Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 17:02:14 Player: HargMentor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2055) 2055 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4005 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Airjet Cesium-ion Thruster Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Light Armor Plating Hardlight Generator Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Ion Engine Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Airjet Cesium-ion Thruster Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Light Armor Plating Hardlight Generator Shield Generator Improved EM Shotgun Heavy Assault Rifle Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 53 | 5 7 25 16 Power 7 | 1 . 4 2 Engine 5 | 1 . 3 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 18 | 2 1 8 7 Treads 8 | . . 6 2 Leg 9 | 2 1 2 4 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 13 | . 4 7 2 Device 3 | . . 1 2 Storage 4 | . 1 3 . Processor 3 | . 3 . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 5 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . . 6 19 Power 3 | . . 1 2 Propulsion 9 | . . 1 8 Utility 6 | . . 2 4 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 99 97 67 Engine 9 | . 14 8 3 Core 1 | . . 1 2 Treads 9 | . . 16 8 Leg 12 | . 28 5 6 Device 4 | . . 4 9 Storage 10 | . 11 11 9 Processor 12 | . 16 11 9 Protection 7 | . . 16 2 Ballistic Gun 17 | . 27 18 2 Launcher 4 | . . 3 12 Naked Turns . | . . . . Heaviest Build 100 | 6 29 96 100 Greatest Support 86 | 20 20 46 86 Greatest Overweight (x) 30 | . 1 8 30 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 25 | 5 15 25 25 Average Capacity 18 | 5 12 18 25 Most Carried 23 | 2 15 20 23 Average Carried 13 | 1 9 13 19 Final Capacity 25 | 5 15 25 25 Final Carried 20 | 2 14 20 16 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1524 | 256 190 603 475 Remotely . | . . . . Salvage Created 2138 | 42 234 779 1083 Parts 132 | 2 15 62 53 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | 1 6 18 21 Guns 30 | 1 6 18 5 AOE 16 | . . . 16 Classes Destroyed 10 | 1 2 1 6 Worker 3 | . . . 3 Builder 4 | . . . 4 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 9 | . 3 3 3 Swarmer 7 | . 3 4 . Grunt 30 | 1 3 8 18 Brawler 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 6 | 1 3 4 6 Combat Bots Only 4 | 1 3 4 4 Max Kills in Single Turn 5 | 1 1 1 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 282 | 2 25 128 127 Missed 78 | 1 7 39 31 Damage Taken 3554 | 12 259 1216 2067 Core 729 | . 27 148 554 Absorbed by Shields 29 | . . . 29 Redirected to Shielding 154 | . . 132 22 Regen/Repaired (Parts) 33 | . . 33 . Core Remaining (%) 84 | 100 89 63 . Volleys Fired 137 | 2 21 65 49 Largest 2 | 2 2 2 2 Hottest 60 | 60 46 46 60 Shots Fired 239 | 4 42 128 65 Gun 210 | 4 42 128 36 Cannon . | . . . . Launcher 29 | . . . 29 Special . | . . . . Kinetic 204 | 2 42 128 32 Thermal 2 | 2 . . . Explosive 29 | . . . 29 Electromagnetic 4 | . . . 4 Robot Hit Streak 16 | 2 7 14 16 Robot Miss Streak 4 | 1 4 3 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 169 | 2 24 90 53 Core Hits 125 | 1 11 37 76 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 5 | . . 3 2 Destroy 5 | . . 3 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4560 | 25 375 1260 2900 Guns 2129 | 25 375 1260 469 Cannons . | . . . . Explosions 2430 | . . . 2430 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 2049 | 15 375 1260 399 Thermal 139 | 10 . . 129 Explosive 2301 | . . . 2301 Electromagnetic 70 | . . . 70 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 1 | . 1 . . Matter Fused 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 174 | . . . 174 Projectiles . | . . . . Explosions 174 | . . . 174 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 364 | . . . 364 Shots 10 | . . . 10 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | 6 22 8 17 Average Temperature 5 | 6 12 1 4 Received Heat Transfer 1218 | 6 78 453 681 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | 25 . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 354 | 20 123 274 354 Initial 13 | . 