Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 21:30:50 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (224) 1120 Value Destroyed (6569) 6569 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 11550 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 25 Friendly Fire -52 Cogmind --------- Core Integrity 184/700 Matter 33/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Walking (111) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Cryofiber Web Improved Cooling System Coolant Injector High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- Flak Gun Gauss Cannon Power Maul > --- INVENTORY (20) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating High-powered Tractor Beam Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Coolant Injector High-capacity Storage Unit Core Analyzer > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Machine Analyzer Improved Medium Armor Plating Flak Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Power Maul [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 114 | 8 6 8 21 2 28 38 3 Power 14 | 1 1 2 1 . 4 4 1 Engine 10 | 1 1 1 1 . 2 4 . Core 4 | . . 1 . . 2 . 1 Reactor . | . . . . . . . . Propulsion 36 | 2 . 2 9 . 10 11 2 Treads 26 | 2 . 2 9 . 10 3 . Leg 8 | . . . . . . 6 2 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 2 1 4 1 4 8 . Device 9 | 1 . . 2 1 1 4 . Storage 3 | 1 1 . . . . 1 . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 8 | . 1 . 2 . 3 2 . Artifact . | . . . . . . . . Weapon 42 | 3 3 3 7 1 10 15 . Energy Gun 21 | 2 2 3 6 . 6 2 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | 1 . . . . 3 3 . Ballistic Cannon 3 | . . . . . . 3 . Launcher 8 | . 1 . 1 1 1 4 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 2 . Corrupted Parts 5 | . . . . . 4 1 . System Corruption 35 | . . . . . 33 2 . Parts Lost 31 | . 2 3 2 . 3 21 . Power 7 | . 2 . . . 1 4 . Propulsion 7 | . . 2 . . . 5 . Utility 10 | . . 1 . . 2 7 . Weapon 7 | . . . 2 . . 5 . Highest Loss Streak 7 | . 1 1 2 . 1 7 . To Critical Strikes 1 | . . . . . . 1 . Average Backups 18 | 1 9 19 19 20 19 18 16 Power 1 | . . 1 1 1 1 . . Propulsion 3 | . 1 1 4 4 4 6 4 Utility 5 | . 2 5 5 7 6 3 5 Weapon 7 | . 5 10 8 7 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 27 | . . 2 8 . 4 4 9 Power 4 | . . 1 2 . 1 . . Propulsion 6 | . . . . . . 3 3 Utility 7 | . . 1 2 . . . 4 Weapon 9 | . . . 4 . 3 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 87 98 99 100 99 87 84 Engine 6 | . 6 9 . 11 3 6 . Core 3 | . . 3 10 . 5 . 7 Treads 26 | . 28 27 32 33 27 16 . Leg 1 | . . . . . . 6 22 Device 7 | . 2 . 3 8 9 18 23 Storage 10 | . 14 14 11 11 9 7 7 Processor 8 | . . 11 11 11 9 3 7 Protection 5 | . 7 2 6 2 9 5 . Energy Gun 19 | . 27 28 21 21 19 4 . Ballistic Gun 2 | . . . . . 7 3 3 Ballistic Cannon 1 | . . . . . . 6 7 Peak Build Rating 53 | 7 10 14 23 21 37 53 48 Average Rating 24 | 5 7 12 20 20 32 42 45 On Entrance 17 | . 7 10 14 21 20 37 33 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 82 | 14 49 52 61 61 75 82 63 Greatest Support 80 | 40 40 40 62 62 66 80 65 Greatest Overweight (x) 2 | . 1 1 1 . 1 2 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 Most Carried 20 | 2 18 20 20 20 20 20 18 Average Carried 18 | 1 9 19 19 20 19 18 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 18 19 20 20 20 19 14 Class Distribution -------------------- 51% | Mutant 25% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 3728 | 286 120 105 407 161 784 1865 . Remotely . | . . . . . . . . Salvage Created 6371 | 211 599 353 967 136 1876 2229 . Parts 366 | 19 23 25 81 14 96 108 . Haulers Intercepted 18 | . 2 . 5 . 6 5 . Recyclers Shooed 4 | . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 155 | . 13 12 29 9 42 50 . Melee 2 | . . . . . . 2 . Guns 97 | . 9 12 20 8 35 13 . Cannons 21 | . . . . . . 21 . AOE 31 | . 3 . 9 1 6 12 . Classes Destroyed 17 | 3 5 1 . . 5 3 . Worker 8 | 2 1 1 1 . 1 2 . Builder 12 | . 