Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 07:55:19 Player: laeb2 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (227) 1135 Value Destroyed (9199) 9199 Prototype IDs (41) 820 Alien Tech Used (5) 1000 Bonus (1806) 1806 TOTAL SCORE: 22860 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 486 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 86/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Treads Improved Component Analysis Suite Terrabomb Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Structural Scanner Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Advanced ECM Suite Improved Component Analysis Suite Improved KE Penetrator Fusion Bomb Launcher [Rating: 141] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon XL Autogun Subcomponent Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Tiamat Missile Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . 1 2 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 228 | 8 7 1 2 . 6 23 1 2 . . 16 2 1 11 7 29 30 11 19 8 31 13 Power 39 | 1 1 . . . 2 4 . . . . . . . . 4 6 5 1 4 2 8 1 Engine 13 | 1 1 . . . 2 4 . . . . . . . . 1 1 1 . 1 . 1 . Core 9 | . . . . . . . . . . . . . . . 3 4 1 . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . 1 3 1 3 1 7 1 Propulsion 35 | 2 2 1 . . 1 2 . . . . . . . . 1 1 4 5 2 2 5 7 Treads 9 | . 2 . . . . . . . . . . . . . 1 . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 2 . 1 . . 1 2 . . . . . . . . . 1 4 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . 3 2 2 5 1 Utility 102 | 2 3 . 1 . 2 12 . 1 . . 8 2 1 10 1 10 13 3 13 4 14 2 Device 45 | 1 2 . . . . 2 . . . . 5 1 . 2 . 6 6 3 7 1 8 1 Storage 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Processor 29 | . . . . . . 3 . 1 . . 2 1 . 8 . 3 4 . 4 . 2 1 Hackware 12 | . . . . . 2 2 . . . . . . . . . . 3 . 2 1 2 . Protection 13 | . 1 . . . . 4 . . . . 1 . 1 . 1 1 . . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 1 . 1 . 1 5 1 1 . . 8 . . 1 1 12 8 2 . . 4 3 Energy Gun 18 | 2 . . . . . 4 1 . . . . . . . . 5 5 . . . . 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . 2 . 1 . . . . Ballistic Gun 13 | 1 1 . . . 1 1 . . . . 5 . . . . . 1 1 . . . 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . 1 3 1 . . . 1 . Launcher 6 | . . . . . . . . 1 . . 2 . . . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . 1 2 . . . . 2 . . 6 . . 1 3 4 6 4 . Parts Lost 129 | . 2 . . . . 11 . 7 . . 1 . 1 . 4 15 34 . 6 8 24 16 Power 24 | . 1 . . . . 3 . 1 . . . . . . 2 5 5 . 2 1 3 1 Propulsion 26 | . . . . . . . . 1 . . . . . . . 1 5 . 1 3 8 7 Utility 50 | . 1 . . . . 6 . 1 . . 1 . 1 . 1 3 15 . 3 4 12 2 Weapon 29 | . . . . . . 2 . 4 . . . . . . 1 6 9 . . . 1 6 Highest Loss Streak 30 | . 2 . . . . 2 . 4 . . 1 . 1 . 3 4 30 . 2 7 13 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Average Backups 18 | 4 7 7 6 5 7 18 21 19 21 23 24 24 23 24 23 24 24 4 4 4 4 4 Power 1 | 1 . 1 1 1 1 . 1 1 1 . 1 1 1 2 1 2 3 . . . . 1 Propulsion 1 | 2 4 3 1 1 2 2 2 1 2 2 2 3 2 1 1 . . . . . . . Utility 12 | . 1 1 2 2 3 12 16 15 17 19 18 16 15 16 16 17 13 2 2 1 1 1 Weapon 3 | . 1 2 1 1 1 3 2 1 1 1 2 4 4 5 5 4 6 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 . 1 . 5 12 . . . 2 2 . 2 5 3 1 5 . 1 . . 2 Power 6 | . . . . . 1 1 . . . . 1 . . . 1 . 1 . 1 . . . Propulsion 7 | . . . . . 1 1 . . . . . . 2 . 1 . 1 . . . . 1 Utility 24 | . 1 . 1 . 3 8 . . . 1 1 . . 5 1 . 3 . . . . . Weapon 4 | . . . . . . 2 . . . 1 . . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 97 100 91 85 70 90 78 74 61 69 80 86 85 81 88 91 89 43 64 65 67 32 Engine 5 | . 14 14 14 14 9 7 7 5 . 7 6 6 6 6 . 2 . . . . . . Core 1 | . . . . . . . . . . . . . . . 5 6 7 . . . . . Treads 1 | . 20 26 . . . . . . . . . . . . . . . . . . . 15 Wheel 6 | . 7 1 28 28 18 9 7 6 7 7 5 6 6 6 5 4 7 2 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 2 12 14 11 1 Device 10 | . 8 14 14 14 9 2 . . . . 13 15 18 11 6 15 19 7 13 11 15 . Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 4 . . . . . Processor 16 | . . . . . . 10 15 20 23 23 20 17 13 26 33 24 25 14 15 8 9 8 Hackware 8 | . . . . . 16 20 15 15 15 15 10 6 6 2 . . . 9 11 16 14 1 Protection 2 | . 3 . . . . 4 7 1 . . . . 1 2 5 4 1 . . 1 5 . Energy Gun 8 | . 21 28 12 . . 25 17 10 . . . . . . . 6 13 . . . . 1 Ballistic Gun 6 | . 7 . . . 4 . . 1 7 7 14 25 25 14 18 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 7 1 . . . . . Peak Build Rating 141 | 7 10 10 31 31 55 70 70 68 68 75 86 76 76 92 101 112 114 93 128 141 136 86 Average Rating 73 | 5 8 9 21 31 45 57 51 52 68 74 77 74 74 81 96 102 102 63 110 115 113 58 On Entrance 60 | . 7 10 10 31 31 55 70 54 68 68 75 74 76 70 92 95 106 39 93 114 114 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 15 15 38 38 38 122 104 104 95 106 122 122 124 136 123 150 146 16 27 39 43 21 Greatest Support 180 | 32 40 40 32 32 32 32 28 28 28 28 28 28 28 28 28 28 28 34 37 43 42 180 Greatest Overweight (x) 39 | . . . 1 1 1 4 3 3 3 3 4 4 4 4 39 5 11 1 . 1 2 4 Average Overweight (x) 2 | . . . . 1 . 2 3 2 3 3 3 4 4 3 3 4 4 . