Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.06 @ 22:36:46 Player: Zemdu Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (355) 1775 Value Destroyed (18745) 18745 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (4845) 4845 TOTAL SCORE: 34325 Bonus ------- High Alert Combat Kills 2221 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -176 Cogmind --------- Core Integrity 794/1450 Matter 96/300 Energy 770/770 System Corruption 39% Temperature Cool (-200) Movement Treading (135) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Neutrino Core > --- PROPULSION (6) --- Experimental Biometal Medium Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Small Storage Unit Experimental Energy Well AEGIS Remote Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Quantum Reactor Advanced Energy Well (500) Light Regenerative Plating Dispersion Rifle Heavy Gauss Cannon Enhanced Hardcell Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Matter Compressor SHELL Armor AEGIS Remote Shield Advanced Point Defense System > --- WEAPON ----------- Precision Phase Gun Potential Cannon Heavy Gauss Cannon > --- INVENTORY -------- Experimental Biometal Medium Treads Dispersion Rifle Enhanced Hardcell Cannon SGEMP Prototype [Rating: 205] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Constructs Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Heavy Laser Energy Cannon Potential Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Thunder Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 4 2 . . 4 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 1 . Utility 9 | . . . 3 1 . . 2 . . . . 1 . . 1 1 . Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Attached 219 | 6 8 1 19 20 11 5 14 7 2 6 6 18 11 5 13 43 24 Power 23 | 1 1 . 4 2 2 . . . . . . 1 1 . 1 6 4 Engine 9 | 1 1 . 3 2 1 . . . . . . . 1 . . . . Core 4 | . . . 1 . 1 . . . . . . . . . . . 2 Reactor 10 | . . . . . . . . . . . . 1 . . 1 6 2 Propulsion 43 | 2 . . 8 5 3 . 3 1 . 3 . 3 1 . 3 11 . Treads 27 | 2 . . 3 5 3 . 3 1 . . . 2 . . 1 7 . Leg 13 | . . . 5 . . . . . . 3 . 1 1 . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 2 1 . Utility 105 | 1 3 . 5 6 3 5 8 6 1 3 4 9 7 4 8 19 13 Device 59 | . 1 . 3 2 2 2 6 3 1 2 1 6 4 4 7 12 3 Storage 12 | 1 1 . . . 1 . . . . 1 1 . . . . 2 5 Processor 15 | . 1 . 1 . . 1 1 1 . . . 1 3 . . 5 1 Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 18 | . . . 1 4 . 2 1 1 . . 2 2 . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 1 2 7 3 . 3 . 1 . 2 5 2 1 1 7 7 Energy Gun 14 | 1 2 . . 3 2 . 1 . 1 . . . . . . 1 3 Energy Cannon 4 | . . . . . . . . . . . . 1 . . 1 1 1 Ballistic Gun 7 | 1 1 . 1 1 1 . . . . . . 2 . . . . . Ballistic Cannon 10 | . . . 1 3 . . 2 . . . 1 1 . . . . 2 Launcher 5 | . . 1 . . . . . . . . 1 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . Impact Weapon 6 | . 1 . . . . . . . . . . . 1 1 . 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . 2 . 1 3 4 1 1 . . 6 . 4 . . 1 3 14 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . Parts Lost 77 | . . . 4 . . . 6 7 1 . . 6 10 10 6 14 13 Power 10 | . . . 1 . . . . . . . . 1 2 2 . 2 2 Propulsion 14 | . . . 2 . . . 2 2 . . . 1 1 1 . 2 3 Utility 36 | . . . 1 . . . 2 4 . . . 4 2 5 5 8 5 Weapon 17 | . . . . . . . 2 1 1 . . . 5 2 1 2 3 Highest Loss Streak 10 | . . . 2 . . . 3 3 1 . . 6 5 6 2 10 10 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . Average Backups 11 | . 5 8 13 14 14 14 12 5 4 4 9 17 16 15 6 4 4 Power 1 | . 1 2 3 3 2 2 2 1 1 . . . 1 . 1 1 1 Propulsion 1 | . . . 1 2 3 3 . . . . . . 1 . . . . Utility 4 | . . 1 2 3 5 4 3 1 2 4 7 11 12 14 4 . . Weapon 3 | . 3 5 6 5 3 3 5 2 . . 2 6 1 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 . . 13 3 3 2 4 . 1 . 5 1 . 3 5 2 Power 7 | . . . . 4 1 . . . . 1 . . 1 . . . . Propulsion 5 | . . . . 2 1 . 1 . . . . . . . 1 . . Utility 18 | . . . . 2 1 2 1 4 . . . 5 . . 2 . 1 Weapon 14 | . 2 . . 5 . 1 . . . . . . . . . 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 98 95 99 99 97 81 82 89 92 90 86 73 58 35 68 77 Engine 2 | . 14 14 7 7 4 . 2 4 2 2 5 . 