Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 00:38:13 Player: Cruelcumber Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1392 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 251/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Armored Wheel Small Storage Unit Core Shielding Medium Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Large Storage Unit Core Shielding Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 8 3 . 4 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 3 1 . 3 Treads . | . . . . Leg 6 | 2 1 . 3 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 98 100 Engine 5 | . 8 . . Core 8 | . 5 14 11 Leg 29 | . 28 26 44 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 5 | . 8 . . Ballistic Gun 22 | . 19 28 22 Peak Build Rating 11 | 7 9 9 11 Average Rating 8 | 5 8 8 10 On Entrance 6 | . 7 9 8 Naked Turns . | . . . . Heaviest Build 28 | 14 14 13 28 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 13 Most Carried 8 | 6 8 8 7 Average Carried 7 | 5 7 7 6 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 361 | 297 64 . . Remotely . | . . . . Salvage Created 505 | 148 343 . 14 Parts 31 | 8 20 . 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 9 . 1 Guns 10 | . 9 . 1 Classes Destroyed 6 | 3 3 . . Worker 1 | 1 . . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Swarmer 7 | . 6 . 1 Grunt 3 | . 3 . . Best Kill Streak 3 | 1 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 104 | . 57 20 27 Missed 30 | . 22 4 4 Damage Taken 716 | . 328 208 180 Core 155 | . 90 26 39 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 58 | 17 29 7 5 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 40 40 Shots Fired 116 | 34 58 14 10 Gun 116 | 34 58 14 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 80 | 17 39 14 10 Thermal 36 | 17 19 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 6 7 5 7 Robot Miss Streak 3 | 3 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | 21 29 12 8 Core Hits 25 | 5 16 2 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 760 | 246 338 106 70 Guns 740 | 246 318 106 70 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 20 | . 20 . . Kinetic 412 | 83 153 106 70 Thermal 328 | 163 165 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 6 . . Kicked 6 | . 6 . . Crushed . | . . . . Highest Temperature 132 | 72 132 93 . Average Temperature 39 | 26 47 39 . Received Heat Transfer 231 | . 87 138 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1036 | 481 555 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 284 | 15 284 125 67 Initial 110 | . 9 110 37 Average 106 | 4 164 111 43 Maximum Alert Level 1 | . 1 . . Low Security (%) 79 | 100 56 100 100 Level 1 20 | . 43 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 15 4 5 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 13 | . . 13 . Total Damage 126 | . . 126 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 695 | 150 326 153 66 Spaces Moved 389 | 76 168 107 38 Core 9 | 9 . . . Treads . | . . . . Legs 380 | 67 168 107 38 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 123 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 32 27 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 518 | 108 243 118 49 Wait 28 | . 25 3 . Move 386 | 75 167 106 38 Hop . | . . . . Pick Up 17 | 7 7 1 2 Fast Attach 6 | 6 . . . Attach 5 | 2 . . 3 Detach 1 | 1 . . . Swap 4 | . 3 . 1 Drop 7 | . 6 1 . Fire 58 | 17 29 7 5 Melee . | . . . . Ram . | . . . . Kick 6 | . 6 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 480 | -10/Mines | Received a Mining Laser from a helpful Derelict 507 | -10/Mines | Learned Materials garrison access intel 588 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Self-destructed Last Messages --------------- 00499_ U4-MC2(g): "Mining lasers are a lot more useful than you might think..." 00506_ Searching scrap... 00506_ Found Signal Interpreter. 00506_ Found 69 Matter. 00507_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 00588_ EXIT=FOUND 00616_ Critical hit (Burn: +37). 00618_ Aluminum Leg destroyed. 00625_ G-47 Trooper suffers critical hit (Burn). PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00645_ Acquired Med. Armor Plating. 00648_ Acquired Arm. Wheel. 00678_ T-07 Excavator is excavating. 00680_ S-10 Pest destroyed. 00694_ Seismic Detector destroyed. 00694_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????###### | | ???????????????????????##### # | | ????????????????######## # # | | ????????????????# # # # | | ????????????????# # # # | | ????????????????# "" + + # | | ????????????????# Y" # # # | | ????????????????# "" # # # | | ????????????????# # # # | | ????????????????######## # # | | ???????????????????????# ###### | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# @ #????? | | ???????????????????????#= #????? | | ???????????????????????#sss#????? | | ?????????????????????? [ #????? | | ???????????????????? g #????? | | ?????????????????? #????? | | ???????????????? ########????? | | ???????????????## ?????????????? | | ????????????????# ??????????????? | | ???????????????# ???????????????? | | ???????????????#????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTargetDerivative Manual? 0 Play Time 00:11:28 Cumulative 6.1 hours Start 2024.10.30 @ 00:26:14 End 2024.10.30 @ 00:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f12f6cb-911e-4788-bdc2-17cb349f4fc7