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 8 8 8 10 10 23 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 8 8 8 8 8 10 25 25 25 21 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Carried 19 | 4 7 7 7 8 9 23 25 22 21 23 24 24 23 24 24 24 24 4 4 4 4 4 Final Capacity 25 | 8 8 8 10 10 10 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 7 8 8 8 8 10 25 25 21 21 25 25 24 25 25 25 25 5 5 5 5 5 4 Class Distribution -------------------- 24% | Hacker-Gunner 20% | Gunner 13% | Mutant 10% | Hacker-Mutant 8% | Derelict-Gunner 7% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Matter Collected 5652 | 270 144 . . 40 296 391 23 92 . 132 457 610 308 152 225 832 469 202 205 212 363 229 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9083 | 142 413 17 . . 1093 2000 24 43 . 135 605 697 349 . 244 903 1331 202 117 21 418 329 Parts 446 | 8 17 4 . . 39 84 . 2 . 4 37 23 25 . 16 54 58 11 16 4 29 15 Haulers Intercepted 8 | . . . . . 2 4 . . . . 1 . . . . . 1 . . . . . Recyclers Shooed 5 | . 1 1 . . . . . . . . . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 3 . . 4 . 23 16 . 17 . . . . . . . Prevented 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 164 | . 5 . . . 16 35 1 5 . 1 9 13 7 . 3 20 24 . . . 14 11 Melee 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Guns 93 | . 5 . . . 7 33 . . . 1 8 11 7 . 3 5 10 . . . . 3 Cannons 14 | . . . . . . . 1 . . . . . . . . 7 4 . . . 2 . AOE 43 | . . . . . 3 . . 5 . . . 2 . . . 7 10 . . . 10 6 Classes Destroyed 23 | 2 2 . . . 7 4 1 . . 1 1 . . . 1 . 3 . . . 1 . Worker 12 | . . . . . 2 . . . . . 1 . . . . . 2 2 2 1 2 . Builder 17 | . 1 1 . . 1 . . . . . . . . . . 3 5 1 3 . 2 . Tunneler 6 | 3 . . . . . . . . . . . . . . . . 3 . . . . . Hauler 8 | . . . . . 2 4 . . . . 1 . . . . . 1 . . . . . Recycler 6 | 1 2 . . . . . . . . . . . . . . 1 1 1 . . . . Mechanic 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . Watcher 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . Swarmer 35 | . . . . . . 4 . 3 . . 4 1 . . . 5 . . . . 10 8 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 54 | . 5 . . . 12 15 . . . . . 7 4 . . 7 4 . . . . . Brawler 7 | . . . . . 1 1 . . . . . 4 . . . . 1 . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 15 | . . . . . 3 4 . . . . 2 1 . . . 2 1 . . . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 11 | . . . . . . 3 . . . . . . . . 2 . 6 . . . . . Programmer 24 | . . . . . . 6 . . . . 3 . . . . 6 6 . . . 2 1 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 15 | 4 5 1 . . 7 3 1 3 . 1 3 4 4 . 2 11 15 2 3 1 8 6 Combat Bots Only 11 | . 3 . . . 5 3 1 3 . 1 3 4 4 . 2 10 11 . . . 8 6 Max Kills in Single Turn 9 | 1 1 1 . . 4 2 1 3 . 1 1 1 1 . 1 3 9 1 1 1 6 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 . . 3 . . . 1 . . . 2 5 . . . 6 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Hostile Shots Fired 1401 | . 63 2 . . 27 171 1 43 . 9 77 19 27 . 37 155 231 10 73 42 205 209 Missed 492 | . 12 . . . 9 67 . 12 . 4 28 5 7 . 13 47 68 6 32 20 97 65 Hits 909 | . 51 2 . . 18 104 1 31 . 5 49 14 20 . 24 108 163 4 41 22 108 144 Melee 19 | . . . . . . 2 1 4 . . . . 4 . . . 2 . . . 6 . Projectile 890 | . 51 2 . . 18 102 . 27 . 5 49 14 16 . 24 108 161 4 41 22 102 144 AOE 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Critical Strikes 40 | . 1 . . . . 5 . . . . 1 . . . . 2 14 . 2 3 8 4 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . Damage Taken 17882 | . 623 21 . . 291 1623 52 732 . 55 549 287 321 . 472 2105 3451 103 844 817 2554 2982 Core 3793 | . 88 . . . 58 343 . 183 . . 71 42 . . 33 139 775 29 308 110 879 735 Absorbed by Shields 212 | . . . . . . . . . . . . . . . . 168 18 . . 26 . . Redirected to Shielding 457 | . . . . . . 379 23 11 . . . . . . . . . . . . 44 . Regen/Repaired (Parts) 226 | . . . . . . . . . . . 226 . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 64 89 . . . . 24 . . . . 82 86 32 97 . 66 . . Volleys Fired 479 | 7 38 5 . . 26 70 3 13 . 5 19 33 22 4 19 75 70 . . . 19 51 Largest 4 | 2 2 2 . . 1 4 3 3 . 1 4 4 4 1 3 4 4 . . . 1 2 Hottest 550 | 100 100 100 . . 250 120 290 100 . 60 80 80 80 20 87 341 550 . . . 58 95 Shots Fired 1096 | 14 76 10 . . 26 275 8 21 . 5 49 119 87 5 39 164 126 . . . 19 53 Gun 885 | 14 76 10 . . 17 275 7 15 . 5 49 114 87 5 29 68 78 . . . . 36 Cannon 175 | . . . . . 9 . 1 . . . . . . . 10 90 37 . . . 14 14 Launcher 36 | . . . . . . . . 6 . . . 5 . . . 6 11 . . . 5 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 496 | . 44 . . . 17 . . . . 5 49 114 87 5 39 76 21 . . . 14 25 Thermal 517 | 14 32 10 . . 9 275 8 10 . . . . . . . 40 94 . . . . 25 Explosive 36 | . . . . . . . . 6 . . . 5 . . . 6 11 . . . 5 3 Electromagnetic 47 | . . . . . . . . 5 . . . . . . . 42 . . . . . . Robot Hit Streak 41 | 4 12 5 . . 13 41 2 4 . 9 10 10 8 . 6 17 21 . . . 4 8 Robot Miss Streak 6 | 1 4 1 . . 3 5 3 3 . 1 2 3 3 . 3 3 6 . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . . . . 3 . . . . . 4 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 1 . . . 1 . . . . . Shots Hit Robots 721 | 8 54 6 . . 25 191 4 12 . 5 23 72 54 . 23 95 82 4 8 1 21 33 Core Hits 454 | 5 20 2 . . 36 78 2 11 . 5 17 37 22 . 13 55 116 3 2 1 14 15 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . Critical Strikes 28 | . 4 . . . . 7 . . . . 1 . . . 2 5 3 1 1 . 4 . Burn 10 | . 3 . . . . 7 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . Blast 7 | . . . . . . . . . . . . . . . 2 . 3 . . . 2 . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Smash 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 80 | . . . . . . . . . . . 4 . . . . . . 