Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:22:11 Player: star Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1133 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 195/200 System Corruption 10% Temperature Cool (18) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Makeshift Sword > --- INVENTORY (15) --- Light Treads Coolant Injector Small Storage Unit Humpback Scrap Shield Rainbow Chip Small Laser Subdweller Laser Assault Rifle Battle Rifle Battle Rifle Subdweller Machine Gun Ripper Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Laser Makeshift Sword > --- INVENTORY -------- Light Treads Small Storage Unit Humpback Scrap Shield Rainbow Chip Small Laser Subdweller Laser Assault Rifle Battle Rifle Battle Rifle Subdweller Machine Gun Ripper [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Special Weapon Flamer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 4 12 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 1 | 1 . . . Leg 4 | . 2 2 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 10 | . . 10 . Parts Lost 9 | . . 9 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 5 | . . 5 . Highest Loss Streak 2 | . . 2 . To Critical Strikes 1 | . . 1 . Average Backups 6 | . 5 6 12 Power . | . 1 . . Propulsion 1 | . 1 1 1 Utility . | . . 1 4 Weapon 3 | . 2 3 7 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 98 100 Engine 13 | . 14 13 14 Treads 2 | . 2 2 . Leg 23 | . 23 23 28 Device 2 | . . 3 14 Storage 24 | . 23 24 14 Energy Gun 15 | . 25 12 14 Ballistic Gun 8 | . 2 10 . Special Weapon 3 | . . 4 . Peak Build Rating 16 | 6 7 16 16 Average Rating 9 | 4 6 9 16 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 9 | 12 11 7 . Naked Turns . | . . . . Heaviest Build 38 | 14 34 38 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 2 7 14 15 Average Carried 6 | . 5 7 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 7 14 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 589 | 254 68 267 . Remotely . | . . . . Salvage Created 624 | . 243 381 . Parts 40 | . 21 19 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 13 | . 5 8 . Guns 12 | . 5 7 . Classes Destroyed 7 | . 5 2 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . 2 1 . Sentry 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 89 | . 15 65 9 Missed 19 | . 2 16 1 Hits 70 | . 13 49 8 Projectile 70 | . 13 49 8 Critical Strikes 4 | . . 4 . Damage Taken 1103 | . 111 942 50 Core 254 | . 15 218 21 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 14 56 . Largest 2 | . 2 2 . Hottest 130 | . 80 130 . Shots Fired 129 | . 28 101 . Gun 121 | . 28 93 . Cannon . | . . . . Launcher . | . . . . Special 8 | . . 8 . Kinetic 38 | . 4 34 . Thermal 50 | . . 50 . Explosive . | . . . . Electromagnetic 41 | . 24 17 . Robot Hit Streak 20 | . 4 20 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | . 17 54 1 Core Hits 26 | . 10 16 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 9 | . . 8 1 Impact . | . . . . Slashing 9 | . . 8 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1145 | . 272 802 71 Guns 1029 | . 272 757 . Cannons . | . . . . Explosions . | . . . . Melee 71 | . . . 71 Ramming . | . . . . Kinetic 308 | . 37 271 . Thermal 359 | . . 359 . Explosive . | . . . . Electromagnetic 407 | . 235 172 . Impact . | . . . . Slashing 71 | . . . 71 Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 9 | . . 9 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 57 | . . 56 1 Message Errors 7 | . . 7 . Matter Fused 14 | . . 14 . Heat Flow Errors 9 | . . 9 . Energy Discharges 8 | . . 8 . Data Loss (minor) 8 | . . 7 1 Data Loss (major) 5 | . . 5 . Misfires 3 | . . 3 . Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . 90 244 . Average Temperature 63 | . 30 92 . Received Heat Transfer 231 | . 12 201 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 989 | . . 