Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 10:41:08 Player: tkc Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1310) 1310 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 4431 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 402 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 296/300 System Corruption 0% Temperature Hot (254) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Gatling Laser CR-A16's Pointy Stick > --- INVENTORY (15) --- Cooled Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod (200) Weight Redist. System Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun CR-A16's Pointy Stick > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod Weight Redist. System Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Gatling Laser Grenade Launcher Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 86 | 7 19 1 51 . 2 6 Power 9 | 1 1 1 5 . . 1 Engine 9 | 1 1 1 5 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 . 10 . . 2 Treads 7 | . 2 . 3 . . 2 Leg . | . . . . . . . Wheel 10 | 2 2 . 6 . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 19 | 2 3 . 13 . 1 . Device 5 | 1 . . 3 . 1 . Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 8 | . 1 . 7 . . . Artifact . | . . . . . . . Weapon 40 | 2 11 . 23 . 1 3 Energy Gun 15 | 1 1 . 11 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 4 . 4 . . . Special Weapon 9 | 1 4 . 4 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 16 | . 3 1 9 . . 3 Power 3 | . 1 1 1 . . . Propulsion 3 | . . . 2 . . 1 Utility 5 | . . . 4 . . 1 Weapon 5 | . 2 . 2 . . 1 Highest Loss Streak 3 | . 3 1 3 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 91 100 99 99 Engine 11 | . 13 14 10 11 11 11 Treads 3 | . 7 . 5 . . 10 Wheel 19 | . 20 28 16 22 22 11 Device 7 | . 1 . 9 . 9 11 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . 7 . 6 11 11 11 Protection 10 | . 5 14 10 22 12 11 Energy Gun 9 | . 6 . 9 22 13 10 Ballistic Gun 5 | . 8 14 9 . . . Special Weapon 3 | . 10 14 2 . . . Piercing Weapon 3 | . . . . . 8 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 30 28 36 35 35 44 Greatest Support 40 | 32 40 32 40 32 32 32 Greatest Overweight (x) 2 | . . . 2 1 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 14 | 4 13 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 14 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1511 | 233 208 260 720 . 17 73 Remotely . | . . . . . . . Salvage Created 1811 | 144 282 . 1324 . . 61 Parts 127 | 17 25 . 82 . . 3 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . 2 20 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 37 | . 11 . 25 . . 1 Melee 1 | . . . . . . 1 Guns 15 | . 2 . 13 . . . AOE 21 | . 9 . 12 . . . Classes Destroyed 10 | 2 5 . 3 . . . Worker 2 | . 1 . 1 . . . Builder 7 | . . . 7 . . . Tunneler 5 | 4 . . 1 . . . Hauler 6 | . 1 . 5 . . . Recycler 4 | 1 . . 3 . . . Operator 2 | . 2 . . . . . Watcher 1 | . . . 1 . . . Swarmer 13 | . 6 . 7 . . . Grunt 14 | . 5 . 9 . . . Sentry 10 | . . . 9 . . 1 Best Kill Streak 9 | 5 4 . 9 . . 1 Combat Bots Only 6 | . 3 . 6 . . 1 Max Kills in Single Turn 4 | 1 3 . 4 . . 1 Gunslinging . | . . . . . . . Exploded 4 | . 3 . 4 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2354 | . 274 96 1404 . . 580 Core 447 | . 32 10 271 . . 134 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 203 | . . . 203 . . . Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 206 | 10 74 3 113 . . 6 Largest 2 | 1 2 1 2 . . 1 Hottest 130 | 40 100 100 130 . . 80 Shots Fired 290 | 10 76 3 195 . . 6 Gun 229 | 10 34 2 177 . . 6 Cannon . | . . . . . . . Launcher 19 | . 8 . 11 . . . Special 42 | . 34 1 7 . . . Kinetic 132 | . 13 2 117 . . . Thermal 100 | . 34 1 59 . . 6 Explosive 19 | . 8 . 11 . . . Electromagnetic 39 | 10 21 . 8 . . . Robot Hit Streak 17 | 7 9 1 17 . . 10 Robot Miss Streak 7 | 2 3 1 7 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 180 | 8 25 1 139 . . 7 Core Hits 153 | 6 21 1 119 . . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 5 | . . . . . 1 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 5 | . . . . . 1 4 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3302 | 110 945 11 2023 . . 213 Guns 1866 | 110 267 7 1333 . . 149 Cannons . | . . . . . . . Explosions 1362 | . 678 . 684 . . . Melee 64 | . . . . . . 64 Ramming 10 | . . 4 6 . . . Kinetic 772 | . 69 7 696 . . . Thermal 825 | . 113 . 563 . . 149 Explosive 1249 | . 565 . 684 . . . Electromagnetic 382 | 110 198 . 74 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 64 | . . . . . . 64 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . 11 . 