Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 04:45:46 Player: Parkagirl Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1064) 1064 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 3698 Bonus ------- High Alert Combat Kills 29 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 87/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads EM Disruption Field Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Gravmag System > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Hacking Drone Bay > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads EM Disruption Field Improved Field Recycling Unit Advanced Assault Cannon Heavy Missile Launcher Mining Laser Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Weapon Mini Grenade Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 7 1 1 10 2 1 5 Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 3 1 . 2 Treads 4 | . . . 3 1 . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 7 | 2 . 1 1 1 1 1 Device 5 | 1 . 1 . 1 1 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 1 . 4 . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 12 | . . 1 10 . . 1 Power 2 | . . . 2 . . . Propulsion 4 | . . . 3 . . 1 Utility 2 | . . 1 1 . . . Weapon 4 | . . . 4 . . . Highest Loss Streak 3 | . . 1 3 . . 1 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 6 6 8 7 Power . | . 1 1 . 1 1 . Propulsion 1 | 3 4 4 3 1 1 1 Utility 1 | . . . . . 2 1 Weapon 3 | . 2 3 2 2 4 3 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 2 . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 98 78 88 100 91 Engine 11 | . 14 14 9 11 11 11 Treads 18 | . . . 12 28 33 10 Leg 7 | . 28 28 12 . . . Hover 2 | . . . . . . 15 Device 11 | . 14 12 10 4 11 11 Storage 18 | . 14 14 11 22 22 22 Ballistic Gun 5 | . 23 14 11 . . . Ballistic Cannon 1 | . . . . . . 6 Launcher 15 | . 4 14 10 22 22 9 Slashing Weapon 1 | . . . . . . 6 Peak Build Rating 27 | 9 9 15 18 19 24 27 Average Rating 18 | 5 9 11 15 14 23 21 On Entrance 12 | . 9 9 15 9 19 24 Avg Prop Armor Cover (%) 5 | . . . 5 . . . Naked Turns 9 | . . . . . . 9 Heaviest Build 32 | 12 13 13 14 18 18 32 Greatest Support 68 | 20 20 20 60 68 68 68 Greatest Overweight (x) 3 | 3 . . 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 8 6 6 8 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 5 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 821 | 288 66 6 383 . 69 9 Remotely . | . . . . . . . Salvage Created 940 | 108 125 100 575 . . 32 Parts 72 | 6 6 8 43 . . 9 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | 1 . 1 1 . . . Parts Field Recycled 2 | . . . . . . 2 Retrieved Matter 68 | . . . . . . 68 Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 4 4 20 . . 5 Guns 9 | . . . 9 . . . Cannons 1 | . . . . . . 1 AOE 23 | . 4 4 11 . . 4 Classes Destroyed 12 | 2 2 1 5 . . 2 Worker 4 | . . 1 3 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Drone 1 | . . . . . . 1 Watcher 3 | . 2 . 1 . . . Swarmer 11 | . . . 8 . . 3 Saboteur 1 | . . . . . . 1 Grunt 16 | . 4 4 8 . . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 9 | 3 3 3 9 . . 3 Combat Bots Only 7 | . 3 2 7 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 167 | . 17 10 110 . . 30 Missed 54 | . 7 4 34 . . 9 Hits 113 | . 10 6 76 . . 21 Melee 1 | . . . 1 . . . Projectile 112 | . 10 6 75 . . 21 Critical Strikes 3 | . . 1 2 . . . Damage Taken 1880 | . 133 171 1162 . . 414 Core 477 | . 11 59 218 . . 189 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 364 | . . . . . 364 . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 70 | 7 16 7 33 . . 7 Largest 2 | 2 2 1 2 . . 2 Hottest 60 | 40 40 30 60 . . 60 Shots Fired 118 | 14 24 7 63 . . 10 Gun 69 | 14 16 . 39 . . . Cannon 4 | . . . . . . 4 Launcher 45 | . 8 7 24 . . 6 Special . | . . . . . . . Kinetic 73 | 14 16 . 39 . . 4 Thermal . | . . . . . . . Explosive 45 | . 