Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.21 @ 17:43:26 Player: youngster Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (431) 2155 Value Destroyed (19567) 19567 Prototype IDs (244) 4880 Alien Tech Used (9) 1800 Bonus (13419) 13419 TOTAL SCORE: 53721 Bonus ------- High Alert Combat Kills 1952 Follower Combat Kills 1576 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Met MAIN.C 5000 Friendly Fire -6409 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- 2N-1CE's Frost Array Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Medium Regenerative Plating Phase Armor Advanced Hacking Suite System Mapper > --- WEAPON ----------- Cooled Proton Cannon Compact Mass Driver Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Cooled Antimatter Reactor Cooled Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads 2N-1CE's Frost Array Experimental Energy Well YI-UF0's Bottomless Matter Pit Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Potential Cannon Compact Tesla Bomb Launcher Guided Remote Datajack [Rating: 232] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Centrium Leg Wheel Armored Wheel Flight Unit Surge Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . 2 . . . . . . 1 . 2 . . . . . . . . . . . 2 . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 643 | 6 12 7 61 7 3 7 8 26 28 32 26 9 13 8 . 7 4 4 29 20 6 31 10 12 7 4 12 13 9 81 10 29 35 7 27 12 21 Power 31 | 1 . . 1 . . . . 3 1 1 . 1 . . . 1 . . . 2 . 1 1 3 . . 1 1 . 2 1 . 4 1 1 1 3 Engine 8 | 1 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . 1 . 2 1 . 4 1 1 1 3 Propulsion 161 | 2 1 4 38 . 2 6 4 7 15 13 11 . 2 4 . . 1 1 1 . 1 6 . 2 1 1 3 5 1 10 . 7 1 3 2 1 5 Treads 88 | 2 . 2 20 . . 2 2 5 7 8 5 . 1 2 . . . 1 1 . 1 3 . 1 . 1 1 3 1 3 . 4 1 3 2 1 5 Leg 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . . . . . Wheel 61 | . 1 2 18 . 1 4 2 . 8 5 6 . 1 2 . . 1 . . . . 3 . 1 1 . 2 2 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | 1 4 1 7 2 . . 2 4 6 3 11 3 5 1 . 2 . . 9 8 3 7 5 4 3 1 4 3 1 41 1 15 22 3 19 6 7 Device 112 | . . . 3 . . . 1 1 2 1 7 1 1 1 . 1 . . 6 5 1 4 2 2 2 1 2 . . 24 . 8 13 2 12 5 4 Storage 11 | 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 Processor 19 | . 2 1 1 . . . . . . . 1 . . . . . . . . 2 . 1 1 . . . 1 . 1 4 . . 2 . 1 . 1 Hackware 9 | . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 . 1 . Protection 61 | . . . 2 1 . . 1 2 4 2 3 1 3 . . 1 . . 2 1 2 2 2 2 1 . 1 2 . 12 1 5 3 . 4 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 237 | 2 7 2 15 5 1 1 2 12 6 15 4 5 6 3 . 4 3 3 19 10 2 17 4 3 3 2 4 4 7 28 8 7 8 . 5 4 6 Energy Gun 7 | 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Energy Cannon 21 | . 1 1 2 . . . . . . . . . . . . 2 . . 2 2 . . . . . . . . . . 2 2 4 . 1 . 2 Ballistic Gun 85 | 1 2 . 9 2 . 1 1 6 2 9 2 2 3 1 . 1 1 . 6 4 2 9 2 1 . 1 2 2 1 9 2 1 . . . . . Ballistic Cannon 13 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 6 . 1 1 . . . 1 Launcher 38 | . . 1 3 1 . . 1 2 2 . . . . 1 . . 1 1 5 1 . 3 . 1 . 1 . . 3 3 . 1 2 . 2 1 2 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 2 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 18 | . . . 1 2 . . . 4 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 38 | . . . . . . . . . . . . 2 2 . . 1 1 2 1 3 . 5 2 . 1 . 1 1 2 7 2 1 1 . 2 . 1 Special Melee Weapon 10 | . . . . . 1 . . . 1 . 1 1 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 5 . 1 . 4 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 8 Parts Lost 98 | . 1 2 2 . . . . 2 5 2 3 . . . . 1 1 . 5 4 . 5 1 8 . 2 3 . . 13 1 5 3 . 2 . 27 Power 16 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 . 3 . . . . . 1 . 1 1 . . . 6 Propulsion 20 | . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . 1 . 1 . 1 3 . . 3 . . . . . . 6 Utility 38 | . . 1 1 . . . . . 1 . 2 . . . . 1 . . 2 2 . 2 . 3 . 1 . . . 5 . 2 2 . 2 . 11 Weapon 24 | . 1 1 . . . . . 1 1 2 1 . . . . . . . 2 2 . . 1 1 . . . . . 4 1 2 . . . . 4 Highest Loss Streak 10 | . 1 2 2 . . . . 2 4 1 3 . . . . 1 1 . 3 3 . 2 1 4 . 2 2 . . 4 1 3 1 . 1 . 10 Average Slot Usage (%) 89 | . 95 97 98 99 100 100 99 98 99 100 99 99 99 98 92 91 89 80 84 87 77 71 83 93 97 98 80 73 68 77 92 92 82 82 83 77 65 Engine 3 | . 14 14 11 11 11 11 9 5 5 1 7 2 . . . . . . . . . . . 4 5 5 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 7 7 7 7 7 6 6 2 5 5 . . . . . 3 5 4 5 9 8 11 12 11 7 Treads 13 | . 27 14 18 11 11 11 13 26 20 18 10 7 7 8 15 15 9 13 12 11 11 10 17 17 14 10 11 9 13 11 . 5 13 12 11 11 10 Wheel 6 | . . 13 14 22 22 21 13 . 6 8 11 15 15 11 . . 2 . . . . 2 . 2 7 11 9 11 2 . . . . . . . . Device 5 | . . . 5 . . . 3 . . . 14 10 7 7 7 7 7 6 5 15 7 5 7 10 12 12 7 . . 4 10 11 11 19 12 12 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 5 8 6 3 3 Processor 13 | . 9 14 13 11 11 11 9 9 9 9 9 15 15 15 15 15 15 13 13 17 13 7 7 11 11 11 14 15 15 18 25 21 19 16 16 15 15 Hackware 4 | . . . . . . . . 7 9 9 4 7 7 7 7 7 7 6 11 11 7 5 5 1 . . . 5 5 . . 3 3 . 4 3 6 Protection 7 | . . . 2 10 11 11 14 10 8 8 7 4 6 7 7 6 7 6 5 1 4 8 13 18 18 20 9 5 5 7 2 6 4 4 4 3 2 Energy Gun 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 . . 1 . . . . . . . Ballistic Gun 12 | . 9 . 17 20 11 22 22 22 24 22 21 21 16 17 15 14 12 13 12 9 15 15 14 13 . 1 3 6 9 9 2 6 . . . . . Ballistic Cannon 1 | . 1 14 . . . . . . . . . . . 3 7 6 . . . . . . . . . 5 3 . . 1 2 . 2 4 4 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . 5 . . . . 3 . 1 . 1 2 . 5 3 1 4 4 1 3 1 3 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 53 53 104 107 104 104 113 114 114 109 112 118 118 120 120 122 125 121 123 122 156 161 155 131 127 131 150 152 154 163 146 154 172 155 205 216 211 Greatest Support 230 | 40 40 40 60 26 26 60 20 70 70 66 66 24 24 98 98 98 98 140 140 140 140 140 116 116 24 24 32 32 215 215 180 220 220 230 230 230 225 Greatest Overweight (x) 13 | . 5 5 9 4 6 5 5 5 4 8 4 4 4 9 1 1 10 . 1 . 1 13 1 10 10 5 12 7 7 8 . 1 . . 1 1 . Average Overweight (x) 2 | . . 4 4 3 3 4 5 1 2 3 3 4 4 3 1 1 4 . . . . 