Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 20:13:46 Player: Millea Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2784) 2784 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 8784 Bonus ------- High Alert Combat Kills 115 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 32/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Heavy Disruptor Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Impulse Thruster Authchip [Processor] Heavy Disruptor Cannon Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Constructs Flight Unit Field Propulsion Array Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Disruptor Cannon Ballistic Gun Constructs Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . 4 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . 1 . . 2 1 2 . . Utility 5 | . . 1 . . 2 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 57 | 5 7 2 . 5 7 6 . 11 14 Power 2 | 1 1 . . . . . . . . Engine 2 | 1 1 . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . . . . . . 7 6 Treads 2 | 2 . . . . . . . . . Leg 9 | . . . . . . . . 7 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Utility 26 | 1 1 2 . 5 4 4 . 4 5 Device 7 | . . 1 . 1 2 2 . . 1 Storage 2 | 1 . . . 1 . . . . . Processor 2 | . . . . . 1 1 . . . Hackware 7 | . . . . 1 . 1 . 4 1 Protection 8 | . 1 1 . 2 1 . . . 3 Artifact . | . . . . . . . . . . Weapon 14 | 1 5 . . . 3 2 . . 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 5 | . 5 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 6 | . . . . . 3 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 31 | . 1 . . . 6 12 . 6 6 Power 2 | . . . . . . 2 . . . Propulsion 13 | . . . . . 1 4 . 3 5 Utility 8 | . . . . . 2 4 . 1 1 Weapon 8 | . 1 . . . 3 2 . 2 . Highest Loss Streak 10 | . 1 . . . 3 10 . 3 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 61 | . 87 84 88 62 50 44 29 33 37 Engine 7 | . 13 11 11 11 3 1 . . . Core 1 | . . . . . 3 3 . . . Treads 10 | . 28 22 22 11 1 3 . . . Leg 1 | . . . . . . . . 2 24 Wheel 1 | . . . . . 2 1 5 4 . Device 7 | . . 7 11 11 8 8 11 9 . Storage 8 | . 14 11 11 10 7 2 . . . Processor 1 | . . . . . 4 4 . . . Protection 2 | . 4 11 11 . 3 3 . . 6 Energy Gun 1 | . 8 . . . . 1 . . . Energy Cannon 1 | . . . . . 3 1 . . . Ballistic Gun 10 | . 17 22 22 14 4 2 5 6 . Ballistic Cannon 1 | . . . . 3 . . . . 1 Naked Turns 53 | . . . . . . . . 4 49 Heaviest Build 73 | 9 17 18 18 19 20 19 18 25 73 Greatest Support 108 | 40 40 40 40 56 46 26 26 26 108 Greatest Overweight (x) 4 | . . . . 4 1 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 7 8 6 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 4 5 5 Average Carried 5 | 4 7 7 8 3 7 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 8 8 8 8 8 4 4 5 4 Scrap Engine Consumption 146 | . . . . 31 55 32 1 27 . Constructs Created 13 | . . . . 4 1 5 . 3 . Constructs Modified 31 | . . . . 5 17 9 . . . Class Distribution -------------------- 55% | Construct 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Matter Collected 1653 | 185 302 122 . 228 506 193 27 86 4 Remotely . | . . . . . . . . . . Salvage Created 2671 | . 430 185 45 416 1003 424 27 72 69 Parts 150 | . 30 9 1 21 56 27 1 2 3 Haulers Intercepted 4 | . 2 1 . . 1 . . . . Recyclers Shooed 8 | . 1 1 . 4 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Combat Hostiles Destroyed 60 | . 9 3 1 2 25 17 . 1 2 Melee 6 | . . . . . . 6 . . . Guns 34 | . 9 3 1 2 16 2 . 1 . Cannons 3 | . . . . . 2 . . . 1 AOE 17 | . . . . . 7 9 . . 1 Classes Destroyed 13 | . 5 1 . 1 2 3 . 1 . Worker 5 | . 2 . . . 1 1 1 . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 4 | . 2 1 . . 1 . . . . Recycler 6 | . . . . 4 1 1 . . . Watcher 4 | . 3 . . . . 1 . . . Swarmer 23 | . 6 . . . 9 7 . . 