13 . . Average 95 | 7 47 100 152 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 93 78 Level 1 8 | . . 6 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | 1 11 23 34 Peak Tracking Total 8 | 1 3 4 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 3 13 . Successful 10 | . 2 8 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 3 | . . 3 . Emergency Access Points 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4342 | 119 1322 1777 1124 Spaces Moved 1791 | 109 709 682 291 Core 110 | 42 . 1 67 Treads 591 | . . 504 87 Legs 1090 | 67 709 177 137 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 209 | 93 172 216 329 Slowest Speed 1550 | 120 190 450 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 42 | 6 94 41 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 176 | . . . 176 Melee . | . . . . Projectile . | . . . . AOE 176 | . . . 176 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2130 | 122 766 858 384 Wait 76 | . 6 54 16 Move 1788 | 108 708 681 291 Hop . | . . . . Pick Up 59 | 7 20 24 8 Fast Attach 1 | . . 1 . Attach 36 | 5 2 15 14 Detach 4 | . . 2 2 Swap 16 | . 5 9 2 Drop 11 | . 4 7 . Fire 137 | 2 21 65 49 Melee 1 | . . . 1 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 13) 1105 | -10/Materials | Discovered new exit (range 8) 1442 | -10/Materials | Entered another Materials area 1442 | -9/Materials | Evolved 2 slots: Utility x2 1647 | -9/Materials | Discovered new exit (range 16) 1820 | -9/Materials | Discovered new exit (range 7) 1925 | -9/Materials | Lost 4 parts (1n1u2w) 2161 | -9/Materials | Repaired Ion Engine 2351 | -9/Materials | Discovered new exit (range 7) 3219 | -9/Materials | Entered another Materials area 3219 | -8/Materials | Evolved 2 slots: Propulsion x2 3523 | -8/Materials | Lost 4 parts (4n) 3569 | -8/Materials | Lost 3 parts (1p1u1w) 4210 | -8/Materials | Crushed by falling debris 4210 | -8/Materials | Core integrity fell below 50% 4266 | -8/Materials | Lost 8 parts (4n2u2w) 4318 | -8/Materials | Core integrity fell below 20% 4343 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. The unstable cave ceiling collapses. K-01 Serf crushed by falling debris. K-01 Serf system corrupted by crushing effect. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf system terminally corrupted. R-06 Scavenger destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ????????????? ????????????? #??????????????????? | | ????????????# ???#####???? #??????????????????? | | ????????????+ ### ###? #??????????????????? | | ????????????# # ## #??????????????????? | | ????????????# Y #??????????????????? | | ????????????# # =u #??????????????????? | | ????????????# a !%! g# #??????????????????? | | ????????????# u g #??????????????????? | | ????????????# k @#= #??????????????????? | | ????????????# = # #??????????????????? | | ????????????# *# #??????????????????? | | ####????##### # % u #% #??????????????????? | | ???? ## ##k# #??????????????????? | | ????? ######## !# #??????????????????? | | ?????? # |=#####= +??????????????????? | | ####?######## # %*%*%%*%% #??????????????????? | | ?????# + # !#####= #??????????????????? | | ?????# # # # ! = #??????????????????? | | ?????# # # # #?????????????????? | | ?????# # ## ##### ????????????????? | | ?????# # ## #???? ??????????????? | | ?????# # ## #???? ????????????? | | ?????####### ## #???? ###+###???????????? | | ############# ## #????######?????????????????? | | ## #???????????????????????????? | | ## #???????????????????????????? | | ## #???????????????????????????? | | ################## #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????+ +???????????????????????????? | | ?????????????????# #???????????????????????????? | | ###??????????????? #???????????????????????????? | | !##?????????????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed FactoryNodeNanosword Manual? 0 Play Time 00:37:32 Cumulative 1.2 hours Start 2024.04.03 @ 02:32:15 End 2024.05.01 @ 17:02:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29b6ded2-72a0-4e34-9597-c2528fbb4d64