Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 20:41:11 Player: wav31355 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (110) 550 Value Destroyed (2947) 2947 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (4005) 4005 TOTAL SCORE: 17802 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 1310 Forged Quantum Companion 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -275 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 43/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Graphene Brace Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Heavy Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Small Battery Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Improved Core Shielding Heavy Armor Plating Graphene Brace Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Companion > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Compact Matter Pod Drone Bay Advanced Plasma Cannon [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility Hacking Suite Device Experimental Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . . 8 . . . . 2 . . . . 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . . 8 . . . . 2 . . . . 2 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 7 7 8 12 10 5 63 6 10 5 2 14 15 10 7 1 3 1 11 . 2 3 2 6 27 Power 23 | 1 1 1 3 1 . 3 . 2 . 2 1 . 1 2 . . . 2 . . . . 1 2 Engine 19 | 1 . 1 3 1 . 3 . 1 . 2 . . 1 1 . . . 2 . . . . 1 2 Core 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 45 | 2 2 1 1 2 1 11 . 1 . . 1 . 1 2 . . 1 4 . . . 1 3 11 Treads 13 | 2 1 1 1 2 1 5 . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 5 . 1 . . 1 . 1 2 . . . 2 . . . 1 1 4 Flight 13 | . . . . . . 1 . . . . . . . . . . 1 2 . . . . 2 7 Utility 130 | 2 1 5 7 3 1 40 6 6 5 . 10 9 6 3 . 3 . 4 . 1 2 1 2 13 Device 70 | 1 1 4 4 2 . 16 3 5 4 . 8 7 4 1 . . . 2 . 1 1 1 . 5 Storage 8 | 1 . . . 1 . 3 . . . . . . . 1 . . . . . . . . . 2 Processor 10 | . . . . . . 8 . . 1 . 1 . . . . . . . . . . . . . Hackware 18 | . . . . . 1 4 1 . . . 1 . 1 . . 3 . 1 . . 1 . 2 3 Protection 24 | . . 1 3 . . 9 2 1 . . . 2 1 1 . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 1 4 3 9 . 1 . . 2 6 2 . 1 . . 1 . 1 1 . . 1 Energy Gun 7 | 1 1 . . 2 . . . . . . . 3 . . . . . . . . . . . . Energy Cannon 10 | . 1 . 1 1 1 1 . . . . . . 2 . 1 . . 1 . . . . . 1 Ballistic Gun 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . . . 1 3 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 3 1 . 1 . . . . 5 . . . . . . . . . 3 Corrupted Parts 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . Parts Lost 55 | . 1 3 . 1 . 7 . 1 . . 1 . 5 . . . . 6 . . . 2 8 20 Power 6 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 2 Propulsion 14 | . 1 1 . . . 1 . . . . . . 1 . . . . 1 . . . 1 2 6 Utility 31 | . . 1 . . . 4 . . . . 1 . 2 . . . . 5 . . . 1 5 12 Weapon 4 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . Highest Loss Streak 14 | . 1 2 . 1 . 5 . 1 . . 1 . 5 . . . . 3 . . . 1 8 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 88 99 100 88 99 97 100 100 97 100 96 91 94 98 91 86 78 84 93 94 82 77 Engine 8 | . 3 11 24 14 14 5 6 4 6 6 1 . 2 4 5 5 5 4 5 5 5 5 3 3 Core 1 | . 10 2 . . . . . 1 . . 3 5 2 . . . . . . . . . . . Treads 12 | . 20 28 25 27 28 9 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 2 13 13 13 13 11 11 10 11 11 10 2 . 10 10 10 10 5 5 Device 12 | . 14 9 11 13 14 19 12 12 13 13 12 10 10 13 13 10 10 8 5 9 12 10 7 7 Storage 8 | . 14 14 12 13 14 6 6 6 6 6 5 5 2 . . . . . . . . . . 4 Processor 17 | . . . . . . 21 39 33 33 33 34 35 35 31 29 26 26 26 26 26 26 26 23 20 Hackware 8 | . . . . . . 1 6 13 13 13 14 17 16 17 17 29 31 31 21 21 23 26 26 22 Protection 1 | . . 4 1 . . 5 . . . . . . 2 4 5 5 5 3 5 5 5 5 4 5 Energy Gun 1 | . 4 . . 13 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 12 3 10 13 12 . . . . . . . . . 3 5 1 . . . . . . . Ballistic Cannon 1 | . 6 24 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 5 6 6 6 6 4 4 5 5 5 5 5 5 5 5 9 10 8 3 Special Melee Weapon 3 | . . . . . 13 2 6 4 6 6 5 5 2 . . . . . . . . . . . Peak Build Rating 111 | 8 13 12 22 23 24 70 66 66 66 69 81 80 84 88 91 102 102 102 74 83 92 85 94 111 Average Rating 48 | 5 10 8 20 12 16 55 65 63 64 68 75 79 78 79 85 100 98 91 74 77 86 83 85 94 On Entrance 59 | . 