Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.01 @ 13:22:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (5073) 5073 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (977) 977 TOTAL SCORE: 12540 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 197 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -417 Cogmind --------- Core Integrity 224/1000 Matter 237/300 Energy 44/100 System Corruption 1% Temperature Critical (557) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (199) YOLO Cannon Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Enhanced Optical Array Improved Reaction Control System Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Advanced Targeting Computer Energy Filter YOLO Cannon Heavy Rocket Launcher [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Improved Medium Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 1 . 1 1 . Utility 3 | . . . . . . . 2 . . . 1 . Weapon 3 | . . . 2 . . . . 1 . . . . Parts Attached 157 | . 1 2 9 7 2 . 12 9 32 40 30 13 Power 19 | . . 1 1 . . . 1 2 3 5 5 1 Engine 8 | . . 1 1 . . . . 1 1 2 1 1 Core 10 | . . . . . . . 1 1 2 2 4 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 30 | . . . 4 . . . 1 2 5 4 12 2 Treads 14 | . . . 2 . . . 1 2 5 1 2 1 Leg 5 | . . . 2 . . . . . . 2 . 1 Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 1 9 . Flight 1 | . . . . . . . . . . . 1 . Utility 45 | . 1 1 1 6 2 . 3 . 8 14 5 4 Device 18 | . 1 1 1 4 2 . 1 . 1 4 3 . Storage 5 | . . . . 2 . . . . . 1 . 2 Processor 6 | . . . . . . . . . 1 4 1 . Hackware 5 | . . . . . . . . . 1 3 1 . Protection 11 | . . . . . . . 2 . 5 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 63 | . . . 3 1 . . 7 5 16 17 8 6 Energy Gun 21 | . . . 1 . . . 2 4 5 6 2 1 Energy Cannon 15 | . . . . . . . 3 1 4 1 4 2 Ballistic Gun 8 | . . . 1 . . . . . . 4 . 3 Ballistic Cannon 5 | . . . 1 . . . 1 . 1 2 . . Launcher 8 | . . . . . . . . . 4 3 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . Piercing Weapon 3 | . . . . 1 . . . . 2 . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 14 | . . 1 . 1 1 . . 1 8 2 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . 4 . . . Parts Lost 52 | . . 1 . 1 . . . . 5 22 19 4 Power 7 | . . . . . . . . . . 3 3 1 Propulsion 13 | . . . . . . . . . 2 4 5 2 Utility 13 | . . 1 . . . . . . 1 6 5 . Weapon 19 | . . . . 1 . . . . 2 9 6 1 Highest Loss Streak 12 | . . 1 . 1 . . . . 3 11 12 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 95 94 95 99 100 95 96 97 68 70 69 Engine 5 | . 14 14 11 11 11 11 8 2 1 . . 4 Core 2 | . . . . . . . . 4 5 3 4 . Treads 14 | . . . 3 22 22 22 18 19 22 10 . 7 Leg 3 | . 28 28 18 . . . . . . . . 3 Hover 1 | . . . . . . . . . . 1 17 . Device 7 | . 9 9 11 11 10 11 9 7 7 4 2 . Storage 7 | . 14 14 11 10 11 11 9 7 7 3 . 5 Processor 1 | . . . . . . . . . 1 2 6 8 Hackware 2 | . . . . . . . . . 2 4 15 5 Protection 5 | . . . . . . . 18 15 9 5 . 3 Energy Gun 10 | . . . 8 5 . . 9 22 22 14 3 1 Energy Cannon 3 | . . . . . . . . 6 9 4 1 8 Ballistic Gun 11 | . 28 28 22 22 22 22 5 . . 6 13 10 Ballistic Cannon 3 | . . . 8 11 11 11 3 . . 1 . . Piercing Weapon 2 | . . . . 1 11 11 9 7 3 . . . Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 65 | 12 13 15 25 31 31 31 46 53 56 65 51 53 Greatest Support 93 | 20 20 20 43 43 43 43 45 73 78 76 70 93 Greatest Overweight (x) 3 | . . . 1 . . . 1 1 1 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 10 10 10 10 10 10 15 5 5 Average Capacity 9 | . 8 8 8 9 10 10 10 10 10 10 5 5 Most Carried 14 | . 7 8 8 10 10 10 10 10 10 14 5 3 Average Carried 8 | . 