Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 16:57:37 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (1993) 1993 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7228 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 664/850 Matter 217/300 Energy 294/300 System Corruption 0% Temperature Cool (12) Movement Flying (92) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Improved Gravmag System VTOL Module Surge Thruster > --- UTILITY (5) ------ Improved Signal Interpreter ECM Suite System Shield > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit Improved Terrain Scanner Recalibrator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Enhanced Nuclear Core Flight Unit Cesium-ion Thruster Cesium-ion Thruster Reaction Control System Longsword +1 [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 2 . . Utility 3 | . . . 1 . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 82 | 8 5 . 14 8 2 6 18 1 4 16 Power 10 | 1 1 . 2 . . 1 2 . 1 2 Engine 6 | 1 1 . 2 . . . 1 . 1 . Core 4 | . . . . . . 1 1 . . 2 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 . 5 4 . 3 9 1 1 7 Treads 5 | . . . . . . . 5 . . . Leg 16 | 2 2 . 5 4 . 3 . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 10 | . . . . . . . 4 1 1 4 Utility 18 | 2 1 . 1 2 1 1 3 . 2 5 Device 11 | 1 1 . 1 2 1 1 . . 2 2 Storage 4 | 1 . . . . . . 2 . . 1 Processor 1 | . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 3 1 . 6 2 1 1 4 . . 2 Energy Gun 10 | 3 1 . 1 1 . 1 2 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . . . 3 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . Parts Lost 13 | . . . 2 1 . 1 . . 5 4 Power 1 | . . . 1 . . . . . . . Propulsion 8 | . . . . . . 1 . . 4 3 Utility 3 | . . . . 1 . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . Highest Loss Streak 5 | . . . 1 1 . 1 . . 5 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 7 8 7 7 8 7 7 5 4 3 Power 1 | . 1 2 . . 1 . 1 1 2 1 Propulsion 3 | . . . 1 5 5 5 4 2 . . Utility 1 | . 2 3 2 1 1 1 1 1 . 1 Weapon 1 | 1 2 3 2 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 . 10 1 1 1 1 . 1 4 Power 5 | . 1 . 1 . . 1 1 . 1 . Propulsion 2 | . 1 . . 1 . . . . . . Utility 10 | . 1 . 6 . . . . . . 3 Weapon 5 | . . . 3 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 97 95 92 99 98 88 73 66 Engine 8 | . 14 14 10 11 11 1 . . 2 . Core 2 | . . . . . . 9 8 7 2 4 Treads 5 | . . . . . . . 33 22 . . Leg 17 | . 28 28 22 22 22 21 1 . . . Flight 2 | . . . . . . . . 11 34 26 Device 16 | . 14 14 20 18 15 22 17 7 2 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 . Energy Gun 12 | . 28 28 14 11 11 11 8 7 3 . Ballistic Gun 16 | . . . 16 22 22 22 17 15 6 3 Peak Build Rating 51 | 7 7 7 15 19 27 30 46 51 35 45 Average Rating 21 | 5 6 7 12 18 21 28 43 39 28 34 On Entrance 18 | . 7 7 7 15 18 27 30 45 33 14 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 27 | 15 15 14 23 24 24 24 27 24 24 18 Greatest Support 112 | 20 20 20 20 20 20 25 112 24 27 20 Greatest Overweight (x) 3 | 3 . . 1 1 1 2 . . . 2 Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 8 8 7 8 8 Average Carried 7 | 2 7 8 7 7 8 7 7 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 7 8 8 8 8 3 8 4 Class Distribution -------------------- 47% | Scavenger-Skirmisher 20% | Scavenger-Gunner 8% | Mutant 8% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 2118 | 280 160 90 352 139 . 271 576 . 72 178 Remotely . | . . . . . . . . . . . Salvage Created 2783 | 125 205 109 817 217 . 338 850 . 71 51 Parts 137 | 7 6 2 53 12 . 10 40 . 3 4 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 50 | . 3 2 17 7 . 6 10 . 3 2 Melee 5 | . . . . . . . . . 3 2 Guns 41 | . 3 1 14 7 . 6 10 . . . AOE 3 | . . . 3 . . . . . . . Classes Destroyed 14 | 2 4 . 5 . . . 2 . 1 . Worker 2 | . . . . . . . 2 . . . Builder 4 | . . . 4 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 9 | 1 . . 