Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 17:30:22 Player: BionicBot Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3846) 3846 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 10718 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 72/100 System Corruption 0% Temperature Warm (191) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Precision Energy Filter Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Ion Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Compact Wheel Compact Battery High-capacity Matter Pod Structural Scanner Experimental Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Salvage Targeting Computer Improved Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Improved Powered Armor Improved Powered Armor PSU Rigger Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . 1 1 Utility 4 | . . . . . 1 2 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 148 | 7 5 . . 2 26 4 31 8 1 21 32 11 Power 16 | 1 . . . 1 3 . 1 . . 1 7 2 Engine 10 | 1 . . . . 2 . 1 . . 1 4 1 Core 6 | . . . . 1 1 . . . . . 3 1 Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . . . . 6 . 4 4 . 2 5 5 Treads 18 | 2 . . . . 6 . 2 3 . 1 1 3 Leg . | . . . . . . . . . . . . . Wheel 8 | . . . . . . . 2 1 . 1 4 . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 54 | 2 2 . . 1 5 2 15 2 . 7 17 1 Device 27 | 1 1 . . 1 1 . 10 2 . 2 9 . Storage 6 | 1 1 . . . . . . . . 1 3 . Processor 4 | . . . . . . 1 . . . . 3 . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . . . 4 1 5 . . 4 2 1 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 3 . . . 12 2 11 2 1 11 3 3 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 23 | . 1 . . . 3 2 6 1 1 6 . 3 Ballistic Gun 5 | 1 . . . . 4 . . . . . . . Ballistic Cannon 6 | . 1 . . . 2 . . . . . 3 . Launcher 12 | . 1 . . . 3 . 2 1 . 5 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . . 2 . Parts Lost 56 | . 1 . . . 8 . 8 2 . 15 16 6 Power 7 | . . . . . 1 . 1 . . 1 3 1 Propulsion 21 | . . . . . 4 . 2 2 . 5 6 2 Utility 14 | . 1 . . . 2 . 3 . . 6 2 . Weapon 14 | . . . . . 1 . 2 . . 3 5 3 Highest Loss Streak 8 | . 1 . . . 3 . 5 1 . 4 8 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 98 97 97 99 76 76 79 34 Engine 8 | . 14 14 14 6 3 7 6 7 7 7 9 1 Treads 22 | . 28 28 28 28 34 30 26 28 23 9 5 13 Wheel 2 | . . . . . . . 2 1 7 3 11 . Device 12 | . 13 14 14 14 7 7 13 23 23 8 10 . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 . Processor 2 | . . . . . . 7 6 . . . 6 4 Protection 7 | . . . . . 10 12 7 7 7 14 5 3 Energy Gun 1 | . 9 . . . . . . . . . . . Energy Cannon 16 | . 4 14 14 14 10 23 19 22 . 21 13 4 Ballistic Gun 1 | . 5 . . . 8 . . . . . . . Ballistic Cannon 3 | . 8 14 14 14 7 . . . . . 4 . Peak Build Rating 52 | 7 9 9 10 12 29 36 51 52 47 52 51 52 Average Rating 31 | 5 7 9 9 11 21 33 37 50 39 41 43 30 On Entrance 23 | . 7 9 9 10 12 29 36 50 49 43 39 11 Naked Turns 80 | . . . . . . . . . . . 65 15 Heaviest Build 150 | 15 92 92 92 92 115 137 150 128 115 138 141 44 Greatest Support 96 | 40 40 40 40 40 80 80 88 96 10 26 46 56 Greatest Overweight (x) 38 | 2 2 2 2 2 1 1 13 12 11 13 38 . Average Overweight (x) 3 | . 1 2 2 2 1 1 3 3 10 6 4 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 4 20 21 23 24 25 25 25 25 25 24 25 5 Average Carried 19 | 2 11 20 21 23 22 24 23 24 24 15 17 1 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 20 21 23 24 25 24 25 23 25 14 5 1 Class Distribution -------------------- 29% | Mutant 19% | Tank 15% | Scavenger-Skirmisher 10% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3514 | 279 334 . . 