Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 22:01:30 Player: Fulminus Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1116) 1116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 2371 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Visual Processing Unit Sensor Array Terrain Scan Processor Improved Targeting Computer Small Laser Spread Laser Particle Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scan Processor > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Terrain Scan Processor Beam Rifle Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 35 | 7 7 21 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 3 7 Treads 1 | . . 1 Leg 10 | 2 3 5 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 1 11 Energy Gun 4 | . . 4 Energy Cannon 2 | . 1 1 Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 95 | . 95 95 Engine 11 | . 14 10 Treads 2 | . . 3 Leg 23 | . 28 22 Wheel 3 | . . 3 Device 5 | . 9 3 Storage 11 | . 14 11 Processor 13 | . . 17 Energy Gun 1 | . . 1 Energy Cannon 5 | . 13 3 Ballistic Gun 16 | . 14 16 Naked Turns . | . . . Heaviest Build 31 | 11 30 31 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 4 6 10 Most Carried 10 | 4 6 10 Average Carried 7 | 1 5 8 Final Capacity 10 | 6 10 10 Final Carried 9 | 4 6 9 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 893 | 258 136 499 Remotely . | . . . Salvage Created 1272 | . 175 1097 Parts 114 | . 10 104 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 5 30 Guns 22 | . 1 21 Cannons 8 | . 4 4 AOE 5 | . . 5 Classes Destroyed 8 | . 3 5 Worker 4 | . . 4 Builder 3 | . . 3 Operator 1 | . . 1 Watcher 5 | . 1 4 Swarmer 14 | . 3 11 Grunt 15 | . 2 13 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 13 | . 3 13 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1927 | . 238 1689 Core 434 | . 28 406 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 99 | 1 17 81 Largest 2 | 1 2 2 Hottest 88 | 20 76 88 Shots Fired 194 | 1 34 159 Gun 160 | 1 17 142 Cannon 30 | . 17 13 Launcher 4 | . . 4 Special . | . . . Kinetic 124 | 1 17 106 Thermal 36 | . . 36 Explosive 4 | . . 4 Electromagnetic 30 | . 17 13 Robot Hit Streak 14 | . 4 14 Robot Miss Streak 7 | 1 5 7 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 114 | . 15 99 Core Hits 79 | . 8 71 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2292 | 11 318 1963 Guns 1311 | 11 59 1241 Cannons 470 | . 229 241 Explosions 511 | . 30 481 Melee . | . . . Ramming . | . . . Kinetic 1008 | 11 59 938 Thermal 577 | . 30 547 Explosive 237 | . . 237 Electromagnetic 470 | . 229 241 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 151 | . . 151 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 328 | . 126 328 Average Temperature 82 | . 36 99 Received Heat Transfer 480 | . 69 411 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 887 | . 50 837 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 672 | . 142 672 Average Influence 307 | . 77 392 Maximum Alert Level 2 | . . 2 Low Security (%) 37 | 100 100 15 Level 1 20 | . . 28 Level 2 41 | . . 56 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . . 6 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . . 5 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 8 52 Peak Tracking Total 8 | . 3 8 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1676 | 69 367 1240 Spaces Moved 724 | 45 193 486 Core 5 | 5 . . Treads 14 | . . 14 Legs 705 | 40 193 472 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 140 | 112 124 149 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 21 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 3 39 Melee . | . . . Projectile . | . . . AOE 42 | . 3 39 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1194 | 62 287 845 Wait 290 | . 55 235 Move 722 | 44 192 486 Hop . | . . . Pick Up 32 | 10 8 14 Fast Attach 4 | . 3 1 Attach 16 | 6 . 10 Detach 1 | . . 1 Swap 15 | 1 4 10 Drop 15 | . 8 7 Fire 99 | 1 17 81 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 6) 876 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Core integrity fell below 50% 1166 | -9/Materials | Core integrity fell below 20% 1199 | -9/Materials | Lost 6 parts (1p3n2w) 1206 | -9/Materials | Destroyed 7 combat bots 1510 | -9/Materials | Build established: Scavenger-Mutant 1637 | -9/Materials | First assault squad dispatched 1677 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. K-01 Serf cleans the Terminal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. O-16 Technician locks terminal. U-05 Engineer lays Concrete. ALERT: Significant disruption in Zone 7I, assault force dispatched. [Achievement: Significant Disruption] Imp. Ion Engine destroyed. G-34 Mercenary destroyed. Wheel destroyed. G-34 Mercenary destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ###?#????####????????????###########?????????????? | | # ??? #?????###???# #?????????????? | | # #???? ??# ! #?????????????? | | # """ #?# # #?????????????? | | # """"" #?# # #?????????????? | | # """"" #?# """ """ ######+####?????????????? | | # """"" #?# """ """ #????# #????????????????? | | # """ #?# """ """ #????# #????????????????? | | # #?? ?????#*#????????????????? | | ####+######???? !???????#%######???????????? | | #+### ##########+####?????#=*! #???????????? | | ####### %== #???????????? | | % #???????????? | | ########## #???????????? | | ##### ########### ########?# #???????????? | | #???#######?????????# # #?# #???????????? | | #???????????????????# #@* #?# #???????????? | | #???????????????????# %g[""" #?# #???????????? | | ########????????????# %#!""" #?# #???????????? | | # #????????????# #=""" #?# #???????????? | | #""" #????????????# # #?# #???????????? | | #""" !#??????????####+#########?# #???????????? | | #""" #??????????# #?????# #???????????? | | + #??????????# """ #?????# #???????????? | | # ] #??????????# """ #?????# #???????????? | | ########??????????# """ #?????# #???????????? | | %* #??????????# ####### #???????????? | | % #??????????# """ # # #???????????? | | % +??????????# """ # # #???????????? | | # #??????????# """ # """ # #???????????? | | # #??????????# # """ # #???????????? | | # #??????????#######??# """ # #???????????? | | # ##??#####???????????# / #???????????? | | # #####"""#???????????# # #???????????? | | # ## ##"T"###?????????####### #???????????? | | # ^ #??????????????? #??????????? | | # #???" ?????????? #??????????? | | # +??"" ""???????# ?????????? | | #+## ^ ^ #?""" """ ?????# ????????? | | # [[[ # #????# ^"" ]#???????? | | # [[ ! #????# "T #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed LobotomyTerrabombBarrier Manual? 0 Play Time 00:21:01 Cumulative 4.2 hours Start 2020.06.01 @ 21:41:31 End 2020.06.01 @ 22:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a42968cc-4710-4e06-9c63-60a7f663d648