2 . . 2 4 . . . Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 1 . 1 . . . 3 . . . Swarmer 9 | . . . 4 3 . . . . . 2 Cutter 3 | . . . . . . . . . 3 . Grunt 29 | . 3 2 9 4 . 5 6 . . . Brawler 2 | . . . 1 . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 5 | . . . 2 . . . 3 . . . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 12 | 2 2 2 12 4 . 5 6 . 2 2 Combat Bots Only 6 | . 2 2 6 3 . 3 4 . 2 2 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 268 | . 16 11 72 13 . 40 50 . 17 49 Missed 67 | . 2 2 16 1 . 10 17 . 8 11 Hits 201 | . 14 9 56 12 . 30 33 . 9 38 Melee 11 | . . . 4 . . 2 . . 5 . Projectile 190 | . 14 9 52 12 . 28 33 . 4 38 AOE 3 | . . . . . . . . . 3 . Critical Strikes 5 | . . . . . . 1 . . 3 1 Damage Taken 2984 | . 157 129 681 126 . 516 439 . 296 640 Core 495 | . 42 . 125 22 . 50 61 . 9 186 Absorbed by Shields 9 | . . . . . . . . . 9 . Core Remaining (%) 83 | 100 . 83 . . . 50 88 . 98 . Volleys Fired 171 | 12 32 8 40 8 . 24 40 . . 7 Largest 3 | 2 2 2 3 3 . 3 3 . . 1 Hottest 130 | 100 100 90 130 116 . 116 120 . . 23 Shots Fired 429 | 24 58 15 109 24 . 72 120 . . 7 Gun 424 | 24 58 15 104 24 . 72 120 . . 7 Cannon . | . . . . . . . . . . . Launcher 5 | . . . 5 . . . . . . . Special . | . . . . . . . . . . . Kinetic 205 | . . . 54 16 . 48 80 . . 7 Thermal 214 | 24 58 15 45 8 . 24 40 . . . Explosive 5 | . . . 5 . . . . . . . Electromagnetic 5 | . . . 5 . . . . . . . Robot Hit Streak 11 | 8 5 6 10 6 . 11 9 . . 3 Robot Miss Streak 7 | 2 7 1 4 2 . 4 4 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 2 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . Shots Hit Robots 288 | 17 31 12 70 17 . 52 75 . 6 8 Core Hits 169 | 4 12 4 36 10 . 32 66 . 2 3 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 1 4 2 1 1 . 1 3 . . 1 Burn 12 | 1 4 2 1 . . 1 3 . . . Destroy 1 | . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . 10 6 Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . . . . 10 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5128 | 216 369 136 1352 277 . 908 1281 . 308 281 Guns 4156 | 216 369 136 925 277 . 908 1281 . . 44 Cannons . | . . . . . . . . . . . Explosions 427 | . . . 427 . . . . . . . Melee 545 | . . . . . . . . . 308 237 Ramming . | . . . . . . . . . . . Kinetic 2233 | . . . 451 188 . 656 894 . . 44 Thermal 1885 | 216 369 136 436 89 . 252 387 . . . Explosive 427 | . . . 427 . . . . . . . Electromagnetic 38 | . . . 38 . . . . . . . Impact . | . . . . . . . . . . . Slashing 545 | . . . . . . . . . 308 237 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 50 | . . . . . . . . . 45 5 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 50 | . . . . . . . . . 45 5 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 319 | 195 319 285 180 18 . 165 63 . . 19 Average Temperature 60 | 72 102 168 25 9 . 65 15 . . 2 Received Heat Transfer 879 | . 84 75 225 54 . 270 126 . . 45 Effects 4 | . 2 2 . . . . . . . . Energy Bleed 3 | . 2 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | 1 . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 15 | 2 7 2 4 . . . . . . . Heat Transferred 5729 | 703 1335 520 1210 222 . 666 1073 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 91 100 . 100 100 100 100 100 Level 1 1 | . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 255 | 5 50 40 255 146 . 65 95 17 92 65 Initial 96 | . . . 15 96 . . 7 17 11 32 Average 25 | 1 5 15 48 19 . 25 32 17 39 23 Influence Increases 1605 | 20 106 50 535 170 . 150 343 . 101 130 Destroy 0b10 Robot/C 1000 | . 60 40 340 140 . 120 200 . 60 40 Destroy 0b10 Robot/NC 125 | 20 15 . 35 . . 10 45 . . . Destroy Leader 232 | . 24 10 72 30 . 20 66 . 10 . Successful Hack 14 | . 7 . 7 . . . . . . . Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 24 | . . . 21 . . . 2 . 1 . Lose Combat Pursuer 195 | . . . 45 . . . 30 . 30 90 Influence Decreases 1580 | 20 106 10 328 417 . 