1 . . . . Core 2 | . . . 1 . 2 6 2 . . . . 4 . 3 . . . Reactor 1 | . . . . . . . . . 2 2 . . 4 1 . 6 7 Treads 14 | . 28 28 13 23 23 23 17 18 23 17 5 1 . . 1 8 12 Leg 3 | . . . 11 . . . 1 . . 4 17 17 9 5 . . . Device 21 | . 6 14 25 17 15 22 28 19 18 22 23 28 23 14 21 26 21 Storage 6 | . 14 14 9 7 7 7 5 1 . 2 9 8 5 5 . 1 14 Processor 6 | . 2 . 7 7 7 11 2 3 5 5 1 . 9 11 4 9 6 Protection 4 | . . . 1 12 15 2 . 8 7 5 4 1 1 3 . . 2 Energy Gun 6 | . 16 14 3 6 6 7 1 6 18 23 18 9 5 . . 1 1 Ballistic Gun 1 | . 10 . 7 4 . . . . . . . 3 2 . . . . Ballistic Cannon 7 | . . . 6 11 16 14 13 9 1 . . . 4 1 . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 8 1 8 1 Peak Build Rating 205 | 6 13 11 29 48 50 62 93 87 97 121 124 147 140 116 101 173 205 Average Rating 82 | 4 10 10 24 42 48 49 80 77 91 104 118 133 120 97 66 134 188 On Entrance 69 | . 6 11 11 27 47 48 56 83 87 97 121 117 127 103 70 84 163 Avg Prop Armor Cover (%) 4 | . . . 5 . . . 2 1 . 1 1 1 . . 17 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 10 32 33 40 64 64 62 76 71 47 53 97 122 110 93 49 93 147 Greatest Support 255 | 40 40 40 60 68 68 60 89 78 78 90 90 115 113 110 49 235 255 Greatest Overweight (x) 36 | . . . 1 . 1 1 1 1 . 1 1 36 2 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 5 8 Average Capacity 13 | 6 10 15 15 15 15 15 15 8 5 5 15 20 20 20 8 5 5 Most Carried 20 | 1 9 9 15 15 15 15 15 11 5 5 16 20 20 17 16 5 8 Average Carried 11 | . 5 8 13 14 14 14 12 5 4 4 9 17 17 16 6 4 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 5 5 5 20 20 20 20 5 5 8 Final Carried 18 | 1 8 8 15 15 15 15 10 5 5 5 16 18 17 17 5 5 8 Scrap Engine Consumption 159 | . . . . . . 11 41 12 2 3 3 34 15 5 14 19 . Constructs Created 15 | . . . . . . . 7 2 . . . 3 1 . 1 1 . Constructs Modified 45 | . . . . . . . 7 8 1 1 1 5 12 3 . 7 . Class Distribution -------------------- 38% | Tank 17% | Gunner 14% | Mutant 14% | Scavenger-Mutant 8% | Hacker-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Gunner | -7/Recycling Gunner | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Tank | -2/Testing Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Matter Collected 9995 | 215 176 25 662 751 1126 769 2439 716 58 86 192 679 684 96 163 574 584 Remotely 6315 | . . . 662 751 1074 753 2439 23 . . . 510 103 . . . . Salvage Created 17388 | . 200 44 1074 658 1098 365 2343 1264 395 343 587 1860 1605 737 77 2257 2481 Parts 630 | . 13 2 44 38 48 16 104 34 13 5 20 59 43 8 3 82 98 Haulers Intercepted 4 | . . . 1 1 . . . . . . . 1 . . . . 1 Recyclers Shooed 12 | . . . . 1 . . 5 . . . . 1 . . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 2 . . . . . 14 17 4 17 . 24 2 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 296 | . 5 2 23 21 23 9 34 14 6 . 12 30 25 10 1 39 42 Melee 21 | . . . . . . . . . . . . . 1 2 . 18 . Guns 71 | . 4 . 12 7 5 3 . 3 4 . 11 10 10 . . 2 . Cannons 129 | . . . 10 14 18 6 33 11 1 . . 9 7 1 1 7 11 AOE 36 | . 1 2 1 . . . 1 . . . . 4 3 . . . 24 Classes Destroyed 23 | . 3 1 4 3 1 . 3 1 . . . 2 1 . . . 4 Worker 10 | . . . . 2 1 1 2 . . . . 1 . . . . 3 Builder 10 | . . . . 1 . . 1 . . . . 1 . . . . 7 Hauler 4 | . . . 1 1 . . . . . . . 1 . . . . 1 Recycler 10 | . . . . . . . 5 . . . . 3 . . . 1 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 1 1 2 . . . . . . . . . . 1 . Watcher 15 | . 3 . 2 5 1 . 1 . . . . 1 . . . . 2 Swarmer 62 | . 3 . 2 7 . . 10 6 . . 6 13 1 . . 14 . Grunt 86 | . 2 . 14 8 9 . 4 3 3 . 1 3 6 6 1 10 16 Brawler 10 | . . . . . . . . 2 . . . 1 3 2 . . 2 Duelist 8 | . . . . . 1 . . 1 . . . . 3 1 . 1 1 Protector 2 | . . . . . . . . . . . . 1 . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . 3 Sentry 35 | . . . 5 3 9 3 4 2 1 . 1 2 2 1 . . 2 Hunter 24 | . . . 2 1 1 . 5 . . . 4 4 . . . . 7 Programmer 49 | . . . . 2 3 2 10 . 2 . . 5 3 . . 14 8 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 6 | . . 2 . . . 4 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . Thug 6 | . . . . . 1 . . . . . . . 5 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 3 2 4 8 3 4 14 6 4 . 5 15 6 3 1 11 12 Combat Bots Only 12 | . 