Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 01:26:11 Player: Calasmeer Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (1825) 1825 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 9949 Bonus ------- High Alert Combat Kills 89 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 78/100 System Corruption 18% Temperature Cool (2) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (11) ----- Faulty Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Blade Saw Great Axe > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Gravmag Array Hardened Medium Armor Plating [Rating: 76] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device High-powered Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Blade Saw Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . . 8 2 2 . . . 2 2 2 Power 2 | . . . . 1 1 . . . . . . . Propulsion 6 | . . . . 3 . 1 . . . 1 1 . Utility 9 | . . . . 3 1 1 . . . 1 1 2 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 144 | 10 14 11 7 24 40 3 1 3 6 6 11 8 Power 27 | 1 2 2 1 5 8 1 . 1 . 3 . 3 Engine 13 | 1 2 2 1 5 1 . . . . . . 1 Core 9 | . . . . . 6 1 . 1 . 1 . . Reactor 5 | . . . . . 1 . . . . 2 . 2 Propulsion 54 | 4 3 4 2 7 14 1 . . 6 2 8 3 Treads 2 | . . . . . 2 . . . . . . . Leg 3 | 1 . 2 . . . . . . . . . . Wheel 25 | 3 3 2 2 7 5 . . . 3 . . . Hover 15 | . . . . . 2 . . . 3 1 6 3 Flight 9 | . . . . . 5 1 . . . 1 2 . Utility 29 | 2 4 . . 6 11 1 1 . . 1 2 1 Device 14 | 1 1 . . 3 5 1 . . . 1 1 1 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 8 | . 2 . . 3 2 . . . . . 1 . Hackware 1 | . . . . . 1 . . . . . . . Protection 3 | . . . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 3 5 5 4 6 7 . . 2 . . 1 1 Energy Gun 10 | 2 3 2 . 1 1 . . . . . . 1 Energy Cannon 5 | . . . 1 2 2 . . . . . . . Ballistic Gun 6 | 1 . 1 2 1 . . . 1 . . . . Ballistic Cannon 5 | . 2 1 . . 2 . . . . . . . Launcher 4 | . . 1 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . . 1 3 . . . . 1 4 . Parts Lost 66 | . . 7 . 4 24 3 1 . 7 2 6 12 Power 13 | . . 1 . 2 4 . 1 . 1 . 1 3 Propulsion 27 | . . 2 . 1 8 1 . . 2 2 5 6 Utility 12 | . . . . . 8 1 . . 2 . . 1 Weapon 14 | . . 4 . 1 4 1 . . 2 . . 2 Highest Loss Streak 9 | . . 3 . 2 7 2 1 . 6 2 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 97 99 88 75 39 37 30 20 12 19 26 Engine 9 | . 14 13 14 12 5 . . . . . . 2 Core 1 | . . . . . 4 2 4 1 1 . 1 . Leg 2 | . . 9 7 . . . . . . . . . Wheel 14 | . 27 16 20 23 8 . . . 1 . . . Hover 1 | . . . . . . 5 5 5 4 8 9 10 Flight 1 | . . . . . 3 3 4 . . . 4 2 Device 3 | . 6 . . 8 4 6 5 5 2 1 . 1 Storage 7 | . 14 14 14 6 4 . . . . . . . Processor 11 | . 4 14 14 17 16 10 10 10 4 . 1 4 Energy Gun 7 | . 15 17 . 5 2 . . . . . . . Energy Cannon 1 | . . . . 3 2 . . . . . . . Ballistic Gun 4 | . . 5 25 6 . . . 1 1 . . . Ballistic Cannon 2 | . 11 3 . . 3 . . . . . . . Launcher 1 | . . 1 . 2 1 . . . . . . . Peak Build Rating 76 | 9 10 13 15 48 76 52 47 57 57 51 71 70 Average Rating 31 | 5 8 11 13 34 54 46 43 43 35 37 44 55 On Entrance 31 | . 9 10 12 12 43 43 43 39 57 49 30 60 Naked Turns 18 | . . . . . . . . . 18 . . . Heaviest Build 58 | 13 21 21 23 50 58 14 18 20 20 27 14 23 Greatest Support 78 | 26 26 30 36 56 57 20 20 20 78 26 28 40 Greatest Overweight (x) 6 | 2 1 2 1 2 2 . . . 6 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 8 5 5 5 5 5 5 5 Most Carried 10 | 4 9 10 10 10 10 5 5 5 3 5 5 5 Average Carried 7 | 2 6 9 9 8 7 5 4 3 3 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 3 9 9 10 9 4 5 5 3 3 5 5 3 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Gunner 8% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Matter Collected 2730 | 202 250 234 226 357 926 74 . . 1 131 . 329 Remotely 223 | . . . . . 193 . . . . . . 30 Salvage Created 2972 | 21 74 252 482 952 730 96 . . . . . 365 Parts 170 | 6 8 20 12 55 46 9 . . . . . 14 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 7 | . . . . 3 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 42 | . 2 10 . 11 15 4 . . . . . . Melee 5 | . . . . . 