Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 17:46:28 Player: human Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2234) 2234 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 7078 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Targeting Computer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Matter Compressor (250) Improved Target Analyzer Great Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Electron Diverter > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Flak Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Fission Core Heavy Treads Large Storage Unit Matter Compressor Melee Analysis Suite Actuator Array Advanced Phase Shifter System Shield Heavy Flak Cannon Long-range Missile Launcher Heavy Flail Great Maul Great Axe [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 . . Utility 4 | . . . . 1 1 2 . . . Weapon 2 | . . . . 1 1 . . . . Parts Attached 108 | 10 1 6 21 18 9 16 1 5 21 Power 14 | 1 . 1 2 3 1 2 . 1 3 Engine 4 | 1 . . . 3 . . . . . Core 9 | . . 1 2 . 1 2 . . 3 Reactor 1 | . . . . . . . . 1 . Propulsion 37 | 5 . 2 7 7 2 3 1 3 7 Treads 5 | 2 . . . . . . 1 1 1 Leg 21 | 2 . 2 7 4 2 3 . 1 . Wheel 3 | 1 . . . 2 . . . . . Hover 1 | . . . . . . . . . 1 Flight 7 | . . . . 1 . . . 1 5 Utility 20 | 1 1 1 2 1 2 6 . 1 5 Device 10 | . 1 1 . 1 1 4 . 1 1 Storage 2 | 1 . . 1 . . . . . . Processor 5 | . . . 1 . 1 1 . . 2 Hackware 3 | . . . . . . 1 . . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 37 | 3 . 2 10 7 4 5 . . 6 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon 2 | . . 1 . . . 1 . . . Ballistic Gun 8 | 2 . . 1 1 1 2 . . 1 Ballistic Cannon 12 | . . . 5 3 1 1 . . 2 Launcher 7 | . . . 2 2 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . Parts Lost 51 | . . 1 1 13 3 9 . . 24 Power 9 | . . . 1 2 1 1 . . 4 Propulsion 21 | . . . . 6 2 4 . . 9 Utility 8 | . . . . . . 2 . . 6 Weapon 13 | . . 1 . 5 . 2 . . 5 Highest Loss Streak 12 | . . 1 1 9 2 3 . . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 97 81 96 93 82 90 63 Engine 3 | . 14 7 . 8 5 . . . . Core 4 | . . 6 10 . . 6 5 5 2 Treads 1 | . . . . . . . . 7 6 Leg 22 | . 28 28 42 15 29 23 17 11 2 Device 8 | . 11 14 4 8 7 12 5 5 3 Storage 7 | . 14 14 11 9 7 6 5 5 3 Processor 10 | . . . 6 9 14 13 17 16 12 Hackware 2 | . . . . . . 3 5 5 7 Energy Gun 1 | . 14 3 . . 1 . . . . Energy Cannon 3 | . . 10 4 . . 4 5 5 2 Ballistic Gun 2 | . 14 3 . . . 5 5 5 2 Ballistic Cannon 6 | . . . 8 12 15 6 5 5 3 Launcher 1 | . . . 3 3 2 1 . . . Impact Weapon 2 | . . 10 5 3 . . . . . Slashing Weapon 4 | . . . . 4 7 6 5 5 4 Peak Build Rating 82 | 6 7 18 28 33 41 53 63 82 80 Average Rating 37 | 4 6 14 24 25 37 46 51 71 55 On Entrance 31 | . 6 7 18 27 29 40 49 63 75 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 13 20 36 44 47 58 48 69 69 Greatest Support 140 | 20 20 25 65 60 60 62 70 140 140 Greatest Overweight (x) 4 | 1 . . . 3 1 1 1 . 4 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 15 15 12 Most Carried 15 | 5 6 8 9 12 15 15 15 15 15 Average Carried 10 | 3 5 7 7 8 12 12 12 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 6 7 9 9 15 11 15 15 5 Class Distribution -------------------- 44% | Mutant 38% | Gunner 5% | Hacker-Gunner 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Matter Collected 2324 | 245 . 141 106 436 212 263 . 575 346 Remotely 233 | . . 86 . . 12 135 . . . Salvage Created 1758 | . . 171 110 214 237 287 . . 739 Parts 108 | . . 11 19 9 14 24 . . 31 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 54 | . . 7 11 7 8 9 . . 12 Melee 11 | . . 