6 5 5 8 9 10 9 9 9 8 4 1 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 7 6 7 10 10 10 10 10 10 5 3 3 Class Distribution -------------------- 27% | Tank 23% | Gunner 16% | Skirmisher 10% | Mutant 10% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Storage Tank | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Matter Collected 3232 | 193 51 119 169 348 . 18 158 117 404 658 285 712 Remotely . | . . . . . . . . . . . . . Salvage Created 4691 | . 49 159 298 173 . 18 329 493 1211 1139 574 248 Parts 275 | . 9 6 18 13 . 1 22 35 67 60 34 10 Haulers Intercepted 6 | . . . . . . . 2 1 3 . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Combat Hostiles Destroyed 89 | . . 4 7 4 . . 6 6 22 23 13 4 Melee 14 | . . . . . . . 1 4 6 1 2 . Guns 37 | . . 4 6 3 . . . 1 5 10 6 2 Cannons 8 | . . . 1 1 . . 1 . 2 2 . 1 AOE 24 | . . . . . . . 4 . 6 9 5 . Classes Destroyed 18 | . 3 1 4 2 . . 1 3 . 1 3 . Worker 11 | . . . 1 3 . . . . 2 3 2 . Builder 8 | . 1 . . . . . . . 2 3 2 . Tunneler 6 | . 1 . . 2 . 1 . 1 . . 1 . Hauler 6 | . . . . . . . 2 1 3 . . . Recycler 3 | . . . . 1 . . 1 . 1 . . . Mechanic 2 | . . . 1 . . . . . . 1 . . Operator 5 | . . . . . . . . 2 2 1 . . Drone 2 | . . . . . . . . . . 2 . . Watcher 8 | . 1 . . . . . . 1 1 2 3 . Swarmer 22 | . . . . 3 . . 3 . 7 3 6 . Cutter 2 | . . . . . . . . . . . 2 . Grunt 33 | . . 4 4 1 . . 2 2 8 10 1 1 Brawler 1 | . . . . . . . . . . . 1 . Duelist 3 | . . . 2 . . . . . . 1 . . Sentry 17 | . . . 1 . . . 1 2 4 5 2 2 Demolisher 1 | . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . 1 2 2 . 1 Programmer 4 | . . . . . . . . 1 1 2 . . Best Kill Streak 12 | . 2 2 7 2 . 1 4 2 8 12 8 2 Combat Bots Only 10 | . . 2 6 2 . . 4 2 6 10 5 2 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 2 1 3 2 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 2 2 . Melee 1 | . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Hostile Shots Fired 982 | . . 30 26 38 . . 40 71 150 356 211 60 Missed 290 | . . 9 7 10 . . 16 20 41 102 77 8 Damage Taken 10316 | . . 281 259 259 . . 286 563 1448 3453 2713 1054 Core 1750 | . . 61 . 26 . . 49 40 100 698 652 124 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 34 | . . . . . . . . . . . . 34 Redirected to Shielding 248 | . . . . . . . . . 78 170 . . Regen/Repaired (Parts) 86 | . . . . . . . . 86 . . . . Core Remaining (%) 76 | 100 . 75 . . . 93 91 . 80 17 . . Volleys Fired 224 | . 9 14 15 19 . . 14 13 41 53 30 16 Largest 5 | . 2 2 4 4 . . 3 4 5 5 5 5 Hottest 400 | . 40 40 128 128 . . 134 208 233 400 186 250 Shots Fired 737 | . 18 28 49 75 . . 29 50 163 176 96 53 Gun 567 | . 18 28 39 56 . . 20 38 110 133 86 39 Cannon 153 | . . . 10 19 . . 9 12 48 34 7 14 Launcher 17 | . . . . . . . . . 5 9 3 . Special . | . . . . . . . . . . . . . Kinetic 317 | . 18 28 39 57 . . 15 . . 53 73 34 Thermal 236 | . . . 10 18 . . 4 . 56 114 15 19 Explosive 17 | . . . . . . . . . 5 9 3 . Electromagnetic 167 | . . . . . . . 10 50 102 . 5 . Robot Hit Streak 17 | . 5 6 5 7 . . 5 13 12 6 17 14 Robot Miss Streak 6 | . 5 2 3 4 . . 4 5 6 6 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 1 . . . . . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 1 . Shots Hit Robots 453 | . 9 21 26 39 . 2 22 34 110 95 63 32 Core Hits 257 | . 5 10 15 8 . . 13 16 56 91 33 10 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . 1 . 2 2 8 2 1 Burn 9 | . . . . . . . . . . 8 1 . Meltdown 1 | . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . 1 . Impale 4 | . . . . . . 1 . 2 1 . . . Melee Attacks 64 | . . . . 2 4 2 9 9 27 . 11 . Impact . | . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . 11 . Piercing 49 | . . . . 2 4 2 5 9 27 . . . Sneak Attacks 17 | . . . . 2 . 2 7 2 4 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14415 | . 113 278 425 354 . 