Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 22:10:30 Player: pJotoro Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1590) 1590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4587 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 264/275 System Corruption 4% Temperature Cool (12) Movement Walking (270) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Makeshift Leg > --- UTILITY (2) ------ Huge Storage Unit Terrain Scanner > --- WEAPON (6) ------- Shock Rifle > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Huge Storage Unit Large Matter Pod (106) Matter Filter Transmission Jammer Power Shielding Hacking Suite System Shield System Shield Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Large Matter Pod > --- WEAPON ----------- EM Shotgun Particle Gun Heavy Particle Cannon Heavy Assault Rifle Minigun Shock Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Huge Storage Unit Terrain Scanner Matter Filter Transmission Jammer Power Shielding Hacking Suite System Shield Field Recycling Unit Minigun Datajack [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 4 | . . . 2 . 2 . Parts Attached 80 | 6 7 18 7 1 31 10 Power 7 | 1 1 1 . . 1 3 Engine 5 | 1 . . . . 1 3 Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 21 | 2 1 8 1 . 7 2 Treads . | . . . . . . . Leg 21 | 2 1 8 1 . 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 4 3 . . . 1 Device 1 | . . . . . . 1 Storage 7 | 1 3 3 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 43 | 2 1 6 6 1 23 4 Energy Gun 19 | 1 . 1 3 . 13 1 Energy Cannon 4 | . . . . . 4 . Ballistic Gun 15 | 1 . 4 3 . 6 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . 1 6 . . 10 14 Power 4 | . 1 1 . . . 2 Propulsion 12 | . . 3 . . 5 4 Utility 1 | . . 1 . . . . Weapon 14 | . . 1 . . 5 8 Highest Loss Streak 11 | . 1 2 . . 6 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 94 99 100 95 92 Engine 4 | . 11 . . . 5 6 Core 4 | . 1 8 9 9 1 . Leg 32 | . 28 42 36 36 27 27 Device 1 | . . . . . . 5 Storage 15 | . 16 18 18 18 15 8 Protection 1 | . 11 1 . . . . Energy Gun 15 | . 3 5 24 27 21 13 Energy Cannon 2 | . . . . . 3 6 Ballistic Gun 12 | . 14 12 11 6 12 13 Launcher 4 | . 10 3 . 2 4 6 Naked Turns . | . . . . . . . Heaviest Build 117 | 12 54 94 100 103 114 117 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 35 | 1 2 2 2 2 11 35 Average Overweight (x) 1 | . 1 1 2 2 2 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 23 | 6 16 21 25 25 25 25 Most Carried 25 | 7 20 25 25 25 25 25 Average Carried 21 | 5 14 20 24 25 22 23 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 25 | 6 20 25 25 25 21 20 Class Distribution -------------------- 42% | Scavenger-Executioner 22% | Scavenger-Gunner 19% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 1755 | 137 249 435 261 20 548 105 Remotely . | . . . . . . . Salvage Created 1759 | . 241 402 279 164 623 50 Parts 104 | . 16 28 12 18 25 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 38 | . 7 13 4 4 9 1 Guns 25 | . 4 7 4 1 8 1 Cannons 1 | . . . . . 1 . AOE 12 | . 3 6 . 3 . . Classes Destroyed 11 | . 4 4 . 1 2 . Worker 4 | . . 1 . 1 2 . Builder 5 | . . 1 . 4 . . Recycler 2 | . 1 . . . 1 . Operator 1 | . . . . 1 . . Watcher 5 | . 1 1 2 1 . . Swarmer 10 | . 3 4 . 3 . . Grunt 16 | . 4 5 3 . 4 . Duelist 1 | . . 1 . . . . Sentry 7 | . . 3 1 1 2 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 7 | . 6 7 2 7 3 1 Combat Bots Only 5 | . 5 4 2 3 3 1 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 382 | . 25 71 14 8 166 98 Missed 122 | . 8 26 2 2 48 36 Damage Taken 4078 | . 413 745 175 69 1385 1291 Core 963 | . 83 147 28 . 290 415 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 66 63 . 94 . . Volleys Fired 145 | . 26 44 14 9 27 25 Largest 6 | . 2 2 4 4 6 6 Hottest 304 | . 60 79 158 158 304 249 Shots Fired 372 | . 36 71 50 25 126 64 Gun 327 | . 30 60 50 21 114 52 Cannon 19 | . . . . . 12 7 Launcher 26 | . 6 11 . 4 . 5 Special . | . . . . . . . Kinetic 163 | . 26 54 18 5 45 15 Thermal 75 | . 4 6 1 . 40 24 Explosive 21 | . 6 11 . 4 . . Electromagnetic 113 | . . . 31 16 41 25 Robot Hit Streak 18 | . 5 11 8 9 10 18 Robot Miss Streak 5 | . 5 2 3 4 4 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 235 | . 20 48 33 14 79 41 Core Hits 121 | . 15 35 17 14 33 7 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 3 . 1 1 2 Burn 5 | . . 2 . . 1 2 Destroy 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4639 | . 378 1098 579 539 1373 672 Guns 2937 | . 