3 2 3 4 3 3 10 6 4 . 5 9 6 3 1 11 12 Max Kills in Single Turn 4 | . 1 1 1 2 1 3 2 1 1 . 2 4 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . . Exploded 3 | . 1 1 1 . . . 1 . . . . 3 1 . . . 2 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Hostile Shots Fired 2263 | . 21 3 102 89 163 47 230 46 13 . 57 251 155 185 224 302 375 Missed 751 | . 8 3 32 30 66 24 58 6 2 . 29 103 42 51 115 82 100 Hits 1512 | . 13 . 70 59 97 23 172 40 11 . 28 148 113 134 109 220 275 Melee 36 | . . . . . . . 1 5 . . . . 13 10 . . 7 Projectile 1476 | . 13 . 70 59 97 23 171 35 11 . 28 148 100 124 109 220 268 Critical Strikes 84 | . . . 3 2 2 . 7 1 1 . 1 11 11 11 3 11 20 Actively Blocked 27 | . . . . . . . . . . . . . . 4 3 11 9 Part Disruptions 9 | . . . . . . . 2 . . . . 1 1 . 1 4 . Damage Taken 22833 | . 135 . 884 1034 702 158 2424 623 157 . 269 2204 1890 2210 1544 3427 5172 Core 2212 | . 21 . 58 136 48 21 188 24 13 . 66 137 164 308 372 344 312 Absorbed by Shields 1579 | . . . . . . 52 227 72 . . 98 245 . 160 5 217 503 Reduced by Siege Mode 221 | . . . . . . . . . . . . . . . . . 221 Ignored by Resistances 7493 | . 39 . 249 292 228 65 740 188 64 . 106 681 540 668 436 1714 1483 Regen/Repaired (Parts) 1869 | . . . . . . . 259 200 92 . 10 182 594 197 . 210 125 Core Remaining (%) 76 | 100 . 91 89 . . 70 . . . . 66 . . 47 71 . . Volleys Fired 649 | . 14 3 63 44 66 54 104 50 11 4 18 45 60 4 5 25 79 Largest 4 | . 2 1 2 3 3 3 4 3 3 4 4 4 4 2 1 2 3 Hottest 521 | . 90 33 90 155 145 145 188 118 147 212 212 521 413 150 113 218 345 Shots Fired 1527 | . 27 3 126 132 195 161 235 96 26 16 56 158 148 6 5 47 90 Gun 603 | . 27 . 82 49 48 53 2 45 24 16 56 75 83 . . 21 22 Cannon 898 | . . . 43 83 147 108 233 51 2 . . 78 60 4 5 25 59 Launcher 24 | . . 3 1 . . . . . . . . 5 5 . . 1 9 Special 2 | . . . . . . . . . . . . . . 2 . . . Kinetic 813 | . 13 . 93 98 147 108 206 48 2 . . 34 55 . . . 9 Thermal 657 | . 7 . . 34 48 53 27 48 24 16 56 124 93 6 5 44 72 Explosive 13 | . . 3 1 . . . . . . . . . . . . . 9 Electromagnetic 44 | . 7 . 32 . . . 2 . . . . . . . . 3 . Robot Hit Streak 33 | . 13 16 33 21 26 16 24 22 21 12 16 26 26 18 23 26 17 Robot Miss Streak 8 | . 3 . 2 8 2 2 4 2 2 1 2 3 4 . . 2 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets 6 | . . . 1 . . . . . . . 1 3 1 . . . . Max Gunslinging Chain 2 | . . . 1 . . . . . . . 1 2 1 . . . . Shots Hit Robots 1168 | . 19 3 111 97 111 46 169 75 20 8 37 108 118 46 9 127 64 Core Hits 665 | . 11 2 91 85 51 13 72 46 21 6 29 69 52 9 4 32 72 Critical Kills 68 | . . . . . . . 34 6 2 . 1 8 8 1 . 4 4 Critical Parts Destroyed 94 | . . . . . . . 43 7 1 . . 2 6 6 . 29 . Critical Strikes 196 | . . . . 4 7 2 80 15 4 . 3 12 15 11 . 36 7 Burn 10 | . . . . . 1 . . 1 1 . 2 1 . 1 . . 3 Meltdown 13 | . . . . . . . . . . . . 7 2 . . . 4 Destroy 109 | . . . . . . . 79 14 3 . 1 3 9 . . . . Blast 14 | . . . . 4 6 2 . . . . . 1 1 . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . Smash 46 | . . . . . . . . . . . . . 3 10 . 33 . Impale 3 | . . . . . . . . . . . . . . . . 3 . Melee Attacks 185 | . 1 . . . . . . . . . . . 11 46 5 121 1 Impact 159 | . 1 . . . . . . . . . . . 11 46 5 95 1 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . 26 . Sneak Attacks 10 | . . . . . . . . . . . . . 3 2 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . . . 7 . 17 . Damage Inflicted 49179 | . 318 239 2167 2818 3164 1358 3727 1725 530 236 1132 4497 4215 1836 381 6308 14528 Guns 10829 | . 277 . 1143 1064 890 480 17 1091 508 236 1132 1485 1669 . . 426 411 Cannons 20296 | . . . 834 1479 2268 878 3502 634 22 . . 2291 1566 72 196 683 5871 Explosions 10255 | . 41 239 171 275 . . 172 . . . . 693 470 . . 8 8186 Melee 7640 | . . . . . . . . . . . . . 510 1754 185 5191 . Ramming 149 | . . . 19 . 6 . 36 . . . . 28 . . . . 60 Kinetic 12500 | . 66 . 1520 1767 2268 878 3112 682 22 . . 601 1461 . . . 123 Thermal 26131 | . 106 . 171 1051 890 480 390 1043 508 236 1132 3786 2244 82 196 1085 12731 Explosive 1815 | . . 239 . . . . . . . . . . . . . . 1576 Electromagnetic 944 | . 146 . 457 . . . 189 . . . . 