3 1 6 7 5 5 6 1 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 4 20 20 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 12 19 24 24 24 24 23 24 23 24 24 24 24 24 24 25 24 24 24 23 24 24 23 22 24 24 23 24 24 23 23 24 24 23 24 22 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 20 25 25 25 25 24 25 22 25 25 25 25 25 25 25 25 25 25 22 25 25 23 25 25 25 23 25 25 25 25 25 25 25 25 22 2 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Gunner 7% | Gunner 4% | Hacker-Mutant 4% | Scavenger-Tank 3% | Generator-Assassin 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Storage Bothacker-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Generator-Assassin | -2/Research Generator-Assassin | -2/Quarantine Generator-Assassin | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Matter Collected 17857 | 261 340 209 877 1454 300 417 108 714 551 1044 575 936 208 347 42 247 123 52 552 330 144 903 242 398 91 98 225 172 141 2673 . 827 608 . 877 67 704 Remotely 3822 | . . . 108 . . . . 115 187 342 128 . 64 . . . . . 110 . . 317 . 47 . . . . . 1854 . 238 222 . 90 . . Salvage Created 24096 | 20 751 272 1278 996 . 454 170 576 608 787 639 1826 306 305 20 408 298 87 556 967 . 1922 270 866 112 141 438 945 385 3596 . 1097 578 . 1041 376 1005 Parts 1109 | 5 43 23 79 32 . 27 7 31 32 45 29 53 24 13 1 28 12 5 31 41 . 94 5 26 3 3 16 41 15 161 . 38 33 . 57 18 38 Haulers Intercepted 7 | . 2 . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . 1 . 2 4 . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . . 15 . . 6 . . . . . 3 24 . 2 . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Combat Hostiles Destroyed 330 | . 11 15 22 1 . 6 6 11 14 12 10 5 7 7 1 4 4 3 8 15 . 28 1 12 . 3 7 . 4 57 . 17 10 . 13 4 12 Melee 14 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 5 . 3 1 2 Guns 196 | . 10 . 15 . . 6 4 8 9 12 9 5 7 6 1 2 2 . 7 11 . 21 1 11 . 1 4 . . 43 . 1 . . . . . Cannons 43 | . . 10 1 . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . . 5 . 10 2 . 5 . 4 AOE 51 | . 1 5 6 1 . . 2 2 5 . . . . 1 . . 2 3 . 3 . 4 . 1 . . 1 . 2 7 . . 1 . 2 1 1 Classes Destroyed 28 | 1 7 3 . . . . . 2 1 1 2 1 . . 1 . 2 . . 1 . 1 . . . . . 1 . 2 . . 1 . . . 1 Worker 12 | . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . 1 Builder 14 | . 1 . 2 . . 1 . . . 1 . . . . . . . . 2 . . 3 . . . . 1 . . . . . 2 . . 1 . Tunneler 6 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 28 | . 2 . 3 11 . 5 . . 1 . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . . 2 . . Swarmer 63 | . 3 6 4 1 . 6 3 3 . . . . 4 4 . . . 3 1 8 . 1 . . . 1 1 . . 8 . 4 2 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Grunt 134 | . 8 4 14 . . . 3 3 11 6 7 . 2 2 . . 3 . 6 6 . 14 . 6 . 1 . . 1 18 . 9 2 . 8 . . Brawler 8 | . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . 2 . . . . . 1 . . . . . . . Duelist 7 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 33 | . . 2 4 . . . . 1 1 6 . . . . . . . . . 1 . 2 1 1 . 1 . . 3 8 . . . . . 1 1 Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 14 | . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . 2 4 Programmer 39 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 6 . . 13 . 3 2 . 5 1 4 Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Thug 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Martyr 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 9 | 1 3 4 5 4 . 4 6 6 4 6 5 2 4 2 1 2 3 3 3 4 . 6 1 4 . 3 5 . 4 9 . 4 4 . 3 3 5 Combat Bots Only 9 | . 3 4 4 1 . 4 6 6 3 6 5 2 4 2 1 2 3 3 2 4 . 5 1 4 . 3 4 . 4 9 . 4 2 . 3 2 3 Max Kills in Single Turn 4 | 1 2 2 2 2 . 2 1 2 4 2 1 1 2 1 1 1 1 2 1 2 . 2 1 1 . 1 2 1 1 4 . 1 4 . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . 1 2 2 1 . . 1 2 3 . . . . 1 . . 1 2 . 2 . 1 . 1 . . 1 . 1 4 . . 1 . 1 1 1 Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Damage Taken 38933 | . 487 459 551 66 . 67 94 1063 1502 526 998 . 131 438 43 633 268 162 1209 1045 . 2851 245 1287 . 444 1023 40 505 6659 76 1745 2668 . 1723 744 9181 Core 3849 | . 104 129 49 14 . . 20 75 94 79 116 . . 37 . 45 20 . 76 56 . 97 . 37 . 52 117 . 26 442 . 61 119 . 339 157 1488 Absorbed by Shields 735 | . . . 103 . . . . . . . . . . . . . . . 78 . . . 26 37 . . . . . 327 . . . . . . 164 Reduced by Siege Mode 661 | . . . . . . . . . . . . . . . . 71 . . 5 . . 16 . . . . . . 12 224 . . . . . . 333 Redirected to Core 684 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 137 235 Core Remaining (%) 68 | 100 . 6 . . . 84 . . . 51 . . . . . . 68 . 91 . . . . . . 75 . . . . 44 . 86 . 76 . . Volleys Fired 1123 | 1 55 26 67 33 . 25 13 24 46 26 31 61 8 22 3 13 15 3 59 41 . 77 6 25 3 8 20 6 7 171 3 80 47 6 24 8 60 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 1 3 3 . 3 3 3 1 2 3 1 2 3 1 2 2 1 2 2 1 Hottest 200 | 60 80 95 79 46 . 46 69 69 69 80 80 78 81 104 104 104 143 39 143 134 . 96 91 91 40 76 136 40 85 149 40 100 153 66 106 169 200 Shots Fired 2304 | 2 108 46 127 65 . 50 31 51 119 76 90 180 24 57 9 39 34 3 98 71 . 191 17 70 3 11 48 6 8 424 3 87 51 6 29 9 61 Gun 1762 | 2 108 . 108 64 . 50 29 49 111 76 90 180 24 40 6 26 19 . 60 56 . 175 17 68 . 3 41 . 1 352 . 7 . . . . . Cannon 411 | . . 43 12 . . . . . . . . . . 14 3 13 11 . 29 7 . . . . . 6 6 . 1 60 . 80 38 6 21 5 56 Launcher 114 | . . 3 7 1 . . 2 2 8 . . . . 3 . . 4 3 9 8 . 16 . 2 . 2 . . 6 8 . . 13 . 8 4 5 Special 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 6 . 4 3 . . . . . . Kinetic 1874 | 1 61 23 108 64 . 50 29 49 111 76 90 180 24 54 9 39 19 . 60 56 . 175 17 68 . 9 28 . 2 372 . 14 19 6 16 1 44 Thermal 194 | . . . . . . . . . . . . . . . . . 11 . 29 2 . . . . . . 19 . . 40 . 73 15 . . . 5 Explosive 27 | . . 3 7 1 . . 2 2 8 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Electromagnetic 192 | 1 47 20 12 . . . . . . . . . . 3 . . 4 3 8 13 . 16 . . . 2 . . 5 8 . . 17 . 13 8 12 Robot Hit Streak 56 | 1 9 16 19 17 . 11 15 10 10 13 19 32 7 9 6 29 26 . 25 23 . 19 30 21 3 7 13 16 18 56 2 31 8 2 12 7 26 Robot Miss Streak 5 | . 4 4 3 2 . 2 4 1 4 2 4 2 2 3 2 1 1 . 4 3 . 5 1 2 . 1 2 . . 3 1 1 1 . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . 1 . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . 1 Secondary Targets 24 | . . . 4 . . 1 . 1 1 1 1 . 