Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 16:02:24 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (2751) 2751 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6256 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 24/100 System Corruption 4% Temperature Cool (42) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Terrain Scan Processor Target Analyzer Weapon Shielding System Shield > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- VTOL Module Improved Heat Sink Improved Sensor Array Powered Armor System Shield Trap Extractor (0/4) Trap Extractor (0/4) Arc Projector EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Sensor Array Improved Terrain Scanner Trap Extractor Trap Extractor Trap Extractor Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun EMP Blaster Rocket Launcher Rocket Launcher Precision Grenade Launcher Scythe [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . . 2 2 . Weapon 1 | . . . 1 . . . Parts Attached 76 | . 6 1 28 21 13 7 Power 6 | . 1 . 3 1 1 . Engine 4 | . . . 3 1 . . Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 21 | . 2 . 11 2 3 3 Treads 12 | . . . 10 2 . . Leg 2 | . 2 . . . . . Wheel 4 | . . . . . 3 1 Hover . | . . . . . . . Flight 3 | . . . 1 . . 2 Utility 19 | . 3 . 5 6 3 2 Device 9 | . 1 . 3 3 2 . Storage 4 | . 2 . 1 1 . . Processor 2 | . . . . 1 . 1 Hackware 2 | . . . 1 . 1 . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 30 | . . 1 9 12 6 2 Energy Gun 10 | . . 1 3 5 . 1 Energy Cannon 3 | . . . . 3 . . Ballistic Gun 12 | . . . 5 3 4 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 2 1 . Corrupted Parts 2 | . . . . 2 . . System Corruption 6 | . . . . 6 . . Parts Lost 27 | . 1 . . 8 4 14 Power 2 | . . . . 1 1 . Propulsion 10 | . . . . 3 1 6 Utility 7 | . . . . 3 1 3 Weapon 8 | . 1 . . 1 1 5 Highest Loss Streak 8 | . 1 . . 6 3 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | . 7 9 14 14 14 14 Power . | . 1 1 1 . . . Propulsion 1 | . 4 5 2 . . . Utility 5 | . . 3 7 4 5 6 Weapon 5 | . 1 . 3 8 8 8 Tool/Special . | . . . . . . . Unused Backups 32 | . 5 . 10 5 . 12 Power 2 | . 1 . 1 . . . Propulsion 5 | . 1 . 3 . . 1 Utility 15 | . 1 . 4 3 . 7 Weapon 10 | . 2 . 2 2 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 86 100 99 97 87 73 Engine 6 | . 5 . 8 8 2 . Core 2 | . 8 14 2 . 4 . Treads 22 | . . . 31 25 12 . Leg 2 | . 28 28 1 . . . Device 10 | . 7 14 10 8 14 7 Storage 9 | . 14 14 11 9 7 7 Processor 3 | . . . . 7 7 8 Hackware 5 | . . . . 9 14 13 Energy Gun 10 | . 21 28 12 8 . 1 Energy Cannon 1 | . . . . 6 . . Ballistic Gun 15 | . . . 19 10 19 10 Peak Build Rating 37 | . 9 9 26 35 37 30 Average Rating 23 | . 7 9 17 31 32 25 On Entrance 15 | 6 6 9 9 26 20 29 Naked Turns . | . . . . . . . Heaviest Build 47 | 11 27 28 40 47 40 31 Greatest Support 66 | 20 20 20 66 66 42 30 Greatest Overweight (x) 3 | . 1 1 1 1 3 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 9 15 15 15 15 15 Most Carried 15 | . 10 9 15 15 15 15 Average Carried 13 | . 7 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 9 15 15 15 12 Class Distribution -------------------- 31% | Gunner 30% | Scavenger-Gunner 11% | Scavenger-Skirmisher 9% | Mutant 6% | Hacker-Skirmisher 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2575 | 195 45 30 923 594 671 117 Remotely 146 | . . . . . 146 . Salvage Created 3962 | . 148 129 1277 1386 792 230 Parts 212 | . 10 18 75 64 32 13 Haulers Intercepted 4 | . . . 3 1 . . Recyclers Shooed 6 | . . 1 2 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 69 | . 5 2 24 23 10 5 Melee 4 | . . . . . . 4 Guns 55 | . 5 2 23 16 8 1 Cannons 3 | . . . . 3 . . AOE 3 | . . . . 1 2 . Classes Destroyed 14 | . 2 1 8 2 1 . Worker 7 | . . . 2 . 5 . Builder 7 | . . 3 2 1 1 . Tunneler 3 | . . . 2 1 . . Hauler 4 | . . . 