Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 04:05:39 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (464) 2320 Value Destroyed (22711) 22711 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (10615) 10615 TOTAL SCORE: 42626 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4701 Follower Combat Kills 100 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3604 Friendly Fire -290 Cogmind --------- Core Integrity 0/1900 Matter 158/300 Energy 1778/1800 System Corruption 0% Temperature Cool (0) Movement Walking (132) Location -4/Factory Parts ------- > --- POWER (3) -------- Hybrid Deuterium Engine Assembled Flux Generator > --- PROPULSION (4) --- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY (9) ------ Assembled Nanovents Assembled Biocell Array Advanced Signal Interpreter Precision Energy Filter Improved Transmission Jammer Graphene Brace Improved Corruption Screen GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Hardcell Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Biocell Array Advanced Signal Interpreter Precision Energy Filter Improved Transmission Jammer Assembled Alloy Armor Graphene Brace Improved Corruption Screen GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Hardcell Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg [Rating: 153] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility GOLEM Unit Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 16 | 2 2 2 3 1 . . . . 3 1 1 . . . . 1 . . Power 2 | . . . 1 . . . . . 1 . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . . . . . Utility 8 | . 1 1 1 . . . . . 2 1 1 . . . . 1 . . Weapon 3 | 1 1 . . 1 . . . . . . . . . . . . . . Parts Attached 76 | 5 8 8 7 12 . 1 6 8 . 11 5 2 2 . . . 1 . Power 12 | 1 1 . 4 1 . . . 1 . 4 . . . . . . . . Engine 7 | 1 1 . 1 1 . . . . . 3 . . . . . . . . Core 4 | . . . 3 . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 16 | 2 . 1 1 7 . 1 . 1 . 1 1 . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . 1 1 7 . 1 . 1 . 1 1 . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 28 | . 3 3 2 . . . 1 6 . 6 4 1 2 . . . . . Device 10 | . . . 1 . . . . 2 . 3 3 . 1 . . . . . Storage 1 | . . . . . . . 1 . . . . . . . . . . . Processor 6 | . 2 . 1 . . . . . . 2 . 1 . . . . . . Hackware 4 | . 1 1 . . . . . . . 1 1 . . . . . . . Protection 7 | . . 2 . . . . . 4 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 4 4 . 4 . . 5 . . . . 1 . . . . . . Energy Gun 6 | 2 1 1 . . . . 2 . . . . . . . . . . . Energy Cannon 9 | . 2 3 . 4 . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . . 3 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 . . . 2 6 . 1 2 . . . . . . . Parts Lost 4 | . . . . . . . . 1 1 . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . Utility 3 | . . . . . . . . 1 1 . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 1 . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . 1 . . 1 1 1 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . 1 . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 . . 1 . . 1 . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . 1 . . 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 96 89 91 92 92 89 85 84 89 88 88 89 89 89 89 90 90 Engine 6 | . 14 10 12 4 7 7 7 7 3 6 5 5 5 5 5 5 5 5 Core 2 | . . . 2 9 7 7 7 7 . 1 . . . . . . . . Reactor 2 | . . . . . . . . . 5 3 5 5 5 5 5 5 5 5 Leg 24 | . 31 28 31 29 28 28 28 28 24 22 21 21 21 21 21 20 20 20 Device 10 | . . . 1 7 7 7 6 1 11 12 16 15 14 15 15 19 20 20 Storage 3 | . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 Processor 6 | . 11 10 7 7 7 7 7 1 . 4 5 9 10 10 10 10 10 10 Hackware 1 | . 2 11 . . . . . . . 3 1 . . . . . . . Protection 5 | . . 2 7 7 7 7 7 10 5 5 5 5 5 5 5 5 5 4 Energy Gun 1 | . 7 4 . . . . 5 12 . . . . . . . . . . Energy Cannon 19 | . 24 27 25 23 28 28 16 7 24 22 21 18 15 15 15 15 15 15 Ballistic Cannon 1 | . . . . . . . . . . . . 2 5 5 5 5 5 5 Peak Build Rating 153 | 5 10 20 38 54 54 54 55 86 132 141 140 144 145 145 145 151 153 153 Average Rating 100 | 4 7 16 26 47 54 53 52 63 119 129 136 142 144 145 145 150 152 152 On Entrance 87 | . 