1 . . . . . . 2 . 5 . 2 . . 1 . . 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 1 1 1 . 1 . . . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . Shots Hit Robots 1821 | 1 60 26 86 52 3 34 22 61 81 57 62 165 18 36 6 36 26 . 85 52 . 136 16 56 5 9 40 27 3 338 2 43 45 1 36 11 84 Core Hits 868 | 1 32 17 54 23 . 16 10 29 40 29 23 24 13 14 2 22 11 5 45 51 . 76 6 29 2 6 15 16 7 134 . 22 28 . 30 6 30 Critical Kills 36 | . 1 . . 1 . . . . . 2 . 2 . . . . . . . . . 2 . 4 . . . . . 15 . 8 . . . . 1 Critical Parts Destroyed 35 | . . . . . . . . . . . 1 . . . . . . . . . . 3 1 5 . . . . . 23 . 2 . . . . . Critical Strikes 113 | . 1 2 . 1 . . . 6 . 2 1 5 . . . 2 . . . . . 6 1 9 . . 3 . . 53 . 11 . . 4 . 6 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 Destroy 80 | . 1 . . 1 . . . . . 2 1 5 . . . . . . . . . 5 1 9 . . . . . 52 . 3 . . . . . Blast 11 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 2 . 3 Sever 8 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Puncture 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Melee Attacks 369 | . . . . 5 3 . . 31 4 12 2 9 8 . . 3 2 7 26 13 . 16 3 3 2 . 4 21 11 18 3 7 36 5 49 22 44 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . 5 . . . 31 2 12 1 . . . . . . . . . . . . . . . . . . . . . . . . 22 43 Piercing 219 | . . . . . . . . . . . . 3 6 . . 3 2 7 6 13 . 16 3 3 2 . 4 21 11 18 3 7 36 5 49 . 1 Sneak Attacks 69 | . . . . 5 3 . . 1 2 . 1 3 . . . 1 . . 22 3 . 1 . . . . . 21 1 . . . 3 . . . 2 Combat Hostiles 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62548 | 15 889 853 2120 1070 . 545 563 1317 2221 1198 1110 3458 410 1044 147 1043 921 97 1825 2181 20 4994 656 2107 310 299 1221 2824 558 10303 . 3107 2961 . 2521 1197 6443 Guns 28690 | 15 667 . 1197 728 . 505 313 474 1077 911 1102 3068 406 664 91 577 336 . 1091 960 . 3259 316 1401 . 45 1044 . . 8206 . 237 . . . . . Cannons 11267 | . . 623 223 . . . . . . . . . . 237 56 303 406 . 362 92 . . . . . 147 177 . . 1286 . 2787 939 . 771 223 2635 Explosions 9896 | . 196 230 699 74 . . 250 175 1140 . . . . 143 . . 179 97 331 624 . 1400 . 240 . 107 . . 440 805 . . 752 . 796 313 905 Melee 12397 | . . . . 243 . . . 668 . 274 . 388 . . . 163 . . 14 505 . 320 340 466 310 . . 2824 118 . . . 1270 . 938 661 2895 Ramming 298 | . 26 . 1 25 . 40 . . 4 13 8 2 4 . . . . . 27 . 20 15 . . . . . . . 6 . 83 . . 16 . 8 Kinetic 32011 | . 279 295 1197 728 . 505 313 474 1077 911 1102 3068 406 901 147 880 336 . 1091 960 . 3259 316 1401 . 192 710 . . 8481 . 469 369 . 642 . 1502 Thermal 7597 | . 196 50 187 . . . . . . . . . . . . . 406 . 413 119 . 343 . . . . 511 . 161 1011 . 2555 467 . . 66 1112 Explosive 2876 | . . 180 487 74 . . 250 175 1140 . . . . . . . . . . . . . . 240 . . . . . . . . 330 . . . . Electromagnetic 7369 | 15 388 328 248 . . . . . . . . . . 143 . . 179 97 280 597 . 1057 . . . 107 . . 279 805 . . 525 . 925 470 926 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4687 | . . . . 243 . . . 668 . 274 . . . . . . . . . . . . . . . . . . . . . . . . . 661 2841 Piercing 7710 | . . . . . . . . . . . . 388 . . . 163 . . 14 505 . 320 340 466 310 . . 2824 118 . . . 1270 . 938 . 54 Highest Corruption 45 | . 2 2 . . . . . . . . 5 5 . . . . 1 . . . . . . . . 2 1 1 1 5 7 6 15 . 7 6 45 Average Corruption 3 | . 2 2 . . . . . . . . 4 3 . . . . 1 . . . . . . . . 2 1 1 1 1 6 5 7 . 3 5 17 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . 17 6 . . . . . . . . 7 11 . . . . 2 . . . . . . . . 1 . 5 3 15 5 3 30 . 1 9 36 Message Errors 44 | . 9 5 . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 2 . 9 2 . 4 . . 4 5 Matter Fused 30 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 2 2 11 . 1 . 11 Heat Flow Errors 12 | . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 4 Energy Discharges 17 | . 1 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 1 1 1 2 . . 3 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Data Loss (minor) 21 | . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 2 1 . . 5 . . 1 1 Data Loss (major) 5 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Misfires 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2554 | . . 19 32 . . . 30 . 61 77 . . . 19 . 114 77 . 33 136 4 17 35 57 . . . 215 . 88 . 159 325 . 152 131 773 Projectiles 485 | . . 19 . . . . . . . . . . . 19 . 11 77 . 33 . . . . . . . . . . 59 . 124 44 . 99 . . Explosions 192 | . . . 32 . . . 30 . 61 . . . . . . . . . . 6 . 10 . . . . . . . 29 . . 24 . . . . Melee 1877 | . . . . . . . . . . 77 . . . . . 103 . . . 130 4 7 35 57 . . . 215 . . . 35 257 . 53 131 773 Knockbacks 50 | . . 1 . . . . . . . . . . . 8 2 4 . . . . . . . . . . 1 . . 8 . 4 5 . 10 . 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 46 | . . 1 . . . . . . . . . . . 7 2 3 . . . . . . . . . . 1 . . 8 . 3 4 . 10 . 7 Secondary 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 486 | . . 75 206 . . . . . 16 . . . . . . . . . . . . . . 13 . . . . 41 . . . 98 . 14 . 23 Shots 17 | . . 3 6 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . 2 . 1 Rammed 40 | . 4 1 1 9 . 10 . . 1 3 . 1 2 . . . . . 2 . 1 1 . . . . . . . . . 1 . . 1 . 2 Targets Rammed 47 | . 7 1 1 9 . 11 . . 1 3 1 1 2 . . . . . 2 . 1 1 . . . . . . . 1 . 2 . . 1 . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Crushed 5 | . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 20 241 267 52 24 . 24 179 220 369 197 375 58 . . . . 96 . 192 5 . 57 244 174 38 10 60 . . 226 . . 138 . 108 73 159 Average Temperature 63 | 15 37 110 16 10 . 10 74 82 126 70 132 58 . . . . 41 . 49 3 . 22 138 58 23 6 19 . . 43 . . 78 . 41 34 64 Received Heat Transfer 5729 | . 225 111 149 . . . 45 222 522 297 423 . . 54 . 84 78 . 424 135 . 751 58 332 . 126 21 . 75 1012 . 114 24 . 279 9 159 Effects 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . . . . 1 8 . . . . . . 1 Total Turns 897 | . . . . . . . . . . . . . . . . 453 . . 14 . . 55 . . . . . . 13 289 . . . . . . 73 Longest Duration 453 | . . . . . . . . . . . . . . . . 453 . . 14 . . 22 . . . . . . 13 100 . . . . . . 73 Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . 2 1 . . 2 . 