Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 11:08:04 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (906) 906 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 5197 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 50 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 20/100 System Corruption 0% Temperature Cool (4) Movement Flying (106) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Compact Battery (200) Energy Filter Makeshift Light Armor Plating System Restoration Module Recalibrator Plasma Cannon Bore Cannon Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Compact Battery System Restoration Module Plasma Cannon Heavy Ion Cannon Remote Datajack Powered Hammer Great Axe [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 . 2 . . . . . . Utility 1 | . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 67 | 6 2 8 . 8 13 24 5 . . 1 Power 9 | 1 . . . 2 1 5 . . . . Engine 5 | 1 . . . 1 1 2 . . . . Core 4 | . . . . 1 . 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 3 . 5 4 6 2 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 21 | . 2 3 . 5 4 5 2 . . . Utility 19 | 1 . 4 . . 4 8 2 . . . Device 7 | . . . . . 1 4 2 . . . Storage 5 | 1 . 2 . . . 2 . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 2 . . . . Protection 5 | . . 2 . . 3 . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . 1 . 1 4 5 1 . . 1 Energy Gun 4 | 2 . 1 . . 1 . . . . . Energy Cannon 5 | . . . . 1 1 2 . . . 1 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 3 | . . . . . 2 . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 32 | . . . . . 17 8 . 6 . 1 Power 4 | . . . . . 1 2 . 1 . . Propulsion 15 | . . . . . 9 2 . 3 . 1 Utility 5 | . . . . . 2 2 . 1 . . Weapon 8 | . . . . . 5 2 . 1 . . Highest Loss Streak 16 | . . . . . 16 7 . 4 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 79 88 88 89 60 43 82 69 38 38 Engine 5 | . 14 11 11 . 6 . 7 5 . . Core 1 | . . . . 8 . 3 . . . . Wheel 1 | . 16 . . . . . . . . . Flight 33 | . 11 44 44 52 37 15 45 38 23 15 Device 2 | . . . . . 1 5 6 2 . . Storage 6 | . 8 10 11 9 6 3 7 7 7 7 Hackware 4 | . . . . . . 8 7 7 7 7 Protection 2 | . . 6 11 9 3 . . . . . Energy Gun 5 | . 28 17 11 9 . . . . . . Launcher 1 | . . . . . . . 7 6 . . Naked Turns 37 | . . . . . 24 13 . . . . Heaviest Build 28 | 11 11 17 16 24 24 23 28 28 10 10 Greatest Support 31 | 26 26 16 16 24 24 23 31 31 17 17 Greatest Overweight (x) 4 | . 1 1 . . 1 4 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 6 9 10 10 8 7 10 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 Average Carried 7 | 3 6 6 9 9 8 6 9 9 10 9 Final Capacity 10 | 8 5 10 10 10 5 10 10 10 10 10 Final Carried 10 | 6 5 8 10 10 3 10 10 10 10 9 Class Distribution -------------------- 55% | Sprinter 22% | Mutant 17% | Scavenger-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 941 | 178 70 . 212 70 45 42 268 56 . . Remotely . | . . . . . . . . . . . Salvage Created 743 | . 70 . . 120 196 9 182 141 . 25 Parts 47 | . 8 . . 10 11 1 8 5 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | . 3 . . 2 7 1 3 8 . 1 Guns 5 | . 3 . . 2 . . . . . . Cannons 2 | . . . . . . 1 . . . 1 AOE 18 | . . . . . 7 . 3 8 . . Classes Destroyed 6 | . 2 . . 1 2 1 . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 12 | . 3 . . . 3 . 3 2 . 1 Grunt 7 | . . . . . 3 . . 4 . . Brawler 1 | . . . . . 1 . . . . . Sentry 2 | . . . . 2 . . . . . . Programmer 3 | . . . . . . 1 . 2 . . Best Kill Streak 4 | . 3 . . 1 4 1 3 4 . 1 Combat Bots Only 4 | . 3 . . 1 4 1 3 4 . 1 Max Kills in Single Turn 3 | . 