Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 03:59:44 // AFD2020/Player2 Player: Rod99 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (496) 496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-713) -713 TOTAL SCORE: 798 Bonus ------- Follower Combat Kills 172 Friendly Fire -885 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Structural Scanner Signal Interpreter Propulsion Shielding > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Flight Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Heat Sink Propulsion Shielding [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 31 | 6 6 19 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 1 9 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover 5 | . . 5 Flight 3 | . . 3 Utility 6 | 1 3 2 Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 5 | 2 . 3 Energy Cannon 3 | . 2 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power . | . . . Propulsion 5 | . . 5 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 90 | . 94 88 Engine 11 | . 14 10 Treads 13 | . 27 5 Hover 9 | . . 14 Device 8 | . 4 11 Storage 13 | . 19 10 Processor 6 | . . 10 Energy Gun 12 | . 17 9 Energy Cannon 9 | . 10 8 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 42 | 13 42 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 10 Average Capacity 9 | 5 10 9 Most Carried 5 | 4 2 5 Average Carried 1 | . . 2 Final Capacity 10 | 6 10 4 Final Carried 1 | . . 1 Class Distribution -------------------- 83% | Mutant 10% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 542 | 197 66 279 Remotely . | . . . Salvage Created 652 | . 66 586 Parts 38 | . 5 33 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 1 11 Guns 6 | . . 6 Cannons 5 | . 1 4 AOE 1 | . . 1 Classes Destroyed 6 | . 2 4 Worker 3 | . . 3 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 2 | . 1 1 Grunt 10 | . 1 9 Sentry 2 | . . 2 Best Kill Streak 5 | . 1 5 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1046 | . 12 1034 Core 271 | . . 271 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 56 | . 6 50 Largest 3 | . 2 3 Hottest 166 | . 110 166 Shots Fired 115 | . 12 103 Gun 61 | . 6 55 Cannon 42 | . 6 36 Launcher 12 | . . 12 Special . | . . . Kinetic 23 | . . 23 Thermal 80 | . 12 68 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 12 | . 2 12 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 6 59 Core Hits 35 | . 2 33 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1663 | . 77 1586 Guns 500 | . 26 474 Cannons 507 | . 51 456 Explosions 646 | . . 646 Melee . | . . . Ramming 10 | . . 10 Kinetic 189 | . . 189 Thermal 818 | . 77 741 Explosive 646 | . . 646 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 56 | . . 56 Projectiles 12 | . . 12 Explosions 44 | . . 44 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 2 | . . 2 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 102 330 Average Temperature 111 | . 52 120 Received Heat Transfer 384 | . 6 378 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1513 | . 185 1328 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 332 | . 61 332 Average Influence 74 | . 10 114 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 73 Level 1 16 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 4 34 Peak Tracking Total 12 | . 1 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . . 3 Reused 2 | . . 2 Traps Extracted . | . . . Installed . | . . . Triggered 2 | . . 2 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 2 5 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 10 23 Successful 21 | . 4 17 Failed 12 | . 6 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 5 12 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 10 | . 5 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 2 8 Record 3 | . 1 2 Unreport Threat 2 | . . 2 Locate Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Recall Reinforcements 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 3 | . . 3 Repair 3 | . . 3 Recycling Unit Hacks 5 | . 2 3 Recycle Component 1 | . . 1 Process 1 | . . 1 Report Inventory 1 | . 1 . Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 7 | . 2 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled 1 | . . 1 Recycled Matter 302 | . . 302 Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 63 | . 57 63 Highest-Rated Ally 63 | . 57 63 Total Orders . | . . . Ally Attacks 47 | . . 47 Total Damage 573 | . 30 543 Kills 9 | . . 9 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1294 | 69 426 799 Spaces Moved 681 | 47 199 435 Core 17 | 15 . 2 Treads 302 | 32 199 71 Legs . | . . . Wheels . | . . . Hover 345 | . . 345 Flight 17 | . . 17 Fastest Speed 37 | 50 160 37 Average Speed 134 | 124 166 120 Slowest Speed 240 | 160 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 30 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 122 | . . 122 Melee . | . . . Projectile . | . . . AOE 122 | . . 122 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 951 | 56 281 614 Wait 148 | . 62 86 Move 677 | 46 198 433 Hop 1 | . . 1 Pick Up 28 | 4 6 18 Fast Attach 2 | 2 . . Attach 20 | 4 3 13 Detach . | . . . Swap 9 | . 3 6 Drop 8 | . 3 5 Fire 56 | . 6 50 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Accompanied by 1 ally 496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 639 | -9/Materials | Repaired Beam Cannon 665 | -9/Materials | Repaired Med. Laser 820 | -9/Materials | Repaired Med. Laser 1220 | -9/Materials | Core integrity fell below 50% 1253 | -9/Materials | Core integrity fell below 20% 1264 | -9/Materials | Lost 6 parts (4n2w) 1275 | -9/Materials | Discovered new exit (range 16) 1295 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01276_ G-34 Mercenary destroyed. 01277_ K-01 Serf collects debris. 01278_ U-05 Engineer lays Concrete. 01280_ U-05 Engineer builds a Wall. 01281_ K-01 Serf collects debris. 01282_ G-34 Mercenary destroyed. 01282_ U-05 Engineer builds a Wall. 01282_ R-06 Scavenger collects Ion Engine. 01282_ K-01 Serf collects debris. 01286_ U-05 Engineer lays Concrete. 01286_ R-06 Scavenger collects Aluminum Leg. 01287_ U-05 Engineer lays Concrete. 01287_ K-01 Serf collects debris. 01289_ U-05 Engineer lays Concrete. 01289_ Lgt. Assault Rifle destroyed. 01290_ U-05 Engineer lays Concrete. 01290_ R-06 Scavenger collects Aluminum Leg. 01290_ U-05 Engineer lays Concrete. 01293_ Flight Unit destroyed. 01294_ U-05 Engineer lays Concrete. 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Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Parts Attached 26 | . 7 19 Parts Lost 11 | . . 11 Damage Taken 1104 | . . 1104 Core 131 | . . 131 Player 2/Cogmind (%) 32 | . . 32 Absorbed by Shields . | . . . Damage Inflicted 573 | . 30 543 Player 2/Cogmind (%) 25 | . 28 25 Combat Hostiles Destroyed 8 | . . 8 Player 2/Cogmind (%) 40 | . . 42 Game ------ Seed KineticBurstMembrane Manual? 0 Play Time 00:21:51 Cumulative 10.7 hours Start 2020.06.05 @ 03:36:16 End 2020.06.05 @ 03:59:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25437c15-c573-42fe-8959-34625ddd92ee