3 1 . . Recycler 8 | . . . 1 3 3 1 Operator 3 | . . . 1 1 1 . Watcher 5 | . . . 4 1 . . Swarmer 22 | . 3 . 11 5 . 3 Grunt 26 | . 2 2 5 11 6 . Brawler 3 | . . . 2 . 1 . Sentry 13 | . . . 6 5 1 1 Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 3 3 5 8 5 5 Combat Bots Only 8 | . 3 2 5 8 3 3 Max Kills in Single Turn 3 | . 1 2 3 2 2 1 Gunslinging 2 | . . . 2 . 1 . Exploded 1 | . . . . 1 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 591 | . 30 7 98 128 93 235 Missed 188 | . 5 1 26 38 35 83 Hits 403 | . 25 6 72 90 58 152 Projectile 403 | . 25 6 72 90 58 152 Critical Strikes 13 | . . . 3 2 6 2 Damage Taken 4848 | . 262 95 789 1547 827 1328 Core 990 | . 48 35 70 136 118 583 Absorbed by Shields 96 | . . . . 96 . . Redirected to Shielding 96 | . . . . 52 . 44 Regen/Repaired (Parts) 12 | . . . 12 . . . Core Remaining (%) 80 | 100 . 66 82 75 . . Volleys Fired 207 | . 11 11 70 58 43 14 Largest 3 | . 2 2 3 3 3 3 Hottest 189 | . 90 80 168 189 183 122 Shots Fired 555 | . 20 22 205 162 122 24 Gun 515 | . 20 22 203 129 118 23 Cannon 27 | . . . . 27 . . Launcher 13 | . . . 2 6 4 1 Special . | . . . . . . . Kinetic 286 | . . . 80 78 109 19 Thermal 229 | . 20 22 123 51 9 4 Explosive 3 | . . . 2 . . 1 Electromagnetic 37 | . . . . 33 4 . Robot Hit Streak 22 | . 8 9 9 22 11 6 Robot Miss Streak 5 | . 2 2 4 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 16 | . 1 1 8 3 3 . Max Gunslinging Chain 2 | . 1 1 2 1 1 . Shots Hit Robots 365 | . 15 14 118 113 80 25 Core Hits 171 | . 8 9 54 55 40 5 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . . . 10 5 1 4 Burn 15 | . . . 10 4 . 1 Destroy 1 | . . . . . 1 . Corrupt 1 | . . . . 1 . . Sever 3 | . . . . . . 3 Melee Attacks 21 | . . . . . 1 20 Impact . | . . . . . . . Slashing 21 | . . . . . 1 20 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6795 | . 200 164 1794 2300 1582 755 Guns 5229 | . 200 164 1789 1498 1394 184 Cannons 528 | . . . . 528 . . Explosions 440 | . . . . 254 143 43 Melee 568 | . . . . . 40 528 Ramming 30 | . . . 5 20 5 . Kinetic 2919 | . . . 659 854 1291 115 Thermal 2366 | . 200 164 1130 644 159 69 Explosive 43 | . . . . . . 43 Electromagnetic 869 | . . . . 782 87 . Impact . | . . . . . . . Slashing 568 | . . . . . 40 528 Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 4 4 Average Corruption 2 | . . . 1 5 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 10 1 7 3 Message Errors 6 | . . . 2 . 3 1 Matter Fused 4 | . . . 1 1 2 . Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 2 | . . . 1 . . 1 Data Loss (minor) 3 | . . . 2 . 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 1 . 1 . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . 27 . 51 Projectiles 13 | . . . . 13 . . Explosions 14 | . . . . 14 . . Melee 51 | . . . . . . 51 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . . . 1 4 1 . Targets Rammed 8 | . . . 2 4 2 . Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 677 | . 303 25 418 677 171 108 Average Temperature 113 | . 133 15 114 124 73 48 Received Heat Transfer 1302 | . 93 51 294 387 291 186 Effects 15 | . . . 1 14 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . 1 . . . Interference 5 | . . . . 5 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 7 | . . . . 7 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 30 | . 1 1 14 13 1 . Heat Transferred 6684 | . 521 375 3592 1702 272 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 37 | . 100 100 43 9 9 100 Level 1 35 | . . . 32 25 90 . Level 2 26 | . . . 23 64 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 526 | . 80 55 438 526 290 124 Initial 220 | . . 19 17 169 220 119 Average 246 | . 39 20 234 377 240 96 Influence Increases 2243 | . 120 65 853 731 314 160 Destroy 0b10 Robot/C 1380 | . 100 40 480 460 200 100 Destroy 0b10 Robot/NC 195 | . . 