1 2 1 1 2 5 . Tunneler 10 | 6 1 1 2 . . . . Hauler 18 | . 2 . 5 . 6 5 . Recycler 12 | 1 1 . 1 . 2 7 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . 1 . Watcher 7 | . 1 . 4 . 2 . . Swarmer 37 | . 3 3 14 7 7 3 . Grunt 69 | . 10 8 7 2 20 22 . Duelist 2 | . . . . . 1 1 . Protector 2 | . . . . . . 2 . Sentry 21 | . . 1 8 . 8 4 . Specialist 6 | . . . . . 2 4 . Hunter 7 | . . . . . 2 5 . Programmer 9 | . . . . . . 9 . Heavy 2 | . . . . . 2 . . Best Kill Streak 8 | 3 4 4 8 8 6 6 . Combat Bots Only 8 | . 3 3 4 8 5 5 . Max Kills in Single Turn 4 | 1 2 2 4 2 3 3 . Gunslinging 2 | . . 1 . 1 2 . . Exploded 3 | . 1 . 2 1 2 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 749 | . 66 41 87 22 158 375 . Missed 228 | . 15 9 26 9 45 124 . Hits 521 | . 51 32 61 13 113 251 . Melee 2 | . . . . . . 2 . Projectile 519 | . 51 32 61 13 113 249 . Critical Strikes 18 | . 1 . 1 . 8 8 . Damage Taken 8307 | . 616 365 734 115 1968 4509 . Core 1016 | . 127 65 63 31 214 516 . Absorbed by Shields 72 | . . . . . . 72 . Core Remaining (%) 65 | 100 . 23 . 76 61 . . Volleys Fired 469 | 20 65 32 61 17 95 179 . Largest 3 | 2 2 2 2 2 3 3 . Hottest 195 | 90 130 130 130 130 195 133 . Shots Fired 985 | 40 123 61 116 33 266 346 . Gun 772 | 40 118 61 110 30 260 153 . Cannon 182 | . . . . . . 182 . Launcher 30 | . 5 . 6 3 6 10 . Special 1 | . . . . . . 1 . Kinetic 321 | 2 . . . . 82 237 . Thermal 603 | 38 118 61 110 30 149 97 . Explosive 30 | . 5 . 6 3 6 10 . Electromagnetic 30 | . . . . . 29 1 . Robot Hit Streak 48 | 6 16 14 47 9 48 13 . Robot Miss Streak 6 | 3 6 5 5 6 6 6 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 20 | . 2 3 3 2 7 3 . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . Shots Hit Robots 699 | 25 90 50 91 28 208 207 . Core Hits 716 | 10 50 71 142 32 253 158 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 5 . Critical Strikes 19 | 2 3 1 . . 1 12 . Burn 6 | 2 3 1 . . . . . Destroy 3 | . . . . . 1 2 . Blast 7 | . . . . . . 7 . Smash 3 | . . . . . . 3 . Melee Attacks 19 | . . . . . . 19 . Impact 19 | . . . . . . 19 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17677 | 295 1278 761 2055 486 4542 8260 . Guns 9890 | 295 1051 754 1528 355 3569 2338 . Cannons 3311 | . . . . . . 3311 . Explosions 3744 | . 214 . 478 58 877 2117 . Melee 407 | . . . . . . 407 . Ramming 325 | . 13 7 49 73 96 87 . Kinetic 4916 | 24 . . . . 877 4015 . Thermal 8435 | 271 1051 754 1528 355 2480 1996 . Explosive 3197 | . 214 . 478 58 692 1755 . Electromagnetic 397 | . . . . . 397 . . Impact 407 | . . . . . . 407 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 33 | . . . 2 2 33 10 10 Average Corruption 3 | . . . 2 2 22 5 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 91 | . . . 11 11 2 67 . Message Errors 16 | . . . 1 1 . 14 . Matter Fused 25 | . . . 4 4 . 17 . Heat Flow Errors 14 | . . . 1 2 2 9 . Energy Discharges 12 | . . . 2 2 . 8 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 12 | . . . 1 . . 11 . Data Loss (major) 3 | . . . 1 . . 2 . Misfires 5 | . . . . 2 . 3 . Alerts 1 | . . . 1 . . . . Misdirections 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 667 | . 7 . 18 2 34 606 . Projectiles 263 | . . . . . . 263 . Explosions 193 | . 7 . 18 . 34 134 . Melee 211 | . . . . 2 . 209 . Knockbacks 28 | . . . 1 1 1 25 . Impact 6 | . . . 1 1 1 3 . Kinetic 22 | . . . . . . 22 . Secondary . | . . . . . . . . Self-Inflicted Damage 625 | . 27 . 80 . 54 464 . Shots 12 | . 1 . 3 . 1 7 . Rammed 34 | . 2 2 6 6 17 1 . Targets Rammed 48 | . 3 2 6 6 17 14 . Kicked 12 | . . . . . . 12 . Crushed 2 | . 1 . . . . 1 . Highest Temperature 488 | 180 327 384 488 408 386 326 . Average Temperature 114 | 59 124 118 135 158 101 86 . Received Heat Transfer 1905 | . 315 153 171 18 711 537 . Effects 17 | . 1 1 9 2 3 1 . Shutdowns 6 | . . 1 4 1 . . . Energy Bleed 3 | . 1 . 1 . 1 . . Interference 4 | . . . 3 . . 1 . Matter Decay 3 | . . . . 1 2 . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . 1 2 3 . Combat Hostiles 3 | . . . . . 