82 . . . 32 38 Impact 6943 | . . . . . . . . . . . . . 510 1754 185 4494 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 697 | . . . . . . . . . . . . . . . . 697 . Highest Corruption 39 | . 1 1 1 2 2 1 6 7 8 8 8 5 11 14 4 18 39 Average Corruption 7 | . 1 1 1 1 1 1 5 6 7 8 8 4 8 13 1 12 21 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 418 | . 5 1 . 6 11 22 34 68 19 12 31 9 48 42 3 50 57 Message Errors 111 | . 2 . . 1 3 6 8 15 7 6 6 2 12 17 . 15 11 Matter Fused 107 | . 1 . . 2 2 4 12 23 5 3 7 2 10 7 . 11 18 Heat Flow Errors 44 | . . . . . 3 3 1 5 2 1 2 1 9 3 . 5 9 Energy Discharges 46 | . . . . 2 2 5 1 4 1 2 4 1 4 9 2 6 3 Parts Rejected 5 | . . . . . 1 . 2 . . . . 2 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . 1 . 3 1 Data Loss (minor) 43 | . 1 1 . . . 4 1 12 1 . 5 . 3 2 . 6 7 Data Loss (major) 17 | . . . . 1 . . 1 3 . . 3 . 2 1 1 3 2 Misfires 10 | . . . . . . . 2 1 2 . 1 . 2 . . 1 1 Alerts 10 | . . . . . . . . 3 1 . 1 . 2 2 . . 1 Weapon Failures 20 | . 1 . . . . . 6 2 . . 2 1 4 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 4504 | . . . 1 73 23 30 73 3 . . . 115 213 278 7 2051 1637 Projectiles 1231 | . . . . 25 23 30 73 3 . . . 83 . . 7 7 980 Explosions 787 | . . . 1 48 . . . . . . . 32 49 . . . 657 Melee 2486 | . . . . . . . . . . . . . 164 278 . 2044 . Knockbacks 141 | . . . 27 14 12 5 33 4 . . . . 6 6 1 31 2 Impact 37 | . . . . . . . . . . . . . 1 6 1 28 1 Kinetic 93 | . . . 25 13 9 5 31 4 . . . . 5 . . . 1 Secondary 11 | . . . 2 1 3 . 2 . . . . . . . . 3 . Self-Inflicted Damage 1200 | . 23 . 69 214 . 28 37 . . . . 249 . . . 22 558 Shots 31 | . 1 . 2 4 . 1 3 . . . . 5 . . . 2 13 Rammed 14 | . . . 1 . 2 . 3 . . . . 1 . . . . 7 Targets Rammed 18 | . . . 1 . 2 . 4 . . . . 4 . . . . 7 Kicked 3 | . . . . . . . . . . . . 3 . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . Highest Temperature 501 | . 45 . 108 264 411 162 249 200 330 264 261 463 196 252 179 501 295 Average Temperature 89 | . 19 . 39 89 71 31 57 99 205 98 107 125 92 86 96 197 99 Received Heat Transfer 3447 | . 33 . 486 240 273 38 39 81 45 . 39 93 554 587 76 144 719 Effects 15 | . . . . . 1 . . . 2 . . 4 . . . 8 . Shutdowns 6 | . . . . . 1 . . . . . . 2 . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . 2 . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 33 | . . . . . . . . . . . . . . . . . 33 Longest Duration 28 | . . . . . . . . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Robots Corrupted 23 | . . . . . . . . . . . . . 2 7 . 14 . Combat Hostiles 20 | . . . . . . . . . . . . . 1 7 . 12 . Parts Fried 33 | . . . 3 . . . 2 . . . . . . 9 . 19 . Impact Corruptions 88 | . . . . . . . . . . . . . 8 15 . 65 . Robots Melted 19 | . . . . . . . . . 1 . 1 8 2 . . . 7 Combat Hostiles 18 | . . . . . . . . . 1 . 1 7 2 . . . 7 Parts Melted 81 | . . . 1 . 1 2 1 8 7 . 7 20 11 . . 4 19 Heat Transferred 31034 | . 150 . 200 1060 1332 666 750 2629 1534 483 2526 5090 3227 351 185 1110 9741 Parts Sabotaged 3 | . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Maximum Alert Level 5 | . . . . 1 1 . 2 . . . . 2 . . 1 1 5 Low Security (%) 73 | 100 100 . 100 86 81 100 48 . . . . 30 . . 93 52 19 Level 1 16 | . . . . 13 18 . 26 . . . . 44 . . 6 47 4 Level 2 5 | . . . . . . . 25 . . . . 25 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . 8 Level 4 3 | . . . . . . . . . . . . . . . . . 51 Level 5 . | . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1821 | . 63 . 146 257 277 67 582 . . . . 624 . . 220 271 1821 Initial 107 | . . . . 26 74 13 . . . . . 22 . . . 107 104 Average 162 | . 11 . 73 59 109 2 219 . . . . 281 . . 79 147 962 Influence Increases 10371 | . 162 . 696 741 776 291 1207 370 140 15 270 1091 420 275 422 1138 2357 Destroy 0b10 Robot/C 5680 | . 100 . 460 420 460 100 680 280 120 . 240 580 360 200 20 780 880 Destroy 0b10 Robot/NC 315 | . 15 . 20 50 20 10 50 5 . 15 . 40 . 5 . 10 75 Destroy Leader 1048 | . 26 . 116 112 172 . 152 10 20 . 30 114 30 10 10 120 126 Successful Hack 181 | . 7 . 7 18 48 31 24 . . . . 40 . . . . 6 Disable Machine 558 | . 9 . 27 63 36 90 90 . . . . 