8 7 24 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 8 5 13 . . 2 Robot Miss Streak 4 | 2 2 2 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 74 | 8 17 5 39 . . 5 Core Hits 64 | 4 13 9 33 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2945 | 101 432 542 1504 . . 366 Guns 544 | 97 95 . 352 . . . Cannons 51 | . . . . . . 51 Explosions 2330 | . 337 529 1149 . . 315 Melee . | . . . . . . . Ramming 20 | 4 . 13 3 . . . Kinetic 595 | 97 95 . 352 . . 51 Thermal . | . . . . . . . Explosive 2330 | . 337 529 1149 . . 315 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 141 | . . 70 49 . . 22 Projectiles . | . . . . . . . Explosions 141 | . . 70 49 . . 22 Melee . | . . . . . . . Knockbacks 3 | . . 2 . . . 1 Impact 2 | . . 2 . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 405 | . . 81 253 . . 71 Shots 15 | . . 4 9 . . 2 Rammed 1 | 1 . . . . . . Targets Rammed 8 | 3 . 3 2 . . . Kicked 7 | 2 . 3 2 . . . Crushed . | . . . . . . . Highest Temperature 12 | . 9 9 12 . . 7 Average Temperature 5 | . 4 4 8 . . 4 Received Heat Transfer 423 | . 72 69 273 . . 9 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 86 | 100 100 100 64 100 . . Level 1 9 | . . . 26 . . . Level 2 3 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 465 | 5 125 130 465 178 . . Initial 178 | . . 40 19 178 . . Average 95 | . 36 68 164 161 . . Influence Increases 1163 | 15 184 150 719 . . 95 Destroy 0b10 Robot/C 640 | . 80 80 400 . . 80 Destroy 0b10 Robot/NC 65 | 15 10 5 30 . . 5 Destroy Leader 128 | . 14 20 84 . . 10 Successful Hack 12 | . 12 . . . . . Disable Machine 45 | . . 15 30 . . . Destroy Structure 213 | . 38 30 145 . . . Lose Combat Pursuer 60 | . 30 . 30 . . . Influence Decreases 1143 | 15 79 205 312 319 138 75 Entered New Map 513 | . . 65 31 279 138 . Time Decay 530 | 15 79 130 191 40 . 75 Lost Part 100 | . . 10 90 . . . Squads Dispatched 2 | . . . 1 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 8 6 31 . . 9 Peak Tracking Total 9 | . 5 2 9 . . 7 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 2 1 . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 4 . 3 1 . . Successful 5 | . 2 . 2 1 . . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 150 | . . . . . 150 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders 2 | . . . . . 1 1 EXPLORE 2 | . . . . . 1 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1040 | 30 310 249 451 . . . Sensors 590 | . . 139 451 . . . Terrain 450 | 30 310 110 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3158 | 130 310 279 475 83 1284 597 Spaces Moved 2020 | 80 225 215 246 47 800 407 Core 41 | 23 . . . . . 18 Treads 1071 | . . . 116 47 800 108 Legs 627 | 57 225 215 130 . . . Wheels . | . . . . . . . Hover 281 | . . . . . . 281 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 50 Average Speed 143 | 113 120 120 145 160 160 139 Slowest Speed 200 | 200 120 120 190 160 160 176 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 27 40 23 9 90 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 275 | . 41 37 154 . . 43 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 274 | . 41 37 154 . . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2157 | 103 242 228 298 55 804 427 Wait 6 | . . 3 . . 3 . Move 2014 | 79 224 214 245 46 799 407 Hop . | . . . . . . . Pick Up 22 | 7 1 . 6 5 . 3 Fast Attach 14 | 7 . 1 2 2 1 1 Attach 11 | . . . 8 . . 3 Detach . | . . . . . . . Swap 3 | . 1 . 1 . . 1 Drop 9 | . . . 1 2 1 5 Fire 70 | 7 16 7 33 . . 7 Melee . | . . . . . . . Ram 1 | 1 . . . . . . Kick 7 | 2 . 