9 22 8 36 1 Impact 31 | . . . . . . . . . . . 4 . . . . . . . . . 26 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . 9 22 8 10 . Sneak Attacks 17 | . . . . . . . . . . . 1 . . . . . . 4 7 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27045 | 112 521 89 . . 1773 3951 201 899 . 330 850 1831 1110 . 567 3706 5902 270 550 62 2379 1942 Guns 13175 | 112 521 75 . . 950 3951 58 143 . 330 730 1391 1110 . 257 895 1915 . . . . 737 Cannons 3531 | . . . . . 123 . 45 . . . . . . . 310 1482 697 . . . 499 375 Explosions 8520 | . . . . . 688 . 98 756 . . . 440 . . . 1329 3285 . . . 1125 799 Melee 1757 | . . . . . . . . . . . 120 . . . . . . 270 550 62 755 . Ramming 62 | . . 14 . . 12 . . . . . . . . . . . 5 . . . . 31 Kinetic 8304 | . 272 . . . 950 . . . . 330 730 1391 1110 . 567 1593 337 . . . 499 525 Thermal 8880 | 112 249 75 . . 811 3951 201 150 . . . . . . . 469 2275 . . . . 587 Explosive 7680 | . . . . . . . . 702 . . . 440 . . . 1329 3285 . . . 1125 799 Electromagnetic 362 | . . . . . . . . 47 . . . . . . . 315 . . . . . . Impact 661 | . . . . . . . . . . . 120 . . . . . . . . . 541 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1096 | . . . . . . . . . . . . . . . . . . 270 550 62 214 . Highest Corruption 21 | . . . . . 1 4 4 4 4 4 7 7 7 7 . 10 21 . 8 17 8 13 Average Corruption 5 | . . . . . 1 3 4 4 4 4 6 7 7 7 . 6 11 . 3 13 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . . . . . 2 62 12 5 3 9 42 32 17 2 . 43 38 . 3 7 10 14 Message Errors 67 | . . . . . . 16 2 . 1 2 5 9 3 . . 13 10 . . 1 2 3 Matter Fused 66 | . . . . . 2 15 2 1 2 2 13 3 4 1 . 7 6 . . 4 . 4 Heat Flow Errors 38 | . . . . . . 11 1 . . 2 2 3 2 . . 9 6 . . . 2 . Energy Discharges 34 | . . . . . . 4 4 4 . 1 2 8 1 . . 3 3 . . . 2 2 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Parts Fused 6 | . . . . . . . . . . . 2 1 . . . 1 . . . . 1 1 Data Loss (minor) 35 | . . . . . . 6 2 . . 2 5 2 5 . . 3 6 . 2 . 1 1 Data Loss (major) 17 | . . . . . . 3 . . . . 8 2 . . . 2 1 . . . . 1 Misfires 15 | . . . . . . 3 1 . . . 3 2 2 1 . 2 1 . . . . . Alerts 9 | . . . . . . 2 . . . . 2 2 . . . 1 . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 9 | . . . . . . 1 . . . . . . . . . 2 4 . . . . 2 Overload Shots 14 | . . . . . . 5 . . . . . . . . . . 9 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1268 | . . . . . 2 . . 93 . . 90 . . . . 87 14 30 308 . 429 215 Projectiles 180 | . . . . . . . . . . . . . . . . 59 . . . . 37 84 Explosions 290 | . . . . . 2 . . 93 . . . . . . . 28 14 . . . 22 131 Melee 798 | . . . . . . . . . . . 90 . . . . . . 30 308 . 370 . Knockbacks 22 | . . . . . . . . . . . . . . . . 9 1 . . . 8 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 18 | . . . . . . . . . . . . . . . . 6 1 . . . 7 4 Secondary 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 609 | . . . . . 16 . 52 311 . . . 9 . . . 33 106 . . . . 82 Shots 19 | . . . . . 1 . 3 6 . . . 1 . . . 1 5 . . . . 2 Rammed 19 | . . 2 . . 2 . . . . . . . . . . . 1 . . . . 14 Targets Rammed 20 | . . 2 . . 2 . . . . . . . . . . . 1 . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 580 | 156 321 36 . . 566 254 267 41 . 218 240 158 229 . 57 272 580 . . 194 171 7 Average Temperature 108 | 63 170 23 . . 171 74 147 27 . 93 70 45 66 . 19 104 187 . . 89 82 5 Received Heat Transfer 2126 | . 369 40 . . 126 327 . . . . 72 114 87 . . 195 406 9 36 66 117 162 Effects 8 | . 3 . . . 4 . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fried 9 | . . . . . . . . . . . 2 . . . . 3 . . . . 4 . Impact Corruptions 9 | . . . . . . . . . . . 2 . . . . 1 . . . . 6 . Robots Melted 11 | . . . . . 7 2 . . . . . . . . . 1 . . . . . 1 Combat Hostiles 9 | . . . . . 6 2 . . . . . . . . . . . . . . . 1 Parts Melted 75 | 1 2 . . . 21 35 5 . . . . . . . . 3 5 . . . . 3 Heat Transferred 19211 | 333 962 222 . . 4960 7674 751 285 . . . . . . . 679 2642 . . . . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . 1 2 . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Maximum Alert Level 2 | . . . . . 2 2 . . . . 1 . . . . 1 1 . . . 2 2 Low Security (%) 65 | 100 100 100 . 100 38 37 . . . . 94 . . . . 67 89 100 100 100 34 . Level 1 24 | . . . . . 40 40 . . . . 5 . . . . 32 10 . . . 51 6 Level 2 10 | . . . . . 21 22 . . . . . . . . . . . . . . 13 93 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 607 | 10 60 5 . . 451 607 . . . . 232 . . . . 272 300 70 163 93 534 472 Initial 246 | . . 5 . . . 179 . . . . . . . . . . 116 70 12 48 . 246 Average 141 | 2 20 . . . 245 249 . . . . 55 . . . . 90 108 16 43 34 196 432 Influence Increases 6785 | 20 145 5 . . 746 1232 . 70 . 43 468 310 122 . 145 675 805 62 488 95 898 456 Destroy 0b10 Robot/C 3480 | . 100 . . . 440 760 . 60 . 20 280 260 100 . 80 400 440 . 40 . 280 220 Destroy 0b10 Robot/NC 345 | 20 15 5 . . 45 45 . . . 5 25 . . . . 30 75 20 35 5 20 . Destroy Leader 788 | . 30 . . . 106 226 . 10 . 10 74 20 20 . 30 70 82 . 20 . 40 50 Allied During Kill 165 | . . . . . 21 33 . . . 8 27 . 2 . 35 1 . 2 36 . . . Successful Hack 126 | . . . . . 7 89 . . . . . . . . . 12 . . . . 18 . Disable Machine 270 | . . . . . 15 . . . . . 30 . . . . 30 30 . . 90 60 15 Destroy Structure 996 | . . . . . 82 19 . . . . 32 . . . . 132 178 10 57 . 375 111 Partial Spotted 255 | . . . . . . . . . . . . . . . . . . . 150 . 90 15 Lose Combat Pursuer 360 | . . . . . 