99 . . . 18 126 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 Destroy Structure 1434 | . 5 . 21 63 40 60 46 . . . . 158 . . 2 45 994 Partial Spotted 60 | . . . . . . . . . . . . 30 . . 30 . . Lose Combat Pursuer 945 | . . . 45 15 . . 165 75 . . . 30 30 60 360 165 . Influence Decreases 8660 | . 147 15 629 616 926 333 805 772 140 15 230 522 1029 275 202 1145 859 Entered New Map 892 | . . 9 . 41 118 29 . 181 . . . 18 274 . . 113 109 Time Decay 7076 | . 147 6 589 575 808 304 745 521 140 15 230 444 655 215 170 892 620 Lost Part 692 | . . . 40 . . . 60 70 . . . 60 100 60 32 140 130 Squads Dispatched 68 | . . . 8 7 8 . 9 . . . . 5 . 1 7 7 16 Investigation 5 | . . . 3 . 2 . . . . . . . . . . . . Extermination 25 | . . . . 3 5 . 4 . . . . 2 . . 3 5 3 Reinforcement 24 | . . . 2 1 1 . 5 . . . . 1 . . 4 2 8 Assault 7 | . . . . . . . . . . . . 1 . 1 . . 5 Garrison 7 | . . . 3 3 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Distress Signals 20 | . . . 3 2 . . 3 . . . . 6 . . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 456 | . 8 2 38 33 34 7 55 18 6 . 12 45 26 17 35 59 61 Peak Tracking Total 10 | . 3 2 4 5 4 2 10 7 2 . 5 10 7 5 10 8 8 Tactical Retreats 44 | . . . 2 1 . . 4 5 . . . 2 2 4 13 11 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Traps Triggered 19 | . 4 . 4 3 1 . 2 . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Machines Disabled 70 | . 1 . 3 7 4 10 10 . . 3 . 11 . . . 2 19 Max in Single Turn 6 | . 1 . 2 6 1 2 3 . . 2 . 5 . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Machines Accessed 45 | . 2 . 4 4 8 8 3 1 . 9 . 3 . . 1 1 1 Terminals 32 | . 2 . 4 4 8 5 3 . . . . 3 . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 4 . 16 4 13 36 3 1 . 48 . 5 . . 1 1 1 Successful 104 | . 4 . 4 2 6 31 2 1 . 48 . 4 . . 1 . 1 Failed 29 | . . . 12 2 7 5 1 . . . . 1 . . . 1 . Catastrophic 5 | . . . 1 1 . 2 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 36 | . 3 . 11 3 5 7 3 . . . . 3 . . . 1 . Terminals 55 | . 4 . 16 4 13 7 3 . . . . 5 . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 90 | . 2 . 2 1 5 27 . 1 . 48 . 2 . . 1 . 1 Record 62 | . . . 1 . . 25 . . . 36 . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . 3 . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 2 1 1 2 2 . . . . 2 . . . . . Terminals 12 | . 2 . 2 1 1 2 2 . . . . 2 . . . . . Botnet 12 | . 2 . 2 1 1 2 2 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 4 3 3 5 1 . . . . 1 . . . 1 . Full Trace Events 4 | . . . 3 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 4 . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 3 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Active Infowar (turns) 5584 | . 428 69 1283 1370 . . . . . . . 131 877 . 107 663 656 Optics 123 | . 123 . . . . . . . . . . . . . . . . Structural 3027 | . 305 69 1283 1370 . . . . . . . . . . . . . Seismic 489 | . . . . . . . . . . . . . . . 106 . 383 Cloaking 1945 | . . . . . . . . . . . . 131 877 . 1 663 273 Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . 1 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Turns Passed 23578 | 65 671 69 1283 1600 2090 4170 1884 2193 603 414 948 1149 1386 1172 519 2104 1258 Spaces Moved 12531 | 37 372 39 550 837 837 2288 839 1238 405 258 616 686 539 710 870 880 530 Core 46 | 3 . . . . . . . . . . . 1 . . 35 7 . Treads 8742 | 34 372 39 327 837 837 2288 839 1238 405 177 . 31 . . . 788 530 Legs 2895 | . . . 223 . . . . . . 81 616 654 539 710 64 8 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 848 | . . . . . . . . . . . . . . . 771 77 . Fastest Speed 35 | 50 160 160 120 160 166 170 153 141 141 120 120 112 129 132 35 54 135 Average Speed 153 | 151 160 160 144 163 214 172 175 164 141 134 132 125 148 145 48 163 166 Slowest Speed 1850 | 160 160 160 240 166 250 250 250 245 141 190 190 1850 205 184 132 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . 13 . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 49 | 4 75 5 51 27 68 99 22 97 52 62 77 17 62 69 31 24 51 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 3 . . . 1 . . . Known Exits Taken 5 | . . . . 