2 . . 1 3 1 3 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 441 | . 5 4 . 10 176 197 3 34 . 12 Missed 218 | . 4 1 . 2 82 108 2 15 . 4 Damage Taken 3116 | . 7 43 . 117 1258 891 53 636 . 111 Core 1262 | . . 14 . 14 534 364 41 257 . 38 Absorbed by Shields 182 | . . . . . 104 78 . . . . Redirected to Shielding 28 | . . 4 . 9 15 . . . . . Regen/Repaired (Parts) 36 | . . . . 31 . 5 . . . . Core Remaining (%) 74 | 100 100 . 96 . . . . . . . Volleys Fired 50 | . 4 5 . 7 9 4 4 13 . 4 Largest 2 | . 2 2 . 2 2 1 1 1 . 1 Hottest 103 | . 80 80 . 103 103 48 39 39 . 65 Shots Fired 61 | . 8 8 . 10 10 4 4 13 . 4 Gun 26 | . 8 8 . 7 3 . . . . . Cannon 14 | . . . . 3 4 3 . . . 4 Launcher 20 | . . . . . 3 . 4 13 . . Special 1 | . . . . . . 1 . . . . Kinetic 3 | . . . . . . 3 . . . . Thermal 13 | . 4 5 . . . . . . . 4 Explosive 20 | . . . . . 3 . 4 13 . . Electromagnetic 24 | . 4 3 . 10 7 . . . . . Robot Hit Streak 9 | . 1 2 . 9 2 2 2 4 . 1 Robot Miss Streak 5 | . 2 5 . . 5 1 . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 33 | . 3 2 . 9 2 6 1 9 . 1 Core Hits 52 | . 4 1 . 4 11 2 13 16 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . . Corrupt 2 | . 1 . . 1 . . . . . . Melee Attacks 3 | . . . . . . 3 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2801 | . 50 22 . 119 551 76 798 1157 . 28 Guns 163 | . 50 22 . 75 16 . . . . . Cannons 185 | . . . . 44 44 69 . . . 28 Explosions 2446 | . . . . . 491 . 798 1157 . . Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . 7 . . . . Kinetic 69 | . . . . . . 69 . . . . Thermal 52 | . 12 12 . . . . . . . 28 Explosive 2446 | . . . . . 491 . 798 1157 . . Electromagnetic 227 | . 38 10 . 119 60 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 195 | . . . . . 26 . 88 81 . . Projectiles . | . . . . . . . . . . . Explosions 195 | . . . . . 26 . 88 81 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 393 | . . . . . 88 3 38 264 . . Shots 12 | . . . . . 2 . 2 8 . . Rammed 3 | . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 315 | . 54 60 . 225 315 74 198 64 . 4 Average Temperature 76 | . 25 22 . 60 148 31 89 28 . 3 Received Heat Transfer 765 | . . 18 . 45 449 190 . 63 . . Effects 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 87 | . 25 25 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Peak Influence 461 | . 94 105 75 211 461 225 . . . . Initial 205 | . . 39 40 29 89 205 . . . . Average 124 | . 60 72 64 94 316 126 . . . . Maximum Alert Level 2 | . . . . 1 2 1 . . . . Low Security (%) 79 | 100 100 100 100 92 27 75 . . . . Level 1 14 | . . . . 7 30 24 . . . . Level 2 5 | . . . . . 42 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 1 1 1 5 3 . . . . Investigation 5 | . . . 1 1 2 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . 1 . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 4 2 2 6 37 14 3 10 . 3 Peak Tracking Total 24 | . 3 1 2 4 24 8 3 5 . 3 Tactical Retreats 12 | . . . . . 4 7 . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 6 | . . . . . 3 . . 3 . . Max in Single Turn 2 | . . . . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 25 | . 1 1 1 2 5 7 3 1 4 . Terminals 11 | . 1 1 . 1 4 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 85 | . 2 3 1 11 12 18 8 1 29 . Successful 66 | . 2 2 1 7 6 10 8 1 29 . Failed 19 | . . 1 . 4 6 8 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 2 . . 2 2 . . . . Terminals 30 | . 2 3 . 2 11 12 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 11 | . . . . 9 . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 56 | . 