1 4 . . . . . . Guns 16 | . 1 5 . 5 5 . . . . . . . Cannons 7 | . 1 1 . . 5 . . . . . . . AOE 13 | . . 4 . 5 4 . . . . . . . Classes Destroyed 16 | 1 2 1 1 7 4 . . . . . . . Worker 14 | . . . . 4 6 . . . . . . 4 Builder 9 | . . . . 7 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 10 | . . . 2 4 2 . . . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . 2 . . 1 . . . . . . . . Swarmer 23 | . 2 4 . 3 10 4 . . . . . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 4 | . . . . 4 . . . . . . . . Sentry 2 | . . . . 1 1 . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 2 | . . . . 1 1 . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . Best Kill Streak 7 | 2 2 4 2 5 7 4 . . . . . 5 Combat Bots Only 5 | . 2 4 . 3 5 4 . . . . . . Max Kills in Single Turn 3 | 2 1 3 1 3 3 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 3 . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Hostile Shots Fired 1210 | . 22 151 . 226 244 23 3 . 101 74 135 231 Missed 497 | . 10 61 . 101 87 4 1 . 35 34 62 102 Damage Taken 11886 | . 146 921 . 725 3000 292 67 . 1444 665 1684 2942 Core 4359 | . 37 199 . 129 586 110 67 . 628 236 736 1631 Absorbed by Shields 584 | . . . . 446 5 . . . 43 90 . . Ignored by Resistances 48 | . . . . . 48 . . . . . . . Regen/Repaired (Parts) 120 | . 55 . . . . . . 65 . . . . Core Remaining (%) 55 | 100 . . 5 84 41 . . . 30 81 49 . Volleys Fired 212 | 1 10 49 34 49 65 . . . 1 . . 3 Largest 3 | 2 2 2 2 3 3 . . . 1 . . 1 Hottest 195 | 80 80 96 45 156 195 . . . 40 . . 65 Shots Fired 387 | 2 20 80 51 118 111 . . . 2 . . 3 Gun 251 | 2 12 62 47 92 31 . . . 2 . . 3 Cannon 107 | . 8 14 . 9 76 . . . . . . . Launcher 29 | . . 4 4 17 4 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 212 | . 8 40 47 49 66 . . . 2 . . . Thermal 100 | . . 23 . 43 31 . . . . . . 3 Explosive 29 | . . 4 4 17 4 . . . . . . . Electromagnetic 46 | 2 12 13 . 9 10 . . . . . . . Robot Hit Streak 15 | . 3 9 8 15 9 . . . 1 . . 1 Robot Miss Streak 9 | . 7 3 1 4 9 . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 252 | . 7 31 39 77 77 7 . . 3 . . 11 Core Hits 165 | 3 4 16 15 54 64 4 . . . . 1 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . 1 . 4 9 . . . . . . . Burn 5 | . . 1 . 4 . . . . . . . . Blast 8 | . . . . . 8 . . . . . . . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 33 | . . . . . 10 8 . . 2 . . 13 Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . . 10 8 . . . . . . Piercing 13 | . . . . . . . . . . . . 13 Sneak Attacks 9 | . . . . . 1 . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8479 | 98 170 763 418 3154 2703 289 . . 9 . 6 869 Guns 2642 | 13 111 290 410 1224 547 . . . 9 . . 38 Cannons 1591 | . 20 63 . 154 1354 . . . . . . . Explosions 2977 | 85 39 410 8 1776 659 . . . . . . . Melee 1257 | . . . . . 143 289 . . . . . 825 Ramming 12 | . . . . . . . . . . . 6 6 Kinetic 2529 | . 20 125 410 685 1280 . . . 9 . . . Thermal 1807 | 85 39 173 . 660 812 . . . . . . 38 Explosive 2467 | . . 410 8 1655 394 . . . . . . . Electromagnetic 407 | 13 111 55 . 154 74 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 432 | . . . . . 143 289 . . . . . . Piercing 825 | . . . . . . . . . . . . 825 Highest Corruption 18 | . . . . . 2 . 8 8 12 . 4 18 Average Corruption 3 | . . . . . 1 . 8 8 11 . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . 11 . 1 3 8 . 2 8 Message Errors 4 | . . . . . 2 . . . 1 . . 1 Matter Fused 7 | . . . . . 2 . 1 1 . . . 3 Heat Flow Errors 7 | . . . . . 1 . . 1 3 . 1 1 Energy Discharges 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 3 . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . 1 . . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 502 | . . 10 . 48 199 10 . . . . . 235 Projectiles 55 | . . . . . 55 . . . . . . . Explosions 197 | . . 10 . 48 139 . . . . . . . Melee 250 | . . . . . 5 10 . . . . . 235 Knockbacks 13 | . . 1 . . 12 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . 1 . . 12 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 205 | . 