1 2 . Parts Fried 10 | . . . . 4 6 . . Impact Corruptions 9 | . . . . 1 1 7 . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 19 | 5 6 2 2 . 2 2 . Heat Transferred 11916 | 831 2683 1131 1990 435 3040 1806 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 4 | . . . 1 1 2 4 . Low Security (%) 63 | 100 100 100 32 77 49 37 . Level 1 25 | . . . 67 22 47 17 . Level 2 5 | . . . . . 3 20 . Level 3 4 | . . . . . . 20 . Level 4 . | . . . . . . 4 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1298 | 10 138 70 377 303 441 1298 . Initial 148 | . . 41 18 133 7 148 . Average 185 | 2 47 9 241 137 195 411 . Influence Increases 5276 | 45 482 290 940 285 1319 1915 . Destroy 0b10 Robot/C 3080 | . 260 240 580 200 840 960 . Destroy 0b10 Robot/NC 360 | 45 35 20 70 5 75 110 . Destroy Leader 762 | . 76 30 158 30 228 240 . Allied During Kill 18 | . . . . 18 . . . Successful Hack 252 | . 48 . 65 . 42 97 . Select Force Hacks 60 | . 30 . . . 30 . . Disable Machine 300 | . . . . . 30 270 . Destroy Structure 264 | . 18 . 37 17 29 163 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 165 | . 15 . 30 . 45 75 . Influence Decreases 4499 | 45 375 348 645 609 1012 1007 458 Entered New Map 958 | . . 66 31 211 13 179 458 Time Decay 2930 | 45 355 265 594 398 655 618 . Lost Part 297 | . 20 17 20 . 30 210 . Lost Ally 14 | . . . . . 14 . . Purge Threat 300 | . . . . . 300 . . Squads Dispatched 37 | . 4 . 2 . 9 22 . Investigation 10 | . 2 . 1 . 2 5 . Extermination 6 | . . . . . . 6 . Reinforcement 17 | . 2 . 1 . 4 10 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 11 | . . 2 2 . 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 230 | . 32 13 38 10 63 74 . Peak Tracking Total 6 | . 5 3 4 5 6 5 . Tactical Retreats 11 | . 1 . 2 . 3 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 21 | . 1 . . . 2 18 . Max in Single Turn 4 | . 1 . . . 1 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 49 | . 8 1 11 . 15 14 . Terminals 33 | . 6 1 9 . 11 6 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 . 1 . 1 3 . Scanalyzers 6 | . . . 1 . 2 3 . Garrison Access 1 | . . . . . 1 . . Total Hacks 147 | . 25 1 34 . 49 38 . Successful 80 | . 11 . 20 . 26 23 . Failed 64 | . 14 1 13 . 22 14 . Catastrophic 8 | . 3 . 1 . 1 3 . Database Lockouts 3 | . . . 1 . 1 1 . Manual 95 | . 19 1 25 . 32 18 . Terminals 108 | . 20 1 29 . 41 17 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 17 | . 5 . 3 . 2 7 . Scanalyzers 16 | . . . 2 . 4 10 . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 19 | . 3 . 3 . 9 4 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . . . 1 . 2 . . Prototype ID Bank 3 | . 1 . . . 2 . . Branch Access Points 3 | . 1 . 1 . . 1 . Terminal Index 2 | . 1 . . . . 1 . Recycling Unit Index 2 | . . . 1 . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Transport Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 1 2 . Retrieve Components 4 | . . . 1 . 1 2 . Scanalyzer 12 | . . . 1 . 4 7 . Insert Component 3 | . . . . . 2 1 . Analyze 3 | . . . . . 2 1 . Retrieve Study 6 | . . . 1 . . 5 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 42 | . 8 . 15 . 12 7 . Terminals 36 | . 7 . 15 . 9 5 . Track 4 | . . . 2 . . 2 . Assimilate 2 | . . . 2 . . . . Botnet 12 | . 2 . 4 . 3 3 . Operators 1 | . . . 1 . . . . Skim 17 | . 5 . 6 . 6 . . Fabricators 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Recyclers 1 | . . . . . . 1 . Tunnel 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Reprogram 1 | . . . . . 1 . . Watchers 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 45 | . 8 1 10 . 12 14 . Full Trace Events 7 | . 1 . 1 . 1 4 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Part Studies Acquired 6 | . . . 1 . . 5 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . 5 . 4 11 . Parts Scanalyzed 3 | . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 3 | . . . 1 2 . . . Largest Group 3 | . . . 1 3 3 . . Highest-Rated Group 55 | . . . 