1 Grunt 21 | . 3 2 1 . 6 8 . . 1 Brawler 1 | . . . . . . 1 . . . Sentry 9 | . . 1 . 2 6 . . . . Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . 2 1 . . . Best Kill Streak 8 | . 4 3 1 3 4 8 1 1 1 Combat Bots Only 6 | . 3 3 1 1 3 6 . 1 1 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Hostile Shots Fired 992 | . 39 17 1 14 302 200 . 118 301 Missed 336 | . 9 6 . 4 107 61 . 39 110 Damage Taken 10242 | . 339 166 11 152 2412 2608 . 1453 3101 Core 2905 | . 72 39 . 28 552 626 . 437 1151 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1052 | . 20 . . . 891 141 . . . Core Remaining (%) 59 | 100 71 . . 83 21 26 . 56 . Volleys Fired 219 | . 44 14 4 23 92 23 2 2 15 Largest 2 | . 2 2 2 2 2 2 1 2 1 Hottest 110 | . 63 46 46 46 49 65 28 81 110 Shots Fired 331 | . 84 28 8 39 125 26 2 4 15 Gun 280 | . 84 28 8 39 99 16 2 4 . Cannon 21 | . . . . . 7 2 . . 12 Launcher 30 | . . . . . 19 8 . . 3 Special . | . . . . . . . . . . Kinetic 242 | . 50 28 8 39 84 16 2 4 11 Thermal 58 | . 34 . . . 22 2 . . . Explosive 30 | . . . . . 19 8 . . 3 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 14 | . 9 11 1 8 12 14 1 3 2 Robot Miss Streak 6 | . 5 2 2 5 6 2 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 209 | . 50 22 3 27 84 14 1 3 5 Core Hits 144 | . 24 7 1 9 63 32 1 1 6 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 2 . . 1 1 Destroy 2 | . . . . . 2 . . . . Blast 2 | . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5743 | . 648 348 49 418 1980 1747 19 84 450 Guns 2836 | . 648 348 49 418 1029 241 19 84 . Cannons 442 | . . . . . 193 23 . . 226 Explosions 2162 | . . . . . 758 1185 . . 219 Melee . | . . . . . . . . . . Ramming 303 | . . . . . . 298 . . 5 Kinetic 2615 | . 409 348 49 418 821 241 19 84 226 Thermal 961 | . 239 . . . 401 238 . . 83 Explosive 1864 | . . . . . 758 970 . . 136 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 1 3 10 . 2 . Average Corruption 3 | . . . . 1 1 9 . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . 11 16 . . . Message Errors 4 | . . . . . 2 2 . . . Matter Fused 11 | . . . . . 5 6 . . . Heat Flow Errors 5 | . . . . . 2 3 . . . Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . . . . 23 100 . . 113 Projectiles . | . . . . . . . . . . Explosions 236 | . . . . . 23 100 . . 113 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 1 . . 2 Impact 1 | . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 294 | . . . . . 137 155 . . 2 Shots 9 | . . . . . 5 4 . . . Rammed 62 | . . . . . . 60 . . 2 Targets Rammed 69 | . . . . . . 67 . . 2 Kicked . | . . . . . . . . . . Crushed 7 | . . . . . . 7 . . . Highest Temperature 388 | . 115 44 2 36 239 188 . . 388 Average Temperature 94 | . 37 18 2 12 96 57 . . 187 Received Heat Transfer 2073 | . 129 60 6 72 315 561 . 402 528 Effects 2 | . . . . . . . . . 2 Interference 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . Heat Transferred 1853 | . 550 . . . 1053 200 . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Peak Influence 556 | . 140 107 70 98 514 556 243 175 533 Initial 238 | . . 20 44 27 . 192 238 170 81 Average 138 | . 55 83 63 8 302 273 242 165 339 Maximum Alert Level 2 | . . . . . 2 2 1 . 2 Low Security (%) 69 | 100 100 100 100 100 29 23 . 100 6 Level 1 14 | . . . . . 29 40 100 . 65 Level 2 15 | . . . . . 41 36 . . 27 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . 8 4 . 3 4 Investigation 4 | . . . . . 2 . . . 2 Extermination 3 | . . . . . 2 1 . . . Reinforcement 9 | . 1 1 . . 1 2 . 3 1 Assault 2 | . . . . . . 1 . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Distress Signals 3 | . 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 15 4 1 2 30 35 . 15 36 Peak Tracking Total 17 | . 4 4 1 1 4 11 . 13 17 Tactical Retreats 14 | . . . . . 