130 324 22 56 167 Entered New Map 247 | . . . 25 151 . . 13 22 6 30 Time Decay 1188 | 20 81 10 283 256 . 120 311 . . 107 Lost Part 120 | . . . 20 10 . 10 . . 50 30 Purge Threat 25 | . 25 . . . . . . . . . Squads Dispatched 10 | . 2 . 1 1 . . 2 . 2 2 Investigation 3 | . 1 . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 2 . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . . . 3 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 9 2 27 9 . 6 24 . 8 14 Peak Tracking Total 9 | . 3 2 9 2 . 3 6 . 3 8 Tactical Retreats 8 | . . . 2 . . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 4 . 4 1 . . . 1 . 3 Terminals 11 | . 4 . 4 . . . . 1 . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 11 . 6 1 . . . 2 . 6 Successful 8 | . 2 . 1 1 . . . 1 . 3 Failed 18 | . 9 . 5 . . . . 1 . 3 Catastrophic 4 | . 1 . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 8 . 5 . 1 . . . . 1 Terminals 22 | . 11 . 6 . . . . 2 . 3 Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 . 1 1 . . . 1 . 1 Part Schematic 2 | . 1 . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 . 4 . . . . . . 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . 1 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 2669 | 35 598 31 781 1036 . . . . 11 177 Sensors 2135 | . 287 31 781 1036 . . . . . . Terrain 188 | . . . . . . . . . 11 177 Seismic 346 | 35 311 . . . . . . . . . ECM 1 | . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5254 | 201 599 31 781 1626 449 325 853 12 107 270 Spaces Moved 2833 | 119 386 6 292 744 233 104 406 16 128 399 Core 23 | 22 . . . . . . . . . 1 Treads 359 | . . . . . . . 359 . . . Legs 1886 | 97 386 6 292 744 233 104 24 . . . Wheels . | . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 559 | . . . . . . . 23 16 128 392 Fastest Speed 20 | 50 120 120 120 190 190 120 26 24 20 23 Average Speed 136 | 125 120 120 160 190 190 167 150 24 26 25 Slowest Speed 260 | 200 120 120 190 190 190 260 162 24 34 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 7 48 7 27 97 59 14 30 1 87 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 22 | . . . 21 . . . . . 1 . Melee 1 | . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . AOE 21 | . . . 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 3878 | 143 467 15 528 943 239 203 565 25 192 558 Wait 578 | . 32 2 145 169 . 63 69 . 3 95 Move 2823 | 118 385 5 291 743 232 103 405 15 127 399 Hop . | . . . . . . . . . . . Pick Up 56 | 5 6 . 15 4 1 1 6 . 6 12 Fast Attach 28 | 6 1 . 3 . 2 1 6 . 4 5 Attach 33 | 1 . . 3 . . . 7 5 2 15 Detach 8 | . . . . . . . 3 . 2 3 Swap 45 | 1 4 . 9 9 2 5 12 . . 3 Drop 88 | . 7 . 22 10 2 6 17 5 6 13 Fire 171 | 12 32 8 40 8 . 24 40 . . 7 Melee 16 | . . . . . . . . . 10 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . 32 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 588 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Build established: Scavenger-Mutant 801 | -10/Materials | Entered Mines 801 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1377 | -9/Materials | Build established: Scavenger-Skirmisher 1521 | -9/Materials | Discovered new exit (range 14) 1613 | -9/Materials | Entered Mines 1676 | -9/Mines | Met a Derelict bent on vengeance 1863 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -9/Mines | Discovered new exit (range 15) 1983 | -9/Mines | Discovered new exit (range 5) 2066 | -9/Mines | Met a Derelict shopkeep closing up shop 2164 | -9/Mines | Found a hidden stash of uninstalled traps 2865 | -9/Mines | Learned Materials garrison access intel 2947 | -9/Mines | Build established: Scavenger-Gunner 2994 | -9/Mines | Learned Materials non-interactive machine intel 3213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3213 | -9/Mines | Discovered new exit (range 5) 3217 | -9/Mines | Received a Mining Laser from a helpful Derelict 3239 | -9/Mines | Entered Exiles 3239 | -9/Exiles | Accompanied by 1 ally 3287 | -9/Exiles | Met 8R-AWN 3321 | -9/Exiles | Met EX-HEX 3372 | -9/Exiles | Met EX-BIN 3395 | -9/Exiles | Aligned with FarCom system 3397 | -9/Exiles | Given EX-Vault access code 3441 | -9/Exiles | Opened EX-Vault 3462 | -9/Exiles | Found Prototype Slashing Weapon 3463 | -9/Exiles | Identified Longsword +1 3510 | -9/Exiles | Found Prototype Device 3510 | -9/Exiles | Identified Trap Reconfigurator 3526 | -9/Exiles | Exiles lab attacked by MAIN.C 3673 | -9/Exiles | Discovered new exit (range 10) 3688 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Longsword +1 3688 | -9/Exiles | Entered Mines 4001 | -8/Mines | Discovered new exit (range 9) 4009 | -8/Mines | Build established: Scavenger-Skirmisher 4013 | -8/Mines | Entered Materials 4013 | -8/Materials | Evolved 2 slots: Propulsion x2 4014 | -8/Materials | Loaded intel: 41 non-interactive machine locations 4015 | -8/Materials | Loaded intel: 1 garrison access location 4818 | -8/Materials | Discovered new exit (range 15) 4865 | -8/Materials | Identified exit to Factory 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Propulsion x2 4868 | -7/Factory | FarCom data flow suspended 4877 | -7/Factory | Identified exit to DSF 4878 | -7/Factory | Entered DSF 4898 | -7/DSF | Additional patrols routed to DSF 4981 | -7/DSF | Discovered new exit (range 11) 4985 | -7/DSF | Identified exit to Factory 4985 | -7/DSF | Entered Factory 4985 | -6/Factory | Evolved 2 slots: Utility x2 5000 | -6/Factory | Lost 5 parts (4n1u) 5156 | -6/Factory | Fabricated Med. Storage Unit (x1) 5255 | -6/Factory | Self-destructed Last Messages --------------- Map updated. 05235_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05235_ O-16 Technician uses terminal to summon reinforcements. 05235_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 05235_ O-16 Technician locks terminal. 05237_ T-07 Excavator is excavating. 05240_ Acquired ECM Suite. 05252_ Penetrated by Slug. 05252_ VTOL Module destroyed. 05252_ Penetrated by Slug. 05252_ Slug penetrates Door. 05252_ Dropped Imp. Terrain Scanner. 05253_ Dropped Autogun. 05255_ Penetrated by Slug. 05255_ VTOL Module destroyed. 05255_ Penetrated by Slug. 05255_ Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????#???????????????????????????????????? | | ????# ???? ???????????????????????????????????? | | ???## ???? ""??????????????????????????????????? | | ????# ??? 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""" #?????? | | ??#########"###################"" """ #?????? | | ??# @ """ #?????? | | ??# ^ ^ [ k o #?????? | | ??# ! h #?????? | | ??# #?????? | | ??# " " " " h g #?????? | | ??# " " " " ####+#############+##########??????? | | ??# " " " " ## #??????? !??????????????? | | ??# " "^" " ## #???????? ????????????? | | ??# " " " " ## "" #????????? ???????????? | | ??# " "^" " ## #??? ?????? #??????????? | | ??# " " " " ## #??????????? #??????????? | | ??# " " " " ## [ #??????????? #??????????? | | ??# " " " " ## #???????????????????????? | | ??# ## # ??????????????????????? | | ### #####+#####???????????????????????? | | #???# #???????????????????????????? | | #???# ##???????"??????????????????? | | ##### #???? ??????????????????????? | | """ ##??????????????????????????? | | """ ############ #???????????????????????????? | | """ !!!# """ """ ## ##??????????????????????????? | | ! # """ """ ## ###?????????????????????????? | | !! # """ """ # # #????????????????????????? | | # + T #????????????????????????? | | ]]] + # ###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 74 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed DispersionThrowingWall Manual? 0 Play Time 00:46:12 Cumulative 73.1 hours Start 2026.06.05 @ 16:12:53 End 2026.06.05 @ 16:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa5d537-866f-47a2-bd9c-1ac42619834d