5 10 20 38 54 54 54 51 86 132 132 140 144 145 145 145 151 153 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 6 12 38 50 60 60 60 60 77 110 110 111 111 117 115 115 116 116 116 Greatest Support 124 | 25 25 40 55 84 84 86 86 92 114 114 122 122 122 122 122 122 124 124 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Average Carried . | . . . . . . . . . . . . . . 1 1 . . . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . . . . . 1 . . 1 1 . 1 1 1 1 . . . Class Distribution -------------------- 61% | Hacker-Golem 29% | Hacker-Gunner 4% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Tank | -7/Deep Caves Hacker-Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Waste Hacker-Golem | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 2981 | 242 88 80 50 210 71 58 70 460 40 120 74 26 125 294 70 . 97 806 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 21843 | . 514 1147 622 833 1217 429 . 611 1496 2775 2695 1584 345 1739 403 . 414 5019 Parts 971 | . 29 59 33 59 42 18 . 21 56 178 116 51 16 64 17 . 4 208 Haulers Intercepted 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . . . 41 19 . . 63 . . 50 16 . 21 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 407 | . 11 24 14 18 24 8 . 23 28 55 48 27 7 26 5 . 2 87 Guns 7 | . . 3 . . . . . 4 . . . . . . . . . . Cannons 363 | . 11 21 14 17 21 7 . 2 28 54 42 26 7 25 5 . 2 81 AOE 19 | . . . . . . . . 11 . . 3 . . . . . . 5 Classes Destroyed 27 | . 6 4 2 2 . . . 3 2 4 . . . 3 . . 1 . Worker 11 | . . 1 . 1 . . . . . 2 1 . . . . . . 6 Builder 5 | . . . . . . . . . . 4 . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . 1 . 1 . . . . . Recycler 7 | . . . . 2 . . . . . 2 1 . . . . . . 2 Mechanic 3 | . 1 . . . . . . . . . 1 . . 1 . . . . Operator 9 | . 1 1 1 3 . . . . . 2 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 27 | . 3 4 3 3 . . . . . 3 6 . . . . . . 5 Swarmer 74 | . 3 6 4 4 8 3 . . 6 16 9 5 . . . . . 10 Grunt 141 | . 8 9 5 7 10 3 . . 11 16 16 8 5 8 4 . . 31 Brawler 31 | . . . 1 . 3 1 . . 6 1 1 7 . 6 . . . 5 Duelist 17 | . . 1 . . 1 . . . . 2 . 2 . 2 . . . 9 Protector 6 | . . . . . . . . . 1 . . . . 2 . . . 3 Sentry 35 | . . 8 3 1 2 1 . . 2 3 3 2 1 . . . . 9 Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . Specialist 7 | . . . . . . . . . . 6 . . . 1 . . . . Hunter 18 | . . . 1 . . . . . . 2 5 2 . . 1 . . 7 Programmer 39 | . . . . 6 . . . . 1 6 13 . . 1 . . . 12 Heavy 2 | . . . . . . . . . . 2 . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 1 1 1 . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . Z-Light 11 | . . . . . . . . 11 . . . . . . . . . . Assembled 5 | . . . . . . . . 5 . . . . . . . . . . Golem 6 | . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 22 | . 4 8 5 5 9 4 . 6 6 10 7 6 5 9 3 . 1 22 Combat Bots Only 18 | . 3 7 4 4 9 4 . 6 6 7 7 6 5 9 3 . 1 18 Max Kills in Single Turn 6 | . 2 2 1 2 2 2 . 3 3 3 4 1 2 2 1 . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1364 | . 34 75 41 77 68 13 . 63 67 173 102 132 25 14 22 . 1 457 Missed 476 | . 8 25 14 29 27 6 . 19 20 65 37 45 10 5 9 . . 157 Hits 888 | . 26 50 27 48 41 7 . 44 47 108 65 87 15 9 13 . 1 300 Melee 27 | . . . . . 2 1 . . 1 . . 4 . . . . 1 18 Projectile 861 | . 26 50 27 48 39 6 . 44 46 108 65 83 15 9 13 . . 282 AOE 9 | . . . . . . . . . . . 2 . . 7 . . . . Critical Strikes 43 | . . 1 2 2 1 . . . 2 3 4 2 1 . 2 . . 23 Actively Blocked 32 | . . . . . . . . . . . 4 2 1 . 2 . . 23 Part Disruptions 4 | . . . . . . . . . . 3 1 . . . . . . . Damage Taken 15530 | . 318 519 344 696 646 115 . 1604 782 1447 1184 1463 324 463 209 . 51 5365 Core 11350 | . 255 406 194 420 441 87 . 992 478 1103 919 1123 255 370 154 . 40 4113 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Core 9921 | . 205 352 170 322 385 87 . 723 450 967 754 1029 210 304 154 . 40 3769 Ignored by Resistances 2120 | . . . . . . . . . 20 306 239 292 65 113 42 . 10 1033 Core Remaining (%) 89 | 100 100 63 82 . . . . . 94 95 . . . . 93 . . . Volleys Fired 685 | . 43 46 25 39 32 10 . 50 33 79 65 43 15 42 11 . 11 141 Largest 4 | . 2 3 3 4 4 4 . 3 4 4 4 4 4 4 4 . 4 4 Hottest 305 | . 120 225 225 305 305 305 . 175 140 140 140 140 130 130 130 . 130 130 Shots Fired 2382 | . 85 137 75 121 127 35 1 85 125 304 259 166 60 168 41 . 44 549 Gun 97 | . 13 28 . . . . . 56 . . . . . . . . . . Cannon 2273 | . 