3 1 . 1 . . . 6 Guns 7 | . . 2 . 1 2 2 . . . Cannons 24 | . . . 4 5 5 5 . . 5 AOE 9 | . . . 6 1 . 2 . . . Classes Destroyed 10 | . . 2 1 2 1 1 . . 3 Builder 2 | . . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . . . . . . . . 2 Watcher 2 | . . . . . . . . . 2 Swarmer 24 | . . 5 8 1 4 4 . . 2 Grunt 9 | . . 2 2 4 . . . . 1 Sentry 8 | . . . 1 1 2 3 . . 1 Hunter 2 | . . . . 1 . . . . 1 Programmer 11 | . . . . . 2 2 . . 7 Best Kill Streak 7 | . . 3 4 5 5 5 . . 7 Combat Bots Only 5 | . . 3 4 4 5 4 . . 4 Max Kills in Single Turn 3 | . . 1 2 2 1 3 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . 1 . . . Melee 1 | . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 865 | . . 48 114 116 129 210 . . 248 Missed 276 | . . 8 40 38 41 81 . . 68 Damage Taken 8239 | . . 424 767 1455 846 1154 . . 3593 Core 1583 | . . 65 102 209 37 149 . . 1021 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . 25 Core Remaining (%) 81 | 100 . 74 74 62 94 82 . . . Volleys Fired 91 | . . 11 17 16 13 19 . . 15 Largest 3 | . . 2 2 3 3 3 . . 3 Hottest 169 | . . 115 114 113 168 142 . . 169 Shots Fired 223 | . . 19 29 37 37 56 . . 45 Gun 60 | . . 15 . 9 8 19 . . 9 Cannon 144 | . . 4 25 23 27 35 . . 30 Launcher 19 | . . . 4 5 2 2 . . 6 Special . | . . . . . . . . . . Kinetic 155 | . . 7 19 32 27 39 . . 31 Thermal 41 | . . 4 6 . 8 15 . . 8 Explosive 19 | . . . 4 5 2 2 . . 6 Electromagnetic 8 | . . 8 . . . . . . . Robot Hit Streak 15 | . . 4 7 11 9 15 . . 13 Robot Miss Streak 5 | . . 3 5 2 3 3 . . 5 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 185 | . . 15 21 28 28 35 . . 58 Core Hits 130 | . . 8 15 16 16 28 . . 47 Critical Kills 6 | . . 2 . . . 1 . . 3 Critical Parts Destroyed 5 | . . 1 . . . 1 . . 3 Critical Strikes 18 | . . 3 . . 3 2 . . 10 Destroy 8 | . . . . . . 2 . . 6 Blast 2 | . . . . . 2 . . . . Smash 3 | . . 3 . . . . . . . Sever 5 | . . . . . 1 . . . 4 Melee Attacks 63 | . . 16 7 1 6 . . 2 31 Impact 23 | . . 16 7 . . . . . . Slashing 40 | . . . . 1 6 . . 2 31 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6320 | . . 414 1029 851 721 991 . . 2314 Guns 676 | . . 91 . 121 146 141 . . 177 Cannons 2409 | . . 50 374 415 373 661 . . 536 Explosions 1617 | . . . 519 315 58 189 . . 536 Melee 1618 | . . 273 136 . 144 . . . 1065 Ramming . | . . . . . . . . . . Kinetic 2319 | . . 39 299 536 373 515 . . 557 Thermal 714 | . . 50 75 . 146 287 . . 156 Explosive 1617 | . . . 519 315 58 189 . . 536 Electromagnetic 52 | . . 52 . . . . . . . Impact 409 | . . 273 136 . . . . . . Slashing 1209 | . . . . . 144 . . . 1065 Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . 9 1 2 . . 21 Average Corruption 5 | . . . . 9 1 1 . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . 10 3 10 . . 22 Message Errors 17 | . . . . 5 1 4 . . 7 Matter Fused 6 | . . . . . 1 3 . . 2 Heat Flow Errors 4 | . . . . . . 1 . . 3 Energy Discharges 7 | . . . . 3 . 1 . . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . 1 . . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 276 | . . 124 60 . . . . . 92 Projectiles 16 | . . . 15 . . . . . 1 Explosions 91 | . . . 20 . . . . . 71 Melee 169 | . . 124 25 . . . . . 20 Knockbacks 29 | . . 1 5 5 4 5 . . 9 Impact 2 | . . 1 1 . . . . . . Kinetic 22 | . . . 4 4 3 5 . . 6 Secondary 5 | . . . . 1 1 . . . 3 Self-Inflicted Damage 132 | . . . 9 . . . . . 123 Shots 3 | . . . 1 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 234 | . . 99 234 33 126 216 . . 167 Average Temperature 64 | . . 54 79 18 53 84 . . 46 Received Heat Transfer 1737 | . . 