10 55 55 . . Highest-Rated Ally 31 | . . . 10 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 6 5 . . Total Damage 186 | . . . . 80 106 . . Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 1769 | 7 195 . . . . 1567 . Seismic 1769 | 7 195 . . . . 1567 . Robot Analysis Total 3 | . . . 1 . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 13743 | 222 1357 3136 2158 953 2888 3016 13 Spaces Moved 5756 | 95 595 802 1167 568 1224 1298 7 Core 3 | 3 . . . . . . . Treads 5139 | 92 595 802 1167 568 1224 691 . Legs 320 | . . . . . . 313 7 Wheels 294 | . . . . . . 294 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 155 155 145 115 111 Average Speed 182 | 156 186 240 157 155 199 167 111 Slowest Speed 250 | 160 240 240 240 155 250 250 111 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 9 | . . . . . . 9 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 63 | 7 96 99 92 81 92 37 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 . 1 3 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 22 | . . . 10 . . 12 . Terrain Destroyed 317 | . 15 . 36 22 41 203 . Melee 1 | . . . . . . 1 . Projectile 74 | . . . . . . 74 . AOE 242 | . 15 . 36 22 41 128 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 8057 | 124 719 1948 1388 605 1482 1779 12 Wait 1440 | . 29 1095 70 12 66 168 . Move 5749 | 94 594 801 1166 567 1223 1297 7 Hop . | . . . . . . . . Pick Up 88 | 2 17 5 22 . 17 25 . Fast Attach 23 | 7 1 1 1 . 1 12 . Attach 39 | . 1 3 5 . 6 19 5 Detach 7 | . 1 . . . 1 5 . Swap 93 | 1 5 7 27 3 29 21 . Drop 82 | . 3 2 30 . 27 20 . Fire 469 | 20 65 32 61 17 95 179 . Melee 19 | . . . . . . 19 . Ram . | . . . . . . . . Kick 11 | . . . . . . 11 . Crush 36 | . 3 2 6 6 17 2 . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 223 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Discovered new exit (range 4) 885 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Identified exit to Materials 985 | -10/Materials | Learned 2 Materials zone layouts 1043 | -10/Materials | Learned location of Recycling (-8) 1076 | -10/Materials | Learned location of 2 exits from Mines 1541 | -10/Materials | Core integrity fell below 50% 1580 | -10/Materials | Entered Mines 1608 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1813 | -10/Mines | Learned Materials terminal intel 2222 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2399 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2612 | -10/Mines | Learned location of Storage (-8) 2630 | -10/Mines | Excavation squad dispatched 2630 | -10/Mines | A large section of the Mines collapsed 2880 | -10/Mines | Excavation squad dispatched 3130 | -10/Mines | Excavation squad dispatched 3380 | -10/Mines | Excavation squad dispatched 4716 | -10/Mines | Entered Materials 4716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -9/Materials | Identified exit to Materials 4717 | -9/Materials | Identified exit to Mines 4719 | -9/Materials | Loaded intel: 11 terminal locations 4871 | -9/Materials | Central database locked down 5095 | -9/Materials | Build established: Scavenger-Mutant 5645 | -9/Materials | Discovered exit to Materials (range 16) 5960 | -9/Materials | Build established: Mutant 6479 | -9/Materials | Discovered exit to Materials (range 15) 6494 | -9/Materials | Loaded intel: 8 trap records 6538 | -9/Materials | Learned Recycling recycling unit intel 6573 | -9/Materials | Learned Storage emergency access door positions 6616 | -9/Materials | Learned Materials trap positions 6670 | -9/Materials | Learned 2 Materials zone layouts 6874 | -9/Materials | Entered Mines 6874 | -9/Mines | Accompanied by 1 ally 6876 | -9/Mines | Identified exit to Exiles 6893 | -9/Mines | Learned 2 Materials zone layouts 6909 | -9/Mines | Learned location of 1 exit from Materials 7034 | -9/Mines | Learned Materials terminal intel 7133 | -9/Mines | Destroyed 8 combat bots 7163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7311 | -9/Mines | Assembled infested