Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 18:15:42 Player: Marc Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (557) 557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4357 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Precision Energy Filter ECM Suite Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Rocket Launcher Datajack Mining Laser Power Maul [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 1 . . 1 Utility 6 | . . 1 1 2 1 1 Weapon . | . . . . . . . Parts Attached 37 | . 6 11 2 4 10 4 Power 6 | . 1 2 . 1 2 . Engine 3 | . 1 2 . . . . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 5 | . 3 1 . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . 3 1 . . . 1 Utility 14 | . 1 1 2 2 6 2 Device 6 | . . 1 1 . 2 2 Storage . | . . . . . . . Processor 5 | . 1 . 1 . 3 . Hackware 3 | . . . . 2 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | . 1 7 . 1 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special Weapon 2 | . . 2 . . . . Impact Weapon 3 | . . 1 . 1 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 15 | . . 1 . 1 5 8 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . . . 1 3 Utility 9 | . . . . 1 4 4 Weapon . | . . . . . . . Highest Loss Streak 5 | . . 1 . 1 3 5 To Critical Strikes . | . . . . . . . Average Backups 5 | . 4 5 7 7 4 4 Power . | . 1 1 . . . . Propulsion . | . 1 . . . . . Utility . | . . . 2 2 . 1 Weapon 2 | . 1 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 9 . 1 2 . 1 Power . | . . . . . . . Propulsion 6 | . 6 . . . . . Utility 5 | . 1 . 1 2 . 1 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 73 | . 83 94 72 81 75 28 Engine 4 | . 14 11 9 . . . Core 5 | . . . . 6 11 2 Flight 21 | . 25 33 27 22 19 8 Device 8 | . . 10 3 5 11 9 Storage 5 | . 14 11 9 6 . . Processor 8 | . . 11 18 15 11 . Hackware 8 | . . . . 14 17 4 Energy Gun 3 | . 24 . . . . . Impact Weapon 2 | . . 4 5 7 1 . Special Melee Weapon 1 | . . 5 . . . . Peak Build Rating 42 | . 11 18 22 31 42 23 Average Rating 24 | . 9 16 17 28 36 15 On Entrance 15 | 6 6 11 15 18 28 25 Avg Prop Armor Cover (%) 8 | . 2 . . . 11 . Naked Turns 8 | . . . . . . 8 Heaviest Build 22 | 10 10 17 17 15 22 9 Greatest Support 20 | 20 20 15 15 15 15 10 Greatest Overweight (x) 3 | . 1 1 1 . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 Average Capacity 6 | . 8 8 8 7 5 5 Most Carried 8 | . 6 8 8 8 5 5 Average Carried 5 | . 4 5 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 5 7 8 5 5 5 Class Distribution -------------------- 58% | Mutant 41% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 559 | 200 89 228 . . . 42 Remotely . | . . . . . . . Salvage Created 479 | . 106 289 . . . 84 Parts 26 | . 5 13 . . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 14 | . 3 6 . . . 5 Melee 2 | . . 2 . . . . Guns 5 | . 3 2 . . . . AOE 6 | . . 1 . . . 5 Classes Destroyed 5 | . 1 1 . . . 3 Tunneler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 5 | . . . . . . 5 Grunt 4 | . 3 1 . . . . Sentry 5 | . . 5 . . . . Best Kill Streak 6 | . 3 2 . . . 6 Combat Bots Only 5 | . 3 2 . . . 5 Max Kills in Single Turn 2 | . 1 1 . . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 165 | . 22 29 10 14 25 65 Missed 58 | . 6 9 4 10 14 15 Hits 107 | . 16 20 6 4 11 50 Projectile 107 | . 16 20 6 4 11 50 Critical Strikes 6 | . . 1 1 1 . 3 Damage Taken 2545 | . 176 391 93 63 529 1293 Core 1434 | . 33 157 . 32 206 1006 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 25 | . . . . 25 . . Core Remaining (%) 86 | 100 86 60 100 95 75 . Volleys Fired 47 | . 26 17 . . . 4 Largest 2 | . 2 1 . . . 1 Hottest 100 | . 80 100 . . . 33 Shots Fired 73 | . 52 17 . . . 4 Gun 66 | . 52 14 . . . . Cannon . | . . . . . . . Launcher 5 | . . 1 . . . 4 Special 2 | . . 2 . . . . Kinetic 14 | . . 14 . . . . Thermal 54 | . 52 2 . . . . Explosive 5 | . . 1 . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 3 7 . . . 