 | . . . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 524 | . . . 7 11 129 238 139 Optics 520 | . . . 3 11 129 238 139 Sensors 113 | . . . 4 11 98 . . Terrain 95 | . . . . . . 5 90 ECM 254 | . . . . . 1 160 93 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 1153 | 4 289 117 161 11 129 238 204 Spaces Moved 2149 | 1 141 170 368 33 327 660 449 Core 74 | . . . . . . . 74 Treads 50 | 1 49 . . . . . . Legs . | . . . . . . . . Wheels 55 | . 55 . . . . . . Hover . | . . . . . . . . Flight 1970 | . 37 170 368 33 327 660 375 Fastest Speed 32 | 160 37 37 34 34 34 32 32 Average Speed 43 | 160 163 37 35 34 34 33 35 Slowest Speed 480 | 160 480 37 37 34 37 37 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 41 | . 1 3 3 3 9 11 11 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 34 29 34 10 32 26 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . 39 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 39 | . 39 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2264 | 4 169 204 389 29 331 660 478 Wait 20 | . . 14 5 . . . 1 Move 2062 | . 138 163 361 28 308 637 427 Hop 39 | . 1 3 3 1 9 11 11 Pick Up 19 | . 3 7 3 . 1 2 3 Fast Attach 26 | . 3 . 4 . 2 7 10 Attach 19 | 2 4 2 3 . 4 2 2 Detach 6 | . 1 . 1 . 2 1 1 Swap 1 | . 1 . . . . . . Drop 17 | 2 4 4 3 . 2 . 2 Fire 34 | . 14 11 6 . 3 . . Melee . | . . . . . . . . Ram 21 | . . . . . . . 21 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 308 | -10/Mines | Core integrity fell below 50% 324 | -10/Mines | Identified exit to Materials 370 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Met a Derelict shopkeep closing up shop 402 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 11) 572 | -9/Materials | Entered Mines 579 | -9/Mines | Discovered new exit (range 3) 583 | -9/Mines | Entered Materials 583 | -8/Materials | Evolved 2 slots: Utility x2 605 | -8/Materials | Discovered new exit (range 8) 710 | -8/Materials | Discovered new exit (range 4) 712 | -8/Materials | Entered Factory 712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 738 | -7/Factory | Lost 7 parts (1p4n1u1w) 938 | -7/Factory | Discovered new exit (range 8) 950 | -7/Factory | Entered another Factory area 950 | -6/Factory | Evolved 2 slots: Utility x2 993 | -6/Factory | Discovered new exit (range 17) 1076 | -6/Factory | Lost 4 parts (1p2n1u) 1105 | -6/Factory | Core integrity fell below 50% 1127 | -6/Factory | Core integrity fell below 20% 1154 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Slammed into C-17 Slicer. Adv. Visual Processing Unit severed. Slammed into C-17 Slicer. Acquired Nuclear Pulse Thruster. Nuclear Pulse Thruster severed. Acquired Nuclear Pulse Thruster. Nuclear Pulse Thruster severed. Cesium-ion Thruster destroyed. Nuclear Pulse Thruster severed. Acquired Nuclear Pulse Thruster. Nuclear Pulse Thruster severed. Slammed into C-17 Slicer. Destabilizing: Core damaged (-17). Slammed into M-28 Smith. Dropped Nuclear Pulse Thruster. Acquired Nuclear Pulse Thruster. Nuclear Pulse Thruster severed. Acquired Nuclear Pulse Thruster. Nuclear Pulse Thruster severed. ALERT: Security rotation in progress. 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