1 1 . . . . . . . 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 14 | . . . . . . . . 4 2 . 3 . 3 2 . . . Spaces Dug 100 | . 1 . . . 12 75 . . . . . 1 . 2 1 7 1 Terrain Destroyed 866 | . 4 8 20 67 43 102 26 1 . . 8 85 61 2 1 12 426 Melee 11 | . 1 . . . . . . . . . . . . 2 1 7 . Projectile 273 | . . . . 12 43 87 26 1 . . 8 30 49 . . 5 12 AOE 582 | . 3 8 20 55 . 15 . . . . . 55 12 . . . 414 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Total 15290 | 43 419 43 918 987 993 2387 1035 1321 419 314 715 878 1001 766 943 1349 759 Wait 1208 | . 7 . 257 25 47 16 37 4 . 27 50 66 337 2 35 237 61 Move 12488 | 36 371 38 549 836 836 2287 838 1237 404 257 615 685 538 709 843 879 530 Hop 13 | . . . . . . . . . . . . . . . 13 . . Pick Up 130 | 1 6 . 10 21 12 4 4 7 . 2 13 16 9 3 4 12 6 Fast Attach 160 | 6 8 . 11 5 1 2 13 5 1 11 2 8 5 . 12 43 27 Attach 102 | . 1 1 7 2 3 1 13 3 2 . 6 16 18 6 7 8 8 Detach 101 | . 5 1 6 1 1 3 12 2 1 2 7 14 14 3 8 9 12 Swap 64 | . 2 . 4 18 10 6 4 1 . . . 8 1 . . 7 3 Drop 197 | . 4 . 10 35 15 12 6 11 . 9 4 16 8 . 11 31 25 Fire 649 | . 14 3 63 44 66 54 104 50 11 4 18 45 60 4 5 25 79 Melee 155 | . 1 . . . . . . . . . . . 11 39 5 98 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 3 . . . . . Crush 15 | . . . 1 . 2 . 4 . . . . 1 . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . 2 . 1 . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Entered Subcaves 738 | -10/Subcaves | Approached by a straggling Scientist 755 | -10/Subcaves | Discovered new exit (range 9) 806 | -10/Subcaves | Entered Materials 806 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 938 | -8/Materials | Garrison activated, responded to threat 1391 | -8/Materials | Discovered new exit (range 15) 1540 | -8/Materials | Build established: Scavenger-Mutant 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2504 | -7/Factory | Build established: Tank 2605 | -7/Factory | Identified exit to Storage 2605 | -7/Factory | Identified exit to Lower Caves 3226 | -7/Factory | Garrison activated, responded to threat 3417 | -7/Factory | Build established: Gunner 3689 | -7/Factory | Entered Storage 3755 | -7/Storage | Build established: Tank 3940 | -7/Storage | Allied Derelicts emerged from ambush trap array 4225 | -7/Storage | Discovered new exit (range 15) 5014 | -7/Storage | Identified exit to Recycling 5769 | -7/Storage | Used back door to open Recycling access 5779 | -7/Storage | Entered Recycling 5780 | -7/Recycling | Met a Zionite searching for Scraptown 6322 | -7/Recycling | Discovered new exit (range 16) 7271 | -7/Recycling | Build established: Gunner 9480 | -7/Recycling | Found Prototype Device 9480 | -7/Recycling | Identified Scrap Engine 9558 | -7/Recycling | Entered Scraplab 9900 | -7/Recycling | Build established: Mutant 9949 | -7/Recycling | Entered Factory 9949 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10350 | -5/Factory | Spotted B-75 Beast 10365 | -5/Factory | Build established: Tank 10820 | -5/Factory | Cargo convoy interrupted 11117 | -5/Factory | Build established: Gunner 11293 | -5/Factory | Lost 3 parts (1n2u) 11405 | -5/Factory | Destroyed 10 combat bots 11488 | -5/Factory | Discovered new exit (range 14) 11833 | -5/Factory | Entered Upper Caves 12047 | -5/Upper Caves | Lost 3 parts (1n2u) 12339 | -5/Upper Caves | Build established: Tank 12633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12832 | -5/Upper Caves | Discovered new exit (range 9) 12986 | -5/Upper Caves | Build established: Hacker-Tank 13405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13723 | -5/Upper Caves | Learned Factory trap positions 14026 | -5/Upper Caves | Entered another Upper Caves area 14211 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14343 | -5/Upper Caves | Learned Factory terminal intel 14343 | -5/Upper Caves | Discovered new exit (range 5) 14413 | -5/Upper Caves | Encountered a Warlord checkpoint 14629 | -5/Upper Caves | Entered Zhirov 14629 | -5/Zhirov | Discovered new exit (range 3) 14656 | -5/Zhirov | Met Zhirov 14690 | -5/Zhirov | Learned