3 2 4 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . 2 1 . . 2 . 3 2 4 Parts Fried 35 | . . 1 . . . . . . . . . . . . . . . 1 2 1 . 6 . . . . . . 3 2 . . 1 . 8 2 8 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . 1 Parts Melted 23 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 4 . 14 1 . . . . Heat Transferred 7234 | . 150 100 200 . . . . . . . . . . . . . 225 . 275 150 . 300 . . . . 1100 . 100 1848 . 1850 407 . . 50 479 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 3 1 2 . . . . . . . . . . . . . 1 . 1 2 . 3 . . . . . . 1 2 . . . . . 1 . Missiles Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Peak Influence 1528 | 5 250 255 237 112 . 156 173 592 508 282 252 118 195 . . . . 136 426 397 138 1528 . . . . 258 90 168 1003 . 348 374 155 334 394 355 Initial 288 | . 3 . . 92 . . . 112 288 86 18 88 . . . . . 59 66 85 138 . . . . . 31 90 . 81 . . 94 119 87 156 135 Average 202 | 2 90 93 87 48 . 15 85 364 276 109 90 31 60 . . . . 87 156 187 98 1103 . . . . 108 29 32 444 . 145 210 135 196 253 229 Maximum Alert Level 4 | . 1 1 1 . . . . 2 2 1 1 . . . . . . . 2 1 . 4 . . . . 1 . . 3 . 1 1 . 1 1 1 Low Security (%) 66 | 100 93 91 88 100 . 100 100 4 22 84 78 100 100 . . . . 100 67 64 100 4 . . . . 79 100 100 20 . 71 48 100 45 38 26 Level 1 22 | . 6 8 11 . . . . 53 65 15 21 . . . . . . . 31 35 . . . . . . 20 . . 35 . 28 51 . 54 61 73 Level 2 5 | . . . . . . . . 41 12 . . . . . . . . . . . . 11 . . . . . . . 24 . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 19 . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . 2 . . . 2 . 2 1 3 . 1 . . . . . 2 4 . 13 . 1 . . 1 . . 9 . 3 4 1 4 2 4 Investigation 9 | . 3 . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 1 Extermination 18 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . 5 . 1 1 . 3 1 2 Reinforcement 24 | . 1 . 2 . . . 1 . 2 . 1 . . . . . . . 2 3 . 5 . . . . . . . 3 . 1 . 1 . 1 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Distress Signals 25 | . 1 . 6 . . . . . 4 3 . . . . . . . . 4 . . 4 . . . . 1 . . . . . 1 . . . 1 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 14 36 . . 7 1 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 36 . . 7 1 Times Spotted 563 | . 32 16 36 4 . 6 7 15 23 22 12 6 20 9 1 4 4 3 34 21 . 65 1 16 . 3 13 6 6 76 1 19 18 1 26 6 31 Peak Tracking Total 15 | . 3 3 4 4 . 4 3 3 6 7 6 2 4 3 1 2 3 3 7 7 . 10 1 4 . 3 5 3 4 11 1 3 4 1 8 3 15 Tactical Retreats 35 | . 1 . 1 . . 1 . 2 3 2 . . . . . . . . 3 3 . 3 . . . . 2 . . 5 . 1 3 . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Traps Triggered 22 | . 1 . . . . . . 4 . . 1 . . . . . . . . 5 . 1 . . . . 1 . 2 2 . 1 2 . . . 2 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Machines Disabled 58 | . . . 7 . . . . 3 . 1 2 . 2 . . . . . 4 1 . 9 . 1 . . . . . 14 1 . 6 . 7 . . Max in Single Turn 3 | . . . 2 . . . . 1 . 1 1 . . . . . . . 1 1 . 1 . 1 . . . . . 1 1 . 3 . 1 . . Garrison Access 7 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Machines Accessed 105 | . 9 1 7 . 2 . 1 . 1 10 4 . 4 . 2 4 . 1 11 4 . 7 . . 4 . 2 . 4 1 2 4 5 1 4 5 5 Terminals 71 | . 6 1 5 . . . . . 1 7 2 . 3 . . . . 1 11 2 . 7 . . . . 2 . 3 1 . 3 4 1 3 4 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 . . 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . Total Hacks 277 | . 27 2 22 . 2 . 1 . 1 27 9 . 8 . 2 32 . 1 21 12 . 16 . . 13 . 5 . 7 1 20 16 10 1 7 5 9 Successful 188 | . 12 . 11 . 2 . 1 . . 15 5 . 5 . 2 32 . . 13 8 . 5 . . 13 . 2 . 7 1 20 13 9 1 4 4 3 Failed 89 | . 15 2 11 . . . . . 1 12 4 . 3 . . . . 1 8 4 . 11 . . . . 3 . . . . 3 1 . 3 1 6 Catastrophic 14 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . 5 . . . . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 12 2 10 . 1 . . . 1 13 . . 4 . . . . 1 5 4 . 5 . . . . 3 . 1 . . 5 4 . 1 2 3 Terminals 170 | . 21 2 18 . . . . . 1 20 6 . 7 . . . . 1 21 8 . 16 . . . . 5 . 5 1 . 14 8 1 5 4 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Repair Stations 11 | . 4 . 2 . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 12 | . . . . . . . 1 . . 1 1 . 1 . . . . . . 2 . . . . . . . . 2 . . 2 . . 2 . . Terminal Hacks 136 | . 5 . 5 . 2 . . . . 9 2 . 3 . 2 32 . . 10 3 . 4 . . 13 . 1 . 5 1 20 7 4 1 2 3 2 Record 42 | . . . . . 1 . . . . . . . . . . 11 . . . . . . . . 5 . . . . . 20 1 2 . 2 . . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 21 | . 2 . . . . . . . . 3 1 . 2 . . 3 . . . 1 . 1 . . 4 . 1 . 1 . . 2 . . . . . Open Door 16 | . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . . 1 . . . 1 . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 12 | . 3 . 1 . . . . . . 1 1 . . . . . . . 1 . . 2 . . . . . . 2 . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 1 1 . 1 . . . . . . 2 . . . . . . . . 2 . . 2 . . 2 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 26 | . 4 . 3 . . . . . . 2 . . 1 . . . . . 3 1 . 1 . . . . 1 . . . . 4 4 . . 1 1 Terminals 22 | . 2 . 3 . . . . . . 2 . . 1 . . . . . 3 1 . 1 . . . . 1 . . . . 4 3 . . . 1 Track 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Botnet 10 | . 1 . 2 . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 . . . . 2 . . . . . Operators 6 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 65 | . 7 1 7 . . . . . 1 8 2 . 3 . . . . 1 6 4 . 5 . . . . 2 . 2 . . 3 5 . 2 2 4 Full Trace Events 8 | . 2 . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . 36 . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . 1 . 1 6 . . . . . . 1 . . . . . 3 . 1 6 . 1 1 . . . . . . Non-combat 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Combat 17 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . . 3 . . 6 . . 1 . . . . . . Robot Hacks Applied 24 | . . . . . . . . . 2 . 1 6 . . . . . . 1 . . . . . 3 . 1 6 . 3 1 . . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . purge_threat 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_targets 12 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 6 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 15 | . . . . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Attached 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 2 . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Total Allies 84 | . . 3 . . 2 . . . . . . 19 . . . . . . 17 1 20 . . 2 . . . 20 . . . . . . . . . Largest Group 20 | . . 3 3 . 2 2 . . . . . 19 8 2 . . . . 8 4 20 20 . 2 2 2 . 19 . . . . . . . . . Highest-Rated Group 802 | . . 40 40 . 16 16 . . . . . 475 166 53 . . . . 290 240 802 802 . 78 78 78 . 702 . . . . . . . . . Highest-Rated Ally 159 | . . 16 16 . 8 8 . . . . . 35 31 27 . . . . 159 159 50 50 . 49 49 49 . 50 . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 594 | . . . 26 . . 5 . . . . . 51 94 . . . . . 102 2 . 97 . 5 . . . 212 . . . . . . . . . Total Damage 12615 | . . . 232 . . 36 . . . . . 600 1247 . . . . . 2724 44 . 3610 . 64 . . . 4058 . . . . . . . . . Kills 86 | . . . 2 . . 1 . . . . . 2 19 . . . . . 20 . . 31 . 2 . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Robot Analysis Total 129 | . . . . . . . . . . 1 . . . . . 128 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 1 . . . . . . . . . 1 2 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Turns Passed 32307 | 87 1679 1087 1140 1298 645 1302 123 2030 529 803 754 1361 723 731 881 738 380 288 1702 720 561 1256 1023 1253 416 686 387 976 616 1695 218 807 832 234 1019 507 820 Spaces Moved 14964 | 47 798 584 521 831 466 770 49 737 150 319 392 722 425 391 360 109 134 160 874 335 275 364 337 466 198 400 173 495 329 577 145 412 351 123 470 233 442 Core 191 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Treads 7054 | 44 732 12 5 . . 10 . 732 65 119 25 . . 64 360 109 84 160 874 335 275 276 337 172 . . . . 261 425 . 147 351 123 470 233 254 Legs 526 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 145 265 . . . . . Wheels 7193 | . 66 572 516 831 466 760 49 5 85 200 367 722 425 327 . . 50 . . . . 88 . 294 198 400 173 495 68 36 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 155 140 135 135 135 135 155 155 150 150 150 150 150 150 240 240 240 160 160 160 160 240 240 240 165 165 143 143 160 120 120 118 150 150 152 155 50 Average Speed 171 | 152 180 155 154 135 135 148 155 247 191 186 155 150 150 164 240 240 240 160 160 160 197 250 240 240 198 165 169 174 165 157 120 128 150 152 155 166 111 Slowest Speed 325 | 160 240 240 240 150 190 250 155 325 246 243 243 150 150 240 240 240 240 160 240 160 240 285 240 240 240 165 270 185 185 240 120 225 150 155 232 238 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 4 93 94 62 98 90 97 9 48 15 53 14 89 15 55 54 80 29 7 77 10 97 17 59 56 60 62 5 95 13 47 99 15 35 6 59 9 18 Regions Visited 37 Branch Regions 19 Pre-discovered Areas 35 | . 2 1 . 2 1 . . . . . . . . 1 . 25 . . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 1 . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 . 1 1 . . . . 1 1 1 . . . . . . . 1 . . . Scrap Searched 17 | . . 1 . 4 . 1 . . . . . . . 1 3 . 1 . . . . . 2 2 . 2 . . . . . . . . . . . Spaces Dug 367 | . . 15 42 15 . . . 24 2 6 . . 4 . . . 9 7 49 12 . 20 . 17 . . 1 . 30 17 . 29 12 11 22 15 8 Terrain Destroyed 670 | . 11 31 106 15 . . 18 24 38 8 1 2 4 3 . 6 11 7 52 19 . 48 . 36 . . 2 . 31 30 . 31 53 12 24 23 24 Melee 114 | . . . . . . . . . 2 6 . . 4 . . . 2 7 . 10 . 10 . . . . 1 . 8 12 . 6 5 4 20 14 3 Projectile 115 | . . 1 . . . . . . . 2 1 2 . 3 . 6 2 . 16 2 . 7 . 2 . . 1 . 1 13 . 25 11 8 4 1 7 AOE 439 | . 11 30 106 15 . . 18 24 36 . . . . . . . 7 . 36 7 . 31 . 34 . . . . 22 3 . . 37 . . 8 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Acc Com Total 19113 | 57 933 718 726 895 479 832 71 863 302 445 484 904 477 434 372 553 161 177 1073 431 296 521 533 541 220 413 223 580 378 975 183 588 544 157 657 301 616 Wait 1387 | . 31 92 17 3 2 16 1 4 71 32 18 69 11 5 6 418 6 1 75 18 . 16 171 2 1 . . 18 13 74 9 32 58 9 45 18 25 Move 14930 | 46 797 583 520 830 465 769 48 736 149 318 392 721 424 390 359 108 133 159 873 335 274 364 336 465 197 399 173 494 328 576 144 411 349 122 469 232 442 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 4 22 4 28 3 2 1 1 15 2 12 9 10 3 2 2 . 1 2 4 1 4 10 5 8 5 1 5 7 3 26 5 8 5 2 15 1 8 Fast Attach 154 | 6 6 1 7 2 2 1 . 11 1 2 2 4 3 3 . 3 . . 6 4 4 3 . 2 1 2 4 6 4 16 6 7 12 4 12 1 6 Attach 121 | . 1 3 4 . . . 2 1 4 2 4 . . 2 . . 1 1 3 5 . 6 6 6 1 . 3 . . 16 4 5 6 3 10 9 13 Detach 48 | . . 2 4 . . . . 1 . . . . 1 1 . . . . 2 1 3 3 . . . . 2 1 1 6 3 1 3 2 3 5 3 Swap 375 | . 5 3 50 5 1 6 6 14 23 28 20 5 10 3 . 4 3 3 20 11 2 22 4 4 6 2 5 7 5 50 2 17 17 . 7 2 3 Drop 281 | . 9 3 28 5 4 3 . 23 1 10 5 24 7 6 2 4 . 1 2 2 8 4 2 . 4 1 7 20 6 21 4 18 10 4 22 3 8 Fire 1123 | 1 55 26 67 33 . 25 13 24 46 26 31 61 8 22 3 13 15 3 59 41 . 77 6 25 3 8 20 6 7 171 3 80 47 6 24 8 60 Melee 364 | . . . . 5 3 . . 26 4 12 2 9 8 . . 3 2 7 26 13 . 16 3 3 2 . 4 21 11 18 3 7 36 5 49 22 44 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Crush 42 | . 7 1 1 9 . 11 . . 1 3 1 1 2 . . . . . 2 . 1 . . . . . . . . . . 1 . . 1 . . Escape Stasis 11 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Rewire 27 | . . . . . . . . . . . . . . . . . . . 1 . . . . 26 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 708 | -10/Materials | Repaired Broken EM Pulse Gun 849 | -10/Materials | Discovered new exit (range 10) 1061 | -10/Materials | Discovered new exit (range 15) 1305 | -10/Materials | Discovered new exit (range 14) 1684 | -10/Materials | Discovered new exit (range 16) 1767 | -10/Materials | Entered Mines 1826 | -10/Mines | Learned 2 Materials zone layouts 1837 | -10/Mines | Core integrity fell below 50% 1868 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Assembled infested the area 1918 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2183 | -10/Mines | Core integrity fell below 20% 2200 | -10/Mines | Learned location of Zion (-6) 2263 | -10/Mines | Discovered new exit (range 9) 2317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2345 | -10/Mines | Learned Materials security intel 2854 | -10/Mines | Entered Materials 2854 | -9/Materials | Accompanied by 3 allies 2854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -9/Materials | Discovered new exit (range 16) 3807 | -9/Materials | Discovered new exit (range 8) 3809 | -9/Materials | Identified