27 . . 34 138 . . . . . 3 3 Shots 8 | . 1 . . 3 4 . . . . . . . Rammed 3 | . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 605 | 18 90 18 8 358 605 . . 162 115 401 130 160 Average Temperature 123 | 12 34 5 3 98 177 . . 84 61 203 71 89 Received Heat Transfer 1058 | . . 393 . 226 162 9 . . . 61 207 . Effects 15 | . . . . 2 13 . . . . . . . Shutdowns 7 | . . . . 1 6 . . . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 3 . 4 . . . . . . . . Heat Transferred 2925 | 150 50 518 . 1580 590 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Peak Influence 587 | 10 131 . 190 297 587 357 139 88 61 276 185 280 Initial 264 | . 6 . 146 . 144 264 124 76 61 11 155 110 Average 183 | 3 28 . 145 100 387 310 122 85 24 94 150 234 Maximum Alert Level 2 | . . . . 1 2 1 . . . 1 . 1 Low Security (%) 61 | 100 100 . 100 76 12 . 100 100 100 82 100 8 Level 1 24 | . . . . 23 37 100 . . . 17 . 91 Level 2 13 | . . . . . 49 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . 7 11 1 . . 2 . 1 4 Investigation 6 | . 1 . . . 2 . . . . . 1 2 Extermination 3 | . . . . 1 1 . . . . . . 1 Reinforcement 15 | . . . . 5 7 . . . 2 . . 1 Assault 1 | . . . . . 1 . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Distress Signals 7 | . 1 . . . 2 . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 5 32 . 27 51 14 6 . 9 21 14 30 Peak Tracking Total 20 | . 3 6 . 5 10 9 6 . 6 15 11 20 Tactical Retreats 32 | . . 4 . 3 13 . . . 2 4 1 5 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Traps Triggered 12 | . 4 . . . 2 1 . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Machines Disabled 11 | . 2 1 . . 8 . . . . . . . Max in Single Turn 4 | . 1 1 . . 4 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Machines Accessed 36 | . 6 1 3 8 10 1 . 2 . . 3 2 Terminals 24 | . 5 . 1 3 8 1 . 1 . . 3 2 Fabricators 2 | . . . . 1 1 . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 4 | . . . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 1 . . . . . . . Total Hacks 71 | . 11 4 7 13 17 1 . 4 . . 9 5 Successful 40 | . 11 4 4 6 10 1 . 3 . . 1 . Failed 31 | . . . 3 7 7 . . 1 . . 8 5 Catastrophic 7 | . . . . 1 2 . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 5 . 2 1 8 . . . . . 9 5 Terminals 47 | . 7 . 3 7 14 1 . 1 . . 9 5 Fabricators 2 | . . . . 1 1 . . . . . . . Repair Stations 7 | . 4 . . . . . . 3 . . . . Recycling Units 7 | . . . 4 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . Terminal Hacks 17 | . 2 4 1 1 6 1 . 1 . . 1 . Record 5 | . . 4 . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 5 | . . . . 1 2 1 . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . 2 . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . Repair 3 | . 2 . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . 3 3 . . . . . . . . Report Inventory 4 | . . . 2 2 . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 5 . . 1 3 . . . . . . . Terminals 9 | . 5 . . 1 3 . . . . . . . Botnet 9 | . 5 . . 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 3 3 . . 1 . . 3 2 Full Trace Events 4 | . . . . . 1 . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . . Time 99 | . 52 . . . . . . 47 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . 2 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 46 | . . . . . . . 46 . . . . . Highest-Rated Ally 46 | . . . . . . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . Total Damage 40 | . . . . . . . 40 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Turns Passed 6467 | 76 906 1320 436 1032 1393 136 59 103 140 236 258 372 Spaces Moved 6686 | 58 881 1092 309 863 1588 181 95 85 113 351 492 578 Core 156 | 12 . . . . 38 . . . 37 . 30 39 Treads 236 | . . . . . 236 . . . . . . . Legs 3 | 3 . . . . . . . . . . . . Wheels 3527 | 43 881 1092 309 863 328 . . . 11 . . . Hover 1455 | . . . . . 1 181 95 85 65 293 196 539 Flight 1309 | . . . . . 985 . . . . 