2 7 . 3 2 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Traps Triggered 6 | . 2 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Machines Disabled 18 | . . . . . 10 3 . . 5 Max in Single Turn 5 | . . . . . 5 3 . . 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Machines Accessed 29 | . 5 . 1 8 6 5 1 . 3 Terminals 18 | . 4 . 1 6 3 2 1 . 1 Fabricators 3 | . . . . . 1 1 . . 1 Repair Stations 3 | . 1 . . . 1 1 . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 78 | . 13 . 4 25 19 12 1 . 4 Successful 31 | . 8 . 1 11 6 1 1 . 3 Failed 46 | . 5 . 3 13 13 11 . . 1 Catastrophic 13 | . 2 . 1 2 6 2 . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 26 | . 7 . 5 10 3 1 . . . Terminals 43 | . 11 . 4 18 5 3 1 . 1 Fabricators 7 | . . . . . 4 1 . . 2 Repair Stations 16 | . 2 . . . 8 6 . . . Recycling Units 7 | . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 2 2 . . 1 Terminal Hacks 15 | . 5 . 1 7 . . 1 . 1 Part Schematic 2 | . . . . 2 . . . . . Robot Analysis 5 | . 2 . . 3 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . 1 . . . 1 Repair Station Hacks 8 | . 2 . . . 5 1 . . . Scan Component 5 | . 1 . . . 3 1 . . . Repair 3 | . 1 . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 4 . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Reject 2 | . . . . 2 . . . . . Recyclers 1 | . . . . 1 . . . . . Mask 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 5 . 1 8 6 5 1 . 3 Full Trace Events 3 | . . . . . 2 . . . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built 4 | . . . . . 2 . . . 2 Authchips . | . . . . . . . . . . Time 120 | . . . . . 58 . . . 62 Total Part Build Rating 18 | . . . . . 14 . . . 4 Parts Repaired 3 | . 1 . . . 2 . . . . Time 102 | . 26 . . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 49 | . . . . . . . 49 49 . Highest-Rated Ally 49 | . . . . . . . 49 49 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage 24 | . . . . . . . . 24 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Robot Analysis Total 5 | . 2 . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Turns Passed 8336 | 192 1508 213 108 2788 1824 1148 26 184 345 Spaces Moved 3701 | 161 824 104 62 602 607 861 18 149 313 Core 274 | 72 . . . 21 . 29 . 22 130 Treads 2395 | 89 824 104 62 570 196 550 . . . Legs 94 | . . . . . . . . . 94 Wheels 752 | . . . . 11 314 282 18 127 . Hover . | . . . . . . . . . . Flight 186 | . . . . . 97 . . . 89 Fastest Speed 34 | 50 160 160 160 111 74 49 110 50 34 Average Speed 123 | 110 160 160 160 149 119 88 110 107 79 Slowest Speed 250 | 160 160 160 160 250 170 250 110 143 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 6 72 13 16 91 17 26 1 84 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . . . 8 . . . Terrain Destroyed 160 | . . . . . 89 34 . . 37 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 1 . . 3 AOE 156 | . . . . . 89 33 . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac DSF Fac Total 7150 | 172 937 132 65 2468 1584 1224 22 163 383 Wait 3021 | . 44 . . 1802 872 262 1 1 39 Move 3678 | 160 823 103 61 601 606 860 17 148 299 Hop 6 | . . . . . . . . . 6 Pick Up 43 | 7 11 6 . 14 4 . . . 1 Fast Attach 43 | 5 4 2 . 1 5 3 . 11 12 Attach 10 | . 2 . . 2 2 2 . . 2 Detach 12 | . . . . 6 1 2 . 1 2 Swap 4 | . 1 . . 2 . 1 . . . Drop 43 | . 8 7 . 17 2 4 . . 5 Fire 219 | . 44 14 4 23 92 23 2 2 15 Melee . | . . . . . . . . . . Ram 3 | . . . . . . 1 . . 2 Kick . | . . . . . . . . . . Crush 66 | . . . . . . 66 . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Discovered new exit (range 12) 1431 | -10/Materials | Repaired Lgt. Ion Engine 1701 | -10/Materials | Entered another Materials area 1701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1842 | -9/Materials | Discovered new exit (range 15) 1914 | -9/Materials | Entered Storage 2016 | -9/Storage | Used back door to open Recycling access 2016 | -9/Storage | Discovered new exit (range 5) 2022 | -9/Storage | Entered Recycling 2046 | -9/Recycling | Found Scrap Engine 2763 | -9/Recycling | Build established: Construct 4746 | -9/Recycling | Discovered new exit (range 15) 4810 | -9/Recycling | Entered Factory 4810 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5149 | -7/Factory | Repaired Mni. Grenade Launcher 5228 | -7/Factory | Repaired Broken Mni. Grenade Launcher 5358 | -7/Factory | Garrison activated, responded to threat 5452 | -7/Factory | Lost 3 parts (1n1u1w) 5478 | -7/Factory | Core integrity fell below 50% 5762 | -7/Factory | Fabricated Railgun (x2) 6584 | -7/Factory | Discovered new exit (range 14) 6634 | -7/Factory | Discovered new exit (range 15) 6634 | -7/Factory | Entered another Factory area 6634 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7380 | -6/Factory | Core integrity fell below 50% 7397 | -6/Factory | System corruption reached 10% 7413 | -6/Factory | Lost 10 parts (1p3n4u2w) 7637 | -6/Factory | Build established: Mutant 7684 | -6/Factory | First assault squad dispatched 7765 | -6/Factory | Discovered new exit (range 14) 7782 | -6/Factory | Entered another Factory area 7782 | -5/Factory | Evolved 2 slots: Propulsion x2 7808 | -5/Factory | Identified exit to DSF 7808 | -5/Factory | Entered DSF 7808 | -5/DSF | Accompanied by 1 ally 7871 | -5/DSF | Additional patrols routed to DSF 7971 | -5/DSF | Released all parts (8) 7974 | -5/DSF | Discovered new exit (range 12) 7992 | -5/DSF | Entered Factory 7992 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8013 | -4/Factory | Lost 3 parts (2n1w) 8065 | -4/Factory | Identified exit to Upper Caves 8065 | -4/Factory | Identified exit to Extension 8065 | -4/Factory | Identified exit to Armory 8217 | -4/Factory | Fabricated VTOL Module? 8273 | -4/Factory | Released all parts (10) 8279 | -4/Factory | Spotted B-86 Titan 8305 | -4/Factory | Lost 3 parts (2n1u) 8313 | -4/Factory | Core integrity fell below 50% 8332 | -4/Factory | Core integrity fell below 20% 8337 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- investigation squad. 08312_ S-27 Virus destroyed. 08316_ Acquired VTOL Module. 08326_ Slug penetrates G-73 Enforcer. 08326_ Slug penetrates Wall. 08327_ VTOL Module destroyed. 08328_ Knocked back. 08329_ Acquired 4 matter. 08330_ U-05 Engineer builds a Wall. 08330_ Impulse Thruster destroyed. 08330_ Slug penetrates Wall. 08331_ Subcomponent Replicator disabled. 08332_ Critical hit (Burn: +50). 08332_ Penetrated by Slug. 08333_ Slammed into K-01 Serf. 08337_ Slug penetrates Wall. 08337_ Penetrated by Slug. 08337_ Slug penetrates Subcomponent Replicator. 08337_ Subcomponent Replicator disabled. 08337_ O-16 Technician destroyed. 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"""" # """"" | | ????????????????????????????????? # """"" | | ?????????????????????????????????"" # """ | | ??????????????????????????????????" ?# | | ??????????????????????????????????"??# | | ?????????????????????????????????????# "" | | ?????????????????????????????????????# S"" | | ?????????????????????????????????????#?"" * | | ???????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 1800 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- VTOL Module | -9/Recycling | Hacked Scythe | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded VTOL Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastPointNanoactuators Manual? 0 Play Time 01:06:28 Cumulative 211.3 hours Start 2024.04.16 @ 04:24:39 End 2024.04.16 @ 20:13:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d95123e-1a30-406d-aecb-99acfeee80a6