location of Quarantine (-3) 14690 | -5/Zhirov | Learned location of Testing (-2) 14690 | -5/Zhirov | Learned location of Command (-1) 14718 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14743 | -5/Zhirov | Found Alien Artifact 14743 | -5/Zhirov | Identified Transdimensional Reconstructor 14743 | -5/Zhirov | Warped through subspace 14973 | -5/Zhirov | Found Alien Artifact 14973 | -5/Zhirov | Identified Integrated Reactor 14973 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15043 | -5/Zhirov | Entered Proximity Caves 15110 | -4/Proximity Caves | Build established: Tank 15376 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15857 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15880 | -4/Proximity Caves | Discovered new exit (range 13) 15910 | -4/Proximity Caves | Learned Research emergency access door positions 15991 | -4/Proximity Caves | Entered Factory 15991 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15992 | -4/Factory | Loaded intel: 84 trap records 15993 | -4/Factory | Loaded intel: 28 terminal locations 16848 | -4/Factory | Garrison activated, responded to threat 16849 | -4/Factory | Cargo convoy interrupted 16853 | -4/Factory | Spotted Executioner 16875 | -4/Factory | Destroyed Executioner 16927 | -4/Factory | Lost 6 parts (1p1n4u) 16938 | -4/Factory | Destroyed 9 combat bots 16945 | -4/Factory | Found Prototype Device 16945 | -4/Factory | Identified Adv. Kinecellerator 16966 | -4/Factory | Found Prototype Processor 16966 | -4/Factory | Identified Exp. Targeting Computer 16974 | -4/Factory | Found PL-3XN's Ring of Power 16991 | -4/Factory | First assault squad dispatched 17009 | -4/Factory | Found Prototype Device 17009 | -4/Factory | Identified Exp. Cloaking Device 17047 | -4/Factory | Discovered new exit (range 15) 17140 | -4/Factory | Entered Upper Caves 17344 | -4/Upper Caves | Attacked by a faux Warlord 17485 | -4/Upper Caves | Build established: Scavenger-Gunner 17759 | -4/Upper Caves | Learned location of 1 exit from Research 17981 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18056 | -4/Upper Caves | Lost 5 parts (2p1u2w) 18112 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18153 | -4/Upper Caves | Identified exit to Upper Caves 18375 | -4/Upper Caves | Build established: Scavenger-Mutant 18407 | -4/Upper Caves | System corruption reached 10% 18526 | -4/Upper Caves | Entered another Upper Caves area 18546 | -4/Upper Caves | Discovered new exit (range 4) 18804 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19014 | -4/Upper Caves | Spotted B-86 Titan 19280 | -4/Upper Caves | Core integrity fell below 50% 19342 | -4/Upper Caves | Lost 6 parts (1p1n4u) 19618 | -4/Upper Caves | Build established: Mutant 19698 | -4/Upper Caves | Entered Research 19698 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19699 | -3/Research | Identified exit to Research 20217 | -3/Research | Entered another Research area 20217 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20218 | -2/Research | Identified exit to Testing 21064 | -2/Research | Destroyed 7 combat bots 21168 | -2/Research | Lost 10 parts (2p2n4u2w) 21177 | -2/Research | Destroyed 11 combat bots 21497 | -2/Research | Found Gamma Bomb Array 21519 | -2/Research | System corruption reached 10% 21537 | -2/Research | Build established: Scavenger-Mutant 22321 | -2/Research | Entered Testing 22421 | -2/Testing | Found Prototype Energy Cannon 22421 | -2/Testing | Identified Potential Cannon 22566 | -2/Testing | Found Prototype Launcher 22566 | -2/Testing | Identified Gui. Micro-nuke Launcher 22673 | -2/Testing | Scanned by Researcher 22688 | -2/Testing | Found Prototype Device 22688 | -2/Testing | Identified AEGIS Remote Shield 22727 | -2/Testing | Spotted Striker 22728 | -2/Testing | Build established: Tank 22739 | -2/Testing | Spotted Striker 22741 | -2/Testing | Destroyed Striker 22743 | -2/Testing | Spotted Alpha 7 22747 | -2/Testing | Destroyed Striker 22757 | -2/Testing | Destroyed Alpha 7 22794 | -2/Testing | Destroyed 7 combat bots 22802 | -2/Testing | Stole the SGEMP