Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.23 @ 14:53:39 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (890) 890 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 5485 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 260/600 Matter 181/400 Energy 2250/2250 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Airjet Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Superbattery Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (2) ---- Skeleton Box Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Superbattery Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Skeleton Box [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Superbattery Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 9 | 4 . 2 . . 2 . 1 . Power . | . . . . . . . . . Propulsion 3 | 1 . 1 . . . . 1 . Utility 5 | 2 . 1 . . 2 . . . Weapon 1 | 1 . . . . . . . . Parts Attached 58 | 5 9 12 1 . 20 . 10 1 Power 7 | 1 1 . . . 3 . 2 . Engine 7 | 1 1 . . . 3 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 7 1 . 2 . 5 1 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . 1 . . . . . 3 1 Flight 12 | . . 7 1 . 2 . 2 . Utility 13 | . 4 1 . . 8 . . . Device 5 | . 3 1 . . 1 . . . Storage 2 | . . . . . 2 . . . Processor 3 | . 1 . . . 2 . . . Hackware 3 | . . . . . 3 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 3 4 . . 7 . 3 . Energy Gun 3 | . 2 . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 1 3 . . 5 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 95 | . 82 100 100 100 94 100 96 100 Engine 9 | . 12 11 10 10 7 8 5 7 Leg 5 | . 24 . . . . . . . Hover 2 | . . . . . . . 7 7 Flight 19 | . . 30 30 30 25 25 20 23 Device 15 | . 17 22 30 30 13 8 7 7 Storage 4 | . . . . . 12 8 7 7 Processor 6 | . 1 11 10 10 8 8 7 7 Hackware 10 | . . . . . 10 25 23 23 Energy Gun 2 | . 11 1 . . . . . . Ballistic Gun 13 | . 13 14 10 10 10 16 15 15 Launcher 2 | . . 6 10 10 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 7 12 11 11 11 26 18 22 22 Greatest Support 33 | 25 25 17 17 17 29 29 33 33 Greatest Overweight (x) 1 | . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 2 2 2 Average Carried 1 | 1 1 1 1 2 1 2 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 Final Carried 2 | 2 2 1 2 2 2 2 2 2 Class Distribution -------------------- 45% | Hacker-Scout 28% | Scout 20% | Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -10/Mines Scout | -10/Exiles Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1346 | 237 121 151 . 102 504 64 167 . Remotely . | . . . . . . . . . Salvage Created 1518 | . 446 189 . . 438 70 294 81 Parts 66 | . 15 20 . . 11 2 18 . Haulers Intercepted 8 | . 2 . . . 2 . 4 . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 27 | . 5 11 . . 6 2 2 1 Guns 25 | . 5 9 . . 6 2 2 1 AOE 2 | . . 2 . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . Hauler 8 | . 2 . . . 2 . 4 . Recycler 2 | . 1 1 . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 11 | . . 9 . . 2 . . . Grunt 13 | . 5 . . . 3 2 2 1 Sentry 3 | . . 2 . . 1 . . . Best Kill Streak 6 | . 3 4 . . 6 2 3 1 Combat Bots Only 6 | . 2 3 . . 6 2 2 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 1191 | . 344 308 . . 179 109 59 192 Core 973 | . 276 256 . . 140 89 52 160 Absorbed by Shields 118 | . . . . . . 43 . 75 Redirected to Core 691 | . 221 143 . . 127 71 23 106 Core Remaining (%) 82 | 100 . . . 64 . . . . Volleys Fired 110 | . 34 32 . . 13 11 11 9 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 100 | . 100 70 . . 56 56 56 56 Shots Fired 199 | . 68 45 . . 26 20 22 18 Gun 193 | . 68 39 . . 26 20 22 18 Cannon . | . . . . . . . . . Launcher 6 | . . 6 . . . . . . Special . | . . . . . . . . . Kinetic 161 | . 40 35 . . 26 20 22 18 Thermal 32 | . 28 4 . . . . . . Explosive 6 | . . 6 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 33 14 . . 19 17 29 9 Robot Miss Streak 2 | . 2 1 . . 1 . 2 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 7 | . . 2 . . 3 1 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 Shots Hit Robots 163 | . 60 31 . . 31 12 16 13 Core Hits 68 | . 19 22 . . 11 4 9 3 Critical Hits 2 | . 1 . . . 1 . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 8 | . . . . . 8 . . . Impact . | . . . . . . . . . Slashing 8 | . . . . . 8 . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3020 | . 636 504 . . 982 255 366 277 Guns 2344 | . 636 235 . . 575 255 366 277 Cannons . | . . . . . . . . . Explosions 269 | . . 269 . . . . . . Melee 407 | . . . . . 407 . . . Ramming . | . . . . . . . . . Kinetic 1968 | . 309 186 . . 575 255 366 277 Thermal 376 | . 327 49 . . . . . . Explosive 269 | . . 269 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 407 | . . . . . 407 . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . 41 . . 9 . . . Projectiles . | . . . . . . . . . Explosions 41 | . . 41 . . . . . . Melee 9 | . . . . . 9 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 234 45 . . . . . . Average Temperature 63 | . 