the area 7378 | -9/Mines | Met 8R-AWN 7584 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7827 | -9/Mines | Entered Materials 7827 | -8/Materials | Accompanied by 3 allies 7827 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7828 | -8/Materials | Identified exit to Storage 7829 | -8/Materials | Identified exit to Factory 7831 | -8/Materials | Loaded intel: 14 trap records 7832 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7832 | -8/Materials | Loaded intel: 12 terminal locations 7954 | -8/Materials | Garrison activated, responded to threat 8141 | -8/Materials | Build established: Gunner 8769 | -8/Materials | Discovered exit to Factory (range 3) 9255 | -8/Materials | Central database locked down 9310 | -8/Materials | Learned Factory trap positions 9356 | -8/Materials | Learned location of Zion (-7) 9392 | -8/Materials | Learned Storage stockpile data 9434 | -8/Materials | Learned Storage stockpile data 9456 | -8/Materials | Learned Storage garrison access intel 9479 | -8/Materials | Learned location of 2 exits from Lower Caves 9514 | -8/Materials | Learned Factory fabricator intel 10696 | -8/Materials | System corruption reached 10% 10712 | -8/Materials | System corruption reached 30% 10715 | -8/Materials | Entered Factory 10715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10716 | -7/Factory | Loaded intel: 107 trap records 10717 | -7/Factory | Loaded intel: 6 fabricator locations 10983 | -7/Factory | Build established: Scavenger-Gunner 11831 | -7/Factory | Cargo convoy interrupted 11931 | -7/Factory | Identified exit to Lower Caves 12086 | -7/Factory | Crushed by falling debris 12089 | -7/Factory | Build established: Scavenger-Tank 12392 | -7/Factory | Lost 7 parts (1p1n3u2w) 12655 | -7/Factory | Build established: Tank 12900 | -7/Factory | Central database locked down 12974 | -7/Factory | Core integrity fell below 50% 13126 | -7/Factory | Fabricated IFF Parser? 13233 | -7/Factory | Build established: Gunner 13295 | -7/Factory | Lost 4 parts (1p1u2w) 13343 | -7/Factory | System corruption reached 10% 13515 | -7/Factory | First assault squad dispatched 13731 | -7/Factory | Entered Lower Caves 13732 | -7/Lower Caves | Identified exit to Lower Caves 13744 | -7/Lower Caves | Self-destructed Last Messages --------------- 13716_ Acquired 5 matter. 13718_ Flak Gun destroyed. 13720_ Penetrated by Slug. 13720_ Imp. Titanium Leg destroyed. 13722_ Aluminum Leg destroyed. 13722_ Acquired Hpw. Tractor Beam. 13723_ Kicked H-61 Shepherd. 13724_ H-61 Shepherd calls for reinforcements. 13724_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13724_ Knocked back. 13726_ Slug penetrates Wall. 13727_ Kicked H-61 Shepherd. 13728_ Penetrated by Slug. 13729_ System corrupted: Component data lost. 13729_ Kicked H-61 Shepherd. 13731_ Kicked H-61 Shepherd out of the way. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 1 Lower Caves exit... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????##???????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????#??? ????????????????????? | | ??????????????????????? ### ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#S #????#????????????????? | | ???????????????????????# @#??? #????????????????? | | ??????????????????????## ##?# #????????????????? | | ??????????????????????# ## #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????## #????????????????? | | ???????????????????????#### #????????????????? | | ??????????????????????????######????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed IFF Parser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ IFF Parser | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledScrapJammer Manual? 0 Play Time 00:52:14 Cumulative 466.9 hours Start 2025.10.30 @ 20:31:05 End 2025.10.30 @ 21:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/1/5/1/0/0/0/1/0/0 Lore% 93 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ddb250-f351-4de9-9f40-21654799b0a0