138 461 579 183 1128 448 Cannons 305 | . . . . . 135 170 Explosions 1397 | . 240 637 . 356 110 54 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1340 | . 103 389 136 42 492 178 Thermal 1038 | . 35 72 15 . 549 367 Explosive 1233 | . 240 637 . 356 . . Electromagnetic 1028 | . . . 428 141 332 127 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . 2 1 4 Average Corruption 3 | . 1 . . 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . 9 . 24 Message Errors 9 | . . . . 2 . 7 Matter Fused 6 | . . . . 2 . 4 Heat Flow Errors 5 | . . . . 3 . 2 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . 4 Misfires 3 | . . . . 1 . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 96 | . . 33 . 11 52 . Projectiles 27 | . . . . . 27 . Explosions 69 | . . 33 . 11 25 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . 49 64 . . 71 . Shots 7 | . 3 2 . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 639 | . 25 36 348 207 639 592 Average Temperature 148 | . 11 9 107 71 216 208 Received Heat Transfer 756 | . 39 222 99 9 255 132 Effects 30 | . . . . . 20 10 Shutdowns 6 | . . . . . 4 2 Energy Bleed 3 | . . . . . 1 2 Interference 6 | . . . . . 3 3 Matter Decay 2 | . . . . . 2 . Short Circuit 4 | . . . . . 2 2 Damage (minor) 4 | . . . . . 3 1 Damage (major) 3 | . . . . . 3 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 2 1 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 2234 | . 75 333 37 . 1012 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Peak Influence 476 | . 202 476 134 212 164 . Initial 107 | . . 85 107 45 4 . Average 112 | . 65 274 102 75 34 . Maximum Alert Level 2 | . 1 2 . 1 . . Low Security (%) 76 | 100 83 14 100 97 100 . Level 1 21 | . 16 75 . 2 . . Level 2 2 | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 5 . 1 3 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 1 5 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 5 | . . 5 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 19 7 5 11 4 Peak Tracking Total 4 | . 3 3 2 2 4 1 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 5 | . . 4 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . 1 . . . . . Successful 1 | . 1 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 5430 | 67 687 1014 646 527 1263 1226 Spaces Moved 1925 | 48 260 412 214 193 379 419 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 1911 | 36 260 412 214 193 379 417 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 260 260 260 260 Average Speed 243 | 108 215 206 260 260 277 268 Slowest Speed 1800 | 190 260 260 260 260 890 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 23 | 4 34 37 15 36 8 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . 45 77 . 30 7 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 159 | . 45 77 . 30 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2426 | 61 363 517 277 202 529 477 Wait 118 | . 33 1 18 . 53 13 Move 1918 | 47 258 411 213 192 378 419 Hop . | . . . . . . . Pick Up 103 | 8 25 27 13 . 23 7 Fast Attach 8 | 4 1 3 . . . . Attach 48 | 2 3 8 2 . 24 9 Detach 5 | . 1 . . . 2 2 Swap 24 | . 3 7 5 1 7 1 Drop 56 | . 12 16 12 . 15 1 Fire 145 | . 26 44 14 9 27 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . 1 . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 630 | -10/Materials | Crushed by falling debris 716 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x2 1389 | -9/Materials | Build established: Scavenger-Mutant 1572 | -9/Materials | Discovered new exit (range 13) 1769 | -9/Materials | Entered another Materials area 1769 | -8/Materials | Evolved 2 slots: Weapon x2 2069 | -8/Materials | Build established: Scavenger-Gunner 2320 | -8/Materials | Discovered new exit (range 8) 2415 | -8/Materials | Entered Storage 2903 | -8/Storage | Discovered new exit (range 16) 2942 | -8/Storage | Entered Factory 2942 | -7/Factory | Evolved 2 slots: Weapon x2 3234 | -7/Factory | Build established: Scavenger-Executioner 3754 | -7/Factory | Lost 6 parts (3n3w) 4192 | -7/Factory | Discovered new exit (range 5) 4205 | -7/Factory | Entered Lower Caves 5198 | -7/Lower Caves | Spotted B-75 Beast 5270 | -7/Lower Caves | Core integrity fell below 50% 5306 | -7/Lower Caves | Core integrity fell below 20% 5341 | -7/Lower Caves | Lost 11 parts (1p4n6w) 5431 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Minigun broken. Overheating: Short circuit. Knocked back. Acquired 4 matter. System corrupted: Energy discharge (-79). Acquired 3 matter. 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