exit to Mines 3994 | -9/Materials | Entered Mines 4002 | -9/Mines | Met a Derelict bent on vengeance 4009 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4032 | -9/Mines | Destroyed YI-UF0 4038 | -9/Mines | Found Prototype Storage 4038 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4146 | -9/Mines | Discovered new exit (range 5) 4488 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4631 | -9/Mines | Discovered new exit (range 14) 4673 | -9/Mines | Discovered new exit (range 9) 5000 | -9/Mines | Found a hidden stash of uninstalled traps 5292 | -9/Mines | Entered Exiles 5292 | -9/Exiles | Found Exiles lab destroyed 5341 | -9/Exiles | Discovered new exit (range 15) 5764 | -9/Exiles | Opened EX-Vault 5916 | -9/Exiles | Discovered new exit (range 12) 5937 | -9/Exiles | Entered Mines 5937 | -8/Mines | Accompanied by 2 allies 5948 | -8/Mines | Discovered new exit (range 13) 6205 | -8/Mines | Discovered new exit (range 13) 7239 | -8/Mines | Entered Materials 7239 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7290 | -8/Materials | Garrison activated, responded to threat 7350 | -8/Materials | Identified exit to Garrison 7362 | -8/Materials | Entered Garrison 7370 | -8/Garrison | Installed Relay Interface Framework 7657 | -8/Garrison | Build established: Tank 7752 | -8/Garrison | Triggered checkpoint 7791 | -8/Garrison | Garrison Relay disabled 8017 | -8/Garrison | Spotted B-75 Beast 8121 | -8/Garrison | Build established: Mutant 8252 | -8/Garrison | Destroyed B-75 Beast 8541 | -8/Garrison | Garrison Relay disabled 8856 | -8/Garrison | Triggered checkpoint 8957 | -8/Garrison | Build established: Bothacker-Gunner 9208 | -8/Garrison | Triggered checkpoint 9265 | -8/Garrison | Garrison Relay disabled 9375 | -8/Garrison | Discovered new exit (range 8) 9392 | -8/Garrison | Entered Materials 9520 | -8/Materials | Discovered new exit (range 10) 9712 | -8/Materials | Lost 4 parts (2n1u1w) 9921 | -8/Materials | Entered Storage 10556 | -8/Storage | Build established: Bothacker-Mutant 10592 | -8/Storage | Used back door to open Recycling access 10592 | -8/Storage | Discovered new exit (range 5) 10712 | -8/Storage | Discovered new exit (range 5) 10724 | -8/Storage | Entered Factory 10724 | -7/Factory | Evolved 2 slots: Utility x2 11035 | -7/Factory | Repaired Imp. Grenade Launcher 11068 | -7/Factory | Build established: Bothacker-Skirmisher 11174 | -7/Factory | Garrison activated, responded to threat 11256 | -7/Factory | Lost 3 parts (2u1w) 11478 | -7/Factory | Sucked down chute 11478 | -7/Factory | Entered Waste 11485 | -7/Waste | Spotted C-40 Crusher 11508 | -7/Waste | Spotted C-40 Crusher 11573 | -7/Waste | Spotted C-40 Crusher 11597 | -7/Waste | Spotted C-40 Crusher 11598 | -7/Waste | Build established: Scavenger-Mutant 11656 | -7/Waste | Spotted C-40 Crusher 11681 | -7/Waste | Spotted C-40 Crusher 11808 | -7/Waste | Destroyed C-40 Crusher 11856 | -7/Waste | Destroyed C-40 Crusher 11878 | -7/Waste | Found Damper Plating 11959 | -7/Waste | Destroyed C-40 Crusher 11964 | -7/Waste | Destroyed C-40 Crusher 11970 | -7/Waste | Found Damper Plating 11978 | -7/Waste | Found Damper Plating 12013 | -7/Waste | Build established: Scavenger-Gunner 12075 | -7/Waste | Discovered new exit (range 10) 12182 | -7/Waste | Destroyed C-40 Crusher 12726 | -7/Waste | Warlord forces began an assault 12839 | -7/Waste | Entered Factory 12839 | -7/Factory | Accompanied by 8 allies 13116 | -7/Factory | Identified exit to Lower Caves 13184 | -7/Factory | Build established: Mutant 13206 | -7/Factory | Assembled infested ambush trap array 13562 | -7/Factory | Entered Lower Caves 13562 | -7/Lower Caves | Accompanied by 2 allies 14063 | -7/Lower Caves | Discovered new exit (range 13) 14067 | -7/Lower Caves | Build established: Gunner 14293 | -7/Lower Caves | Entered another Lower Caves area 14385 | -7/Lower Caves | Learned 4 Factory zone layouts 14631 | -7/Lower Caves | Learned Factory emergency access door positions 15136 | -7/Lower Caves | Discovered new exit (range 5) 15174 | -7/Lower Caves | Entered Data Miner 15174 | -7/Data Miner | Discovered new exit (range 6) 15220 | -7/Data Miner | Met Data Miner 15261 | -7/Data Miner | Learned location of Section 7 (-2) 15261 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15298 | -7/Data Miner | Received God Mode back door access code from Data Miner 15332 | -7/Data Miner | Interfaced with the Data Conduit 15912 | -7/Data Miner | Entered Proximity Caves 16218 | -6/Proximity Caves | Identified exit to Factory 16292 | -6/Proximity Caves | Entered Factory 16292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16295 | -6/Factory | Loaded intel: 269 machine locations 16314 | -6/Factory | Build established: Scavenger-Gunner 16550 | -6/Factory | Discovered new exit (range 16) 16580 | -6/Factory | Entered Extension 16581 | -6/Extension | Loaded intel: 33 machine locations 16688 | -6/Extension | Build established: Scavenger-Mutant 16768 | -6/Extension | Identified exit to Cetus 16943 | -6/Extension | Rescued a captive Derelict 17013 | -6/Extension | Rescued a captive Derelict 17044 | -6/Extension | Rescued a captive Derelict 17091 | -6/Extension | Rescued a captive Derelict 17109 | -6/Extension | Rescued a captive Derelict 17111 | -6/Extension | Rescued a captive Derelict 17315 | -6/Extension | Spotted B-75 Beast 17716 | -6/Extension | Rescued a captive Derelict 18016 | -6/Extension | Rescued A7 18130 | -6/Extension | Disrupted transfer network 18162 | -6/Extension | Lost 3 parts (1n2u) 18171 | -6/Extension | Rescued a captive Derelict 18221 | -6/Extension | Discovered new exit (range 10) 18282 | -6/Extension | Entered Factory 18282 | -5/Factory | Accompanied by 4 allies (A7) 18282 | -5/Factory | Evolved 2 slots: Utility x2 18283 | -5/Factory | Loaded intel: 249 machine locations 18355 | -5/Factory | Identified exit to Upper Caves 18678 | -5/Factory | Fabricated Lgt. Regenerative Plating? 