15 85 40 50 5 Destroy Leader 378 | . 20 10 134 124 60 30 Successful Hack 49 | . . . 49 . . . Select Force Hacks 30 | . . . . 30 . . Disable Machine 90 | . . . 30 45 . 15 Destroy Structure 31 | . . . 15 2 4 10 Lose Combat Pursuer 90 | . . . 60 30 . . Influence Decreases 2184 | . 70 70 495 648 536 365 Entered New Map 704 | . . 31 28 234 266 145 Time Decay 1210 | . 60 39 467 334 230 80 Lost Part 270 | . 10 . . 80 40 140 Squads Dispatched 15 | . . . 4 4 5 2 Investigation 7 | . . . 3 2 2 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . . 1 2 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 9 | . . . 6 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 5 2 34 31 13 8 Peak Tracking Total 6 | . 3 2 6 5 3 5 Tactical Retreats 4 | . . . 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 6 | . . . 2 3 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 13 | . . . 8 3 2 . Terminals 10 | . . . 7 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 39 | . . . 26 7 6 . Successful 21 | . . . 13 5 3 . Failed 18 | . . . 13 2 3 . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 21 | . . . 15 4 2 . Terminals 28 | . . . 21 4 3 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . . 3 3 . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 5 2 1 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 3 | . . . 1 1 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 2 2 . Insert Component 2 | . . . . 1 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . 6 1 . . Terminals 6 | . . . 6 . . . Operators 1 | . . . 1 . . . Skim 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . . 8 3 2 . Full Trace Events 4 | . . . 1 1 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 719 | . . . . 162 477 80 Terrain 719 | . . . . 162 477 80 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3135 | . 154 81 1505 743 484 168 Spaces Moved 1417 | 1 83 25 722 336 190 60 Core . | . . . . . . . Treads 1190 | . . . 687 336 167 . Legs 144 | 1 83 25 35 . . . Wheels 83 | . . . . . 23 60 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 190 120 145 95 80 Average Speed 150 | 120 132 190 154 145 160 96 Slowest Speed 240 | 120 190 190 190 225 240 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 2 18 16 60 39 6 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 28 | . . . 14 . 5 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . . 14 . 5 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 1973 | . 106 37 967 471 271 121 Wait 102 | . 3 1 80 13 2 3 Move 1411 | . 82 24 721 335 189 60 Hop . | . . . . . . . Pick Up 55 | . 2 . 27 15 7 4 Fast Attach 19 | . 1 . 5 4 4 5 Attach 27 | . . 1 6 7 8 5 Detach 8 | . . . 3 2 2 1 Swap 57 | . 5 . 21 17 10 4 Drop 58 | . 2 . 32 16 3 5 Fire 207 | . 11 11 70 58 43 14 Melee 21 | . . . . . 1 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . . 2 4 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 9) 155 | -10/Materials | Entered Mines 171 | -10/Mines | Learned 2 Materials zone layouts 225 | -10/Mines | Discovered new exit (range 5) 236 | -10/Mines | Entered Materials 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 326 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Build established: Scavenger-Gunner 618 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Discovered new exit (range 9) 1371 | -9/Materials | Loaded intel: 48 non-interactive machine locations 1435 | -9/Materials | Learned location of 1 exit from Recycling 1490 | -9/Materials | Identified exit to Materials 1571 | -9/Materials | Loaded intel: 13 trap records 1598 | -9/Materials | Learned location of 1 exit from Recycling 1643 | -9/Materials | Learned location of 1 exit from Storage 1665 | -9/Materials | Build established: Gunner 1677 | -9/Materials | Repaired Broken Hvy. Ion Engine 1680 | -9/Materials | Learned Storage