153 276 459 132 246 . . 471 Siege Activations 1 | . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . 12 Robots Corrupted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions 5 | . . 4 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 1065 | . . 74 111 . 325 370 . . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Peak Influence 293 | . 37 291 198 254 212 244 24 8 293 Initial 103 | . . 14 35 72 . 103 24 8 . Average 88 | . 16 123 95 125 59 99 24 7 123 Maximum Alert Level 1 | . . 1 . 1 1 1 . . 1 Low Security (%) 88 | 100 100 77 100 71 92 91 100 100 78 Level 1 11 | . . 22 . 28 7 8 . . 21 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . 1 2 1 2 5 . . 5 Investigation 3 | . . 1 . . . 1 . . 1 Extermination 4 | . . . . . 2 1 . . 1 Reinforcement 9 | . . . 2 1 . 3 . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Distress Signals 8 | . . . 5 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 2 11 29 14 10 14 . . 43 Peak Tracking Total 11 | . 1 3 9 7 5 4 . . 11 Tactical Retreats 12 | . . 2 3 1 1 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Traps Triggered 6 | . . . . . 1 . 1 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Disabled 6 | . . . 2 . 4 . . . . Max in Single Turn 2 | . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Accessed 32 | . 2 1 2 6 6 9 1 . 5 Terminals 23 | . 2 . 2 5 5 6 . . 3 Fabricators 5 | . . . . . 1 2 . . 2 Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 3 1 10 14 16 21 1 . 14 Successful 31 | . 2 1 4 4 9 9 . . 2 Failed 49 | . 1 . 6 10 7 12 1 . 12 Catastrophic 12 | . . . . 4 2 3 . . 3 Database Lockouts . | . . . . . . . . . . Manual 47 | . 3 . 6 8 11 14 . . 5 Terminals 67 | . 3 . 10 13 14 17 . . 10 Fabricators 8 | . . . . . 2 2 . . 4 Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 1 2 2 4 4 . . 1 Record 2 | . . . . . 1 1 . . . Part Schematic 1 | . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Alert Level 4 | . . . . 1 1 2 . . . Unreport Threat 3 | . . . 1 1 . . . . 1 Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 2 1 5 4 . . 1 Terminals 14 | . 1 . 2 1 5 4 . . 1 Assimilate 1 | . . . 1 . . . . . . Botnet 13 | . 1 . 1 1 5 4 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 1 . 2 6 6 9 1 . 5 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total Allies 5 | . . 2 . . . . . . 3 Largest Group 3 | . . 2 2 . . . . . 3 Highest-Rated Group 93 | . . 41 41 . . . . . 93 Highest-Rated Ally 31 | . . 31 31 . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . 7 17 . . . . . 16 Total Damage 596 | . . 105 125 . . . . . 366 Kills 5 | . . 2 2 . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Turns Passed 4832 | 83 132 684 503 483 710 1080 110 419 628 Spaces Moved 3298 | 55 108 493 320 309 520 666 57 252 518 Core 28 | 11 . . . . . . . . 17 Treads 477 | 8 . . . . . . 10 252 207 Legs 2347 | 31 108 493 320 162 520 666 47 . . Wheels 152 | 5 . . . 147 . . . . . Hover 25 | . . . . . . . . . 25 Flight 269 | . . . . . . . . . 269 Fastest Speed 29 | 50 120 120 120 115 120 120 160 160 29 Average Speed 125 | 109 120 120 120 128 120 147 187 160 87 Slowest Speed 275 | 160 120 120 125 260 190 193 193 160 275 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 11 Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 35 | 4 30 91 40 37 16 26 2 94 19 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . 1 . . . . . 3 Terrain Destroyed 211 | . . 2 23 48 66 15 . . 57 Melee 4 | . . . 1 . . . . . 3 Projectile 19 | . . 2 7 4 3 2 . . 1 AOE 188 | . . . 15 44 63 13 . . 