1 Robot Miss Streak 2 | . 2 2 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 45 | . 21 19 . . 3 2 Core Hits 23 | . 6 10 . . . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 1 . . 2 . Smash 1 | . . 1 . . . . Sever 2 | . . . . . 2 . Melee Attacks 52 | . . 15 2 . 34 1 Impact 24 | . . 12 2 . 9 1 Slashing 25 | . . . . . 25 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1126 | . 232 298 . . 117 479 Guns 322 | . 232 90 . . . . Cannons . | . . . . . . . Explosions 515 | . . 97 . . . 418 Melee 282 | . . 111 . . 117 54 Ramming 7 | . . . . . . 7 Kinetic 90 | . . 90 . . . . Thermal 265 | . 232 33 . . . . Explosive 440 | . . 22 . . . 418 Electromagnetic 42 | . . 42 . . . . Impact 165 | . . 111 . . . 54 Slashing 117 | . . . . . 117 . Piercing . | . . . . . . . Highest Corruption 10 | . 1 . . . 10 3 Average Corruption 4 | . 1 . . . 8 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 1 . . . 6 3 Message Errors 5 | . 1 . . . 2 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . 21 . . . 48 Projectiles . | . . . . . . . Explosions 4 | . . . . . . 4 Melee 65 | . . 21 . . . 44 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . 120 . . . 88 Shots 5 | . . 3 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 450 | . 450 20 14 9 276 . Average Temperature 172 | . 203 8 7 9 143 . Received Heat Transfer 558 | . 96 120 54 54 18 216 Effects 9 | . 8 . . . 1 . Shutdowns 2 | . 2 . . . . . Energy Bleed 1 | . . . . . 1 . Matter Decay 2 | . 2 . . . . . Short Circuit 1 | . 1 . . . . . Damage (major) 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 6 | . . 3 . . . 3 Impact Corruptions 2 | . . 1 . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 575 | . 525 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 165 | . 60 72 117 106 37 165 Initial 44 | . . 8 26 44 37 . Average 23 | . 14 27 56 38 3 59 Influence Increases 918 | . 96 261 121 126 54 260 Destroy 0b10 Robot/C 280 | . 60 120 . . . 100 Destroy 0b10 Robot/NC 10 | . . . . . . 10 Destroy Leader 80 | . 10 60 . . . 10 Successful Hack 94 | . 26 6 . 36 18 8 Disable Machine 45 | . . 45 . . . . Destroy Structure 64 | . . 15 1 . 6 42 Partial Spotted 120 | . . 15 30 30 15 30 Lose Combat Pursuer 225 | . . . 90 60 15 60 Influence Decreases 823 | . 75 218 88 147 130 165 Entered New Map 143 | . . 13 38 53 39 . Time Decay 589 | . 75 195 50 84 80 105 Lost Part 91 | . . 10 . 10 11 60 Squads Dispatched 6 | . 1 2 1 . 1 1 Investigation 3 | . 1 2 . . . . Extermination 2 | . . . . . 1 1 Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 6 14 9 9 11 17 Peak Tracking Total 9 | . 3 5 4 4 4 9 Tactical Retreats 13 | . . 3 2 2 4 2 ECM-based Alert Blocks 12 | . . 4 . 1 7 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . 2 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 5 4 1 2 1 3 Terminals 12 | . 4 4 1 . 1 2 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 15 13 3 3 3 11 Successful 26 | . 8 6 3 3 2 4 Failed 22 | . 7 7 . . 1 7 Catastrophic 3 | . . 1 . . 1 1 Database Lockouts . | . . . . . . . Manual 36 | . 11 13 2 . 3 7 Terminals 39 | . 13 13 3 . 3 7 Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 9 | . 3 2 1 . . 3 Record 3 | . . 1 . . . 2 Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . . . 1 Surveillance Status 1 | . 1 . . . . . Recall Investigation 2 | . 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 3 4 2 . 2 1 Terminals 12 | . 3 4 2 . 2 1 Track 3 | . . 1 1 . 1 . Assimilate 1 | . . 1 . . . . Botnet 8 | . 3 2 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 15 | . 5 4 1 2 1 2 Full Trace Events 4 | . 2 2 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 17 | . . . . 17 . . Parts Recycled . | . . . . . . . Recycled Matter 339 | . 339 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1539 | . . 414 46 38 782 259 Sensors 994 | . . . . . 735 259 ECM 1229 | . . 414 46 38 719 12 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2345 | . 