114 1000 836 2697 4647 2888 1063 Guns 6023 | . 110 273 301 145 . . 137 342 1150 1827 1246 492 Cannons 2198 | . . . 112 40 . . 195 199 471 570 196 415 Explosions 4629 | . . . . . . . 470 45 546 2135 1277 156 Melee 1303 | . . . . 114 . 114 198 250 458 . 169 . Ramming 262 | . 3 5 12 55 . . . . 72 115 . . Kinetic 2982 | . 110 273 335 140 . . 126 . . 590 989 419 Thermal 5575 | . . . 78 45 . . 615 45 781 2495 872 644 Explosive 2695 | . . . . . . . . . 492 1404 799 . Electromagnetic 1598 | . . . . . . . 61 541 894 43 59 . Impact . | . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . 169 . Piercing 1134 | . . . . 114 . 114 198 250 458 . . . Highest Corruption 8 | . . . 1 1 1 1 . 1 8 2 1 1 Average Corruption 1 | . . . 1 1 1 1 . 1 4 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . 1 7 1 . . 5 22 4 2 3 Message Errors 12 | . . . . 2 1 . . 1 6 1 1 . Matter Fused 13 | . . . 1 1 . . . 2 7 1 1 . Heat Flow Errors 4 | . . . . 1 . . . . 2 . . 1 Energy Discharges 7 | . . . . 1 . . . 2 3 . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 . . . Data Loss (major) 3 | . . . . 2 . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 Overload Shots 6 | . . . . . . . . . . 4 2 . Overflow Damage 784 | . . . . 27 . 118 . 18 114 126 319 62 Projectiles 194 | . . . . . . . . . 44 1 87 62 Explosions 392 | . . . . . . . . . 45 125 222 . Melee 198 | . . . . 27 . 118 . 18 25 . 10 . Knockbacks 3 | . . . . 2 . . . . 1 . . . Impact 2 | . . . . 1 . . . . 1 . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 637 | . . . . . . . . 18 43 311 265 . Shots 13 | . . . . . . . . 1 2 7 3 . Rammed 47 | . . . 1 12 . . . . 18 16 . . Targets Rammed 58 | . 1 2 1 16 . . . . 22 16 . . Kicked 3 | . 1 2 . . . . . . . . . . Crushed 8 | . . . . 4 . . . . 4 . . . Highest Temperature 619 | . . 20 332 262 . . 5 111 268 609 514 619 Average Temperature 143 | . . 8 126 56 . . 3 37 60 221 191 212 Received Heat Transfer 2137 | . . 177 96 78 . . 63 147 294 804 108 370 Effects 30 | . . . 2 . . . . . 3 13 4 8 Shutdowns 5 | . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 5 | . . . 2 . . . . . 3 . . . Matter Decay 4 | . . . . . . . . . . 1 2 1 Short Circuit 8 | . . . . . . . . . . 3 2 3 Damage (minor) 2 | . . . . . . . . . . 1 . 1 Damage (major) 4 | . . . . . . . . . . 1 . 3 Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 20 | . . . . . . . . . . . . 20 Longest Duration 11 | . . . . . . . . . . . . 11 Robots Corrupted 3 | . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . Parts Fried 15 | . . . . . . . . 6 9 . . . Impact Corruptions 2 | . . . . . . . . . 1 1 . . Robots Melted 3 | . . . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . 1 1 . 1 Parts Melted 7 | . . . . . . . . . 2 4 . 1 Heat Transferred 8398 | . . . 175 100 . . 550 50 1156 4772 910 685 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Peak Influence 1152 | . 47 108 194 206 . 5 184 276 672 662 1152 1021 Initial 814 | . . 18 2 75 . . 1 32 125 302 282 814 Average 269 | . 17 64 126 49 . . 72 113 354 444 586 921 Maximum Alert Level 4 | . . . . 1 . . . 1 2 2 4 3 Low Security (%) 54 | . 100 100 100 97 . 100 100 78 29 1 . . Level 1 19 | . . . . 2 . . . 21 36 38 46 . Level 2 17 | . . . . . . . . . 33 59 14 . Level 3 7 | . . . . . . . . . . . 32 100 Level 4 . | . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 1 1 . . 1 3 5 11 6 . Investigation 11 | . . . 1 1 . . 1 2 2 2 2 . Extermination 3 | . . . . . . . . . 1 2 . . Reinforcement 8 | . 1 . . . . . . 1 2 3 1 . Assault 1 | . . . . . . . . . . 1 . . Garrison 6 | . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Distress Signals 4 | . . . 1 . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 4 4 10 10 . . 