18757 | -5/Factory | Lost 3 parts (2u1w) 19002 | -5/Factory | Sucked down chute 19002 | -5/Factory | Entered Waste 19003 | -5/Waste | Joined by Warlord forces that had cleared the area 19246 | -5/Waste | Found Damper Plating 19311 | -5/Waste | Found Damper Plating 19365 | -5/Waste | Discovered new exit (range 13) 19544 | -5/Waste | Build established: Scavenger-Tank 19555 | -5/Waste | Identified exit to Factory 19563 | -5/Waste | Entered Factory 19563 | -5/Factory | Accompanied by 20 allies 19564 | -5/Factory | Loaded intel: 275 machine locations 19863 | -5/Factory | First assault squad dispatched 20819 | -5/Factory | Entered Upper Caves 21106 | -5/Upper Caves | Build established: Scavenger-Gunner 21221 | -5/Upper Caves | Identified exit to Upper Caves 21368 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21700 | -5/Upper Caves | Build established: Scavenger-Mutant 21842 | -5/Upper Caves | Entered another Upper Caves area 21923 | -5/Upper Caves | Discovered new exit (range 7) 22264 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22293 | -5/Upper Caves | Build established: Scavenger-Tank 22360 | -5/Upper Caves | Lost 4 parts (1p1n2u) 22619 | -5/Upper Caves | Build established: Scavenger-Gunner 22662 | -5/Upper Caves | Spotted B-75 Beast 23067 | -5/Upper Caves | Discovered new exit (range 13) 23095 | -5/Upper Caves | Entered Zhirov 23095 | -5/Zhirov | Accompanied by 2 allies 23098 | -5/Zhirov | Discovered new exit (range 3) 23142 | -5/Zhirov | Met Zhirov 23215 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23253 | -5/Zhirov | Found Alien Artifact 23253 | -5/Zhirov | Identified Integrated Dissipator 23253 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23282 | -5/Zhirov | Found Alien Artifact 23415 | -5/Zhirov | Build established: Scavenger-Mutant 23511 | -5/Zhirov | Entered Proximity Caves 23511 | -4/Proximity Caves | Accompanied by 2 allies 23942 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24091 | -4/Proximity Caves | Learned location of 1 exit from Research 24188 | -4/Proximity Caves | Discovered new exit (range 5) 24197 | -4/Proximity Caves | Entered Factory 24197 | -4/Factory | Evolved 2 slots: Propulsion x2 24198 | -4/Factory | Identified exit to Upper Caves 24199 | -4/Factory | Loaded intel: 320 machine locations 24235 | -4/Factory | Discovered new exit (range 10) 24443 | -4/Factory | Spotted B-86 Titan 24584 | -4/Factory | Sucked down chute 24584 | -4/Factory | Entered Waste 24585 | -4/Waste | Met a frightened Derelict 24615 | -4/Waste | Spotted C-40 Crusher 24628 | -4/Waste | Spotted C-40 Crusher 24630 | -4/Waste | Spotted C-40 Crusher 24642 | -4/Waste | Spotted C-40 Crusher 24662 | -4/Waste | Spotted C-40 Crusher 24670 | -4/Waste | Spotted C-40 Crusher 24699 | -4/Waste | Warlord forces began an assault 24730 | -4/Waste | Allies destroyed C-40 Crusher 24749 | -4/Waste | Found Damper Plating 24774 | -4/Waste | Allies destroyed C-40 Crusher 24795 | -4/Waste | Found Damper Plating 24796 | -4/Waste | Allies destroyed C-40 Crusher 24807 | -4/Waste | Allies destroyed C-40 Crusher 24828 | -4/Waste | Found Damper Plating 25039 | -4/Waste | Discovered new exit (range 16) 25560 | -4/Waste | Entered Factory 25561 | -4/Factory | Loaded intel: 277 machine locations 25830 | -4/Factory | Discovered new exit (range 14) 26047 | -4/Factory | Found Com. Tesla Bomb Launcher 26144 | -4/Factory | Discovered new exit (range 11) 26160 | -4/Factory | Identified exit to Armory 26176 | -4/Factory | Entered Armory 26177 | -4/Armory | Loaded intel: 89 machine locations 26184 | -4/Armory | Spotted B-86 Titan 26254 | -4/Armory | Destroyed B-86 Titan 26266 | -4/Armory | Lost 3 parts (2u1w) 26493 | -4/Armory | Found Exp. Targeting Computer 26823 | -4/Armory | Build established: Scavenger-Gunner 26966 | -4/Armory | Found Fusion Bomb Launcher 27204 | -4/Armory | Discovered new exit (range 12) 27411 | -4/Armory | Lost 4 parts (1p2n1w) 27412 | -4/Armory | Destroyed 8 combat bots 27598 | -4/Armory | Found Com. Tesla Bomb Launcher 27690 | -4/Armory | Destroyed 9 combat bots 27713 | -4/Armory | First assault squad dispatched 27807 | -4/Armory | Destroyed 7 combat bots 27852 | -4/Armory | Core integrity fell below 50% 27870 | -4/Armory | Identified Transdimensional Reconstructor 27870 | -4/Armory | Warped through subspace to slip node 27870 | -4/Armory | Discovered new exit (range 1) 27870 | -4/Armory | Identified exit to Lab 27871 | -4/Armory | Entered Lab 27871 | -4/Lab | Discovered new exit (range 9) 27880 | -4/Lab | Identified exit to Research 27885 | -4/Lab | Hidden lab's door opened automatically 27885 | -4/Lab | Sensor layout match revealed 27886 | -4/Lab | Gained access to the hidden lab's interior 27886 | -4/Lab | Decrypted terminal 27903 | -4/Lab | Detected by scanners 27910 | -4/Lab | Decrypted terminal 27912 | -4/Lab | Confronted by A5 27913 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 27935 | -4/Lab | Found Transdimensional Reconstructor 27942 | -4/Lab | Build established: Mutant 27946 | -4/Lab | Found Alien Artifact 27946 | -4/Lab | Identified Integrated Reactor 27946 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 27956 | -4/Lab | Found Alien Artifact 27956 | -4/Lab | Identified Core Expander 27956 | -4/Lab | Installed Core Expander, added new Power slot 27976 | -4/Lab | Found Deep Network Scanner 27980 | -4/Lab | Found Med. Regenerative Plating 27985 | -4/Lab | Found Prototype Energy Cannon 27985 | -4/Lab | Identified Potential Cannon 27989 | -4/Lab | Found Prototype Energy Cannon 27989 | -4/Lab | Identified Warp Cannon 28005 | -4/Lab | Decrypted terminal 28005 | -4/Lab | Decrypted terminal 28005 | -4/Lab | Acquired modification code for an L2 power cell 28023 | -4/Lab | Found Prototype Special Weapon 28023 | -4/Lab | Identified Gui. Remote Datajack 28065 | -4/Lab | Found Alien Artifact 28089 | -4/Lab | Entered Research 28089 | -3/Research | Evolved 2 slots: Utility x2 28090 | -3/Research | Identified exit to Testing 28091 | -3/Research | Loaded intel: 117 machine locations 28457 | -3/Research | Build established: Hacker-Mutant 28625 | -3/Research | Intercept squad dispatched 28643 | -3/Research | Spotted Tracker 28643 | -3/Research | Destroyed Tracker 28896 | -3/Research | Entered Testing 