85 450 . 587 281 . 508 990 . Remotely . | . . . . . . . . . . . . . Salvage Created 3826 | 123 539 . . . 779 26 964 81 . 589 634 91 Parts 214 | 7 40 . . . 50 2 42 5 . 24 39 5 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . 1 1 . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 42 9 . 18 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 90 | . 5 . . . 20 . 21 6 . 20 15 3 Melee 1 | . . . . . . . 1 . . . . . Guns 11 | . 5 . . . 6 . . . . . . . Cannons 42 | . . . . . 8 . 9 2 . 7 13 3 AOE 30 | . . . . . 6 . 8 4 . 11 1 . Classes Destroyed 15 | 2 7 . . . 2 . 1 . . . 1 2 Worker 5 | . 2 . . . . . . . . . 3 . Builder 5 | . 1 . . . 2 . . . . . 2 . Tunneler 4 | 1 1 . . . . . . . . . 2 . Hauler 3 | . 2 . . . . . 1 . . . . . Recycler 2 | 1 1 . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . Swarmer 32 | . 1 . . . 5 . 6 6 . 11 3 . Grunt 36 | . 4 . . . 8 . 13 . . 6 5 . Brawler 3 | . . . . . . . 1 . . 1 1 . Sentry 12 | . . . . . 6 . 1 . . 2 3 . Demolisher 1 | . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . Assembled 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 4 . . . 7 1 5 4 . 4 3 3 Combat Bots Only 7 | . 2 . . . 7 . 5 4 . 4 3 3 Max Kills in Single Turn 3 | 1 1 . . . 2 1 3 2 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 2 . 2 1 . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 794 | . 46 . . . 131 . 85 13 . 190 214 115 Missed 229 | . 10 . . . 36 . 36 2 . 49 68 28 Damage Taken 10006 | . 434 . . . 1300 . 1126 159 . 2330 2418 2239 Core 2140 | . 44 . . . 59 . 75 . . 212 739 1011 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . . . . Ignored by Resistances 6 | . . . . . . . 6 . . . . . Core Remaining (%) 68 | 100 . . . 82 89 . . . . 59 13 . Volleys Fired 282 | 3 43 . . 2 60 6 43 5 . 42 67 11 Largest 3 | 2 2 . . 2 3 3 3 3 . 3 3 3 Hottest 265 | 70 95 . . 95 118 220 225 205 . 210 205 265 Shots Fired 648 | 6 85 . . 4 156 12 92 16 1 92 165 19 Gun 132 | 6 72 . . . 54 . . . . . . . Cannon 489 | . 12 . . 4 96 12 88 14 1 78 165 19 Launcher 27 | . 1 . . . 6 . 4 2 . 14 . . Special . | . . . . . . . . . . . . . Kinetic 261 | 3 42 . . 2 98 . . . . . 116 . Thermal 360 | 3 42 . . 2 52 12 88 14 1 78 49 19 Explosive 27 | . 1 . . . 6 . 4 2 . 14 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 2 8 . . 1 17 19 10 2 . 8 9 5 Robot Miss Streak 8 | 1 4 . . 3 6 1 4 3 . 3 8 5 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 329 | 3 48 . . 1 88 4 55 3 . 48 69 10 Core Hits 187 | 3 23 . . . 49 1 35 7 . 31 33 5 Critical Kills 5 | . . . . . 1 . 2 . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . 2 . . . 2 . 2 . . 1 9 . Burn 2 | . 2 . . . . . . . . . . . Meltdown 4 | . . . . . . . 2 . . 1 1 . Destroy 1 | . . . . . 1 . . . . . . . Blast 9 | . . . . . 1 . . . . . 8 . Melee Attacks 8 | . . . . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . 8 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10265 | 46 683 . . 37 1873 98 1924 455 . 2389 2410 350 Guns 1029 | 46 527 . . . 456 . . . . . . . Cannons 6373 | . 124 . . 37 1002 98 1311 87 . 1133 2231 350 Explosions 2768 | . 32 . . . 415 . 518 368 . 1256 179 . Melee 95 | . . . . . . . 95 . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2786 | 34 308 . . 19 839 . . . . . 1586 . Thermal 4616 | 12 343 . . 18 619 98 1311 87 . 1133 645 350 Explosive 2768 | . 32 . . . 415 . 518 368 . 1256 179 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 95 | . . . . . . . 