30 60 . . . . . 30 . . . . . 30 150 . 15 45 Influence Decreases 6393 | 20 130 20 . . 351 1021 439 237 . 43 468 310 122 . 145 437 908 175 423 182 513 449 Entered New Map 858 | . . 10 . . . 216 225 32 . . . . . . . . 122 65 10 39 . 139 Time Decay 4037 | 20 110 10 . . 311 615 214 150 . 43 448 310 98 . 135 289 446 110 239 75 264 150 Lost Part 1197 | . 20 . . . . 110 . 55 . . . . 4 . 10 148 340 . 54 68 228 160 Lost Ally 301 | . . . . . 40 80 . . . . 20 . 20 . . . . . 120 . 21 . Squads Dispatched 44 | . 2 . . . 4 13 . . . . 3 . . . . 4 4 1 6 . 7 . Investigation 7 | . 1 . . . 1 3 . . . . . . . . . . . . . . 2 . Extermination 22 | . . . . . . 6 . . . . 3 . . . . 4 3 1 2 . 3 . Reinforcement 14 | . 1 . . . 3 3 . . . . . . . . . . 1 . 4 . 2 . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Distress Signals 24 | . . . . . 3 4 . . . . . . . . . 1 2 . 5 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 375 | . 6 3 . . 27 52 2 6 . 1 19 13 8 . 4 27 40 5 43 11 82 26 Peak Tracking Total 14 | . 3 3 . . 5 5 2 3 . 1 7 4 4 . 2 7 14 2 10 6 13 8 Tactical Retreats 36 | . . 1 . . 1 4 . . . . . 1 . . . . . 1 13 . 14 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Traps Triggered 17 | . 1 . . . 2 5 . . . . 3 . . . . 2 . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Machines Disabled 19 | . . . . . 1 . . . . . 2 1 . . . 2 2 . . 6 4 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . . 1 1 . . 1 1 1 Garrison Access 7 | . . . . . . 3 . . . . . . . . . . . . 2 . 2 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Machines Accessed 42 | . 2 . . . 4 18 . 1 4 . 4 1 . . . 1 . . 2 1 4 . Terminals 16 | . 1 . . . 3 9 . . . . 2 . . . . . . . . 1 . . Fabricators 6 | . . . . . . 4 . . . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 1 . . . . . . . 2 . 2 . Total Hacks 121 | . 5 . . . 14 42 . 1 33 . 8 1 . . . 2 . . 3 2 10 . Successful 88 | . 3 . . . 10 29 . 1 33 . 2 1 . . . 1 . . 2 1 5 . Failed 33 | . 2 . . . 4 13 . . . . 6 . . . . 1 . . 1 1 5 . Catastrophic 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . . . 1 . 7 9 . . . . 3 . . 6 . 14 17 7 16 7 21 . Terminals 42 | . 3 . . . 9 23 . . . . 5 . . . . . . . . 2 . . Fabricators 14 | . . . . . . 9 . . . . . . . . . . . . . . 5 . Repair Stations 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 4 . . . . . . . . . 2 . . . . . . Garrison Access 13 | . . . . . . 4 . . . . 1 . . . . . . . 3 . 5 . Terminal Hacks 47 | . 1 . . . 2 8 . 1 33 . . 1 . . . . . . . 1 . . Record 12 | . . . . . . . . . 11 . . . . . . . . . . 1 . . Part Schematic 15 | . . . . . . 2 . . 13 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 7 . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . Build 5 | . . . . . . 4 . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 4 . . . . . . . . . 1 . . . . . . Insert Component 6 | . . . . . 3 2 . . . . . . . . . 1 . . . . . . Analyze 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 3 . . . . . . . . . . . . 2 . 2 . Seal Access 7 | . . . . . . 3 . . . . . . . . . . . . 2 . 2 . Unauthorized Hacks 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Terminals 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Botnet 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . 4 15 . . . . 4 . . . . 1 . . . . 3 . Full Trace Events 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 6 . . . . 2 . 5 . . . 1 . . Robots Built 7 | . . . . . . 5 . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . 102 . . . . . . . . . . . . . . 44 . Total Robot Build Rating 25 | . . . . . . 17 . . . . . . . . . . . . . . 8 . Part Schematics Acquired 38 | . . . . . 2 4 . . 13 . . . . 15 . . . . . 4 . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . 109 . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 2 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Total Allies 33 | . . 4 . . . 5 . . . 1 . 1 . 4 . . 1 2 6 . 9 . Largest Group 5 | . . 4 3 3 3 3 . . . 1 1 1 1 4 4 2 1 2 3 . 5 . Highest-Rated Group 634 | . . 71 40 40 40 86 . . . 96 96 32 32 154 154 75 28 206 345 . 634 . Highest-Rated Ally 269 | . . 31 16 16 16 32 . . . 96 96 32 32 40 40 38 28 103 115 . 269 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . 1 1 2 . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 132 | . . 19 . . 33 30 . . . 8 7 . 2 . 10 1 . . 19 . 3 . Total Damage 3310 | . . 250 . . 316 707 . . . 145 561 . 75 . 198 . . . 843 . 215 . Kills 28 | . . 5 . . 8 6 . . . . 5 . . . 1 . . . 3 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Active Infowar (turns) 10905 | 6 61 . . . . 845 . 271 114 525 354 493 . 1235 909 2503 1238 423 688 196 747 297 Optics 9884 | . . . . . . . . 271 114 525 354 493 . 1235 909 2503 1129 423 688 196 747 297 Sensors 575 | . . . . . . . . . . . . . . . . . . . 378 74 122 1 Structural 3288 | . . . . . . 845 . . . . . . . . . 896 . 301 525 90 631 . Seismic 67 | 6 61 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2056 | . . . . . . . . . . . . . . . . 842 1214 . . . . . Cloaking 146 | . . . . . . . . . . . . . . . . . . . 146 . . . ECM 853 | . . . . . . . . . . . . . . . . . . . 168 63 622 . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 1 1 . 2 . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . 4 4 1 3 1 3 . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Turns Passed 20278 | 88 360 790 260 165 781 4096 445 391 114 525 1745 1127 544 1841 909 2503 1238 423 688 196 747 302 Spaces Moved 13118 | 51 174 471 236 59 386 2181 300 241 79 340 959 505 312 1151 515 643 505 632 1348 352 1494 184 Core 321 | 8 . . . . . . . . . . . . . . 1 . 34 199 . . 5 74 Treads 583 | . 85 455 . . . . . . . . . . . . . . . . . . . 43 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 8720 | 43 89 16 236 59 386 2181 300 241 79 340 959 505 312 1151 514 643 471 195 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3494 | . . . . . . . . . . . . . . . . . . 238 1348 352 1489 67 Fastest Speed 17 | 50 100 100 100 115 100 115 145 130 145 145 145 160 160 145 145 145 50 29 28 17 28 40 Average Speed 113 | 92 129 157 107 115 112 142 145 144 145 145 148 160 160 149 160 164 156 54 33 30 32 69 Slowest Speed 2000 | 100 160 160 115 115 115 160 145 145 145 145 160 160 160 160 2000 175 245 100 37 114 150 250 Overloaded Moves 98 | . . . . . . . . . . . . . . . . . . 21 30 47 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . . 3 7 . 10 1 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 4 . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 29 80 59 20 44 58 49 50 72 55 24 67 57 89 69 21 24 15 55 46 47 7 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 21 | . . . . . . . . . 1 . . 1 . 1 . 8 8 . . 2 . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . . . . Scrap Searched 18 | . . 1 . 1 . . 1 1 . 5 . 1 3 4 1 . . . . . . . Spaces Dug 96 | . . . . . 5 1 . 14 . . 3 18 . . . 6 13 5 12 . 18 1 Terrain Destroyed 625 | . . . . . 74 1 . 86 . 1 13 61 . . 2 80 101 5 12 . 135 54 Melee 36 | . . . . . . . . . . . 1 . . . . . . 5 12 . 17 1 Projectile 93 | . . . . . 11 1 . . . 1 12 2 . . 2 26 27 . . . 4 7 AOE 496 | . . . . . 63 . . 86 . . . 59 . . . 54 74 . . . 114 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Acc Com Total 17647 | 76 240 507 244 156 727 3004 303 263 78 373 1270 809 346 1271 585 1963 854 682 1524 422 1659 291 Wait 3315 | . 11 23 . 98 286 642 . . . 19 243 265 5 77 32 1173 222 14 127 2 58 18 Move 13056 | 50 173 470 235 58 385 2180 299 240 78 339 958 504 311 1150 514 642 504 625 1334 350 1475 182 Hop 18 | . . . . . . . . . . . . . . . . . . 3 6 . 8 1 Pick Up 163 | 11 5 2 1 . 13 43 . 6 . 7 10 1 5 4 5 15 12 1 5 9 1 7 Fast Attach 124 | 3 . . 1 . . 4 1 . . . 10 . . 12 3 16 4 10 16 8 29 7 Attach 116 | 4 3 2 . . 3 19 . 4 . 1 7 1 2 3 3 14 24 1 2 8 7 8 Detach 20 | . . . . . . 3 . . . . 1 . . 4 . 2 1 1 1 . 7 . Swap 51 | 1 7 . 1 . 3 6 . . . . 5 3 . 2 2 7 9 1 1 . 3 . Drop 134 | . 3 3 6 . 9 21 . . . 2 13 1 1 15 7 11 7 4 10 4 16 1 Fire 479 | 7 38 5 . . 26 70 3 13 . 5 19 33 22 4 19 75 70 . . . 19 51 Melee 80 | . . . . . . . . . . . 4 . . . . . . 9 22 8 36 1 Ram 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 2 . . . . . . . . . . . . . . . . . . . 15 Escape Stasis 70 | . . . . . . 16 . . . . . . . . . 8 . 13 . 33 . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 499 | -10/Mines | Found a hidden stash of uninstalled traps 585 | -10/Mines | Discovered new exit (range 9) 619 | -10/Mines | Received a Mining Laser from a helpful Derelict 750 | -10/Mines | Learned Materials stockpile data 754 | -10/Mines | Learned Materials non-interactive machine intel 762 | -10/Mines | Discovered new exit (range 11) 768 | -10/Mines | Assembled infested the area 799 | -10/Mines | Found DCF Scrap (13 items) 888 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1200 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1208 | -10/Mines | Found Scrap Suit 1219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1219 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Entered Exiles 1239 | -10/Exiles | Accompanied by 3 allies 1263 | -10/Exiles | Met 8R-AWN 1281 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-BIN 1322 | -10/Exiles | Aligned with FarCom system 1323 | -10/Exiles | Given EX-Vault access code 1346 | -10/Exiles | Opened EX-Vault 1353 | -10/Exiles | Found Prototype Energy Cannon 1353 | -10/Exiles | Identified Firepult 1366 | -10/Exiles | Found Prototype Ballistic Gun 1390 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1484 | -10/Exiles | Discovered new exit (range 10) 1499 | -10/Exiles | Stole two prototypes: Firepult, XL Autogun Array 1499 | -10/Exiles | Entered Mines 1499 | -9/Mines | Accompanied by 3 allies 1630 | -9/Mines | Discovered new exit (range 11) 1664 | -9/Mines | Entered Materials 1664 | -8/Materials | Accompanied by 3 allies 1664 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1666 | -8/Materials | Loaded intel: 29 non-interactive machine locations 1689 | -8/Materials | Discovered new exit (range 11) 2030 | -8/Materials | Build established: Hacker-Mutant 2037 | -8/Materials | Identified XL Autogun Array 2330 | -8/Materials | Build established: Hacker-Skirmisher 2382 | -8/Materials | Discovered new exit (range 6) 2396 | -8/Materials | Discovered new exit (range 16) 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Utility x2 2447 | -7/Factory | FarCom data flow suspended 2757 | -7/Factory | Build established: Hacker-Tank 3143 | -7/Factory | Fabricated C-17 Slicer (x3) 3536 | -7/Factory | Fabricated Y-54 Guardian (x2) 3960 | -7/Factory | Build established: Hacker-Gunner 4269 | -7/Factory | Cargo convoy interrupted 4344 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 4917 | -7/Factory | Identified exit to Lower Caves 4917 | -7/Factory | Identified exit to Factory 5674 | -7/Factory | Fabricated Hacking Suite (x1) 6445 | -7/Factory | First assault squad dispatched 6541 | -7/Factory | Entered Lower Caves 6541 | -7/Lower Caves | Spotted MF-JRL(f) 6541 | -7/Lower Caves | Spotted YP-VGE(f) 6541 | -7/Lower Caves | Destroyed MF-JRL(f) 6542 | -7/Lower Caves | Firepult stolen by Master Thief 6543 | -7/Lower Caves | Encountered a Master Thief 6783 | -7/Lower Caves | Learned Factory security intel 6817 | -7/Lower Caves | Build established: Hacker-Mutant 6968 | -7/Lower Caves | Discovered new exit (range 13) 6986 | -7/Lower Caves | Entered another Lower Caves area 7007 | -7/Lower Caves | Learned Factory emergency access door positions 7072 | -7/Lower Caves | Core integrity fell below 50% 7118 | -7/Lower Caves | Lost 3 parts (1u2w) 7285 | -7/Lower Caves | Spotted UI-37Z(f) 7286 | -7/Lower Caves | Spotted XC-QRY(f) 7287 | -7/Lower Caves | Encountered a Master Thief 7287 | -7/Lower Caves | Encountered a Master Thief 7287 | -7/Lower Caves | Spotted HW-SQV(f) 7288 | -7/Lower Caves | Encountered a Master Thief 7292 | -7/Lower Caves | Destroyed UI-37Z(f) 7294 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 7294 | -7/Lower Caves | Destroyed HW-SQV(f) 7298 | -7/Lower Caves | Graphene Brace stolen by Master Thief 7324 | -7/Lower Caves | Discovered new exit (range 9) 7325 | -7/Lower Caves | Lost 4 parts (1p1n2w) 7377 | -7/Lower Caves | Entered Data Miner 7377 | -7/Data Miner | Discovered new exit (range 6) 7399 | -7/Data Miner | Met Data Miner 7433 | -7/Data Miner | Learned location of Section 7 (-2) 7433 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7457 | -7/Data Miner | Received God Mode back door access code from Data Miner 7491 | -7/Data Miner | Entered Proximity Caves 7563 | -6/Proximity Caves | Learned 8 Factory zone layouts 7588 | -6/Proximity Caves | Build established: Hacker-Gunner 7838 | -6/Proximity Caves | Learned location of 1 exit from Factory 7863 | -6/Proximity Caves | Spotted B-75 Beast 7865 | -6/Proximity Caves | Escorted by Enhanced Grunt 7885 | -6/Proximity Caves | Destroyed B-75 Beast 7974 | -6/Proximity Caves | Discovered exit to Factory (range 17) 8016 | -6/Proximity Caves | Entered Factory 8016 | -6/Factory | Accompanied by 1 ally 8016 | -6/Factory | Evolved 2 slots: Utility x2 8017 | -6/Factory | Identified exit to Lower Caves 8018 | -6/Factory | Identified exit to Factory 8086 | -6/Factory | Repaired Arm. Huge Wheel 9310 | -6/Factory | Found Scatter Rocket Array 9379 | -6/Factory | Found Launcher Loader 9469 | -6/Factory | Build established: Gunner 9761 | -6/Factory | Entered Lower Caves 10424 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10508 | -6/Lower Caves | Entered a destroyed Warlord outpost 10510 | -6/Lower Caves | Learned location of Zion (-6) 10875 | -6/Lower Caves | Discovered new exit (range 7) 10888 | -6/Lower Caves | Entered another Lower Caves area 10888 | -6/Lower Caves | Accompanied by 1 ally 11260 | -6/Lower Caves | Encountered a Warlord checkpoint 11288 | -6/Lower Caves | Spotted B-75 Beast 11315 | -6/Lower Caves | Destroyed B-75 Beast 11371 | -6/Lower Caves | Spotted 63-MGS(f) 11371 | -6/Lower Caves | Spotted TC-OJL(f) 11372 | -6/Lower Caves | Encountered a Master Thief 11372 | -6/Lower Caves | Encountered a Master Thief 11372 | -6/Lower Caves | Spotted 82-ETA(f) 11373 | -6/Lower Caves | Encountered a Master Thief 11376 | -6/Lower Caves | Wheel stolen by Master Thief 11376 | -6/Lower Caves | Destroyed 63-MGS(f) 11382 | -6/Lower Caves | XL Autogun Subcomponent stolen by Master Thief 11383 | -6/Lower Caves | XL Autogun Subcomponent stolen by Master Thief 11384 | -6/Lower Caves | Destroyed TC-OJL(f) 11401 | -6/Lower Caves | Discovered new exit (range 12) 11432 | -6/Lower Caves | Entered Zion 11480 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11508 | -6/Zion | System corruption cleaned by Quarantine Array 11665 | -6/Zion | Learned Factory terminal intel 11746 | -6/Zion | Found CR-A16's Pointy Stick 11836 | -6/Zion | Found Prototype Device 11836 | -6/Zion | Identified Bomb Factory No. 2 11857 | -6/Zion | Build established: Mutant 12006 | -6/Zion | Found Prototype Processor 12006 | -6/Zion | Identified Exp. Terrain Scan Processor 12009 | -6/Zion | Found Prototype Processor 12009 | -6/Zion | Identified Exp. Armor Integrity Analyzer 12013 | -6/Zion | Found Prototype Processor 12013 | -6/Zion | Identified Exp. Target Analyzer 12016 | -6/Zion | Found Prototype Processor 12016 | -6/Zion | Identified Exp. Core Analyzer 12025 | -6/Zion | Found Exp. Armor Integrity Analyzer 12031 | -6/Zion | Found Exp. Core Analyzer 12038 | -6/Zion | Found Prototype Processor 12038 | -6/Zion | Identified Spectral Analyzer 12046 | -6/Zion | Found Exp. Armor Integrity Analyzer 12318 | -6/Zion | Build established: Gunner 12446 | -6/Zion | Learned Factory terminal intel 12651 | -6/Zion | Met Imprinter 12678 | -6/Zion | Imprinted 12680 | -6/Zion | Declared Zion's savior 12853 | -6/Zion | Opened final containment barrier to the Deep Caves 13198 | -6/Zion | Discovered new exit (range 11) 13273 | -6/Zion | Entered Proximity Caves 13273 | -5/Proximity Caves | Accompanied by 4 allies 13374 | -5/Proximity Caves | Lost 3 parts (2p1u) 13436 | -5/Proximity