8 12 8 22 13 24 66 64 64 66 69 75 80 78 85 86 102 97 74 74 83 85 82 66 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 17 17 25 40 40 54 22 21 16 16 20 25 19 18 20 20 20 11 10 22 22 20 20 34 Greatest Support 56 | 40 40 40 40 40 50 56 16 24 16 24 19 19 20 23 32 22 22 27 22 22 22 27 22 35 Greatest Overweight (x) 4 | . . . . . . 1 1 1 . . 1 1 2 . . . . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 9 | 7 8 8 8 14 15 13 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 8 Most Carried 15 | 8 8 8 8 15 15 15 8 8 8 8 8 8 8 5 5 5 5 5 4 5 5 5 5 10 Average Carried 9 | 5 7 7 7 13 14 11 7 7 7 7 7 7 6 4 4 2 4 4 4 4 4 4 3 8 Final Capacity 15 | 8 8 8 8 15 15 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 8 8 8 15 15 8 8 8 8 8 8 8 5 5 5 4 5 4 4 5 5 3 5 5 Class Distribution -------------------- 29% | Hacker-Scout 21% | Commander-Mutant 13% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Assassin 5% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Gladiator | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Matter Collected 4315 | 280 382 269 168 95 20 1644 72 146 66 20 220 150 69 100 16 . . 107 24 22 40 20 25 360 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4844 | 110 541 224 576 519 . 1043 69 108 . 14 . 24 44 193 19 . . 455 24 . . 5 169 707 Parts 247 | 4 32 16 23 20 . 55 2 8 . 3 . . 2 2 3 . . 20 2 . . 2 12 41 Haulers Intercepted 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 12 . . . 6 6 . 9 . 7 3 1 3 . . . . . . 2 . . Prevented 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 72 | . 10 12 9 5 . 8 2 3 . 1 . 1 1 . 2 . . 2 . . . 1 4 11 Melee 35 | . . . . . . 8 2 3 . 1 . 1 1 . 2 . . 2 . . . 1 4 10 Guns 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Cannons 29 | . 5 12 8 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 4 1 2 4 . 1 1 . . 1 . . . . . . . 1 . . . . . . Worker 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Builder 7 | . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . 2 Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . Recycler 10 | 1 1 . . 3 . 2 . . . . . . . . . . . 3 . . . . . . Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Drone 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . Watcher 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . 2 Swarmer 30 | . 2 6 . . . 4 2 3 . . . 1 . . . . . 2 . . . . 3 7 Grunt 15 | . 8 4 1 . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . 2 Programmer 5 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 4 6 2 4 . 3 1 3 . 1 . 1 1 . 1 . . 5 . . . 1 4 4 Combat Bots Only 5 | . 4 5 2 4 . 3 1 3 . 1 . 1 1 . 1 . . 1 . . . 1 4 4 Max Kills in Single Turn 2 | 1 2 2 1 2 . 1 1 1 . 1 . 1 1 . 1 . . 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 1 . 1 . 1 1 . 1 . . 1 . . . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Hostile Shots Fired 812 | . 50 44 27 5 . 172 16 30 . . 3 17 20 . 14 . 1 96 8 2 . 26 65 216 Missed 279 | . 12 10 4 . . 48 7 8 . . . 2 6 . 4 . 1 49 3 1 . 11 25 88 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage Taken 9291 | . 478 373 474 56 . 1284 197 338 . 10 47 246 373 29 159 . . 817 101 14 . 225 922 3148 Core 3043 | . 98 21 67 . . 202 24 72 . . . 44 77 29 68 . . 325 62 14 . 50 434 1456 Absorbed by Shields 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . Redirected to Shielding 367 | . . . . . . . . . . . . . . . 31 . . 136 10 . . 28 31 131 Regen/Repaired (Parts) 689 | . . . . . 390 175 . . . . . . . . . . . . . . 3 . 93 28 Core Remaining (%) 65 | 100 . . . . 25 . . . . 64 . . . . 78 . . . . . . 60 66 . Volleys Fired 242 | 10 50 30 63 19 . 22 . . . . 15 12 6 . 8 . . 3 . . . . . 4 Largest 2 | 2 2 2 2 2 . 1 . . . . 1 1 1 . 1 . . 1 . . . . . 1 Hottest 140 | 70 125 95 70 140 . 32 . . . . 33 100 98 . 98 . . 98 . . . . . 98 Shots Fired 333 | 20 92 60 69 26 . 20 . . . . 15 10 6 . 8 . . 3 . . . . . 4 Gun 93 | 20 38 . . 7 . 3 . . . . 15 10 . . . . . . . . . . . . Cannon 223 | . 54 60 69 19 . . . . . . . . 6 . 8 . . 3 . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . Kinetic 130 | 10 39 51 12 . . 3 . . . . 15 . . . . . . . . . . . . . Thermal 186 | 10 53 9 57 26 . . . . . . . 10 6 . 8 . . 3 . . . . . 4 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 7 7 11 9 5 . 6 . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | 3 6 4 2 2 . 