58 266 . Fastest Speed 25 | 50 80 90 100 80 25 60 60 60 50 40 40 45 Average Speed 78 | 88 90 106 107 94 65 60 60 60 90 63 48 48 Slowest Speed 350 | 150 100 110 120 130 170 60 60 60 350 110 250 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 96 55 44 29 53 5 69 3 85 13 17 21 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 34 | . . . 34 . . . . . . . . . Terrain Destroyed 195 | 2 3 9 34 61 86 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . 20 . . . . . . . AOE 175 | 2 3 9 34 61 66 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac DSF Res Res Acc Total 7472 | 76 968 1171 366 985 1825 193 96 136 147 362 505 642 Wait 219 | 4 53 12 10 21 58 . . 47 2 . . 12 Move 6671 | 57 880 1091 308 862 1587 181 94 84 112 350 487 578 Hop 2 | . . . . . . . . . . . 2 . Pick Up 65 | 3 9 6 3 16 20 . 1 2 . 3 2 . Fast Attach 66 | 6 7 2 3 5 16 3 . . 6 2 10 6 Attach 38 | 2 2 4 . 7 14 . 1 3 . 2 1 2 Detach 9 | 1 . . . 1 5 1 . . . 1 . . Swap 40 | 2 5 5 4 12 10 . . . . 2 . . Drop 46 | . 2 2 4 12 22 . . . . 2 2 . Fire 212 | 1 10 49 34 49 65 . . . 1 . . 3 Melee 33 | . . . . . 10 8 . . 2 . . 13 Ram 3 | . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 68 | . . . . . 18 . . . 24 . . 26 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Met 8R-AWN 190 | -10/Materials | Discovered new exit (range 17) 322 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Repaired EM Pulse Gun 689 | -10/Materials | Repaired Wheel 978 | -10/Materials | Discovered new exit (range 6) 983 | -10/Materials | Entered Subcaves 1073 | -10/Subcaves | Visited Clippyterm 1076 | -10/Subcaves | Learned Factory trap positions 1098 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1411 | -10/Subcaves | Core integrity fell below 50% 1433 | -10/Subcaves | Lost 3 parts (1p1n1w) 1743 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1744 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2263 | -10/Subcaves | Core integrity fell below 20% 2280 | -10/Subcaves | Discovered new exit (range 11) 2303 | -10/Subcaves | Entered Recycling 2304 | -8/Recycling | Met a Zionite searching for Scraptown 2722 | -8/Recycling | Discovered new exit (range 15) 2739 | -8/Recycling | Entered Factory 2739 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2740 | -6/Factory | Loaded intel: 117 trap records 2759 | -6/Factory | Identified exit to DSF 3411 | -6/Factory | Build established: Scavenger-Gunner 3442 | -6/Factory | Spotted B-75 Beast 3713 | -6/Factory | Discovered new exit (range 21) 3730 | -6/Factory | Identified exit to Garrison 3743 | -6/Factory | Garrison activated, responded to threat 3770 | -6/Factory | Identified exit to Factory 3771 | -6/Factory | Entered another Factory area 3771 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4506 | -5/Factory | Build established: Gunner 4606 | -5/Factory | Lost 3 parts (3p) 4719 | -5/Factory | Cargo convoy interrupted 4745 | -5/Factory | Lost 7 parts (2n2u3w) 4915 | -5/Factory | Lost 3 parts (1n2u) 5019 | -5/Factory | Search patrols dispatched 5048 | -5/Factory | Identified exit to Factory 5161 | -5/Factory | Core integrity fell below 50% 5164 | -5/Factory | Entered another Factory area 5164 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5178 | -4/Factory | Found Quantum Capacitor 5189 | -4/Factory | Lost 4 parts (2n2u) 5199 | -4/Factory | Build established: Mutant 5225 | -4/Factory | Garrison activated, responded to threat 5300 | -4/Factory | Sucked down chute 5300 | -4/Factory | Entered Waste 5301 | -4/Waste | Met a frightened Derelict 5315 | -4/Waste | EMP discharged 5323 | -4/Waste | Spotted C-40 Crusher 5325 | -4/Waste | Spotted C-40 Crusher 5327 | -4/Waste | Spotted C-40 Crusher 5330 | -4/Waste | Spotted C-40 Crusher 5334 | -4/Waste | Spotted C-40 Crusher 5341 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5347 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5350 | -4/Waste | Discovered new exit (range 16) 5351 | -4/Waste | Spotted C-40 Crusher 5358 | -4/Waste | Identified exit to Factory 5359 | -4/Waste | Entered Factory 5426 | -4/Factory | Repaired Broken Hyp. Railgun 5462 | -4/Factory | Identified exit to DSF 5462 | -4/Factory | Entered