Prototype 23030 | -2/Testing | Found Prototype Energy Gun 23030 | -2/Testing | Identified Hyp. EM Gauss Rifle 23071 | -2/Testing | First assault squad dispatched 23344 | -2/Testing | Found Prototype Protection 23344 | -2/Testing | Identified SHELL Armor 23348 | -2/Testing | Found Prototype Protection 23348 | -2/Testing | Identified Med. Regenerative Plating 23351 | -2/Testing | Found Prototype Protection 23351 | -2/Testing | Identified Lgt. Regenerative Plating 23377 | -2/Testing | Found Lgt. Regenerative Plating 23435 | -2/Testing | Found Prototype Processor 23435 | -2/Testing | Identified Exp. Core Analyzer 23504 | -2/Testing | System corruption reached 30% 23551 | -2/Testing | Destroyed 12 combat bots 23568 | -2/Testing | Crushed by falling debris 23579 | -2/Testing | Self-destructed Last Messages --------------- 23558_ Acquired Unknown Energy Gun. 23558_ Identified Phase Gun. 23560_ Prc. Phase Gun destroyed. 23562_ U-05 Engineer lays Concrete. 23567_ OV759ZD34=3MQAPK3A 3 WNG=JZJGTO%SDKMMUM 23567_ SHELL Armor destroyed. 23568_ The unstable cave ceiling collapses. 23568_ Crushed by falling debris. 23568_ Exp. Core Analyzer destroyed. 23568_ System corrupted by crushing effect (+4). 23568_ Adv. Heat Sink destroyed. 23568_ Adv. Heavy Siege Treads destroyed. 23569_ U-05 Engineer builds a Wall. 23571_ ALERT: Unidentified disturbance in Zone 9V, multiple assault carriers dispatched. 23572_ Dropped Phase Gun. 23572_ Dropped Adv. Energy Well. 23576_ Med. Regenerative Plating destroyed. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######+#????????????????????????????????????????? | | #????????????????????????????????????????? | | +????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????????##????????????? | | #????????????#################;#????????????? | | #????????????# # T # ;#???##?#?????? | | #????????????# """ # ! ###??# # ##????? | | #????????????# """ = # ! #???## ##???? | | #??????????### """ # #T!!##### #???? | | ######??????????#"" = g!###### ## ####? | | ############????#"" """ @ g # ## " #? | | #????#"" """ g ##### ! " #? | | """"" #????#T """ gg! = ! #? | | """"" #????#"" g%= /%!*[! #? | | """"" #????#"" """ !=%= #? | | #?????"" """ # % [% #? | | #########?????## """ "# ;### %! #? | | #????????????# T# # = #? | | #????????????? """ "# + #######? | | #????????????# """ "# # = #??????? | | #??????????????""" ?# # ##??????? | | #???????????????? ?# + #???????? | | #??????????#########?# # # #???????? | | +##+##??????????# ^#### # ####+####???????? | | #???????????# + + #???????????????? | | #???????????# # # #???????????????? | | ####???###### # ######???????????????? | | #???# # ## ?# #????????????????????? | | ###+## #??## ?# #????????????????????? | | ? # #### ####+## ######???????????????? | | # # #???????????????? | | # ##### # #???????????????? | | """ # #???# # #???????????????? | | """ # #???#### + #???????????????? | | """ #+######### ###### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 2040 Matter Stores 382 Matter Capacity 800 Sight Range 18 Terrain Scan Density 85 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2250 Resistance: KI 45 Resistance: TH 45 Resistance: EX 70 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Antigrav System | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 20k Club 30k Club A Problem For Future Me Alien Tech Armchair Analyst Backstab Can't Touch This Construction Begets Destruction DIY Cooler Deadly Precision Dodgeball, But With Guns Explorer GoHome() Hammer Time Hard Hitter Heavy Suspicion Hey, That's Mine! Hot Stuff Immobile And Lovin' It Into The Breach Jackpot Let's See Who's Tougher Librarian Max Potential Not So Scrappy Oops Scrappetite Significant Disruption Subspace Traveler The Science Guy Turtlemind Well-fed Force Field \\IAMDERELICT Challenges ------------ None Game ------ Seed SurveybotBottomlessKatana Manual? 0 Play Time 05:44:46 Cumulative 13.0 hours Start 2026.10.05 @ 20:09:54 End 2026.10.06 @ 22:36:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b205ccbd-a3cc-49ce-bab9-2e743c54370f