2 2 1 1 5 7 8 1 29 . Record 21 | . . . . 1 1 2 6 . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . . . 1 . . 3 . Open Door 5 | . . . 1 . 1 . 2 1 . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 1 . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . 6 . 2 . . . . Scan Component 4 | . . . . 3 . 1 . . . . Repair 4 | . . . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Monitor 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 12 | . . . . 2 3 7 . . . . Full Trace Events 3 | . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . 1 . . . . Time 116 | . . . . 90 . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . Non-combat 3 | . . . . . . 3 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . parse_system 1 | . . . . . . 1 . . . . no_distress 2 | . . . . . . 2 . . . . find_station 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . Total Damage 124 | . . . 124 . . . . . . . Kills 3 | . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 1870 | 50 127 104 194 208 190 519 290 148 30 10 Spaces Moved 3833 | 39 141 150 521 270 407 1014 714 478 98 1 Core 354 | 2 1 . . . 23 328 . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 97 | 37 60 . . . . . . . . . Hover 8 | . . . . . . 8 . . . . Flight 3374 | . 80 150 521 270 384 678 714 478 98 1 Fastest Speed 20 | 50 37 29 29 24 23 27 20 20 30 30 Average Speed 29 | 90 60 31 29 24 27 36 20 23 30 30 Slowest Speed 250 | 100 120 109 29 25 112 250 95 30 30 30 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . 4 . 12 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 29 18 78 14 62 28 65 65 75 3 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . 1 2 . . Spaces Dug 15 | . . . . . . . 15 . . . Terrain Destroyed 178 | . . . . . 32 1 56 88 . 1 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 1 . . . 1 AOE 176 | . . . . . 32 . 56 88 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Total 4465 | 50 178 199 560 401 461 1158 853 502 97 6 Wait 414 | . 13 28 36 106 19 75 127 10 . . Move 3790 | 38 140 149 512 269 385 1009 713 477 97 1 Hop 15 | . . . 4 . 9 2 . . . . Pick Up 59 | 6 7 5 5 7 5 21 2 1 . . Fast Attach 28 | 6 2 1 . 3 1 13 2 . . . Attach 29 | . . 6 . 3 8 9 2 . . 1 Detach 13 | . 1 4 . . 2 5 1 . . . Swap 11 | . . 1 . 2 4 3 1 . . . Drop 33 | . 11 . 3 4 2 11 1 1 . . Fire 50 | . 4 5 . 7 9 4 4 13 . 4 Melee 3 | . . . . . . 3 . . . . Ram 3 | . . . . . . 3 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . 17 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x2 236 | -9/Materials | Discovered new exit (range 18) 282 | -9/Materials | Entered Mines 289 | -9/Mines | Met a Derelict shopkeep closing up shop 311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 368 | -9/Mines | Found a hidden stash of uninstalled traps 378 | -9/Mines | Learned Materials stockpile data 432 | -9/Mines | Learned location of 1 exit from Materials 432 | -9/Mines | Discovered new exit (range 16) 434 | -9/Mines | Learned location of Storage (-8) 473 | -9/Mines | Discovered new exit (range 9) 476 | -9/Mines | Entered Materials 476 | -8/Materials | Evolved 2 slots: Propulsion x2 477 | -8/Materials | Identified exit to Factory 508 | -8/Materials | Repaired Flight Unit 541 | -8/Materials | Repaired VTOL Module 633 | -8/Materials | Repaired VTOL Module 644 | -8/Materials | Discovered new exit (range 13) 684 | -8/Materials | Entered Storage 778 | -8/Storage | Build established: Scavenger-Sprinter 795 | -8/Storage | Garrison activated, responded to threat 849 | -8/Storage | Core integrity fell below 50% 861 | -8/Storage | Core integrity