trap positions 1741 | -9/Materials | Entered another Materials area 1741 | -8/Materials | Evolved 2 slots: Utility x2 2043 | -8/Materials | Destroyed 8 combat bots 2407 | -8/Materials | Discovered new exit (range 13) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Utility x2 2497 | -7/Factory | Lost 6 parts (1p3n1u1w) 2527 | -7/Factory | Identified exit to Storage 2527 | -7/Factory | Identified exit to Lower Caves 2846 | -7/Factory | Lost 3 parts (1n1u1w) 2968 | -7/Factory | Entered Storage 2969 | -7/Storage | Identified exit to Factory 2970 | -7/Storage | Loaded intel: 20 trap records 2986 | -7/Storage | Build established: Scavenger-Skirmisher 3007 | -7/Storage | Found Powered Armor 3079 | -7/Storage | Lost 6 parts (2n2u2w) 3106 | -7/Storage | Core integrity fell below 50% 3120 | -7/Storage | Core integrity fell below 20% 3136 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03102_ K-01 Serf destroyed. 03102_ Wheel destroyed. 03102_ Acquired Target Analyzer. 03105_ Y-54 Guardian Gatling Laser severed. 03107_ Hacking Suite destroyed. 03110_ Y-54 Guardian Imp. Light Armor Plating severed. 03111_ Com. Wheel destroyed. 03113_ Y-54 Guardian Lgt. Treads severed. 03114_ K-01 Serf collects debris. 03115_ Minigun destroyed. 03121_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03124_ Y-54 Guardian destroyed. 03128_ Chainsword destroyed. 03132_ U-05 Engineer lays Concrete. 03133_ Prc. Beam Rifle destroyed. 03133_ U-05 Engineer lays Concrete. 03133_ Y-54 Guardian suffers critical hit (Burn). 03134_ Y-54 Guardian heat short circuits Flak Gun. 03134_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????^^^??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????????????""""????????????????? | | ?????????????##?#????"???"??#?????????????? | | ?????????????????????????? #?????????????? | | ??????????????? ?#???????##?# ??????????? | | ???????????? ??????????##?##? #?????????? | | ????????"????# #?#?###???## #?? ??????? | | ???????????????? #???#?#?##?# # ???"????? | | ????????"??"?# ?#??#?????#?# #?????????? | | ??????#??""??# ???? ? ?? ? +? ? ?????? | | ????????? ?? # #?#????#?### # ? ?"????? | | ????????#+#####+#? ?#????##?# # ???"???? | | ????????? ak u ###??##### #? ??"????? | | ?????????/??# #?#??#??# #?? ????#? | | ?????????? # [ ####### #??###????? | | ?????# + g %Y ==[!%# ###??##???? | | ???????? ?? ###+# [ !/@=[+^^^#???##????? | | ??????? ??? # ^ # ""*%= # ##?? ? #?? | | ???????? ???? ?" ## "]!""" # ##T#??? #?? | | ?????????? ?#??? ?## " ""!] + +? ? ????# | | ?????????##????" ?# "%""]" # #?? ? ??#? | | ??????#??#??#?? ## """" " # # ?" ? ??#? | | ??????##??????????## ?""" # #? ?? ?#? | | ??????????#?????? ?# ?? ? # ##?##?###?# | | ???????#?#?#??##??####?#?#### ##???#????? | | ??????????#???#?#?#????#????# ##???#????? | | ??????????##?###?##??###??### #? ? ? ?#? | | ????????#?##??####?#?###??### + ?" ?? ??? | | ??????????????#???####?###### #?????? ??? | | ??????????????#?#####??#???## #?????????? | | ???????????????##??#?#??#??## #?????????? | | ????????????????#?##?#?###??# #?##??????? | | ??????????????#?????#?#?????# ###???#???? | | ???????????????#?????##?????# #?????????? | | ??????????????????????????#?# #?????????? | | ?????????????????????##?????#####?????????? | | ?????????????????????#???#????#?????#?????? | | ??????????????????????????????????????????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Prc. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 89% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterResetMeganuke Manual? 0 Play Time 00:21:14 Cumulative 1117.6 hours Start 2025.06.20 @ 15:41:48 End 2025.06.20 @ 16:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1376 Rogue 1092 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c49c23-fd8c-4a3a-91c7-32f4d0e08bfb