71 109 75 121 127 35 1 18 125 304 259 166 60 168 41 . 44 549 Launcher 11 | . . . . . . . . 11 . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 214 | . . . . . . . . . . . . . 15 42 10 . 11 136 Thermal 2091 | . 75 137 75 121 127 35 1 18 125 304 259 166 45 126 31 . 33 413 Explosive 11 | . . . . . . . . 11 . . . . . . . . . . Electromagnetic 66 | . 10 . . . . . . 56 . . . . . . . . . . Robot Hit Streak 72 | . 6 14 20 7 21 17 . 37 28 72 49 39 33 57 27 . 39 59 Robot Miss Streak 5 | . 3 5 1 3 2 1 . 3 2 2 2 1 1 1 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1528 | . 38 77 49 73 78 20 . 73 78 190 167 112 39 114 30 . 36 354 Core Hits 725 | . 20 36 24 33 31 12 . 119 35 78 70 40 14 46 9 . 5 153 Critical Kills 7 | . . . . . 2 1 . . . 1 2 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 2 . . 2 1 . . . 1 2 1 . 2 . . . 5 Burn 2 | . . 2 . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . 2 1 . . . 1 2 1 . . . . . . Blast 7 | . . . . . . . . . . . . . . 2 . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 75709 | . 728 1664 1225 2664 2509 683 . 3339 3979 9844 9100 5479 2159 6560 1258 . 1876 22642 Guns 1396 | . 118 318 . . . . . 960 . . . . . . . . . . Cannons 69548 | . 539 1340 1225 2408 2509 683 . 400 3979 9841 8574 5479 2159 6560 1258 . 1876 20718 Explosions 4574 | . 69 . . 197 . . . 1979 . 3 464 . . . . . . 1862 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 191 | . 2 6 . 59 . . . . . . 62 . . . . . . 62 Kinetic 4545 | . . . . . . . . . . . . . 266 1041 154 . 287 2797 Thermal 67891 | . 618 1658 1225 2605 2509 683 . 470 3979 9841 9038 5479 1893 5519 1104 . 1589 19681 Explosive 1909 | . . . . . . . . 1909 . . . . . . . . . . Electromagnetic 1173 | . 108 . . . . . . 960 . 3 . . . . . . . 102 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . 6 6 6 6 . . 1 2 . . . . . . . Average Corruption 3 | . . 1 . 3 6 6 6 . . 1 1 . . . . . . . Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 8 2 Effects 88 | . . . . 37 25 20 1 . . . 5 . . . . . . . Message Errors 24 | . . . . 11 8 2 . . . . 3 . . . . . . . Matter Fused 25 | . . . . 13 7 5 . . . . . . . . . . . . Heat Flow Errors 10 | . . . . 5 3 2 . . . . . . . . . . . . Energy Discharges 9 | . . . . 4 2 3 . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 2 4 4 . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . 3 . . . . 1 . . . . . . . Misfires 3 | . . . . . . 1 1 . . . 1 . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3841 | . 11 40 15 103 107 . . 103 112 933 729 193 40 182 27 . . 1246 Projectiles 3485 | . 7 40 15 103 107 . . 96 112 933 649 193 40 182 27 . . 981 Explosions 339 | . 4 . . . . . . 7 . . 80 . . . . . . 248 Melee 17 | . . . . . . . . . . . . . . . . . . 17 Knockbacks 18 | . . . . . . . . . . . . . . 4 . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . 4 . . . 13 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . . . . . . . . . . . . . 93 Shots 3 | . . . . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 2 1 . 7 . . . . . . 2 . . . . . . 3 Kicked 15 | . 2 1 . 7 . . . . . . 2 . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 274 289 305 298 384 239 . . . . 288 . . . . . . 6 Average Temperature 76 | . 71 75 74 56 108 81 . . . . 150 . . . . . . 6 Received Heat Transfer 3499 | . 156 198 135 249 219 30 . 358 279 291 258 270 75 30 48 . 9 894 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 7 | . . . . . . . . 6 . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . 6 . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 1 . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 12 | . . . . 1 3 1 . . . 1 3 1 . 1 . . . 1 Combat Hostiles 12 | . . . . 1 3 1 . . . 1 3 1 . 1 . . . 1 Parts Melted 71 | . . 10 3 9 9 4 . . 2 6 11 9 . 2 . . . 6 Heat Transferred 45936 | . 1272 3256 1813 3701 3955 1048 . 531 2261 5954 5597 3318 850 2169 550 . 750 8911 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Maximum Alert Level 5 | . . 1 1 1 . . . . . 3 4 . . . . . . 5 Low Security (%) 51 | 100 100 31 98 76 . . . . . 66 5 . . . . 100 100 22 Level 1 19 | . . 68 1 23 . . . . . 21 22 . . . . . . . Level 2 8 | . . . . . . . . . . 9 26 . . . . . . 3 Level 3 11 | . . . . . . . . . . 3 32 . . . . . . 28 Level 4 6 | . . . . . . . . . . . 13 . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . 6 High Security 2 | . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2570 | . 116 365 201 353 . . . . . 795 1266 . . . . . 6 2570 Initial 388 | . . 11 117 21 . . . . . 46 388 . . . . . . . Average 378 | . 40 239 82 110 . . . . . 195 670 . . . . . . 1010 Influence Increases 11707 | . 360 717 472 773 515 217 . . 648 1742 1824 600 160 510 110 . 10 3049 Destroy 0b10 Robot/C 7540 | . 220 480 280 360 480 180 . . 540 1100 960 540 140 480 100 . . 1680 Destroy 0b10 Robot/NC 380 | . 30 35 20 45 5 . . . 15 65 55 . 10 15 . . . 85 Destroy Leader 1318 | . 58 148 76 106 30 20 . . 60 246 214 60 10 . 10 . . 280 Allied During Kill 35 | . . . . . . 17 . . 18 . . . . . . . . . Successful Hack 166 | . 4 5 4 38 . . . . . 64 41 . . . . . . 10 Disable Machine 945 | . 45 30 45 165 . . . . . 105 210 . . . . . . 345 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 873 | . 3 19 17 59 . . . . . 87 314 . . . . . 10 364 Lose Combat Pursuer 300 | . . . 30 . . . . . 15 75 30 . . 15 . . . 135 Influence Decreases 9122 | . 331 467 703 470 465 359 259 . 574 1023 1722 924 632 197 522 . 10 464 Entered New Map 2060 | . . 18 162 27 131 77 259 . . 28 405 332 110 99 412 . . . Time Decay 5683 | . 294 449 350 423 334 262 . . 524 554 707 592 522 98 110 . 10 454 Lost Part 30 | . . . . . . . . . 10 . 10 . . . . . . 10 Lost Ally 60 | . . . . . . 20 . . 40 . . . . . . . . . Purge Threat 1289 | . 37 . 191 20 . . . . . 441 600 . . . . . . . Squads Dispatched 65 | . 3 4 . 6 . . . . 1 17 14 . . . . . . 20 Investigation 11 | . 1 2 . 1 . . . . . 2 5 . . . . . . . Extermination 22 | . . . . 5 . . . . . 7 6 . . . . . . 4 Reinforcement 14 | . 2 2 . . . . . . . 8 1 . . . . . . 1 Assault 18 | . . . . . . . . . 1 . 2 . . . . . . 15 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 14 | . . 2 1 . . . . . . 6 . . . 1 . . . 4 Communications Jammed 111 | . . . . 2 . . . . . . 2 . . . . . . 107 Distress Signals 106 | . . . . . . . . . . . 1 . . . . . . 105 Times Spotted 507 | . 19 34 22 23 23 8 . 24 29 67 50 25 7 48 5 . 5 118 Peak Tracking Total 12 | . 3 9 5 4 9 4 . 5 7 7 4 6 5 8 2 . 3 12 Tactical Retreats 17 | . . . 2 . . . . 2 1 5 2 . . 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 14 | . . 2 . 5 . . . . . 3 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 69 | . 3 2 3 11 1 . . 1 . 7 14 2 . . 1 . . 24 Max in Single Turn 10 | . 1 1 1 7 1 . . 1 . 1 5 1 . . 1 . . 10 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 62 | . 5 7 7 8 1 1 . . . 15 11 . . 2 1 . . 4 Terminals 56 | . 5 7 7 8 . . . . . 14 11 . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 154 | . 11 14 11 21 1 1 . . . 45 37 . . 2 1 . . 10 Successful 86 | . 6 12 9 8 1 1 . . . 26 16 . . 2 1 . . 4 Failed 68 | . 5 2 2 13 . . . . . 19 21 . . . . . . 6 Catastrophic 7 | . . . . 1 . . . . . 1 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 95 | . 8 7 7 15 . . 4 . . 21 25 . . . . . . 8 Terminals 148 | . 11 14 11 21 . . . . . 44 37 . . . . . . 10 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 2 5 3 2 1 1 . . . 14 7 . . 2 1 . . 1 Record 6 | . . . . . 1 1 . . . 1 . . . 2 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . . . Unreport Threat 12 | . 1 . 2 1 . . . . . 4 4 . . . . . . . Locate Traps 11 | . 1 2 1 1 . . . . . 4 2 . . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 47 | . 4 7 6 6 . . . . . 12 9 . . . . . . 3 Terminals 46 | . 4 7 6 6 . . . . . 11 9 . . . . . . 3 Botnet 46 | . 4 7 6 6 . . . . . 11 9 . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 . 2 . . . . . 2 1 . . . . . . . Used 3 | . . . . 1 . . . . . 1 1 . . . . . . . Hacking Detections 40 | . 4 3 2 7 . . . . . 9 11 . . . . . . 4 Full Trace Events 9 | . 1 1 1 1 . . . . . . 5 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . Programmers 2 | . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 5 | . . . . . 2 . . . 2 . . . . . . . 1 . Largest Group 2 | . . . . . 2 2 1 1 2 . . . . . . . 1 . Highest-Rated Group 52 | . . . . . 48 48 16 16 52 . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . 32 32 16 16 32 . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 6 . 2 14 . . . . . . . 24 . Total Damage 930 | . . . . . . 66 . 30 319 . . . . . . . 515 . Kills 5 | . . . . . . 