339 443 108 195 912 348 Spaces Moved 2381 | 1 273 682 243 324 424 434 Core 23 | . . . . . 23 . Treads . | . . . . . . . Legs 19 | 1 18 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2339 | . 255 682 243 324 401 434 Fastest Speed 34 | 120 37 34 34 34 34 34 Average Speed 40 | 120 44 35 37 34 50 44 Slowest Speed 200 | 120 120 104 104 34 200 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . 4 1 5 4 3 4 Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered 5 | . . . . . 5 . Exploration Rate (%) 20 | 1 34 51 24 11 13 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . 5 1 . 8 . Terrain Destroyed 59 | . . 13 1 . 8 37 Melee 13 | . . 4 1 . 8 . Projectile 1 | . . 1 . . . . AOE 45 | . . 8 . . . 37 Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3553 | . 441 816 252 404 1059 581 Wait 935 | . 114 47 3 72 575 124 Move 2333 | . 264 679 232 315 417 426 Hop 21 | . 4 1 5 4 3 4 Pick Up 38 | . 10 10 4 4 6 4 Fast Attach 6 | . 1 . . 2 2 1 Attach 36 | . 4 11 3 3 9 6 Detach 26 | . 5 9 1 . 6 5 Swap 10 | . 1 5 . 1 3 . Drop 32 | . 12 6 2 3 4 5 Fire 47 | . 26 17 . . . 4 Melee 52 | . . 15 2 . 34 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 16 | . . 16 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 442 | -9/Materials | Discovered new exit (range 16) 509 | -9/Materials | Discovered new exit (range 6) 729 | -9/Materials | Discovered new exit (range 8) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -8/Materials | Discovered new exit (range 8) 891 | -8/Materials | Identified exit to Factory 891 | -8/Materials | Entered Factory 891 | -7/Factory | Evolved 2 slots: Utility x2 1020 | -7/Factory | Discovered new exit (range 8) 1059 | -7/Factory | Repaired Imp. Flight Unit 1086 | -7/Factory | Identified exit to Factory 1086 | -7/Factory | Entered another Factory area 1086 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1167 | -6/Factory | Build established: Hacker-Mutant 1793 | -6/Factory | Crushed by falling debris 1801 | -6/Factory | Crushed by falling debris 1803 | -6/Factory | Crushed by falling debris 1834 | -6/Factory | Lost 3 parts (3u) 1840 | -6/Factory | Crushed by falling debris 1847 | -6/Factory | Crushed by falling debris 1847 | -6/Factory | System corruption reached 10% 1950 | -6/Factory | Discovered new exit (range 15) 1998 | -6/Factory | Entered another Factory area 1998 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -5/Factory | Build established: Mutant 2322 | -5/Factory | Core integrity fell below 50% 2341 | -5/Factory | Core integrity fell below 20% 2346 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02318_ U-05 Engineer lays Concrete. 02321_ Critical hit (Burn: +37). 02321_ Penetrated by Slug. 02321_ Imp. Flight Unit destroyed. 02321_ U-05 Engineer lays Concrete. 02325_ G0RKDJ6,1OSZSOQHTBQEHYCPOCHPS%|I CUP 02325_ U-05 Engineer lays Concrete. 02326_ Slug penetrates Wall. 02327_ U-05 Engineer lays Concrete. 02332_ Slug penetrates Wall. 02333_ Penetrated by Slug. 02334_ U-05 Engineer builds a Wall. 02335_ Penetrated by Slug. 02338_ U-05 Engineer builds a Wall. 02338_ Penetrated by Slug. 02338_ System Shield destroyed. 02339_ Critical hit (Burn: +37). 02339_ Penetrated by Slug. 02342_ U-05 Engineer builds a Door. 02343_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????+############ """" #? | | ?????????????????????? """" | | ?????????????????????? """" | | ?????????????????????? 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"""""" ???????????? | | ????????????????????????## !!! ??????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 37% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricReflectiveLegs Manual? 0 Play Time 00:43:42 Cumulative 19.0 hours Start 2026.08.13 @ 15:06:39 End 2026.08.13 @ 18:15:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 50 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450b7709-7f65-4dba-8a18-40ad391e71cc