DSF 5478 | -4/DSF | System corruption reached 10% 5480 | -4/DSF | Additional patrols routed to DSF 5543 | -4/DSF | Core integrity fell below 50% 5579 | -4/DSF | Lost 6 parts (1p1n2u2w) 5593 | -4/DSF | Discovered new exit (range 15) 5602 | -4/DSF | Entered Research 5602 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5656 | -3/Research | Spotted B-86 Titan 5831 | -3/Research | Spotted B-86 Titan 5834 | -3/Research | Discovered new exit (range 6) 5838 | -3/Research | Entered another Research area 5838 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6012 | -2/Research | Found Prototype Processor 6012 | -2/Research | Identified Exp. Core Analyzer 6045 | -2/Research | Spotted B-90 Cyclops 6080 | -2/Research | Lost 3 parts (3n) 6087 | -2/Research | Discovered new exit (range 13) 6096 | -2/Research | Core integrity fell below 50% 6096 | -2/Research | Entered Access 6096 | -1/Access | Evolved 2 slots: Utility x2 6376 | -1/Access | System corruption reached 10% 6407 | -1/Access | Core integrity fell below 50% 6431 | -1/Access | Lost 9 parts (2p4n1u2w) 6453 | -1/Access | Spotted B-99 Colossus 6456 | -1/Access | Core integrity fell below 20% 6468 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 06453_ System corrupted: Matter fused (-5). 06454_ Slug penetrates Wall. 06454_ Slug penetrates Door. 06454_ Slug penetrates Wall. 06456_ U-05 Engineer builds a Wall. 06457_ Slammed into U-05 Engineer. 06458_ U-05 Engineer destroyed. 06458_ Penetrated by Slug. 06461_ Slug penetrates Wall. 06461_ Cmb. Linear Gravjet destroyed. [Achievement: Hunted] 06464_ R-10 Processor collects Structural Scanner. 06465_ Knocked back. 06465_ Penetrated by Slug. 06465_ Slug penetrates Wall. 06465_ Acquired 4 matter. 06467_ R-10 Processor collects Terrain Scan Processor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #### ! ##### ##### ???? | | ???# #???# #???# ???? | | ???# #???# #???# ???? | | ???# #???# #???# ##########???????? | | ???##############???# #???# #????????????????? | | ????????????????????# #???# #????????????????? | | ?????????????########/##### #????????????????? | | ?????????????? # #????????????????? | | ??????????????? # #????????????????? | | ??????????????? """ ! # ######???????????? | | ?????????????? ""F # #???????????? | | ?????????????? "" # #???????????? | | ?????????????# """ / #???????????? | | ?????????????# """ # !! #???????????? | | ?????????????# " !! #####???????? | | ?????????????# # !! ???????? | | ?????????????# # #??????? | | ?????????????# / +??????? | | ?????????????# # #??????? | | ?????????????#############" #????##/ | | ?????????????????????????## % ===%### #?? | | ??????????????????????????# ===R;## ??? | | ??????????????????????????# === BB#? ?? | | ??????????????????????????# BB#?? ???? | | #????????????????########## ###??????# | | ?????????? %@ #????????# | | ?????????????????##########+#######????????# | | ????????????????????????? ?????????????# | | ???????????????????????# #???????????+ | | ???????????????????????# %= #???????????# | | ???????????????????????# == #???????????# | | ???????????????????????# = !#???????????# | | ???????????????????????#########????????????????## | | ??????????????????????????????????????????????# | | ???????????????????????????????????? ???# | | ???????????????????????????????????# ??????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ????????????????????????????####+### ####### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 390 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 25 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Close Call Dangerous Findings Denied? Hey, That's Mine! Hunted I Spy Power Corrupts Serviceable Loadout System Compromised Universal Adapter Use The Force Challenges ------------ None Game ------ Seed GrenadeInsulatedFilter Manual? 0 Play Time 02:15:21 Cumulative 5.3 hours Start 2024.08.10 @ 23:11:40 End 2024.08.11 @ 01:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b57f2d-e93a-4ea5-a0a2-b58e13dc341a