95 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 20 20 10 14 9 . Average Corruption 9 | . . . . . . . 2 11 10 13 4 . Corruption Purged 10 | . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 258 | . . . . . . . 25 80 9 123 21 . Message Errors 57 | . . . . . . . 8 22 . 25 2 . Matter Fused 69 | . . . . . . . 7 21 4 30 7 . Heat Flow Errors 34 | . . . . . . . 1 11 1 16 5 . Energy Discharges 34 | . . . . . . . 4 10 2 17 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . 1 1 . 3 . . Data Loss (minor) 27 | . . . . . . . 3 6 1 15 2 . Data Loss (major) 12 | . . . . . . . 1 3 . 6 2 . Misfires 10 | . . . . . . . . 5 1 3 1 . Alerts 3 | . . . . . . . . 1 . 2 . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 219 | . . . . . 15 22 1 38 . 94 43 6 Projectiles 89 | . . . . . . 22 1 5 . 22 33 6 Explosions 130 | . . . . . 15 . . 33 . 72 10 . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . . 1 1 . . . . . 16 . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . 1 1 . . . . . 15 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 139 | . . . . . 29 . 43 . . 67 . . Shots 5 | . . . . . 1 . 2 . . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1158 | 18 198 . . 78 315 246 319 500 236 649 496 1158 Average Temperature 142 | 9 65 . . 41 95 84 112 127 134 164 137 533 Received Heat Transfer 2765 | . 228 . . . 396 . 417 . . 636 711 377 Effects 47 | . . . . . . . 1 6 1 20 4 15 Shutdowns 10 | . . . . . . . . 1 . 3 2 4 Energy Bleed 5 | . . . . . . . 1 . 1 1 1 1 Interference 5 | . . . . . . . . 3 . 1 . 1 Matter Decay 7 | . . . . . . . . 2 . 1 . 4 Damage (minor) 4 | . . . . . . . . . . 1 1 2 Damage (major) 14 | . . . . . . . . . . 12 . 2 Damage (core) 2 | . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 3 . . 2 1 . Combat Hostiles 6 | . . . . . . . 3 . . 2 1 . Parts Melted 17 | . 2 . . . . . 6 . . 4 5 . Heat Transferred 8285 | 37 1110 . . 37 1258 174 2416 124 . 1706 1016 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 296 | 10 210 6 . 58 296 54 . . . . 240 167 Initial 117 | . 6 6 . . . 42 . . . . . 117 Average 56 | 1 39 6 . 9 109 36 . . . . 57 123 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . Low Security (%) 96 | 100 96 100 . 100 92 100 . . . . 95 100 Level 1 3 | . 3 . . . 7 . . . . . 4 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . 1 . . . . 7 1 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 4 . Reinforcement 4 | . . . . . . 1 . . . . 3 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . 1 . . . 7 . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . 3 . Times Spotted 153 | . 12 . . 2 33 2 23 5 . 21 33 22 Peak Tracking Total 12 | . 6 . . 2 8 1 6 4 . 4 9 12 Tactical Retreats 7 | . 2 . . . 2 . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 2 | . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 14 | . 2 . . . 1 2 . . . 4 4 1 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 26 | . 6 . 2 . 4 1 2 1 4 1 5 . Terminals 16 | . 6 . . . 4 . 1 1 . 1 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 82 | . 16 . 7 . 6 1 5 1 30 7 9 . Successful 66 | . 9 . 7 . 3 1 5 1 30 7 3 . Failed 16 | . 7 . . . 3 . . . . . 6 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 14 . 1 . 4 1 . . . . . . Terminals 39 | . 16 . . . 6 . 4 1 . 7 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 60 | . 7 . 7 . 2 . 5 1 30 7 1 . Record 30 | . . . 6 . . . 4 1 11 7 1 . Part Schematic 12 | . 1 . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . 1 1 . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 3 . 