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total 3697 | 75 110 545 399 360 564 722 61 265 596 Wait 11 | . . . 3 2 1 . . . 5 Move 3269 | 54 107 492 319 308 519 665 57 251 497 Hop 10 | . . . . . . . . . 10 Pick Up 87 | 11 2 10 14 13 14 13 3 1 6 Fast Attach 22 | . . 2 8 2 . . 1 4 5 Attach 58 | 6 1 2 4 13 6 11 . 1 14 Detach 4 | . . . . . . . . 1 3 Swap 29 | 4 . 2 9 4 3 5 . . 2 Drop 53 | . . 10 18 1 2 9 . 5 8 Fire 91 | . . 11 17 16 13 19 . . 15 Melee 63 | . . 16 7 1 6 . . 2 31 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 348 | -10/Mines | Met a Derelict shopkeep closing up shop 568 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 582 | -10/Mines | Discovered new exit (range 7) 667 | -10/Mines | Learned Materials garrison access intel 737 | -10/Mines | Learned Materials terminal intel 900 | -10/Mines | Entered Materials 900 | -9/Materials | Accompanied by 2 allies 900 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Loaded intel: 12 terminal locations 905 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1220 | -9/Materials | Discovered new exit (range 16) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1404 | -8/Materials | Loaded intel: 1 garrison access location 1622 | -8/Materials | Crushed by falling debris 1663 | -8/Materials | Lost 9 parts (1p4n4w) 1726 | -8/Materials | Discovered new exit (range 16) 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2452 | -7/Factory | Build established: Gunner 2498 | -7/Factory | Discovered new exit (range 14) 2540 | -7/Factory | Identified exit to Lower Caves 2540 | -7/Factory | Identified exit to Factory 2596 | -7/Factory | Entered another Factory area 2596 | -6/Factory | Evolved 2 slots: Utility x2 2764 | -6/Factory | Lost 3 parts (1p1n1w) 3219 | -6/Factory | Lost 3 parts (2n1u) 3629 | -6/Factory | Discovered new exit (range 11) 3676 | -6/Factory | Identified exit to Factory 3676 | -6/Factory | Entered another Factory area 3676 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3786 | -5/Factory | Sucked down chute 3786 | -5/Factory | Entered Waste 3786 | -5/Waste | The area was eerily silent 3873 | -5/Waste | Discovered new exit (range 11) 4205 | -5/Waste | Entered Factory 4544 | -5/Factory | System corruption reached 10% 4589 | -5/Factory | Lost 12 parts (2p3n2u5w) 4717 | -5/Factory | Core integrity fell below 50% 4734 | -5/Factory | Lost 5 parts (2n3u) 4753 | -5/Factory | Allied Derelicts emerged from ambush trap array 4831 | -5/Factory | Core integrity fell below 20% 4833 | -5/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 04765_ W-25 Informer sends out distress signal. 04766_ Triggered Alarm Trap. 04766_ An alarm sounds. 04766_ ALERT: Alarm triggered, dispatching investigation squad. 04768_ System corrupted: Matter fused (-6). 04781_ VTOL Module destroyed. 04790_ Subcomponent Replicator disabled. 04795_ 9FG/R#21HFR JMANLHLYJ|>PO&%W EU 04802_ P-70 Sage destroyed. 04802_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04807_ Acquired Antigrav System. 04810_ Acquired Imp. Target Analyzer. 04812_ X=KS1YIN/F8LXRHEW6CM#EVQXNJFMVBG=G 04825_ Fission Core destroyed. 04825_ Antigrav System destroyed. 04827_ ,HA DV6TJ:YW,BCX:R94A 04833_ Triggered Heavy Explosive Trap. 04833_ An explosion rips through the floor. 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VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed MasterMomentumFlamer Manual? 0 Play Time 01:39:14 Cumulative 61.2 hours Start 2025.01.11 @ 16:00:39 End 2025.01.11 @ 17:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a5615b-b3d7-41da-b316-8208c116e89a