4 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Shots Hit Robots 324 | 11 44 32 26 21 21 67 5 9 . 1 5 6 6 11 2 . . 14 1 . . 1 10 31 Core Hits 119 | 3 22 15 10 9 . 24 2 3 . 1 . 2 1 1 1 . . 4 1 . . . 5 15 Critical Kills 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 3 2 1 . . . . . . . . . . . . . . . . . . 2 . Meltdown 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Blast 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 353 | . . . . 7 21 86 15 22 . 8 24 19 10 15 12 . . 26 2 . . 10 17 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 312 | . . . . . . 83 13 21 . 8 21 15 10 15 12 . . 26 2 . . 10 17 59 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 68 | . . . . 7 21 16 3 2 . . 3 3 . . . . . 5 1 . . . . 7 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 12140 | 120 654 608 1261 523 . 2766 183 365 . 51 80 84 239 967 83 . . 900 88 . . 47 709 2412 Guns 431 | 120 234 . . 77 . . . . . . . . . . . . . . . . . . . . Cannons 3060 | . 420 608 1261 446 . . . . . . . . . . . . . . . . . . 71 254 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8649 | . . . . . . 2766 183 365 . 51 80 84 239 967 83 . . 900 88 . . 47 638 2158 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 749 | 45 200 504 . . . . . . . . . . . . . . . . . . . . . . Thermal 2417 | 75 454 104 1261 523 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8649 | . . . . . . 2766 183 365 . 51 80 84 239 967 83 . . 900 88 . . 47 638 2158 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 325 | . . . . . . . . . . . . . . . . . . . . . . . 71 254 Highest Corruption 14 | . . . . . 1 5 7 7 7 . . . 3 3 3 . 9 14 14 14 14 . 4 14 Average Corruption 6 | . . . . . 1 3 7 7 4 . . . 2 3 3 . 9 10 14 14 14 . 1 10 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . . 28 2 17 3 . . . 7 3 5 . 1 17 3 6 1 . . 29 Message Errors 35 | . . . . . . 8 2 5 . . . . 3 2 1 . . 3 1 2 . . . 8 Matter Fused 24 | . . . . . . 7 . 5 2 . . . 2 . 1 . . 3 1 . . . . 3 Heat Flow Errors 17 | . . . . . . 3 . 3 1 . . . . . 3 . . 1 . . 1 . . 5 Energy Discharges 15 | . . . . . . 4 . 2 . . . . 1 . . . . 3 . 1 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . 5 . 1 . . . . 1 1 . . . 1 1 2 . . . 2 Data Loss (major) 6 | . . . . . . . . 1 . . . . . . . . 1 3 . . . . . 1 Alerts 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1536 | . . 17 5 58 . 169 59 104 . . 12 . 17 199 10 . . 285 . . . 17 30 554 Projectiles 80 | . . 17 5 58 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1456 | . . . . . . 169 59 104 . . 12 . 17 199 10 . . 285 . . . 17 30 554 Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 70 462 117 16 180 . 248 . 239 101 . . 200 260 . 280 . . 114 . . 126 . . 237 Average Temperature 91 | 32 153 38 5 68 . 113 . 110 53 . . 101 115 . 167 . . 66 . . 74 . . 102 Received Heat Transfer 1083 | . 267 123 84 . . 142 . . . 20 9 . 18 . 18 . . 9 54 . . . 105 234 Effects 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1870 | 222 999 222 . 427 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Peak Influence 559 | 10 299 326 . 149 . 286 . . . . 483 . . . . 417 160 268 . . . . 559 464 Initial 473 | . 6 81 . . . . . . . . 450 . . . . 409 145 108 . . . . 473 265 Average 127 | 3 154 142 . 50 . 67 . . . . 144 . . . . 416 150 153 . . . . 478 246 Maximum Alert Level 2 | . 1 1 . . . 1 . . . . 2 . . . . 2 . 1 . . . . 2 2 Low Security (%) 79 | 100 66 83 . 100 . 92 . . . . 81 . . . . . 100 77 . . . . . 31 Level 1 13 | . 33 16 . . . 7 . . . . 3 . . . . . . 22 . . . . . 50 Level 2 7 | . . . . . . . . . . . 15 . . . . 100 . . . . . . 100 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . . 10 . . . . 6 . . . 1 . . 2 . . . . 1 6 Investigation 12 | . 2 . . . . 4 . . . . 3 . . . . . . 1 . . . . . 2 Extermination 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . 2 Reinforcement 7 | . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Distress Signals 8 | . 1 . . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 17 20 10 7 . 23 9 4 . 6 14 12 9 . 22 . 5 17 4 4 . 11 14 47 Peak Tracking Total 21 | . 3 3 2 3 . 5 4 3 . 4 3 5 9 . 8 . 5 7 4 5 . 6 6 21 Tactical Retreats 40 | . 4 7 . . . . 2 1 . . . 2 3 . 7 . . 5 1 . . 2 1 5 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Traps Triggered 8 | . 1 . 1 . . 