3 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 578 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 581 | -10/Mines | Found Prototype Device 581 | -10/Mines | Identified Exp. Sensor Array 640 | -10/Mines | Discovered new exit (range 16) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Discovered new exit (range 10) 1191 | -9/Materials | Core integrity fell below 50% 1193 | -9/Materials | Destroyed 7 combat bots 1195 | -9/Materials | Entered Mines 1202 | -9/Mines | Lost 3 parts (1n1u1w) 1206 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1212 | -9/Mines | Met a Derelict shopkeep closing up shop 1278 | -9/Mines | Entered Zion 1331 | -7/Zion | Given the Hacking Drone Bay 1332 | -7/Zion | Found Prototype Device 1332 | -7/Zion | Identified Hacking Drone Bay 1339 | -7/Zion | Discovered new exit (range 16) 1509 | -7/Zion | Learned location of Quarantine (-2) 1517 | -7/Zion | Identified exit to Deep Caves 1951 | -7/Zion | Met Imprinter 1987 | -7/Zion | Imprinted 1989 | -7/Zion | Declared Zion's savior 2338 | -7/Zion | Learned Factory terminal intel 2431 | -7/Zion | Visited the Megawrench Repair Shop 2431 | -7/Zion | Megawrench repaired 6 parts 2562 | -7/Zion | Entered Proximity Caves 2562 | -6/Proximity Caves | Accompanied by 1 ally 2574 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 2682 | -6/Proximity Caves | Learned Factory security intel 3150 | -6/Proximity Caves | Released all parts (7) 3156 | -6/Proximity Caves | Core integrity fell below 20% 3159 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 02848_ The unstable cave ceiling collapses. 02928_ Imp. Field Recycling Unit collects Lgt. Treads, recycling 27 matter... 02930_ Imp. Field Recycling Unit collects Med. Treads, recycling 41 matter... 03142_ Penetrated by Slug. 03142_ Gravmag System destroyed. 03146_ E-15 Imp knocked back. 03146_ Penetrated by Slug. 03148_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 03150_ Released Imp. Field Recycling Unit. 03150_ Released Hover Unit. 03150_ Released Med. Matter Pod. 03150_ Released Sml. Storage Unit. 03150_ Released Ion Engine. 03150_ Released Adv. Assault Cannon. 03150_ Released Katana. 03152_ Penetrated by Slug. 03159_ Segregator fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##?## ##?????##### #?????????????????????????? | | ### #????## #?????????????????????????? | | ###### #?????????????????????????? | | ## #??#??????????????????????? | | # ##?????????????????????? | | ### ?????????????????? | | ?????????????????? | | ## ##?? ???????????????????? | | #### #?? ####??????????????????? | | ??# ## ## ## ##?????????????????? | | ?# ######## #?????????????????? | | ?## ##???## #?????????????????? | | #?#####???## #??????????????????? | | ##???????## ## #??????????????????? | | #???????# #### ####??????????????????? | | ####????# ## ### ##?????????????????????? | | #?#### ### #??# #??????????????????????? | | ### ### ### ##### #??????????????????????? | | ??# ## ## ## #??????????????????????? | | ??# ## ##????###???????????????? | | ??# ### #?????# ##??????????????? | | ?## #### ### ###??## ##?????????????? | | ## ## ##?# #??# #?????????????? | | ## #??# ##?# #?????????????? | | ### #?## ### #??????????????? | | # ###?# #### @ ##??????????????? | | # #??# ##?# #???????????????? | | #?# ##??# ##???????????????? | | ###?#####???# ##????????????????? | | #???????????# #?????????????????? | | ##??????????# ###???????????????? | | ###???????????# #### %*!] #???????????????? | | ??????????????# ???## =!!/ #???????????????? | | ?????????????# ????## !] ##???????????????? | | ?????????????# ??????#x * #????????????????? | | ?????????????????????# #### #????????????????? | | ???????????????????? p ###??####????????????????? | | ??????????????????? x ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????? ## ?????????????????????????? | | ??????????????? ?#??????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Coil Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Drone Bay | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed AnalysisSignalScreen Manual? 0 Play Time 00:30:42 Cumulative 13.0 hours Start 2025.12.25 @ 03:10:13 End 2025.12.25 @ 04:45:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd74924-5bce-4352-8d9e-80ee47d2fbcf