67 25 . . . . . . Received Heat Transfer 714 | . 258 117 . . 99 72 36 132 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1110 | . 962 148 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 319 | . 199 319 . . 270 293 217 143 Initial 153 | . . 19 . . . 153 123 123 Average 105 | . 68 190 . . 70 210 180 123 Maximum Alert Level 1 | . . 1 . . 1 1 1 . Low Security (%) 85 | 100 100 55 . 100 83 56 59 100 Level 1 14 | . . 44 . . 16 43 40 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . 2 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 12 9 . . 13 2 2 3 Peak Tracking Total 5 | . 3 3 . . 5 2 2 3 Tactical Retreats 5 | . 3 1 . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . . . . . . 5 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 3 | . . 2 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 13 | . 4 . 1 . 6 . 2 . Terminals 10 | . 4 . . . 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 37 | . 11 . 1 . 19 . 6 . Successful 26 | . 8 . 1 . 13 . 4 . Failed 11 | . 3 . . . 6 . 2 . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . 1 . 3 . . . Terminals 34 | . 11 . . . 18 . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 18 | . 5 . 1 . 9 . 3 . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 3 | . 2 . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 6 | . 3 . . . 3 . . . Terminals 6 | . 3 . . . 3 . . . Assimilate 2 | . . . . . 2 . . . Botnet 4 | . 3 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 3 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 10 | . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 2938 | 66 647 274 141 356 346 299 227 582 Spaces Moved 3087 | 48 389 478 301 635 653 189 278 116 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs 385 | 37 348 . . . . . . . Wheels . | . . . . . . . . . Hover 81 | . 41 6 . . . . 34 . Flight 2610 | . . 472 301 635 653 189 244 116 Fastest Speed 30 | 50 70 34 34 34 32 32 30 30 Average Speed 45 | 103 114 34 34 34 33 32 34 30 Slowest Speed 120 | 120 120 70 34 34 114 32 60 30 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . 4 . 5 7 . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 55 71 59 74 39 58 20 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 8 | . . 8 . . . . . . Terrain Destroyed 42 | . . 40 . . . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 40 | . . 40 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 4414 | 61 529 547 338 769 735 406 384 645 Wait 1043 | 7 81 9 34 140 23 164 70 515 Move 3045 | 47 388 469 300 624 640 188 273 116 Hop 17 | . . 4 . 5 6 . 2 . Pick Up 20 | 2 3 1 2 . 8 . 3 1 Fast Attach 37 | 5 8 5 . . 9 . 9 1 Attach 9 | . 1 1 . . 6 . 1 . Detach 2 | . . . . . 2 . . . Swap 12 | . . 6 1 . 5 . . . Drop 45 | . 8 11 1 . 15 . 8 2 Fire 110 | . 34 32 . . 13 11 11 9 Melee 8 | . . . . . 8 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 37 | . . . . . . 36 . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 29 | . 6 9 . . . 7 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 8) 538 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Entered Mines 716 | -10/Mines | Reached level 2 731 | -10/Mines | Upgraded with Propulsion slot (x1) 745 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 945 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Reached level 3 982 | -10/Mines | Upgraded with Utility slot (x1) 988 | -10/Mines | Identified exit to Exiles 988 | -10/Mines | Entered Exiles 989 | -10/Exiles | Identified exit to Mines 997 | -10/Exiles | Met 8R-AWN 1003 | -10/Exiles | Met EX-HEX 1013 | -10/Exiles | Met EX-BIN 1017 | -10/Exiles | Aligned with FarCom system 1017 | -10/Exiles | Given EX-Vault access code 1025 | -10/Exiles | Opened EX-Vault 1027 | -10/Exiles | Found Skeleton Box 1035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1041 | -10/Exiles | Exiles lab attacked by MAIN.C 1095 | -10/Exiles | Found Superbattery 1129 | -10/Exiles | Stole two prototypes: Superbattery, Skeleton Box 1129 | -10/Exiles | Entered Mines 1131 | -9/Mines | Build established: Scout 1159 | -9/Mines | Learned Materials emergency access door positions 1274 | -9/Mines | Learned location of Zion (-7) 1444 | -9/Mines | Discovered new exit (range 5) 1445 | -9/Mines | Identified exit to Materials 1485 | -9/Mines | Entered Materials 1487 | -8/Materials | Reached level 4 1487 | -8/Materials | Reached level 5 1487 | -8/Materials | Reached level 6 1487 | -8/Materials | Upgraded with Utility slot (x2) 1602 | -8/Materials | Discovered new exit (range 8) 1666 | -8/Materials | Identified exit to Factory 1751 | -8/Materials | Garrison activated, responded to threat 1761 | -8/Materials | Reached level 7 1773 | -8/Materials | Core integrity fell below 50% 1831 | -8/Materials | Identified exit to Garrison 1831 | -8/Materials | Entered Garrison 1907 | -8/Garrison | Discovered new exit (range 8) 1910 | -8/Garrison | Build established: Hacker-Scout 2008 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Discovered new exit (range 15) 2126 | -8/Garrison | Identified exit to Materials 2128 | -8/Garrison | Installed Relay Interface Framework 2130 | -8/Garrison | Entered Materials 2148 | -8/Materials | Reached level 8 2156 | -8/Materials | Upgraded with Propulsion slot (x1) 2356 | -8/Materials | Identified exit to Garrison 2357 | -8/Materials | Entered Garrison 2689 | -8/Garrison | Discovered exit to Factory (range 8) 2914 | -8/Garrison | Triggered checkpoint 2939 | -8/Garrison | Self-destructed Last Messages --------------- GOAL=ESCAPE 02357_ Receiving FarCom transmissions... 