3 . . . . 1 . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . 9 . . . . 22 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . Reused 6 | . . . . . . . 1 . . . 2 2 1 . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . Installed 18 | . . . . . . . 11 . . . 3 2 2 . . . . . . . . . . . Triggered 15 | . . . . . . . 1 . . . 2 3 1 . . . . . . . 8 . . . Most Traps Carried 5 | . . . . . . . 2 2 2 2 5 4 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Machines Disabled 5 | . . . 1 2 . . . . . . 2 . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Machines Accessed 73 | . 6 1 2 10 5 14 3 . . . 7 . 1 4 . 1 . 1 . 1 5 . 2 10 Terminals 34 | . 5 1 . 6 . 8 . . . . 4 . . . . 1 . 1 . . . . 1 7 Fabricators 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 9 | . 1 . . 4 . 1 . . . . 2 . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 219 | . 14 3 13 28 23 32 8 . . . 17 . 1 17 . 5 . 4 . 1 16 . 6 31 Successful 150 | . 6 2 13 12 23 14 8 . . . 9 . 1 17 . 2 . 3 . 1 16 . 5 18 Failed 69 | . 8 1 . 16 . 18 . . . . 8 . . . . 3 . 1 . . . . 1 13 Catastrophic 15 | . 2 1 . 2 . 5 . . . . 1 . . . . 1 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 8 2 4 13 . 5 . . . . 6 . . . . 4 . 1 . . . . 3 15 Terminals 99 | . 10 3 . 19 . 18 . . . . 11 . . . . 5 . 4 . . . . 4 25 Fabricators 11 | . . . . . . 9 . . . . 2 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Recycling Units 20 | . 4 . . 9 . 2 . . . . 4 . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 118 | . 3 2 13 4 23 6 8 . . . 3 . 1 17 . 2 . 3 . 1 16 . 3 13 Record 43 | . . . 12 2 13 1 6 . . . . . . 5 . . . . . . 4 . . . Part Schematic 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 1 . . . 8 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . . . . 4 . . . . . . 11 . . . Open Door 6 | . . . . . 1 . 2 . . . . . 1 . . . . . . 1 1 . . . Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 Branch Access Points 5 | . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 4 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 3 Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 5 . . . . 2 . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 9 | . 3 . . 5 . . . . . . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 1 . 8 . 12 . . . . 7 . . . . 1 . 1 . . . . 2 8 Full Trace Events 11 | . 1 . . 4 . 4 . . . . 1 . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 162 | . . . . . . 81 . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . . 15 . . . . 4 . . . . . . . . . 1 Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Time 66 | . . . . . . . . . . . . . . . . . . . . . . . 44 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 43 | . . . . 7 21 9 1 1 . . 3 1 . . . . . . . . . . . . Non-combat 23 | . . . . 3 5 9 1 1 . . 3 1 . . . . . . . . . . . . Combat 20 | . . . . 4 16 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 47 | . . . . 7 21 12 2 1 . . 3 1 . . . . . . . . . . . . parse_system 34 | . . . . 7 21 2 1 . . . 2 1 . . . . . . . . . . . . no_distress 9 | . . . . . . 7 1 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 10 . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Total Allies 43 | . . . . 10 . 6 . . 7 . 12 1 . . . . 1 . . . . . . 6 Largest Group 10 | . . . . 10 6 7 . . 7 6 6 1 . . . . 1 . . . . . . 5 Highest-Rated Group 320 | . . . . 149 89 241 . . 202 171 282 41 . . . . 46 . . . . . . 320 Highest-Rated Ally 64 | . . . . 34 27 50 . . 31 31 50 41 . . . . 46 . . . . . . 64 Total Orders 34 | . . . . 12 2 8 . . . . 9 1 . . 1 . . . . . . . . 1 STAY 15 | . . . . 5 1 2 . . . . 6 1 . . . . . . . . . . . . ROAM 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . FOLLOW 8 | . . . . 2 1 2 . . . . 3 . . . . . . . . . . . . . AID 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . DROP 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 271 | . . . . 10 . 103 . . . 43 69 2 . . . . 11 . . . . . . 33 Total Damage 5336 | . . . . 273 . 1736 . . . 591 1696 36 . . . . 172 . . . . . . 832 Kills 43 | . . . . 3 . 15 . . . 7 14 . . . . . . . . . . . . 4 Allies Corrupted 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Robot Analysis Total 13 | . 1 . . . 8 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 2 . 4 . 1 2 1 3 . 1 3 . 2 . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Decoded 0b10 Intel 42 | . . . . . . . . . . . 