18 . . . Projectiles . | . . . . . . . Explosions 29 | . 11 . 18 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . 115 2 59 . . . Shots 7 | . 4 . 3 . . . Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 245 | 20 100 32 245 . . 242 Average Temperature 49 | 20 29 14 59 . . 145 Received Heat Transfer 642 | . 90 9 519 . . 24 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1030 | . 100 . 705 . . 225 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 613 | 25 324 338 613 175 . . Initial 175 | . 16 84 49 175 . . Average 221 | 8 162 160 288 175 . . Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 53 | 100 60 85 35 100 . . Level 1 32 | . 39 14 37 . . . Level 2 13 | . . . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 6 | . 1 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 27 9 42 . . 18 Peak Tracking Total 8 | . 5 3 8 . . 8 Tactical Retreats 6 | . . 1 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 6 | . 2 1 3 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 21 | . 7 . 14 . . . Terminals 14 | . 5 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 15 . 47 . . . Successful 40 | . 6 . 34 . . . Failed 22 | . 9 . 13 . . . Catastrophic 5 | . 4 . 1 . . . Database Lockouts . | . . . . . . . Manual 31 | . 12 . 19 . . . Terminals 40 | . 13 . 27 . . . Fabricators . | . . . . . . . Repair Stations 14 | . . . 14 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 2 . 13 . . . Record 1 | . . . 1 . . . Part Schematic 2 | . . . 2 . . . Robot Analysis 3 | . 1 . 2 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . . . 3 . . . Unreport Threat 2 | . . . 2 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . . 13 . . . Scan Component 7 | . . . 7 . . . Repair 6 | . . . 6 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Assimilate 1 | . . . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . 9 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 4 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 6 . . . Time 180 | . . . 180 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 14 | . . 3 1 . 9 1 Largest Group 9 | . . 3 1 . 9 9 Highest-Rated Group 274 | . . 40 10 . 274 274 Highest-Rated Ally 40 | . . 16 10 . 40 40 Total Orders 1 | . . . 1 . . . STAY 1 | . . . 1 . . . Ally Attacks 99 | . . 41 . . . 58 Total Damage 1531 | . . 313 . . . 1218 Kills 22 | . . 9 . . . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 7 | . . 2 . . 3 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 6565 | 108 1099 702 1978 11 2048 619 Spaces Moved 4334 | 68 690 595 989 10 1648 334 Core 2 | 2 . . . . . . Treads 286 | . 85 . 177 . . 24 Legs . | . . . . . . . Wheels 4046 | 66 605 595 812 10 1648 310 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 115 115 115 Average Speed 117 | 98 107 100 133 115 115 136 Slowest Speed 240 | 100 160 100 240 115 115 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 95 98 83 6 92 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 4 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . 1 3 Spaces Dug 41 | . 32 1 6 . . 2 Terrain Destroyed 119 | . 56 1 60 . . 2 Melee 2 | . . . . . . 2 Projectile 40 | . 32 1 7 . . . AOE 77 | . 24 . 53 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 5433 | 95 900 697 1451 9 1799 482 Wait 732 | 4 106 97 256 . 144 125 Move 4328 | 67 689 594 988 9 1647 334 Hop . | . . . . . . . Pick Up 41 | 7 10 1 20 . 2 1 Fast Attach 21 | 7 1 . 10 . . 3 Attach 17 | . 3 1 11 . 1 1 Detach 4 | . 1 . 3 . . . Swap 48 | . 15 . 30 . 1 2 Drop 28 | . 1 . 19 . 3 5 Fire 206 | 10 74 3 113 . . 6 Melee 5 | . . . . . 1 4 Ram 2 | . . 1 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 109 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 8) 750 | -10/Materials | Lost 3 parts (1p2w) 1208 | -10/Materials | Entered Mines 1242 | -10/Mines | Learned Materials terminal intel 1305 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1557 | -10/Mines | Discovered new exit (range 7) 1613 | -10/Mines | Found a hidden stash of uninstalled traps 1778 | -10/Mines | Discovered new exit (range 15) 1798 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1910 | -10/Mines | Entered Materials 1910 | -9/Materials | Evolved 2 slots: Utility x2 1911 | -9/Materials | Loaded intel: 11 terminal locations 1925 | -9/Materials | Discovered new exit (range 13) 2147 | -9/Materials | Lost 3 parts (1n2u) 2457 | -9/Materials | Discovered new exit (range 11) 2739 | -9/Materials | Lost 3 parts (1n1u1w) 2884 | -9/Materials | Discovered new exit (range 15) 3004 | -9/Materials | Identified exit to Mines 3035 | -9/Materials | Build established: Scavenger-Mutant 