8 10 27 46 28 8 Peak Tracking Total 11 | . 1 2 4 4 . . 4 3 6 10 11 5 Tactical Retreats 8 | . . . . . . . . 1 1 4 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Traps Triggered 6 | . . . . . . . . 1 1 2 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused 2 | . . . . 1 . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . 2 1 . . 2 . . . . Triggered 2 | . . . . 1 . . . 1 . . . . Most Traps Carried 4 | . . . . 4 3 2 2 2 . . . . Objects Rigged 17 | . . . . . . . . . . 8 9 . Exploded 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Machines Disabled 48 | . . . 1 1 . . 2 . 9 12 22 1 Max in Single Turn 11 | . . . 1 1 . . 1 . 2 3 11 1 Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Machines Accessed 37 | . 1 1 3 2 1 . 3 5 4 8 8 1 Terminals 20 | . 1 1 3 . . . 1 1 3 5 4 1 Fabricators 3 | . . . . . . . . 1 . 1 1 . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . . 1 . 1 . 1 . Scanalyzers 2 | . . . . . . . 1 . . 1 . . Garrison Access 3 | . . . . . . . . . . 1 2 . Total Hacks 116 | . 2 7 15 2 1 . 11 13 11 25 27 2 Successful 64 | . 1 5 7 2 1 . 6 9 4 11 18 . Failed 52 | . 1 2 8 . . . 5 4 7 14 9 2 Catastrophic 9 | . . . . . . . . 2 3 3 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . . . 8 . 1 . . 3 3 16 14 . Terminals 75 | . 2 7 15 . . . 4 2 8 18 17 2 Fabricators 8 | . . . . . . . . 2 . 2 4 . Repair Stations 9 | . . . . . . . . 9 . . . . Recycling Units 9 | . . . . . . . 4 . 3 . 2 . Scanalyzers 7 | . . . . . . . 3 . . 4 . . Garrison Access 5 | . . . . . . . . . . 1 4 . Terminal Hacks 28 | . 1 5 4 2 1 . 2 . 1 5 7 . Record 2 | . . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . . . 1 . Open Door 3 | . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 2 | . . 1 . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 5 | . . 1 1 . . . . . . 2 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . . . 1 . . . . . . . 2 . Reprogram Traps 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 7 | . . . . . . . . 7 . . . . Scan Component 4 | . . . . . . . . 4 . . . . Repair 3 | . . . . . . . . 3 . . . . Recycling Unit Hacks 8 | . . . . . . . 3 . 3 . 2 . Process 2 | . . . . . . . 1 . 1 . . . Report Inventory 3 | . . . . . . . 1 . 1 . 1 . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . 1 . . 1 . . Insert Component 2 | . . . . . . . 1 . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . . . 3 . . . . 1 . 4 7 . Terminals 11 | . . . 3 . . . . . . 4 4 . Botnet 8 | . . . 3 . . . . . . 2 3 . Detonate 2 | . . . . . . . . . . 1 1 . Sabotage 1 | . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . 1 . . 2 . Liberate 1 | . . . . . . . . . . . 1 . Fabnet 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . 2 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 26 | . 1 1 3 . . . 2 3 4 5 6 1 Full Trace Events 11 | . . . 3 . . . 1 2 2 1 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . Time 156 | . . . . . . . . 156 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 234 | . . . . . . . 9 . 225 . . . Retrieved Matter 313 | . . . . . . . 9 . 304 . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . 2 . . Non-combat 1 | . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 Autooverrided 2 | . . . . . . . . . . 2 . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Total Allies 11 | . . 3 . 2 . . . . . 2 4 . Largest Group 3 | . . 3 3 2 . . . . . 1 2 . Highest-Rated Group 82 | . . 40 40 47 . . . . . 29 82 . Highest-Rated Ally 41 | . . 16 16 31 . . . . . 29 41 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . 15 15 . . . . . 11 14 . Total Damage 788 | . . . 151 187 . . . . . 129 321 . Kills 10 | . . . 1 3 . . . . . 2 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 16 | . . . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Turns Passed 7444 | . 121 521 253 1372 396 93 557 781 1070 1386 554 340 Spaces Moved 4514 | 1 76 391 123 768 237 56 256 340 469 1011 627 159 Core 126 | . . . . . . . . . . 54 68 4 Treads 2694 | . . . 26 768 237 56 256 340 469 383 4 155 Legs 572 | 1 76 391 97 . . . . . . 7 . . Wheels . | . . . . . . . . . . . . . Hover 1086 | . . . . . . . . . . 567 519 . Flight 36 | . . . . . . . . . . . 36 . Fastest Speed 35 | 120 120 120 120 160 160 160 152 152 155 50 35 50 Average Speed 133 | 120 120 120 149 160 160 160 183 181 163 107 61 157 Slowest Speed 320 | 120 120 120 240 160 160 160 240 232 245 320 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 22 75 15 95 46 25 23 11 67 31 22 18 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 2 | . . . . . 1 . . . 1 . . . Terrain Destroyed 504 | . . . 6 17 1 . 43 4 49 145 217 22 Melee 2 | . . . . . 1 . . . 1 . . . Projectile 50 | . . . 6 17 . . 3 . 9 10 4 1 AOE 452 | . . . . . . . 40 4 39 135 213 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Gar Total 5322 | . 87 417 157 857 251 57 306 460 632 1167 725 206 Wait 142 | . . . 1 13 3 . . 78 2 21 10 14 Move 4497 | . 75 390 122 767 236 55 255 339 468 1010 621 159 Hop 3 | . . . . . . . . . . . 3 . Pick Up 51 | . 1 4 4 16 1 . 2 4 8 8 3 . Fast Attach 97 | . 1 1 2 5 1 . 6 5 23 23 20 10 Attach 30 | . . . 3 . 1 . 4 1 . 11 7 3 Detach 26 | . . . . 1 1 . 6 . 3 6 5 4 Swap 30 | . . 1 4 2 . . 2 3 9 6 3 . Drop 94 | . . 5 5 14 3 . 8 6 29 13 11 . Fire 224 | . 9 14 15 19 . . 14 13 41 53 30 16 Melee 64 | . . . . 2 4 2 9 9 27 . 11 . Ram . | . . . . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . . . Crush 55 | . . . 1 16 . . . . 22 16 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap 5 | . . . . 2 1 . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Entered Mines 162 | -10/Mines | Discovered new exit (range 13) 212 | -10/Mines | Discovered new exit (range 10) 240 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 303 | -10/Mines | Build established: Mutant 484 | -10/Mines | Learned Materials garrison access intel 502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 504 | -10/Mines | Found Prototype Device 504 | -10/Mines | Identified Exp. Sensor Array 567 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Identified exit to Materials 643 | -10/Mines | Entered Materials 643 | -9/Materials | Accompanied by 3 allies 643 | -9/Materials | Evolved 2 slots: Weapon x2 742 | -9/Materials | Lost 3 allies 877 | -9/Materials | Discovered new exit (range 6) 896 | -9/Materials | Entered Mines 898 | -9/Mines | Met a Derelict bent on vengeance 941 | -9/Mines | Discovered new exit (range 7) 989 | -9/Mines | Met a Derelict shopkeep closing up shop 1062 | -9/Mines | Build established: Gunner 1391 | -9/Mines | Found a hidden stash of uninstalled traps 1431 | -9/Mines | Discovered new exit (range 7) 1829 | -9/Mines | Found the Drone Emporium 1838 | -9/Mines | Found Prototype Device 1838 | -9/Mines | Identified Decoy Drone Bay 2225 | -9/Mines | Learned location of 1 exit from Materials 2260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2260 | -9/Mines | Discovered new exit (range 5) 2268 | -9/Mines | Entered Exiles 2308 | -9/Exiles | Met 8R-AWN 2310 | -9/Exiles | Warned about trapping Exiles lab 2340 | -9/Exiles | Met EX-HEX 2383 | -9/Exiles | Met EX-BIN 2401 | -9/Exiles | Aligned with FarCom system 2403 | -9/Exiles | Given EX-Vault access code 2451 | -9/Exiles | Opened EX-Vault 2462 | -9/Exiles | Found Prototype Device 2462 | -9/Exiles | Identified Skeleton Box 2477 | -9/Exiles | Found YOLO Cannon 2508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2643 | -9/Exiles | Discovered new exit (range 14) 2664 | -9/Exiles | Left Exiles lab with YOLO Cannon 2664 | -9/Exiles | Entered Mines 2745 | -8/Mines | Discovered new exit (range 7) 2757 | -8/Mines | Entered Materials 2757 | -8/Materials | Evolved 2 slots: Utility x2 2758 | -8/Materials | Identified exit to Factory 2759 | -8/Materials | Loaded intel: 1 garrison access location 3161 | -8/Materials | Discovered exit to Factory (range 15) 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3321 | -7/Factory | Build established: Tank 3340 | -7/Factory | Repaired Exp. Sensor Array 3372 | -7/Factory | Repaired Imp. Treads 3957 | -7/Factory | Repaired Hvy. EM Pulse Gun 4014 | -7/Factory | Discovered new exit (range 14) 4095 | -7/Factory | Entered Storage 4473 | -7/Storage | Build established: Skirmisher 4699 | -7/Storage | Lost 3 parts (1n2w) 5098 | -7/Storage | Build established: Tank 5155 | -7/Storage | Discovered new exit (range 6) 5165 | -7/Storage | Entered Factory 5165 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5658 | -6/Factory | Garrison activated, responded to threat 5812 | -6/Factory | Lost 4 parts (1p2n1u) 5865 | -6/Factory | First assault squad dispatched 5921 | -6/Factory | Lost 3 parts (1p1n1w) 6003 | -6/Factory | Build established: Skirmisher 6020 | -6/Factory | Core integrity fell below 50% 6040 | -6/Factory | Discovered new exit (range 58) 6052 | -6/Factory | Lost 11 parts (1p1n2u7w) 6078 | -6/Factory | Lost 4 allies 6080 | -6/Factory | Destroyed 10 combat bots 6470 | -6/Factory | Build established: Hacker-Skirmisher 6503 | -6/Factory | Core integrity fell below 20% 6551 | -6/Factory | Entered another Factory area 6551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6714 | -5/Factory | Identified exit to Factory 6800 | -5/Factory | Garrison activated, responded to threat 7037 | -5/Factory | Lost 12 parts (3p1n3u5w) 7068 | -5/Factory | Core integrity fell below 50% 7105 | -5/Factory | Identified exit to Garrison 7105 | -5/Factory | Entered Garrison 7115 | -5/Garrison | Lost 7 parts (4n2u1w) 7132 | -5/Garrison | Triggered checkpoint 7364 | -5/Garrison | Triggered checkpoint 7368 | -5/Garrison | Garrison Relay disabled 7443 | -5/Garrison | Released all parts (11) 7445 | -5/Garrison | Self-destructed Last Messages --------------- 07433_ Activated siege mode. 07437_ Slug penetrates G-50 Soldier. 07438_ Critical hit (Burn: +50). 07439_ Gauss Rifle broken. 07439_ Overheating: Short circuit. 07440_ Hvy. Assault Rifle broken. 07440_ Overheating: Short circuit. 07443_ Broken Hvy. Assault Rifle destroyed. 07443_ Released Imp. Medium Armor Plating. 07443_ Released KE Penetrator. 07443_ Released Imp. Medium Armor Plating. 07443_ Released Matter Compressor. 07443_ Released Hvy. Treads. 07443_ Released Broken Adv. Targeting Computer. 07443_ Released Adv. System Shield. 07443_ Released Phase Cannon. 07443_ Released Broken Gauss Rifle. 07443_ Released Imp. Treads. 07443_ Released Wave Gun. 07445_ Overheating: Matter decay (-63). 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"s????????????????????? | | ???????????????????BB?? ?s????????????????????? | | ???????????????????BB?? ?s????????????????????? | | ??????????????????????? ?s????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 525 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 900 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleIntegratedActivator Manual? 0 Play Time 00:51:24 Cumulative 627.0 hours Start 2024.01.31 @ 20:53:36 End 2024.02.01 @ 13:22:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 322 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588648fe-1462-4641-a2e7-94e973d67cf3