1 . 1 2 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Active Infowar (turns) 14108 | . 894 . 130 2462 743 568 312 . . 2156 1984 1868 515 . . 158 128 2190 Optics 894 | . 894 . . . . . . . . . . . . . . . . . Sensors 2156 | . . . . . . . . . . 2156 . . . . . . . . Jamming 11058 | . . . 130 2462 743 568 312 . . . 1984 1868 515 . . 158 128 2190 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 1 1 . 2 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 28023 | 70 1306 1238 892 2462 743 568 1678 1782 2509 3400 3128 1868 1446 1019 1436 160 128 2190 Spaces Moved 18073 | 59 853 858 548 1730 476 416 1310 1079 1396 2036 2139 1221 1032 632 1046 121 66 1055 Core 11 | 11 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 18062 | 48 853 858 548 1730 476 416 1310 1079 1396 2036 2139 1221 1032 632 1046 121 66 1055 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 127 125 125 125 125 132 132 132 132 132 132 132 Average Speed 128 | 106 120 120 120 122 122 123 127 125 134 131 129 132 132 132 132 132 132 132 Slowest Speed 202 | 120 120 120 120 195 122 127 127 130 202 189 189 132 132 132 132 132 189 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 85 68 40 41 59 64 81 82 98 51 51 96 92 72 98 4 76 32 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . . . . . . . . . Scrap Searched 26 | . . . . . 2 4 2 . 5 . . 3 5 . 5 . . . Spaces Dug 13 | . . . . . . . . . . 3 . 1 4 . . . . 5 Terrain Destroyed 846 | . 2 19 16 57 37 12 1 115 41 87 171 37 19 23 10 . 5 194 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 457 | . . 19 16 22 37 12 1 3 41 64 51 37 19 23 10 . 5 97 AOE 389 | . 2 . . 35 . . . 112 . 23 120 . . . . . . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Total 21345 | 64 1047 966 724 1979 558 449 1326 1418 1954 2577 2339 1372 1078 712 1075 122 79 1506 Wait 1784 | . 119 23 119 124 14 3 . 193 481 368 55 67 . 4 11 . . 203 Move 18056 | 58 852 857 547 1729 475 415 1309 1078 1395 2035 2138 1220 1031 631 1045 121 65 1055 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 15 | 1 2 2 1 1 . 1 . 1 2 1 . 2 1 . . . . . Fast Attach 75 | 4 6 6 5 13 . 1 6 12 1 12 5 1 1 . . . 1 1 Attach 15 | 1 1 3 1 . . . 1 3 1 . 2 1 . . . 1 . . Detach 39 | . 3 7 . 8 . 1 3 5 1 7 2 1 . . . . 1 . Swap 5 | . 2 . 1 . . . . . . . 1 . 1 . . . . . Drop 68 | . 4 5 3 12 . 1 7 15 5 9 3 1 2 . . . 1 . Fire 685 | . 43 46 25 39 32 10 . 50 33 79 65 43 15 42 11 . 11 141 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 15 | . 2 1 . 7 . . . . . . 2 . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . 16 . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 567 | . 13 16 22 46 21 17 . 61 30 66 66 36 27 35 8 . . 103 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 5) 1049 | -10/Materials | Reached level 2 1057 | -10/Materials | Upgraded with Utility slot (x1) 1057 | -10/Materials | Upgraded with Weapon slot (x1) 1077 | -10/Materials | Discovered new exit (range 9) 1328 | -10/Materials | Identified exit to Subcaves 1376 | -10/Materials | Identified exit to Materials 1377 | -10/Materials | Entered another Materials area 1379 | -9/Materials | Reached level 3 1427 | -9/Materials | Upgraded with Propulsion slot (x1) 1573 | -9/Materials | Discovered new exit (range 13) 1598 | -9/Materials | Identified exit to Mines 1753 | -9/Materials | Reached level 4 1765 | -9/Materials | Build established: Hacker-Gunner 1802 | -9/Materials | Destroyed 7 combat bots 2097 | -9/Materials | Reached level 5 2100 | -9/Materials | Upgraded with Utility slot (x1) 2144 | -9/Materials | Discovered new exit (range 15) 2164 | -9/Materials | Identified exit to Materials 2609 | -9/Materials | Discovered exit to Materials (range 5) 2615 | -9/Materials | Entered another Materials area 2617 | -8/Materials | Reached level 6 2660 | -8/Materials | Upgraded with Power slot (x1) 2660 | -8/Materials | Upgraded with Propulsion slot (x1) 3135 | -8/Materials | Reached level 7 3235 | -8/Materials | Discovered new exit (range 9) 3246 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | Upgraded with Utility slot (x1) 3507 | -8/Materials | Entered Factory 3509 | -7/Factory | Reached level 8 3984 | -7/Factory | Reached level 9 5274 | -7/Factory | Reached level 10 5535 | -7/Factory | Upgraded with Weapon slot (x1) 5667 | -7/Factory | Discovered new exit (range 8) 5676 | -7/Factory | Identified exit to Lower Caves 5969 | -7/Factory | Entered Lower Caves 5971 | -7/Lower Caves | Reached level 11 6078 | -7/Lower Caves | Destroyed 8 combat bots 6260 | -7/Lower Caves | Identified exit to Lower Caves 6290 | -7/Lower Caves | Entered a destroyed Warlord outpost 6357 | -7/Lower Caves | Learned Factory interactive machine intel 6373 | -7/Lower Caves | Reached level 12 6401 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6513 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6569 | -7/Lower Caves | Destroyed 9 combat bots 6712 | -7/Lower Caves | Entered another Lower Caves area 6712 | -7/Lower Caves | Accompanied by 2 allies 6714 | -7/Lower Caves | Reached level 13 6746 | -7/Lower Caves | Entered a destroyed Warlord outpost 7000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7029 | -7/Lower Caves | Encountered a Warlord checkpoint 7193 | -7/Lower Caves | Discovered new exit (range 14) 7254 | -7/Lower Caves | Learned Factory stockpile data 7279 | -7/Lower Caves | Identified exit to Zion 7280 | -7/Lower Caves | Entered Zion 7280 | -7/Zion | Accompanied by 1 ally 7282 | -7/Zion | Reached level 14 7327 | -7/Zion | System corruption cleaned by Quarantine Array 7608 | -7/Zion | Given the Hacking Drone Bay 7639 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7818 | -7/Zion | Given A8's code to call for help 8072 | -7/Zion | Found Prototype Launcher 8072 | -7/Zion | Identified Rocket Array 8504 | -7/Zion | Learned location of 1 exit from Factory 8924 | -7/Zion | Opened final containment barrier to the Deep Caves 8953 | -7/Zion | Discovered new exit (range 3) 8953 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8957 | -7/Zion | Identified exit to Deep Caves 8958 | -7/Zion | Entered Deep Caves 8958 | -7/Deep Caves | Accompanied by 1 ally 9095 | -7/Deep Caves | Attacked by Z-Imprinter 9112 | -7/Deep Caves | Destroyed Z-Imprinter 9372 | -7/Deep Caves | Found Prototype Protection 9372 | -7/Deep Caves | Identified Zio. Heavy Carapace 9382 | -7/Deep Caves | Z-Facility disabled 9440 | -7/Deep Caves | Found Prototype Protection 9440 | -7/Deep Caves | Identified Zio. Weapon Casing 9447 | -7/Deep Caves | Found Zio. Heavy Carapace 9657 | -7/Deep Caves | Build established: Hacker-Tank 9736 | -7/Deep Caves | Discovered new exit (range 7) 9944 | -7/Deep Caves | Spotted AG-96655 9977 | -7/Deep Caves | Core integrity fell below 50% 9984 | -7/Deep Caves | Destroyed AG-96655 10307 | -7/Deep Caves | Spotted AG-72638 10345 | -7/Deep Caves | Destroyed AG-72638 10376 | -7/Deep Caves | Found GOLEM Unit 10740 | -7/Deep Caves | Entered Proximity Caves 10742 | -6/Proximity Caves | Reached level 15 10742 | -6/Proximity Caves | Upgraded with Utility slot (x1) 10776 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11175 | -6/Proximity Caves | Learned Factory emergency access door positions 11200 | -6/Proximity Caves | Build established: Hacker-Golem 11300 | -6/Proximity Caves | Reached level 16 11419 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11676 | -6/Proximity Caves | Upgraded with Power slot (x1) 12094 | -6/Proximity Caves | Reached level 17 12134 | -6/Proximity Caves | Upgraded with Utility slot (x1) 12274 | -6/Proximity Caves | Discovered new exit (range 12) 13249 | -6/Proximity Caves | Entered Factory 13250 | -6/Factory | Identified exit to Factory 13251 | -6/Factory | Reached level 18 13251 | -6/Factory | Upgraded with Utility slot (x1) 13253 | -6/Factory | Loaded intel: 54 interactive machine locations 13784 | -6/Factory | Destroyed 7 combat bots 14379 | -6/Factory | Reached level 19 14435 | -6/Factory | Found Prototype Processor 14435 | -6/Factory | Identified Exp. Targeting Computer 14664 | -6/Factory | Cargo convoy interrupted 14758 | -6/Factory | Spotted B-75 Beast 14759 | -6/Factory | Destroyed B-75 Beast 15918 | -6/Factory | Identified exit to Lower Caves 16604 | -6/Factory | Reached level 20 16649 | -6/Factory | Entered another Factory area 16894 | -5/Factory | Discovered new exit (range 6) 16900 | -5/Factory | Identified exit to Factory 17048 | -5/Factory | Discovered exit to Factory (range 13) 17136 | -5/Factory | Reached level 21 17305 | -5/Factory | Spotted B-75 Beast 17313 | -5/Factory | Destroyed B-75 Beast 17918 | -5/Factory | Discovered new exit (range 10) 17929 | -5/Factory | Identified exit to Upper Caves 18350 | -5/Factory | Reached level 22 18384 | -5/Factory | Destroyed 7 combat bots 18411 | -5/Factory | Upgraded with Utility slot (x1) 18419 | -5/Factory | Discovered exit to Factory (range 16) 18749 | -5/Factory | First assault squad dispatched 19777 | -5/Factory | Entered Upper Caves 19777 | -5/Upper Caves | Spotted B-75 Beast 19794 | -5/Upper Caves | Reached level 23 19802 | -5/Upper Caves | Core integrity fell below 50% 19829 | -5/Upper Caves | Destroyed B-75 Beast 20229 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20829 | -5/Upper Caves | Discovered new exit (range 13) 20849 | -5/Upper Caves | Identified exit to Upper Caves 21645 | -5/Upper Caves | Entered another Upper Caves area 21874 | -5/Upper Caves | Learned location of 2 exits from Factory 21909 | -5/Upper Caves | Encountered a Warlord checkpoint 22127 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22179 | -5/Upper Caves | Spotted B-75 Beast 22192 | -5/Upper Caves | Destroyed B-75 Beast 22512 | -5/Upper Caves | Discovered new exit (range 9) 22563 | -5/Upper Caves | Identified exit to Warlord 23091 | -5/Upper Caves | Entered Warlord 23180 | -5/Warlord | Discovered new exit (range 8) 23193 | -5/Warlord | Identified exit to Proximity Caves 23370 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23620 | -5/Warlord | Met Warlord 23633 | -5/Warlord | Warlord's base attacked by MAIN.C 23904 | -5/Warlord | Warlord forces counterattacked 23915 | -5/Warlord | Reached level 24 23936 | -5/Warlord | Destroyed 9 combat bots 23959 | -5/Warlord | Spotted Striker 23968 | -5/Warlord | Destroyed Striker 23982 | -5/Warlord | Spotted Executioner 23996 | -5/Warlord | Destroyed Executioner 24039 | -5/Warlord | Spotted Striker 24042 | -5/Warlord | P-80 Master assimilated allied PF-6XV(g) 24047 | -5/Warlord | Destroyed Striker 24062 | -5/Warlord | Spotted Executioner 24079 | -5/Warlord | Destroyed Executioner 24100 | -5/Warlord | Destroyed 8 combat bots 24106 | -5/Warlord | Lost 9 allies 24110 | -5/Warlord | Entered Proximity Caves 24855 | -4/Proximity Caves | Discovered exit to Factory (range 12) 25546 | -4/Proximity Caves | Entered Factory 25547 | -4/Factory | Identified exit to Research 25547 | -4/Factory | Identified exit to Upper Caves 25548 | -4/Factory | Reached level 25 25548 | -4/Factory | Upgraded with Utility slot (x1) 25706 | -4/Factory | Sucked down chute 25706 | -4/Factory | Entered Waste 25707 | -4/Waste | Met a frightened Derelict 25721 | -4/Waste | EMP discharged 25732 | -4/Waste | Spotted C-40 Crusher 25747 | -4/Waste | Destroyed C-40 Crusher 25767 | -4/Waste | Spotted C-40 Crusher 25777 | -4/Waste | Spotted C-40 Crusher 25778 | -4/Waste | Spotted C-40 Crusher 25781 | -4/Waste | Allies destroyed C-40 Crusher 25784 | -4/Waste | Spotted C-40 Crusher 25788 | -4/Waste | Destroyed C-40 Crusher 25813 | -4/Waste | Discovered new exit (range 17) 25821 | -4/Waste | EMP discharged 25833 | -4/Waste | Identified exit to Factory 25834 | -4/Waste | Entered Factory 26337 | -4/Factory | Destroyed B-86 Titan 26382 | -4/Factory | Reached level 26 26384 | -4/Factory | Core integrity fell below 50% 26405 | -4/Factory | Core integrity fell below 20% 26454 | -4/Factory | Destroyed 18 combat bots 26584 | -4/Factory | First assault squad dispatched 27492 | -4/Factory | Destroyed 13 combat bots 27686 | -4/Factory | Reached level 27 27686 | -4/Factory | High security lockdown imminent 27766 | -4/Factory | High security lockdown engaged 28024 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 28009_ I-47 Archangel distress signal jammed. 28011_ B-60 Warrior destroyed. 28011_ G-67 Veteran knocked back. 28012_ C-30 ARC bursts open, deploying its payload. 28012_ G-73 Enforcer unfolds itself. 28012_ G-67 Veteran unfolds itself. 28012_ I-47 Archangel unfolds itself. 28012_ I-47 Archangel distress signal jammed. 28014_ Fusion Modulator explodes. 28014_ I-47 Archangel destroyed. 28014_ G-67 Veteran destroyed. 28014_ Fusion Modulator explodes. 