3253 | -9/Materials | Core integrity fell below 50% 3403 | -9/Materials | Repaired Lgt. Armor Plating 3431 | -9/Materials | Repaired Lgt. Armor Plating 3458 | -9/Materials | Repaired Grenade Launcher 3497 | -9/Materials | Repaired Imp. Terrain Scanner 3530 | -9/Materials | Repaired Spread Laser 3564 | -9/Materials | Repaired Spread Laser 3714 | -9/Materials | Discovered new exit (range 16) 3888 | -9/Materials | Entered Mines 3889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3899 | -9/Mines | Entered Zion 4091 | -7/Zion | Learned location of Recycling (-7) 4122 | -7/Zion | Identified exit to Deep Caves 4224 | -7/Zion | Learned location of Extension (-6) 4253 | -7/Zion | Gained Derelict followers 4276 | -7/Zion | Found CR-A16's Pointy Stick 4464 | -7/Zion | Learned Factory garrison access intel 4574 | -7/Zion | Learned location of Data Miner (-6) 4813 | -7/Zion | Imprinted 4816 | -7/Zion | Declared Zion's savior 5184 | -7/Zion | Learned location of Warlord (-5) 5221 | -7/Zion | Discovered new exit (range 16) 5292 | -7/Zion | Given A8's code to call for help 5947 | -7/Zion | Entered Proximity Caves 5947 | -6/Proximity Caves | Accompanied by 9 allies 5951 | -6/Proximity Caves | Learned Factory emergency access door positions 6471 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6555 | -6/Proximity Caves | Core integrity fell below 20% 6566 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06542_ G-50 Soldier unfolds itself. 06542_ L-41 Fighter unfolds itself. 06543_ VTOL Module fries itself beyond repair. 06544_ Sneak attack on Y-54 Guardian. 06544_ Y-54 Guardian destroyed. 06549_ Attempting to rewire G-50 Soldier. 06549_ G-50 Soldier rewired. 06550_ Acquired 20 matter. 06550_ Hvy. Riot Gun destroyed. 06553_ Com. Wheel destroyed. 06554_ Acquired 10 matter. 06554_ S-27 Virus destroyed. 06556_ Lgt. Treads fries itself beyond repair. 06558_ Imp. Heat Sink fries itself beyond repair. 06558_ S-27 Virus destroyed. 06559_ Lgt. Treads fries itself beyond repair. 06561_ L-41 Fighter heat spikes uncontrollably. 06561_ VTOL Module fries itself beyond repair. 06561_ Lgt. Nuclear Core fries itself beyond repair. 06564_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ##?#??? ?????????????????????????????????? | | ##??#? ?? ???????????????????????????????? | | #### ######???? ???????????????????????????????? | | #### #####?#?###??? ????????????????????????????? | | #### ######?#??#?? ?????????????????????????????? | | ###?######? ???????????????????????????????? | | #######??#??#????????????????????????????? | | #### #####?##??###??? ??????????????????????? | | #### ##??##?#?#?##? ?? ?#??????????????????? | | #### #?##??###?#?### ?? ?#?????????????????? | | ##### #?######???##???? ##??????????????????? | | #####?####### ######? ? #?#?##???????????????? | | ###?##??#### #?####??? ??#???##??????????????? | | ?#######??## ###?#??#? ?????####?????????????? | | #?#####?#### ###?####? ######??# ?????????????? | | ####??###?## ##?#?######?#######?? ???????????? | | ########## #######?####? ##### ????????????? | | ######### ####?##?#??# % ????????????? | | #### ########## ? ??????????? | | #####!##### ### ##?# ####?? ??????????? | | #####% ## ## ##??? ??????????? | | ####?# | ! !%*[ ##??????????????? | | #####?##### ## [%! *==!%%= ####? ?????????? | | #??##?##?##*## = !%%!%! ?????????? | | ###########%## %##=s g## ## %"?????????? | | =! ## % # % [@#!##? #### ?? ????????? | | ############## # #%! % g# #####?###? ??????????? | | ?##?##???##### # #;%;;;;=!##?####?#? ??????????? | | ##?#??##?##?# # + =% += #?#?######??????????? | | ###?####### # # # ####?##?#???????????? | | #???##?### #""""""#?##?####?#??#?????????? | | ?#????#??# ######## ###?#?##??#??????????? | | #??#???#?######## ? ? #?#?#?##???#?????????? | | #####????#?#??##??####?#?? ?##?#?#?#??#??????????? | | ####?####?##?###?##?#?##??#???#?##??##???????????? | | ??????#?##??###??#####???##?#???#????????????????? | | ???#??????###########???#####?????###????????????? | | ?????#?#??#???#?##?##?#?#???#???#????????????????? | | ?#??????#?#???##??#??#??##?????#?#??#????????????? | | ???????????????#??####???#???##???#?#????????????? | | ???????#?????????????#????#?#????????????????????? | | ???????????????????##????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Mak. Flight Unit | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCoilCompressor Manual? 0 Play Time 01:28:23 Cumulative 108.0 hours Start 2022.07.30 @ 08:59:19 End 2022.07.30 @ 10:41:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 159be880-d5f0-4740-bdb3-b757184713af