Caves | Found DCF Scrap (14 items) 13729 | -5/Proximity Caves | Build established: Derelict-Gunner 13901 | -5/Proximity Caves | Spotted B-75 Beast 13940 | -5/Proximity Caves | Destroyed B-75 Beast 14139 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14182 | -5/Proximity Caves | Entered Factory 14182 | -5/Factory | Accompanied by 2 allies 14182 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14183 | -5/Factory | Loaded intel: 26 terminal locations 14451 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14933 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15017 | -5/Factory | Lost 4 parts (1n1u2w) 15126 | -5/Factory | Retrieved Zion intel report: Trap Installations 15158 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15648 | -5/Factory | Build established: Derelict-Tank 15675 | -5/Factory | Terminal network hard line cut 15755 | -5/Factory | Destroyed 10 combat bots 15759 | -5/Factory | Lost 3 parts (1p1u1w) 15794 | -5/Factory | System corruption reached 10% 15847 | -5/Factory | Lost 3 parts (1p1u1w) 15911 | -5/Factory | Lost 4 parts (2p2w) 16184 | -5/Factory | Build established: Scavenger-Gunner 16666 | -5/Factory | Discovered new exit (range 11) 16685 | -5/Factory | Entered another Factory area 16685 | -4/Factory | Evolved 2 slots: Utility x2 16686 | -4/Factory | Loaded intel: 27 terminal locations 17026 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17043 | -4/Factory | Retrieved Zion intel report: Trap Installations 17085 | -4/Factory | System corruption reached 10% 17115 | -4/Factory | Lost 4 parts (1n3u) 17435 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 17704 | -4/Factory | Build established: Gunner 17766 | -4/Factory | Retrieved Zion intel report: Branch Access 17766 | -4/Factory | Identified exit to Upper Caves 17766 | -4/Factory | Identified exit to Extension 17767 | -4/Factory | Zion Offense Resupply teleported in 17772 | -4/Factory | Spotted Executioner 17773 | -4/Factory | Cargo convoy interrupted 17785 | -4/Factory | Destroyed Executioner 17846 | -4/Factory | Destroyed 11 combat bots 17894 | -4/Factory | Core integrity fell below 50% 17918 | -4/Factory | Discovered new exit (range 10) 17923 | -4/Factory | Entered Research 17923 | -3/Research | Evolved 2 slots: Propulsion x2 17953 | -3/Research | Lost 30 parts (5p4n12u9w) 18164 | -3/Research | Build established: Hacker-Mutant 18184 | -3/Research | Retrieved Zion intel report: Active Garrisons 18185 | -3/Research | Zion Heavy squad teleported in 18270 | -3/Research | Discovered new exit (range 10) 18346 | -3/Research | Entered another Research area 18346 | -2/Research | Evolved 2 slots: Propulsion x2 18361 | -2/Research | Retrieved Zion intel report: Active Garrisons 18383 | -2/Research | Retrieved Zion intel report: Trap Installations 18417 | -2/Research | Discovered new exit (range 22) 18417 | -2/Research | Spotted B-90 Cyclops 18830 | -2/Research | Retrieved Zion intel report: Unaware Analyses 18831 | -2/Research | Zion Light squad teleported in 18879 | -2/Research | Lost 3 allies 18898 | -2/Research | Zion Light squad teleported in 18907 | -2/Research | Found Fusion Bomb Launcher 18992 | -2/Research | Spotted B-90 Cyclops 19032 | -2/Research | Discovered new exit (range 6) 19034 | -2/Research | Identified exit to Quarantine 19034 | -2/Research | Entered Quarantine 19039 | -2/Quarantine | Found Alien Reactor 19039 | -2/Quarantine | Identified Matter Drive 19047 | -2/Quarantine | Cryocooling Duct disabled 19051 | -2/Quarantine | Cryocooling Duct disabled 19062 | -2/Quarantine | Ambient heat levels rising (+20) 19062 | -2/Quarantine | Non-combat units ordered to evacuate 19066 | -2/Quarantine | Ambient heat levels rising (+20) 19066 | -2/Quarantine | Combat units ordered to evacuate 19104 | -2/Quarantine | Found Alien Artifact 19105 | -2/Quarantine | Identified Terrabomb 19105 | -2/Quarantine | Used Terrabomb 19110 | -2/Quarantine | Found Terrabomb 19112 | -2/Quarantine | Crushed by falling debris 19113 | -2/Quarantine | System corruption reached 10% 19131 | -2/Quarantine | Found Alien Artifact 19131 | -2/Quarantine | Identified Transdimensional Reconstructor 19131 | -2/Quarantine | Warped through subspace 19133 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19157 | -2/Quarantine | Found Alien Artifact 19157 | -2/Quarantine | Identified Subatomic Replicator 19161 | -2/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array 19166 | -2/Quarantine | Quarantine Guard activated 19181 | -2/Quarantine | Lost 7 parts (3n4u) 19194 | -2/Quarantine | Spotted Quarantine Guard 19199 | -2/Quarantine | Spotted Quarantine Guard 19207 | -2/Quarantine | Found Alien Artifact 19207 | -2/Quarantine | Identified Dimensional Node Initializer 19207 | -2/Quarantine | Initialized slip node 19209 | -2/Quarantine | Found Dimensional Node Initializer 19209 | -2/Quarantine | Initialized slip node 19211 | -2/Quarantine | Found Dimensional Node Initializer 19211 | -2/Quarantine | Initialized slip node 19217 | -2/Quarantine | Spotted Quarantine Guard 19217 | -2/Quarantine | Spotted Quarantine Guard 19217 | -2/Quarantine | Spotted Quarantine Guard 19224 | -2/Quarantine | Spotted Quarantine Guard 19226 | -2/Quarantine | Discovered new exit (range 12) 19230 | -2/Quarantine | Identified exit to Access 19230 | -2/Quarantine | Entered Access 19230 | -1/Access | Evolved 2 slots: Utility x2 19278 | -1/Access | Retrieved Zion intel report: Active Terminals 19279 | -1/Access | Zion Heavy squad teleported in 19305 | -1/Access | Retrieved Zion intel report: Branch Access 19305 | -1/Access | Identified exit to Command 19316 | -1/Access | Retrieved Zion intel report: Guard Positions 19317 | -1/Access | Zion Experimental squad teleported in 19365 | -1/Access | Zion Hacker squad teleported in 19404 | -1/Access | Build established: Hacker-Sprinter 19432 | -1/Access | Fabricated Y-54 Guardian? 