28897 | -3/Testing | Loaded intel: 62 machine locations 28926 | -3/Testing | Lost 3 parts (1p1u1w) 28954 | -3/Testing | Identified Core Reset Matrix 29028 | -3/Testing | Identified exit to Research 29044 | -3/Testing | Found Prototype Hackware 29064 | -3/Testing | Build established: Hacker-Assassin 29157 | -3/Testing | Found Antimissile System 29308 | -3/Testing | Spotted Striker 29326 | -3/Testing | Destroyed Striker 29346 | -3/Testing | Spotted Striker 29527 | -3/Testing | Intercept squad dispatched 29528 | -3/Testing | Spotted Tracker 29528 | -3/Testing | Spotted Combat Programmer 29528 | -3/Testing | Spotted Tracker 29528 | -3/Testing | Spotted Combat Programmer 29551 | -3/Testing | Destroyed Tracker 29577 | -3/Testing | System corruption reached 10% 29589 | -3/Testing | Destroyed Combat Programmer 29606 | -3/Testing | Destroyed Combat Programmer 29614 | -3/Testing | Build established: Hacker-Mutant 29624 | -3/Testing | Found Exp. Targeting Computer 29686 | -3/Testing | Crushed by falling debris 29728 | -3/Testing | Entered Research 29728 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29729 | -2/Research | Loaded intel: 92 machine locations 29951 | -2/Research | Discovered new exit (range 9) 29962 | -2/Research | Entered Quarantine 29963 | -2/Quarantine | Loaded intel: 77 machine locations 29987 | -2/Quarantine | Cryocooling Duct disabled 30002 | -2/Quarantine | Ambient heat levels rising (+20) 30002 | -2/Quarantine | Non-combat units ordered to evacuate 30329 | -2/Quarantine | Found Alien Artifact 30329 | -2/Quarantine | Identified Matter Drive 30380 | -2/Quarantine | Build established: Generator-Assassin 30412 | -2/Quarantine | Found Alien Artifact 30412 | -2/Quarantine | Identified Subatomic Replicator 30594 | -2/Quarantine | Found Alien Artifact 30594 | -2/Quarantine | Identified Terrabomb 30594 | -2/Quarantine | Used Terrabomb 30732 | -2/Quarantine | Found Alien Slashing Weapon 30806 | -2/Quarantine | Discovered new exit (range 19) 30918 | -2/Quarantine | Found Alien Artifact 30918 | -2/Quarantine | Identified Phase Armor 30979 | -2/Quarantine | Identified exit to Access 30981 | -2/Quarantine | Entered Access 30981 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30982 | -1/Access | Loaded intel: 112 machine locations 30982 | -1/Access | Identified Sigix Broadsword 31429 | -1/Access | Identified System Mapper 31458 | -1/Access | Discovered new exit (range 8) 31486 | -1/Access | Identified exit to Command 31488 | -1/Access | Entered Command 31489 | -1/Command | Loaded intel: 55 machine locations 31489 | -1/Command | Used Subatomic Replicator to replicate 2N-1CE's Frost Array 31794 | -1/Command | Build established: Generator-Mutant 31802 | -1/Command | System corruption reached 10% 31955 | -1/Command | Spotted Alpha 7 32034 | -1/Command | Destroyed Alpha 7 32036 | -1/Command | Found Exp. Target Analyzer 32108 | -1/Command | Spotted M Guard 32108 | -1/Command | Spotted M Guard 32108 | -1/Command | Spotted Combat Programmer 32115 | -1/Command | Destroyed Combat Programmer 32118 | -1/Command | Spotted Combat Programmer 32120 | -1/Command | System corruption reached 30% 32123 | -1/Command | Destroyed Combat Programmer 32170 | -1/Command | Lost 8 parts (3p1n4u) 32225 | -1/Command | Lost 4 parts (1p2n1u) 32225 | -1/Command | Spotted Executioner 32225 | -1/Command | Spotted Executioner 32225 | -1/Command | Spotted Striker 32225 | -1/Command | Spotted Executioner 32225 | -1/Command | Spotted Executioner 32225 | -1/Command | Spotted Striker 32225 | -1/Command | Spotted Alpha 7 32228 | -1/Command | Spotted B-99 Colossus 32228 | -1/Command | Spotted B-99 Colossus 32274 | -1/Command | Met MAIN.C 32275 | -1/Command | Core integrity fell below 50% 32278 | -1/Command | 0b10 Conduit disabled 32296 | -1/Command | Core integrity fell below 20% 32308 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 32278_ 0b10 Conduit disabled. 32279_ Slammed into MAIN.C. 32279_ Destabilizing: System corrupted (+2). 32281_ Exp. Target Analyzer destroyed. 32282_ Slammed into MAIN.C. 32288_ Exp. Cooling System destroyed. 32288_ Striker destroyed. 32292_ Acquired Corrupted Plasma Lance. 32292_ Integrated Corrupted Plasma Lance (+8). 32295_ Exp. Energy Well destroyed. 32295_ Plasma Lance destroyed. 32298_ System corrupted: Heat flow error (+200). 32304_ Adv. Signal Interpreter destroyed. 32304_ System Mapper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#################???????????????? | | ????????????""""""" """" #???????????????? | | ????????????""??? "" #???????????????? | | ????????????""""" "" ################# | | ????????????""""""""""" + | | ????????????"???" """ ; | | ????????????""??"""""" /E | | ????????????""??"""""" ################# | | ???????????? " """""" #???????????????? | | ???????????? " ""MMM! #???????????????? | | ???????????? " " MMM ""#???????????????? | | ????????????""""""""" MMM K""""""#???????????????? | | ????????????"" "@"""""""#???????????????? | | ???????????# """""""""""#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " " #???????????????? | | ?????????""" " " " """" " #???????????????? | | ?????????""" """ " " """" ????????????????? | | ?????????""" " " " " #???????????????? | | ???????????? """""""""" "???????????????????? | | ???????????? " """ " """"""""????????????????? | | ?????????????????""" ?"? " ??"???????????????????? | | ????????????????????#???###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Coolant Potential 100 Energy Generation 73 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 3500 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 13 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Matter Drive Subatomic Replicator Terrabomb Phase Armor Sigix Broadsword Achievements -------------- Decrypted! Great Explorer No Explosion For You Overkill Challenges ------------ None Game ------ Seed FlyingShadingMegatreads Manual? 0 Play Time 06:51:56 Cumulative 183.2 hours Start 2022.01.18 @ 08:52:11 End 2022.01.21 @ 17:43:26 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e4852dfa-b671-4b58-861b-bcd99cae00aa