28014_ Asb. Alloy Armor destroyed. 28014_ Destroyed Asb. Alloy Armor. 28014_ Terminal disabled. 28018_ Destroyed Adv. Heat Sink. 28018_ G-73 Enforcer destroyed. 28019_ GOLEM Unit beginning Asb. Nanovents integration. 28020_ Asb. Nanovents integration complete. 28021_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????? #?????????????????? | | ??????? ????????????????????? #?????????????????? | | ??????? ???????????????????? #?????????????????? | | ??????# ??????????????????? #?????????????????? | | ?????## ???????????????"""" #?????????????????? | | ????? ???????????????"""" #?????????????????? | | ????? ???????????????"""" #???#?????????????? | | ?????? ???????????????"""" ###;##????????????? | | ?????? ??????????????? ?????????????? | | ??????# ???????????????gg g% ;;;##?????????????? | | ??????# g???????m?i?????#;;;;%;%;;;#?????????????? | | ????###%###????????????? ; %[[* ;#?????????????? | | ????# " ###########??##;* !*!%% #?????????????? | | ##### %% % !%=####%;%=! =* #?????????????? | | C =%=g%b%[[@[] #????????????? | | ????# %%"% % !g*##%#; #????????????? | | ????# ########+##??## ;##????????????? | | ????###"###????? ??? * ;#?????????????? | | #######"#?????""" """ ? ; ; #????????????? | | |#???# "G """ # = ;##????????????? | | """"" #???# """ """ #;;;;;;;;;#?????????????? | | ""T"" ! #???# # ## ###?????????????? | | #???################?#####???????????????? | | """ """ #???##????###############????????????????? | | """ """ #???# ##### #????????????????? | | """ """ ######"##"# #????????????????? | | " %* # #????????????????? | | ####+###" # #????????????????? | | !%= %% # #????????????????? | | *%%=% # #????????????????? | | !! [ + ] #????????????????? | | " # #????????????????? | | "% % # #????????????????? | | " # #????????????????? | | # #????????????????? | | ################????????????????? | | #? #??????????????????? | | #? #??????????????????? | | # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 65 Energy Capacity 2210 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 15 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 20 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Evasion (%) 55 Energy Filtering 50 Offensive Hacking 35 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Was Fac Levels Raised 26 | . 1 3 2 3 2 1 1 . 3 3 2 1 . 1 . 1 . 2 XP Earned 42651 | 3000 1575 4750 3475 4815 3050 1510 500 1048 3822 3971 4181 902 290 1004 752 734 71 3201 XP Spent 41860 | 2850 1620 4050 2890 4390 2960 2100 100 1485 3900 3425 4525 1650 . . . 2600 . 3315 Upgrades 94 | 7 5 11 4 8 5 2 1 13 3 5 9 3 . . . 1 . 17 Power Slot 2 | . . . 1 . . . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . . . . . . Utility Slot 8 | . 1 1 1 . . . . . 2 1 1 . . . . 1 . . Weapon Slot 3 | 1 1 . . 1 . . . . . . . . . . . . . . Core Integrity 26 | . . . . . . . . 9 . . . . . . . . . 17 Heat Dissipation 13 | . 2 5 1 3 2 . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . . . . . . 3 . . . . . . Mass Support 2 | 1 . 1 . . . . . . . . . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . 1 . . . . . . . . . . . Sensor Range 9 | . . . . . . . . . . 2 7 . . . . . . . Ranged Accuracy 8 | 3 . . . . 3 2 . . . . . . . . . . . . Hack Attack % 5 | . 1 2 . . . . . . . 1 1 . . . . . . . Hack Defense % 2 | . . 1 . . . . . . . 1 . . . . . . . . EX Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . TH Damage % 4 | . . . . 4 . . . . . . . . . . . . . . Protomatter Created 6617 | . 132 238 214 348 281 122 . 583 324 978 665 458 267 339 63 . 83 1522 Integrity Restored 12040 | . 273 273 429 892 448 336 . 1311 646 1364 1423 834 598 731 158 . . 2324 Core 9449 | . 255 189 307 524 312 216 . 992 420 1116 964 834 544 329 123 . . 2324 Parts 2591 | . 18 84 122 368 136 120 . 319 226 248 459 . 54 402 35 . . . Protomatter Decayed 1892 | . . 62 67 26 61 . . 91 165 541 123 52 67 360 8 . . 269 Game ------ Seed OvertunedInertialCompressor Manual? 0 Play Time 04:11:55 Cumulative 143.1 hours Start 2025.09.03 @ 03:06:33 End 2025.09.04 @ 04:05:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 58 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 49 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d73ed3f-c1db-46ce-a140-3cb9fcd84863