14 . . . . 3 . 8 . . . . 4 13 Traps 26 | . . . . . . . . . . . 10 . . . . 3 . 5 . . . . . 8 Emergency Access 15 | . . . . . . . . . . . 4 . . . . . . 3 . . . . 4 4 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Turns Passed 20991 | 168 789 1104 2227 1588 3070 2314 588 693 880 587 1155 1983 501 136 275 121 92 477 115 177 696 243 229 783 Spaces Moved 17701 | 81 373 350 1229 827 1854 1339 957 1152 1217 729 1420 1250 571 182 428 96 141 619 215 259 899 368 236 909 Core 60 | 6 . . . . . . . . . . . . . . . . . . . . . . 2 52 Treads 5439 | 75 373 350 1229 827 1854 731 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11195 | . . . . . . 608 957 1152 1217 729 1420 1250 571 182 428 96 26 30 215 259 899 368 187 601 Flight 1007 | . . . . . . . . . . . . . . . . . 115 589 . . . . 47 256 Fastest Speed 32 | 50 160 160 160 160 160 46 46 38 46 38 46 51 51 46 38 46 40 32 51 51 51 45 37 37 Average Speed 83 | 151 160 160 160 160 160 113 46 46 46 45 51 51 54 51 45 46 41 39 51 51 51 50 61 52 Slowest Speed 250 | 160 160 160 160 160 160 240 106 106 46 46 111 111 170 56 46 46 46 51 51 51 51 51 250 200 Overloaded Moves 84 | . . . . . . . . 8 . 8 . . . . 7 . . 6 . . . 14 . 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 56 53 72 99 93 30 74 94 86 89 12 84 78 63 62 4 84 20 40 47 88 68 8 37 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 15 | . . . 2 3 2 . 1 . 1 1 . . 1 3 . . . . 1 . . . . . Known Exits Taken 17 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 3 7 . 1 . 4 2 3 3 . 3 3 . . . . . . 2 . 4 . . Spaces Dug 142 | . . . 8 1 . 19 2 3 . 6 17 16 10 . 17 . . 12 1 . . 5 4 21 Terrain Destroyed 153 | . . . 16 3 . 19 2 3 . 6 18 16 10 . 17 . . 12 1 . . 5 4 21 Melee 101 | . . . . . . 16 2 3 . 6 13 11 4 . 9 . . 9 1 . . 5 4 18 Projectile 51 | . . . 16 3 . 3 . . . . 4 5 6 . 8 . . 3 . . . . . 3 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Total 23178 | 105 484 834 1435 1068 1950 1997 1090 1280 1539 969 1791 2554 741 211 480 173 175 815 216 302 1136 411 294 1128 Wait 4170 | . 28 439 102 86 58 411 60 94 303 226 263 1255 134 . 31 71 30 140 . 41 231 34 30 103 Move 17672 | 80 372 349 1228 826 1853 1338 956 1151 1216 728 1419 1249 570 181 427 96 140 612 214 258 898 367 235 909 Hop 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Pick Up 154 | 8 12 4 14 13 6 27 19 1 6 2 8 1 4 2 . 1 1 8 . 1 1 . 4 11 Fast Attach 83 | 7 3 2 . 1 . 16 2 2 3 . 2 . 2 8 . . . 6 . 2 3 . 5 19 Attach 61 | . 2 3 2 2 1 19 2 . 1 . 4 1 5 . 1 3 1 5 . . . 2 1 6 Detach 29 | . 1 1 . 1 1 8 2 . 1 . 2 . 3 . 1 . 2 1 . . 1 . . 4 Swap 94 | . 2 3 10 7 4 28 2 8 1 2 8 14 3 . . . . . . . . . . 2 Drop 162 | . 14 3 16 8 6 33 21 2 8 3 8 1 2 9 . . 1 11 . . 2 . 3 11 Fire 242 | 10 50 30 63 19 . 22 . . . . 15 12 6 . 8 . . 3 . . . . . 4 Melee 346 | . . . . 7 21 86 15 22 . 8 24 19 10 11 12 . . 26 2 . . 8 16 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . Rewire 100 | . . . . 98 . . . . . . . . . . . 2 . . . . . . . . Trap 49 | . . . . . . 9 11 . . . 25 2 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 628 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Entered Mines 965 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1034 | -10/Mines | Discovered new exit (range 7) 1137 | -10/Mines | Excavation squad dispatched 1137 | -10/Mines | A large section of the Mines collapsed 1387 | -10/Mines | Excavation squad dispatched 1637 | -10/Mines | Excavation squad dispatched 1674 | -10/Mines | Learned Materials emergency access door positions 2044 | -10/Mines | Discovered new exit (range 4) 2062 | -10/Mines | Entered Subcaves 2227 | -10/Subcaves | Visited 4L-MR0's lab 2256 | -10/Subcaves | Found Powered Cannon 2259 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2449 | -10/Subcaves | Learned location of Zion (-6) 2723 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2935 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2986 | -10/Subcaves | Visited Clippyterm 2991 | -10/Subcaves | Learned location of Deep Caves (-6) 2991 | -10/Subcaves | Learned Research machine intel 3165 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3168 | -10/Subcaves | Build established: Scavenger-Mutant 3219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3287 | -10/Subcaves | Core