fell below 20% 866 | -8/Storage | Discovered exit to Factory (range 16) 874 | -8/Storage | Entered Factory 874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 883 | -7/Factory | Lost 16 parts (1p9n2u4w) 916 | -7/Factory | Repaired Datajack 1141 | -7/Factory | Lost 7 parts (1p2n2u2w) 1213 | -7/Factory | Core integrity fell below 50% 1294 | -7/Factory | Discovered new exit (range 8) 1393 | -7/Factory | Entered Lower Caves 1427 | -7/Lower Caves | Build established: Sprinter 1443 | -7/Lower Caves | Learned location of Extension (-5) 1594 | -7/Lower Caves | Learned 8 Factory zone layouts 1594 | -7/Lower Caves | Learned Research trap positions 1594 | -7/Lower Caves | Learned Factory stockpile data 1594 | -7/Lower Caves | Learned Factory security intel 1594 | -7/Lower Caves | Learned Extension garrison access intel 1633 | -7/Lower Caves | Discovered new exit (range 13) 1642 | -7/Lower Caves | Spotted B-75 Beast 1683 | -7/Lower Caves | Entered another Lower Caves area 1687 | -7/Lower Caves | Discovered new exit (range 16) 1759 | -7/Lower Caves | Learned 8 Factory zone layouts 1798 | -7/Lower Caves | Discovered new exit (range 10) 1805 | -7/Lower Caves | Core integrity fell below 20% 1831 | -7/Lower Caves | Entered Data Miner 1831 | -7/Data Miner | Discovered new exit (range 6) 1837 | -7/Data Miner | Met Data Miner 1844 | -7/Data Miner | Lost 4 parts (1p2n1w) 1847 | -7/Data Miner | Learned location of Section 7 (-2) 1847 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1852 | -7/Data Miner | Received God Mode back door access code from Data Miner 1861 | -7/Data Miner | Entered Proximity Caves 1871 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE Your parts list is now long enough to cause the inventory window to assume modal form. Open it with 'i', or the button at the bottom of the window. Consider using slot-wise swapping ('/', or Ctrl-RMB) for inventory actions without needing to open it. Relevant functions of the modal part interface ('p' menu) will also automatically open and close it when necessary. The Hvy. Ion Cannon can be toggled by clicking on it. Parts must be active to use them, and are activated automatically when attached, though sometimes deactivating parts is useful for resource management. 01865_ Imp. Cesium-ion Thruster destroyed. 01867_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ##??????????????????? | | ????????????????????????? #??????????????????? | | ???????????????????????## #####??????????????? | | ??????????????????????## #??????????????? | | ??????????????????????# s #??????????????? | | ??????????????????????#@ ## #??????????????? | | ?????????????????????# ##??????????????????? | | ???????????????????? ##???????????????????? | | ??????????????????? s*???????????????????? | | ?????????????????? =%[ ??????????????????? | | ???????????????? ;## ?????????????????? | | ???????????????# ##?# ????????????????? | | ???????????????# ## ##??? ???????????????? | | ??????????????#$ #?#####????? ?????????????? | | ??????????????# ????????????? ##????????????? | | ??????????????## ???????????????##?????????????? | | ???????????????#???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 66 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dynamic Key Hunted The Oracle Challenges ------------ None Game ------ Seed DispersionSkeletonNetwork Manual? 0 Play Time 01:24:08 Cumulative 10.0 hours Start 2024.04.25 @ 09:00:44 End 2024.04.25 @ 11:08:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f15135ef-c274-4318-8892-56534698492c