989 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 72 | . 72 . 7 Initial 7 | . . . 7 Average 16 | . 19 . 7 Influence Increases 194 | . 129 65 . Destroy 0b10 Robot/C 140 | . 100 40 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 24 | . 14 10 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 187 | . 129 50 8 Entered New Map 8 | . . . 8 Time Decay 179 | . 129 50 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 8 17 1 Peak Tracking Total 5 | . 5 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 5 | . . 5 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 5 | . . 5 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2394 | 53 399 1929 13 Spaces Moved 1029 | 46 135 842 6 Core 1 | 1 . . . Treads 154 | 1 . 153 . Legs 790 | . 95 689 6 Wheels 84 | 44 40 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 190 190 Average Speed 186 | 92 142 199 190 Slowest Speed 240 | 160 190 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 33 47 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 4 . Spaces Dug 6 | . . 6 . Terrain Destroyed 6 | . . 6 . Melee 6 | . . 6 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1349 | 53 311 977 8 Wait 197 | . 154 43 . Move 1026 | 45 134 841 6 Hop . | . . . . Pick Up 19 | 2 4 12 1 Fast Attach 10 | 6 1 3 . Attach 7 | . . 7 . Detach 1 | . . 1 . Swap 8 | . 4 4 . Drop 1 | . . 1 . Fire 70 | . 14 56 . Melee 9 | . . 8 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 8) 453 | -10/Materials | Entered Subcaves 530 | -10/Subcaves | Learned location of Zion (-7) 530 | -10/Subcaves | Met a Zionite searching for "candidates" 898 | -10/Subcaves | Shifting Twisted Machinery released Flamer 905 | -10/Subcaves | System corruption reached 10% 929 | -10/Subcaves | Identified exit to Recycling 931 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 970 | -10/Subcaves | Core integrity fell below 50% 1127 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1387 | -10/Subcaves | Visited Clippyterm 1393 | -10/Subcaves | Learned Factory emergency access door positions 1393 | -10/Subcaves | Learned Factory fabricator intel 1774 | -10/Subcaves | A Subdweller sparked back to life 1774 | -10/Subcaves | A Subdweller sparked back to life 1774 | -10/Subcaves | A Subdweller sparked back to life 1789 | -10/Subcaves | Core integrity fell below 20% 1817 | -10/Subcaves | Found Prototype Processor 2382 | -10/Subcaves | Entered Recycling 2395 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02071_ Acquired Unknown Ballistic Gun. 02071_ Identified Sub. Machine Gun. 02072_ Acquired 16 matter. 02087_ System corrupted: IFF burst signal emitted. 02104_ GE,BXO7YGWAR&XW#N1% W4DP%FD|JTF,ZO 02119_ System corrupted: Heat flow error (+222). 02175_ System corrupted: Heat flow error (+224). 02196_ System corrupted: Component data lost. 02274_ System corrupted: Matter fused (-6). 02325_ Subatomizers dissect the Sub. Optics. 02327_ 0ALSVLL96DB20R IDKPAZRRBD#9FQNYJ4IRMF 02345_ System corrupted: FCS attempts to trigger Sub. Laser. 02345_ System corrupted: Sub. Laser misfires. 02362_ The unstable cave ceiling collapses. LOCATION=RECYCLING GOAL=ESCAPE 02386_ Acquired Coolant Injector. 02395_ System corrupted: Component data lost. 02395_ Sneak attack on Y-54 Guardian. 02395_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????#####???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ??### #???????????????????????? | | ??#! #???????????????????????? | | ??#! #???????????????????????? | | ??# ! ###?????????????????????? | | ??### #Y#######???????????????? | | ????# @ ????????? | | ????# ????????? | | ????# ????????? | | ????#########+#########?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed SubatomicEnhancedAutohacker Manual? 0 Play Time 00:12:21 Cumulative 157.2 hours Start 2025.10.22 @ 17:08:26 End 2025.10.22 @ 17:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce475ca8-1d6e-4483-a57d-59c73ccaa4ec