integrity fell below 50% 3688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3699 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4147 | -10/Subcaves | Disturbed a concealed Subdweller 4233 | -10/Subcaves | Learned 2 Materials zone layouts 4273 | -10/Subcaves | Discovered new exit (range 10) 4289 | -10/Subcaves | Entered Recycling 4779 | -9/Recycling | Build established: Commander-Mutant 4914 | -9/Recycling | Discovered new exit (range 8) 4928 | -9/Recycling | Lost 3 allies 5398 | -9/Recycling | Scanned before Scraplab entrance 5828 | -9/Recycling | Discovered new exit (range 11) 5877 | -9/Recycling | Entered Scraptown 5877 | -9/Scraptown | Accompanied by 6 allies 6268 | -9/Scraptown | Discovered new exit (range 5) 6359 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6362 | -9/Scraptown | Learned Research terminal intel 6364 | -9/Scraptown | Learned location of Testing (-3) 6365 | -9/Scraptown | Learned Factory emergency access door positions 6429 | -9/Scraptown | Visited Spacefarers 6527 | -9/Scraptown | Visited Cyclists 6568 | -9/Scraptown | Visited CR-KLE's Repair Center 6579 | -9/Scraptown | CR-KLE repaired 7 parts 6640 | -9/Scraptown | Visited Fellowship of the Rings 6698 | -9/Scraptown | Visited The Evicted 6731 | -9/Scraptown | Visited Shadow of the Wyrm 6840 | -9/Scraptown | Visited Junk Repository 7204 | -9/Scraptown | Visited UFD Registry 7430 | -9/Scraptown | Registered with UFD as "Fissionlever" 7487 | -9/Scraptown | Visited Infowarlord's Domain 7505 | -9/Scraptown | Found Exp. Terrain Scanner 7536 | -9/Scraptown | Visited Science Guys 7590 | -9/Scraptown | Visited Chapter 10 7675 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7887 | -9/Scraptown | Visited Research Penetration Think Tank 8064 | -9/Scraptown | Visited Analyses Database 8096 | -9/Scraptown | Visited Sword Containment 8155 | -9/Scraptown | Visited Observation Area 8248 | -9/Scraptown | Visited Scrapoid Pod Storage 8365 | -9/Scraptown | Entered Cyclist Reading Room 8812 | -9/Scraptown | Found Scrapoid Pod 8928 | -9/Scraptown | Discovered new exit (range 3) 8947 | -9/Scraptown | Entered Factory 8947 | -6/Factory | Accompanied by 6 allies 8947 | -6/Factory | Evolved 8 slots: Utility x8 9170 | -6/Factory | Fabricated M-13 Machinist (x1) 9285 | -6/Factory | Build established: Commander-Assassin 9606 | -6/Factory | Lost 3 allies 9690 | -6/Factory | Fabricated Gravmag System? 9695 | -6/Factory | Build established: Scavenger-Assassin 10180 | -6/Factory | Lost 3 allies 10193 | -6/Factory | Lost 5 parts (1p1n2u1w) 10471 | -6/Factory | Discovered new exit (range 30) 10723 | -6/Factory | Discovered new exit (range 29) 10739 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 10868 | -6/Factory | Hacking Suite fried by hacking feedback 10868 | -6/Factory | Hacking Suite fried by hacking feedback 11148 | -6/Factory | Build established: Scout 11203 | -6/Factory | Identified exit to Lower Caves 11261 | -6/Factory | Entered Lower Caves 11263 | -6/Lower Caves | UFD Scientist delivered a prototype 11264 | -6/Lower Caves | Found Prototype Protection 11267 | -6/Lower Caves | Identified Enh. Scrap Shield 11323 | -6/Lower Caves | Identified exit to Lower Caves 11513 | -6/Lower Caves | Build established: Scavenger-Scout 11818 | -6/Lower Caves | Learned Armory trap positions 11818 | -6/Lower Caves | Learned Armory stockpile data 11818 | -6/Lower Caves | Learned Armory garrison access intel 11849 | -6/Lower Caves | Entered another Lower Caves area 11850 | -6/Lower Caves | Identified exit to Factory 11915 | -6/Lower Caves | Learned Factory interactive machine intel 12117 | -6/Lower Caves | Learned Factory interactive machine intel 12189 | -6/Lower Caves | Build established: Hacker-Scout 12399 | -6/Lower Caves | Discovered new exit (range 5) 12401 | -6/Lower Caves | Identified exit to Zion 12542 | -6/Lower Caves | Entered Zion 12747 | -6/Zion | Discovered new exit (range 11) 12751 | -6/Zion | Identified exit to Proximity Caves 12759 | -6/Zion | Gained Derelict followers 12808 | -6/Zion | System corruption cleaned by Quarantine Array 12848 | -6/Zion | Gained Derelict followers 12916 | -6/Zion | Found Prototype Device 12916 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13048 | -6/Zion | Learned