02689_ EXIT=FOUND: FACTORY 02901_ Slug penetrates Wall. 02906_ Dropped Airjet. 02907_ Acquired Airjet. 02909_ Acquired Katana. 02913_ Triggered Stasis Trap. 02913_ A bubble of rippling energy engulfs the area. 02913_ Field strength at 89. 02914_ Beams of light sweep through the air. An alarm sounds. 02914_ Field strength at 78. 02915_ Slug penetrates Reinforced Barrier. 02923_ Slug penetrates G-47 Trooper. 02929_ Destroyed Lgt. Nuclear Core. 02929_ Slug penetrates G-47 Trooper. 02932_ G-47 Trooper destroyed. 02932_ Switching to secondary target: G-47 Trooper. 02935_ Slug penetrates G-47 Trooper. 02938_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ???????????????????################# ## ###### ## | | ??????????????????################## ## ###### ## | | ??????????????????####### ## ####?? ## | | ???????????????????###### #? ###### " | | ??????????????#???####### ######### ## # " | | ???????????????? ######## ### ##### ######### " | | ??????????????????####### ### ##### ######### ## | | ???????????????? ?###??## # # " ## | | ??????????????#??#?###### ##### ### ############ | | ????????????#????##ggg ## ##### ### ############ | | ??????????#########""""## ##### ### ############ | | ??????????? ######## ############ | | ????????? ? ############ | | ??????????? ######?##### | | ??????????#?## ## ## ################?##### | | ?????????????# ## ## ###################### | | ??????#?#???g" " #################### | | ????????#????" " #################### | | ?????????#??g" "C#################### | | ?????#??#?#??" " #################### | | ?????#??????## ## ## ##################"### | | ?????????##### ## ## ##################" # | | ?????? ^ ##################" # | | ??????? g # #############" # | | ????? ??#?#### % #### #############"# # | | ??????#?#?##### ## g ##@ #####?############### # | | ??????##??##### ## ## ##?## ############### # | | ????????? ##### ?####### ####? ###############?? | | ????????# ##### ######## ##### ############### " | | ???????# # ######## ##### ############### ? | | ???????? ###### ######## ##### ###### # # | | ??????#??###### ######## ##### ###### ##### #??# | | ????????gg ##?##?## ############ ##### ##?? | | ?????? ? ? ######## ##### #####? # # | | ???????#?############# =; ##############?# | | ?????????###### ####?# ######### # | | ?????????##?### ###### ######## ###########?##?# | | ?????????###?## ###### /######## ########### ##?? | | ?????????###?## ?##### /######## ########?## ##?# | | ?????????###### ##?#?# /######## #####??#### #### | | ??????????##### ###### /######## ########### #??? | | ??????????##?## ####?# /##?##### ######### ?? | | ???????????##?# ############?### < #######?##??#? | | ?????????#??##? ################ ####?#####?### | | ????????????### ########?##############?#####???#? | | ???????????? ? ##?##?#######################????? | | ?????????????#############################???#???? | | ??????????????###?####################?######????? | | ???????????????##?#########################??????? | | ????????????#???#######?##########?######?###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 28 Energy Capacity 2375 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Levels Raised 7 | . . 2 . . 4 . 1 . XP Earned 15129 | 4000 1100 1900 350 649 5415 1050 465 200 XP Spent 14500 | 4000 . 2910 . . 6065 . 1525 . Upgrades 33 | 9 . 11 . . 10 . 3 . Propulsion Slot 3 | 1 . 1 . . . . 1 . Utility Slot 5 | 2 . 1 . . 2 . . . Weapon Slot 1 | 1 . . . . . . . . Heat Dissipation 10 | . . 8 . . 2 . . . Energy Generation 2 | 2 . . . . . . . . Energy Storage 2 | . . . . . 2 . . . Matter Storage 2 | . . . . . . . 2 . Mass Support 3 | 1 . . . . 2 . . . Inventory Capacity 2 | 2 . . . . . . . . Sight Range 2 | . . . . . 2 . . . Terrain Scan Density 1 | . . 1 . . . . . . Protomatter Created 215 | . 48 62 . . . 52 53 . Integrity Restored 633 | . 144 174 . . . 156 159 . Core 633 | . 144 174 . . . 156 159 . Protomatter Decayed . | . . . . . . . . . Game ------ Seed DeliveryFlakDiverter Manual? 0 Play Time 00:41:48 Cumulative 56.7 hours Start 2021.01.23 @ 09:46:32 End 2021.01.23 @ 14:53:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 0 Adventurer 58 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a9a5851-8851-41e4-ad1e-4c3b8fdbd8d9