1 1 . . 4 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . 7 9 . . . . . . . Total Damage 194 | . . . . 87 107 . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 15939 | 93 1761 91 1261 660 1310 659 3047 2114 232 3003 1533 175 Spaces Moved 5503 | 49 540 29 392 204 430 262 1209 736 100 702 721 129 Core 230 | 9 . . . . . . . . . . 185 36 Treads 3808 | 40 540 29 392 204 430 262 870 552 . 388 35 66 Legs . | . . . . . . . . . . . . . Wheels 1438 | . . . . . . . 339 184 100 314 501 . Hover . | . . . . . . . . . . . . . Flight 27 | . . . . . . . . . . . . 27 Fastest Speed 37 | 50 160 320 320 320 240 240 150 240 230 165 50 37 Average Speed 260 | 143 291 320 320 320 240 240 234 245 230 407 163 103 Slowest Speed 1950 | 160 320 320 320 320 240 240 320 320 245 560 1950 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 85 8 88 59 45 7 99 86 70 78 25 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . 1 . 1 1 . . Known Exits Taken 4 | . 1 . . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . . Scrap Searched 12 | . . . . 1 . . 7 3 . 1 . . Spaces Dug 44 | . . . . . 9 . 13 . . 22 . . Terrain Destroyed 388 | . 5 . . . 34 . 46 30 . 189 79 5 Melee 5 | . . . . . . . 5 . . . . . Projectile 59 | . . . . . . . 4 8 . 8 34 5 AOE 324 | . 5 . . . 34 . 37 22 . 181 45 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 6540 | 62 643 29 400 208 585 286 1333 1033 103 771 936 151 Wait 476 | . 39 . 7 1 44 3 10 283 . 5 84 . Move 5491 | 48 539 28 391 203 429 261 1208 735 99 701 720 129 Hop . | . . . . . . . . . . . . . Pick Up 80 | 4 15 1 2 . 13 5 18 1 . 1 20 . Fast Attach 41 | 7 2 . . . 7 1 4 . 1 2 10 7 Attach 43 | . . . . . 8 1 6 3 . 13 8 4 Detach 11 | . 1 . . . 2 . 2 . 2 1 3 . Swap 64 | . 3 . . 2 11 2 21 5 . 6 14 . Drop 44 | . 1 . . . 11 7 13 1 1 . 10 . Fire 282 | 3 43 . . 2 60 6 43 5 . 42 67 11 Melee 8 | . . . . . . . 8 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low / *Ext x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Identified exit to Mines 1329 | -10/Materials | Discovered new exit (range 7) 1855 | -10/Materials | Entered Mines 1855 | -10/Mines | Discovered new exit (range 6) 1862 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1923 | -10/Mines | Found Prototype Device 1933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1946 | -10/Mines | Entered Exiles 1946 | -10/Exiles | Accompanied by 3 allies 2023 | -10/Exiles | Met 8R-AWN 2078 | -10/Exiles | Met EX-HEX 2177 | -10/Exiles | Met EX-BIN 2215 | -10/Exiles | Aligned with FarCom system 2218 | -10/Exiles | Given EX-Vault access code 2292 | -10/Exiles | Opened EX-Vault 2308 | -10/Exiles | Found PSU Rigger 2370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2459 | -10/Exiles | Met EX-DEC 2569 | -10/Exiles | Visited The Gauntlet 2984 | -10/Exiles | Learned location of Zion (-6) 3171 | -10/Exiles | Discovered new exit (range 14) 3207 | -10/Exiles | Left Exiles lab with PSU Rigger 3207 | -10/Exiles | Entered Mines 3207 | -9/Mines | Accompanied by 3 allies 3214 | -9/Mines | Met a Derelict bent on vengeance 3851 | -9/Mines | Discovered new exit (range 5) 3867 | -9/Mines | Entered Materials 3867 | -8/Materials | Accompanied by 3 allies 3867 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4034 | -8/Materials | Destroyed 7 combat bots 4034 | -8/Materials | Lost 3 allies 4499 | -8/Materials | Discovered new exit (range 4) 4533 | -8/Materials | Build established: Scavenger-Skirmisher 4643 | -8/Materials | Lost 3 parts (1p1n1u) 5141 | -8/Materials | Discovered