location of Armory (-3) 13195 | -6/Zion | Turned away by Imprinter 13256 | -6/Zion | Found GAL Module 13422 | -6/Zion | Entered Proximity Caves 13422 | -5/Proximity Caves | Accompanied by 7 allies 13517 | -5/Proximity Caves | Spotter reported a threat 13529 | -5/Proximity Caves | Spotter reported a threat 13645 | -5/Proximity Caves | Spotter reported a threat 13793 | -5/Proximity Caves | Spotted B-75 Beast 13993 | -5/Proximity Caves | Learned Factory stockpile data 14009 | -5/Proximity Caves | Entered Factory 14009 | -5/Factory | Evolved 2 slots: Utility x2 14010 | -5/Factory | Identified exit to Factory 14012 | -5/Factory | Loaded intel: 54 interactive machine locations 14751 | -5/Factory | Fabricated M-13 Machinist? 14753 | -5/Factory | Scrapoids reinforcements arrived? 14825 | -5/Factory | Lost 4 allies 14849 | -5/Factory | Discovered new exit (range 25) 14900 | -5/Factory | Discovered new exit (range 25) 14921 | -5/Factory | Identified exit to Extension 14972 | -5/Factory | Identified exit to Upper Caves 15002 | -5/Factory | Scrapoid reinforcements arrived 15061 | -5/Factory | Lost 4 allies 15164 | -5/Factory | Entered Upper Caves 16549 | -5/Upper Caves | Discovered new exit (range 26) 17082 | -5/Upper Caves | Identified exit to Upper Caves 17106 | -5/Upper Caves | Learned 4 Factory zone layouts 17147 | -5/Upper Caves | Entered another Upper Caves area 17181 | -5/Upper Caves | Discovered exit to Factory (range 9) 17342 | -5/Upper Caves | Attracted the attention of an 0b10 base 17429 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 17522 | -5/Upper Caves | Discovered new exit (range 10) 17526 | -5/Upper Caves | Identified exit to Zhirov 17535 | -5/Upper Caves | Learned location of 1 exit from Factory 17648 | -5/Upper Caves | Entered Zhirov 17648 | -5/Zhirov | Discovered new exit (range 3) 17654 | -5/Zhirov | Identified exit to Proximity Caves 17662 | -5/Zhirov | Met Zhirov 17674 | -5/Zhirov | Learned location of Quarantine (-2) 17685 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17694 | -5/Zhirov | Found Alien Artifact 17694 | -5/Zhirov | Identified Integrated Dissipator 17694 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17784 | -5/Zhirov | Entered Proximity Caves 17788 | -4/Proximity Caves | Spotter reported a threat 17810 | -4/Proximity Caves | Learned Research stockpile data 17840 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17864 | -4/Proximity Caves | Spotter reported a threat 17963 | -4/Proximity Caves | Spotted B-86 Titan 18059 | -4/Proximity Caves | Entered Factory 18059 | -4/Factory | Evolved 2 slots: Utility x2 18060 | -4/Factory | Identified exit to Research 18062 | -4/Factory | Loaded intel: 52 interactive machine locations 18068 | -4/Factory | Identified exit to Upper Caves 18180 | -4/Factory | Sucked down chute 18180 | -4/Factory | Entered Waste 18181 | -4/Waste | Met a frightened Derelict 18195 | -4/Waste | EMP discharged 18216 | -4/Waste | Spotted C-40 Crusher 18224 | -4/Waste | Spotted C-40 Crusher 18227 | -4/Waste | Spotted C-40 Crusher 18251 | -4/Waste | Spotted C-40 Crusher 18255 | -4/Waste | Spotted C-40 Crusher 18257 | -4/Waste | Spotted C-40 Crusher 18262 | -4/Waste | Discovered new exit (range 19) 18271 | -4/Waste | Identified exit to Factory 18272 | -4/Waste | Entered Factory 18378 | -4/Factory | Build established: Wizard-Scout 18540 | -4/Factory | Spotted B-86 Titan 18639 | -4/Factory | System corruption reached 10% 18676 | -4/Factory | Found Unknown Device 18676 | -4/Factory | Identified Quantum Capacitor 18749 | -4/Factory | Entered Upper Caves 18777 | -4/Upper Caves | Lost 3 parts (1n2u) 18860 | -4/Upper Caves | Discovered new exit (range 9) 18863 | -4/Upper Caves | Identified exit to Upper Caves 18864 | -4/Upper Caves | Entered another Upper Caves area 18906 | -4/Upper Caves | Encountered a Warlord checkpoint 18910 | -4/Upper Caves | Learned Research stockpile data 18967 | -4/Upper Caves | Discovered new exit (range 28) 19026 | -4/Upper Caves | Identified exit to Warlord 19041 | -4/Upper Caves | Entered Warlord 19046 | -4/Warlord | Discovered new exit (range 30) 19058 | -4/Warlord | System corruption cleaned by Quarantine Array 19177 | -4/Warlord | Build established: Hacker-Ninja 19290 | -4/Warlord | Warlord's