19458 | -1/Access | Lost 3 allies 19463 | -1/Access | Energy Cycler disabled 19634 | -1/Access | Spotted B-99 Colossus 19714 | -1/Access | Zion Melee Resupply teleported in 19744 | -1/Access | Build established: Hacker-Mutant 19885 | -1/Access | Destroyed 8 combat bots 19909 | -1/Access | Lost 6 parts (2n4u) 19960 | -1/Access | Spotted B-99 Colossus 19961 | -1/Access | Spotted B-99 Colossus 19973 | -1/Access | Core integrity fell below 50% 19977 | -1/Access | Entered Command 19996 | -1/Command | Lost 13 parts (2p5n6u) 20038 | -1/Command | System corruption reached 10% 20157 | -1/Command | Core integrity fell below 20% 20261 | -1/Command | Spotted B-99 Colossus 20279 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20267_ R-10 Processor collects Lgt. Antimatter Reactor. 20268_ Slug penetrates Wall. 20268_ Adv. Medium Treads destroyed. 20268_ Slug penetrates Wall. 20270_ Hvy. Machine Gun destroyed. 20271_ Slug penetrates Wall. 20271_ Penetrated by Slug. 20271_ Slug penetrates Wall. 20272_ Wall collapses. 20273_ R-10 Processor collects Xenon Bombardment Thruster. 20273_ Hvy. Machine Gun destroyed. 20274_ Exp. Optical Array destroyed. 20275_ B-99 Colossus activates siege mode. 20275_ Slug penetrates Wall. 20275_ Slug penetrates S-43 Plague. 20275_ K-01 Serf destroyed. 20276_ K-01 Serf collects debris. 20278_ R-10 Processor collects Sml. Matter Pod. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##+#? | | ????????????????????????????????????????????? ? | | ??????????????????????????????????? ??????? ? | | ??????????????????????????????????? ???????] ? | | ??????????????????????????????????? #??????? ? | | ??????????????????????????????????? ????????# #? | | ?????????????????????????????????? ????????# #? | | ?????????????????????????????????? ?????????# #? | | ?????????????????????????????????? ?????????# #? | | ????????????????????????????######+#######???# #? | | ????????????????????????????# ????# ## | | ????????????????????????????# ????# # | | ????????????????????????????#"" #???# #= | | ????????????######??????????#""" """" #???# #= | | ????????????# ????????#"R """" #???# # | | ????????????# ??????#""" """" #???# # | | ????????????# ] p #####"" k"""" #???# # | | ????????????# /@ ss #???# | | ????????????# ### #s #???# | | ????????????# *????# # % #???# | | ????????????# ??????# " ! #??## | | ????????????####+#????????# " % #??# #[ | | ??????????????# ###"" ""+############### | | ??????????????# % ^^ | | ??????????????# ""##/##### ######### | | ??????????????# ????? ## ## #??????# #### | | ??????????????????? ?# ## ##?????##???? | | ????????????????? ??# # ##########?? | | ??????????????? !!! ??# #! #?? | | ????????????? !!! !???# # ######## #?? | | ????????????# !!! ???# ## ######??# #?? | | ????????????### ????# ## # #??# #?? | | ??????????????# ?????# == + #!! #??# #?? | | ??????????????# ??????# ## #!! #### #?? | | ??????????????# ???????# % ## # + #?? | | ??????????????# ##????????##""+#### # ######?? | | ??????????????# ?????????? %% ??# # #??????? | | ??????????????? ????????? % ?# # #??????? | | ??????????????????????? ?+ # ####??????? | | ?????????????????????? # ###?????????? | | ???????????????????? # #???????????? | | ?????????????????? # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 120 Energy Generation 55 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 ECM Strength 4 Cloak Strength 4 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 240 Resistance: EX 50 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 9 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed IFF Parser | -7/Factory | Hacked Imp. Reaction Control System | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Particle Charger | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Coolant Network | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Adv. Micro-nuke Launcher | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-55 Commando | -6/Zion | Archive B-60 Warrior | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel C-57 Dissector | -2/Quarantine | Archive Fabricated ------------ C-17 Slicer | x3 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. Weapon Shielding | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Y-54 Guardian | x2 | -1/Access Repaired ---------- Arm. Huge Wheel | 9% | -6/Factory Alien Tech Used ----------------- Matter Drive Terrabomb Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Achievements -------------- Freeware Challenges ------------ None Game ------ Seed ImprovedNovaCycler Manual? 0 Play Time 03:10:33 Cumulative 101.6 hours Start 2025.06.01 @ 18:19:16 End 2025.06.06 @ 07:55:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f95427-47bd-4713-97bc-3f216bf5001a