new exit (range 16) 5177 | -8/Materials | Entered Factory 5177 | -7/Factory | Evolved 2 slots: Utility x2 5178 | -7/Factory | Discovered new exit (range 6) 5190 | -7/Factory | Identified exit to Lower Caves 5668 | -7/Factory | Build established: Scavenger-Tank 5836 | -7/Factory | Entered Lower Caves 6191 | -7/Lower Caves | Found DCF Scrap (11 items) 6346 | -7/Lower Caves | Encountered a Warlord checkpoint 6879 | -7/Lower Caves | Identified exit to Lower Caves 6926 | -7/Lower Caves | Learned location of 1 exit from Factory 7272 | -7/Lower Caves | Build established: Scavenger-Mutant 7321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7702 | -7/Lower Caves | Attracted the attention of an 0b10 base 7786 | -7/Lower Caves | Learned location of Armory (-4) 7786 | -7/Lower Caves | Learned Factory security intel 7786 | -7/Lower Caves | Learned Extension terminal intel 8686 | -7/Lower Caves | Found Imp. Powered Armor 8702 | -7/Lower Caves | Crushed by falling debris 8702 | -7/Lower Caves | System corruption reached 10% 8733 | -7/Lower Caves | Lost 5 parts (1p2u2w) 8753 | -7/Lower Caves | Found Imp. Powered Armor 8883 | -7/Lower Caves | Entered another Lower Caves area 8929 | -7/Lower Caves | Discovered new exit (range 15) 8942 | -7/Lower Caves | Encountered a Warlord checkpoint 9178 | -7/Lower Caves | Build established: Scavenger-Gunner 9677 | -7/Lower Caves | Learned Factory stockpile data 9973 | -7/Lower Caves | Build established: Gunner 10275 | -7/Lower Caves | Spotted B-75 Beast 10681 | -7/Lower Caves | Discovered new exit (range 13) 10997 | -7/Lower Caves | Entered Data Miner 10999 | -7/Data Miner | Discovered new exit (range 6) 11054 | -7/Data Miner | Met Data Miner 11102 | -7/Data Miner | Learned location of Section 7 (-2) 11102 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11144 | -7/Data Miner | Received God Mode back door access code from Data Miner 11229 | -7/Data Miner | Entered Proximity Caves 11290 | -6/Proximity Caves | Build established: Mutant 11494 | -6/Proximity Caves | Lost 3 parts (1n2u) 11596 | -6/Proximity Caves | Lost 3 parts (2u1w) 11680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11716 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 11752 | -6/Proximity Caves | Build established: Tank 11984 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12117 | -6/Proximity Caves | Learned location of 1 exit from Factory 12117 | -6/Proximity Caves | Learned 8 Factory zone layouts 12117 | -6/Proximity Caves | Learned 8 Research zone layouts 12117 | -6/Proximity Caves | Learned Extension security intel 12117 | -6/Proximity Caves | Learned Extension garrison access intel 13084 | -6/Proximity Caves | Learned 4 Factory zone layouts 13084 | -6/Proximity Caves | Discovered new exit (range 15) 14232 | -6/Proximity Caves | Entered Factory 14232 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14233 | -6/Factory | Identified exit to Extension 14233 | -6/Factory | Identified exit to Lower Caves 14234 | -6/Factory | Identified exit to Factory 14887 | -6/Factory | Build established: Scavenger-Skirmisher 15211 | -6/Factory | Discovered exit to Extension (range 16) 15328 | -6/Factory | Lost 8 parts (1p3n2u2w) 15404 | -6/Factory | Cargo convoy interrupted 15664 | -6/Factory | Released all parts (6) 15690 | -6/Factory | Lost 3 parts (2p1w) 15707 | -6/Factory | Core integrity fell below 50% 15726 | -6/Factory | Found PL-3XN's Ring of Power 15729 | -6/Factory | Found Prototype Processor 15729 | -6/Factory | Identified Spectral Analyzer 15742 | -6/Factory | Discovered exit to Factory (range 24) 15763 | -6/Factory | Core integrity fell below 20% 15765 | -6/Factory | Entered another Factory area 15765 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15766 | -5/Factory | Identified exit to Upper Caves 15867 | -5/Factory | Build established: Mutant 15876 | -5/Factory | Assembled infested ambush trap array 15901 | -5/Factory | Garrison activated, responded to threat 15913 | -5/Factory | Released all parts (4) 15925 | -5/Factory | Core integrity fell below 50% 15930 | -5/Factory | Core integrity fell below 20% 15940 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15923_ Slug penetrates Pressure Siphon. 15923_ Penetrated by Slug. 15925_ Overheating: Core damaged (-190). 15926_ Penetrated by Slug. 15928_ Overheating: Matter decay (-4). 15928_ Acquired Nuclear Pulse Array. 15928_ Penetrated by Slug. 15928_ Pressure Siphon disabled. 15929_ The unstable cave ceiling collapses. 15929_ Slug penetrates Door. 15929_ Penetrated by Slug. 15930_ Acquired Nuclear Pulse Array. 15931_ Overheating: Matter decay (-1). 15931_ Penetrated by Slug. 15931_ Slug penetrates Wall. 15932_ Penetrated by Slug. 15934_ Slug penetrates Nuclear Reactor. 15934_ Penetrated by Slug. 15940_ Slug penetrates Wall. 15940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# ?????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ???????????????????????? | | ????############## ????????????????????????? | | ????# ] # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# """" """" + #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" #######?????????????????????????? | | ????# """" """" #????????????????????Y??????????? | | ????# #???????????????????????????????? | | ????#######+######???????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #?????################???????????????? | | ?########?# #?????# ! #???????????????? | | ?# #?# #?????# #???????????????? | | ?# """ #?# #?????# """ """ """ #???????????????? | | ?# """ ### ##????# """ """ """ #???????????????? | | ?# """ ## #????# """ """ """ #???????????????? | | ?# "" ## #????# #???????????????? | | ?# "" + ############@########???????????????? | | ?# ## #???????????????????? | | ?# """ ## ##### ???????????? | | ?# """ ## !!! ??????????? | | ?# """ + ^ """" !!! Y #?????????? | | ?# "" ## """" !!! p ??????????? | | ## "" ###! ""%" ##### ??????????? | | # #?# h """ #?????####??????????? | | ###+###### """ #???????????????????? | | """ #???????????????????? | | p #???????????????????? | | ! h ????????????????? | | = """" ! #####?????????????????? | | *= """" ! #####+##?????????????????????? | | = ""% #????????????????????????????? | | ! #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | # # #????????????????????????????? | | ##### #????????????????????????????? | | ###????########## ###????????????????????????????? | | #???????????????? #??????????????????????????????? | | #???????????????? #??????????????????????????????? | | #???????????????? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 342 Matter Capacity 550 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: KI 30 Power Shielding 33 Weapon Shielding 33 Evasion (%) 56 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointCouplerClaymores Manual? 0 Play Time 01:53:08 Cumulative 132.9 hours Start 2024.09.22 @ 15:18:21 End 2024.09.22 @ 17:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a925d6-67a5-4904-a636-fc06591660a8