base attacked by MAIN.C 19303 | -4/Warlord | Rebuked by Warlord 19640 | -4/Warlord | Warlord forces counterattacked 19737 | -4/Warlord | Identified exit to Proximity Caves 19737 | -4/Warlord | Entered Proximity Caves 19739 | -3/Proximity Caves | Spotter reported a threat 19740 | -3/Proximity Caves | Spotter reported a threat 19763 | -3/Proximity Caves | Lost 3 allies 19793 | -3/Proximity Caves | Spotter reported a threat 19973 | -3/Proximity Caves | Discovered exit to Research (range 14) 19980 | -3/Proximity Caves | Entered Research 19980 | -3/Research | Evolved 2 slots: Utility x2 19981 | -3/Research | Forged Quantum Companion 19982 | -3/Research | Loaded intel: 113 machine locations 19983 | -3/Research | Loaded intel: 23 terminal locations 20045 | -3/Research | Repaired Cld. Gravmag System? 20149 | -3/Research | Identified exit to Research 20169 | -3/Research | Garrison activated, responded to threat 20209 | -3/Research | Entered another Research area 20209 | -2/Research | Evolved 2 slots: Utility x2 20227 | -2/Research | Lost 8 parts (1p2n5u) 20262 | -2/Research | Crushed by falling debris 20293 | -2/Research | System corruption reached 10% 20323 | -2/Research | Repaired Xenon Bombardment Thruster 20471 | -2/Research | Build established: Hacker-Mutant 20577 | -2/Research | Scrapoids reinforcements arrived? 20673 | -2/Research | Identified exit to Access 20685 | -2/Research | Lost 4 allies 20759 | -2/Research | Lost 5 parts (1p1n3u) 20828 | -2/Research | Spotted B-90 Cyclops 20919 | -2/Research | Spotted B-90 Cyclops 20931 | -2/Research | Spotted B-90 Cyclops 20950 | -2/Research | Core integrity fell below 50% 20964 | -2/Research | Core integrity fell below 20% 20992 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. Mak. Hacking Suite destroyed. Adv. Hacking Suite destroyed. Quantum Companion materializes via a weapon slot. Quantum Companion: "How could you do that!" K-01 Serf cleans the Terminal. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. Q26FGF R-10 Processor collects Antigrav System. P-80 Master resets R-10 Processor, system corruption cleaned. P-80 Master resets K-01 Serf, system corruption cleaned. The surroundings shift and blur. System corrupted: Energy discharge (-14). Map ----- +----------------------------------------------------+ | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? !?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????#w#+#??????????????????????? | | ????????????????????### ##?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? +?????????????????????? | | ??????????????????????k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# w#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##???????????????###### | | ??????????????????????# T#???????????????# # | | ??????????????????????# Rp #???????????????# # | | ??????????????????????# ################## # | | ??????????????????????# p + | | ??????????????????????+ ! # | | ??????????????????????# % # | | ??????????????????????# k # | | ??????????????????????# k################## | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????#k #????????????????####+# | | ??????????????????????# #?????????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #?????????????? "" | | ??????????????????????# #?????????????# "G | | ??????????????????????# #?????????????# "" | | ??????????????????????+ #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 50 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 600 Core Shielding 30 Power Shielding 90 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 72 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 63 Defensive Hacking 36 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Imp. Corruption Screen | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Sensor Array | -2/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Gravmag System | x2 | -6/Factory | Authchip M-13 Machinist | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Ambidextrous What Is This Thing? Challenges ------------ None Game ------ Seed PropulsionShadingCasing Manual? 0 Play Time 06:35:24 Cumulative 56.2 hours Start 2024.09.07 @ 14:32:25 End 2024.09.11 @ 20:41:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbbbbdb3-b19a-4d37-ba49-7667903d6538